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Make all DOM manipulation wait until it's safe to do so (ie. all reflows for the page have completed). Fix a race where a newly-initiated reflow would be considered complete when receiving the completion notice for the previous reflow.
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37787d55d0
commit
d465abdb1c
7 changed files with 49 additions and 10 deletions
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@ -360,7 +360,7 @@ impl LayoutTask {
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// FIXME(pcwalton): This should probably be *one* channel, but we can't fix this without
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// either select or a filtered recv() that only looks for messages of a given type.
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data.script_join_chan.send(());
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data.script_chan.send(ReflowCompleteMsg(self.id));
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data.script_chan.send(ReflowCompleteMsg(self.id, data.id));
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}
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/// Handles a query from the script task. This is the main routine that DOM functions like
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@ -4020,7 +4020,8 @@ def finalizeHook(descriptor, hookName, context):
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assert descriptor.nativeIsISupports
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release = """let val = JS_GetReservedSlot(obj, 0);
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let _: @mut %s = cast::transmute(RUST_JSVAL_TO_PRIVATE(val));
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""" % descriptor.concreteType
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debug!("%s finalize: %%p", this);
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""" % (descriptor.concreteType, descriptor.concreteType)
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#return clearWrapper + release
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return release
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@ -458,6 +458,12 @@ impl Document {
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window.content_changed()
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}
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}
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pub fn wait_until_safe_to_modify_dom(&self) {
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for window in self.window.iter() {
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window.wait_until_safe_to_modify_dom();
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}
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}
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}
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impl Traceable for Document {
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@ -625,6 +625,8 @@ impl Node<ScriptView> {
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self.replace_all(abstract_self, node);
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}
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CommentNodeTypeId | TextNodeTypeId => {
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self.wait_until_safe_to_modify_dom();
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do abstract_self.with_mut_characterdata() |characterdata| {
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characterdata.data = value.to_str();
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@ -644,6 +646,14 @@ impl Node<ScriptView> {
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fail!("stub")
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}
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fn wait_until_safe_to_modify_dom(&self) {
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for doc in self.owner_doc.iter() {
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do doc.with_base |doc| {
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doc.wait_until_safe_to_modify_dom();
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}
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}
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}
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pub fn AppendChild(&mut self,
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abstract_self: AbstractNode<ScriptView>,
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node: AbstractNode<ScriptView>,
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@ -676,6 +686,8 @@ impl Node<ScriptView> {
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// TODO: Should we handle WRONG_DOCUMENT_ERR here?
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if rv.is_ok() {
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self.wait_until_safe_to_modify_dom();
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// If the node already exists it is removed from current parent node.
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node.parent_node().map(|parent| parent.remove_child(node));
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abstract_self.add_child(node);
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@ -709,6 +721,8 @@ impl Node<ScriptView> {
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*rv = Err(NotFound);
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}
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if rv.is_ok() {
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self.wait_until_safe_to_modify_dom();
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abstract_self.remove_child(node);
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self.remove_from_doc();
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}
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@ -173,6 +173,12 @@ impl Window {
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self.page.reflow_all(ReflowForDisplay, self.script_chan.clone(), self.compositor);
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}
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pub fn wait_until_safe_to_modify_dom(&self) {
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// FIXME: This disables concurrent layout while we are modifying the DOM, since
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// our current architecture is entirely unsafe in the presence of races.
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self.page.join_layout();
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}
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#[fixed_stack_segment]
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pub fn new(cx: *JSContext,
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page: @mut Page,
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@ -105,6 +105,8 @@ pub struct Reflow {
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window_size: Size2D<uint>,
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/// The channel that we send a notification to.
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script_join_chan: Chan<()>,
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/// Unique identifier
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id: uint
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}
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/// Encapsulates a channel to the layout task.
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@ -68,7 +68,7 @@ pub enum ScriptMsg {
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/// Fires a JavaScript timeout.
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FireTimerMsg(PipelineId, ~TimerData),
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/// Notifies script that reflow is finished.
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ReflowCompleteMsg(PipelineId),
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ReflowCompleteMsg(PipelineId, uint),
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/// Notifies script that window has been resized but to not take immediate action.
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ResizeInactiveMsg(PipelineId, Size2D<uint>),
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/// Exits the constellation.
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@ -106,6 +106,9 @@ pub struct Page {
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/// Pipeline id associated with this page.
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id: PipelineId,
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/// Unique id for last reflow request; used for confirming completion reply.
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last_reflow_id: uint,
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/// The outermost frame containing the document, window, and page URL.
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frame: Option<Frame>,
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@ -158,6 +161,7 @@ impl PageTree {
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url: None,
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next_subpage_id: SubpageId(0),
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resize_event: None,
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last_reflow_id: 0
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},
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inner: ~[],
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}
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@ -216,7 +220,7 @@ impl Page {
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/// Sends a ping to layout and waits for the response. The response will arrive when the
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/// layout task has finished any pending request messages.
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fn join_layout(&mut self) {
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pub fn join_layout(&mut self) {
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if self.layout_join_port.is_some() {
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let join_port = replace(&mut self.layout_join_port, None);
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match join_port {
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@ -263,6 +267,8 @@ impl Page {
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let (join_port, join_chan) = comm::stream();
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self.layout_join_port = Some(join_port);
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self.last_reflow_id += 1;
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match self.frame {
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None => fail!(~"Tried to relayout with no root frame!"),
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Some(ref frame) => {
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@ -275,6 +281,7 @@ impl Page {
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script_chan: script_chan,
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script_join_chan: join_chan,
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damage: replace(&mut self.damage, None).unwrap(),
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id: self.last_reflow_id,
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};
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self.layout_chan.send(ReflowMsg(reflow))
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@ -498,7 +505,7 @@ impl ScriptTask {
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SendEventMsg(id, event) => self.handle_event(id, event),
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FireTimerMsg(id, timer_data) => self.handle_fire_timer_msg(id, timer_data),
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NavigateMsg(direction) => self.handle_navigate_msg(direction),
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ReflowCompleteMsg(id) => self.handle_reflow_complete_msg(id),
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ReflowCompleteMsg(id, reflow_id) => self.handle_reflow_complete_msg(id, reflow_id),
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ResizeInactiveMsg(id, new_size) => self.handle_resize_inactive_msg(id, new_size),
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ExitMsg => {
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self.handle_exit_msg();
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@ -576,11 +583,14 @@ impl ScriptTask {
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}
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/// Handles a notification that reflow completed.
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fn handle_reflow_complete_msg(&mut self, pipeline_id: PipelineId) {
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debug!("Script: Reflow complete for %?", pipeline_id);
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self.page_tree.find(pipeline_id).expect("ScriptTask: received a load
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message for a layout channel that is not associated with this script task. This
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is a bug.").page.layout_join_port = None;
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fn handle_reflow_complete_msg(&mut self, pipeline_id: PipelineId, reflow_id: uint) {
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debug!("Script: Reflow %? complete for %?", reflow_id, pipeline_id);
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let page_tree = self.page_tree.find(pipeline_id).expect(
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"ScriptTask: received a load message for a layout channel that is not associated \
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with this script task. This is a bug.");
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if page_tree.page.last_reflow_id == reflow_id {
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page_tree.page.layout_join_port = None;
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}
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self.constellation_chan.send(RendererReadyMsg(pipeline_id));
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self.compositor.set_ready_state(FinishedLoading);
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}
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