layout: Refactor inline layout to remove the code that tried to avoid

splitting fragments.

I don't think it will be possible to avoid splitting fragments in the
presence of `vertical-align`, because one `ScannedTextFragment` could
potentially be split into arbitrary many fragments, each having its own
vertical position that can influence layout of other fragments.

This code also removes parts of `Range` that were no longer used.
This commit is contained in:
Patrick Walton 2014-10-10 22:55:53 -07:00
parent a92e55597e
commit d560d51454
2 changed files with 228 additions and 349 deletions

View file

@ -25,8 +25,7 @@ use geom::Size2D;
use gfx::text::glyph::CharIndex; use gfx::text::glyph::CharIndex;
use servo_util::geometry::Au; use servo_util::geometry::Au;
use servo_util::logical_geometry::{LogicalRect, LogicalSize}; use servo_util::logical_geometry::{LogicalRect, LogicalSize};
use servo_util::range; use servo_util::range::{IntRangeIndex, Range, RangeIndex};
use servo_util::range::{EachIndex, Range, RangeIndex, IntRangeIndex};
use std::cmp::max; use std::cmp::max;
use std::fmt; use std::fmt;
use std::mem; use std::mem;
@ -89,10 +88,11 @@ pub struct Line {
/// ///
/// The ranges that describe these lines would be: /// The ranges that describe these lines would be:
/// ///
/// | [0.0, 1.4) | [1.5, 2.0) | [2.0, 3.4) | [3.4, 4.0) | /// | [0, 2) | [2, 3) | [3, 4) | [4, 5) |
/// |------------|-------------|-------------|------------| /// |----------|-------------|-------------|----------|
/// | 'I like' | 'truffles,' | '<img> yes' | 'I do.' | /// | 'I like' | 'truffles,' | '<img> yes' | 'I do.' |
pub range: Range<LineIndices>, pub range: Range<FragmentIndex>,
/// The bounds are the exact position and extents of the line with respect /// The bounds are the exact position and extents of the line with respect
/// to the parent box. /// to the parent box.
/// ///
@ -113,16 +113,17 @@ pub struct Line {
/// | v | /// | v |
/// |< - origin.x ->+ - - - - - - - - +---------+---- | /// |< - origin.x ->+ - - - - - - - - +---------+---- |
/// | | | | ^ | /// | | | | ^ |
/// | | | <img> | size.block-size | /// | | | <img> | size.block |
/// | I like truffles, | | v | /// | I like truffles, | | v |
/// | + - - - - - - - - +---------+---- | /// | + - - - - - - - - +---------+---- |
/// | | | | /// | | | |
/// | |<------ size.inline-size ------->| | /// | |<------ size.inline ------>| |
/// | | /// | |
/// | | /// | |
/// +-----------------------------------------------------------+ /// +-----------------------------------------------------------+
/// ~~~ /// ~~~
pub bounds: LogicalRect<Au>, pub bounds: LogicalRect<Au>,
/// The green zone is the greatest extent from wich a line can extend to /// The green zone is the greatest extent from wich a line can extend to
/// before it collides with a float. /// before it collides with a float.
/// ///
@ -144,7 +145,7 @@ pub struct Line {
/// ::: green zone /// ::: green zone
/// FFF float /// FFF float
/// ~~~ /// ~~~
pub green_zone: LogicalSize<Au> pub green_zone: LogicalSize<Au>,
} }
int_range_index! { int_range_index! {
@ -153,111 +154,6 @@ int_range_index! {
struct FragmentIndex(int) struct FragmentIndex(int)
} }
/// A line index consists of two indices: a fragment index that refers to the
/// index of a DOM fragment within a flattened inline element; and a glyph index
/// where the 0th glyph refers to the first glyph of that fragment.
#[deriving(Clone, Encodable, PartialEq, PartialOrd, Eq, Ord, Zero)]
pub struct LineIndices {
/// The index of a fragment into the flattened vector of DOM elements.
///
/// For example, given the HTML below:
///
/// ~~~html
/// <span>I <span>like truffles, <img></span> yes I do.</span>
/// ~~~
///
/// The fragments would be indexed as follows:
///
/// | 0 | 1 | 2 | 3 |
/// |------|------------------|---------|--------------|
/// | 'I ' | 'like truffles,' | `<img>` | ' yes I do.' |
pub fragment_index: FragmentIndex,
/// The index of a character in a DOM fragment. Continuous runs of whitespace
/// are treated as single characters. Non-breakable DOM fragments such as
/// images are treated as having a range length of `1`.
///
/// For example, given the HTML below:
///
/// ~~~html
/// <span>I <span>like truffles, <img></span> yes I do.</span>
/// ~~~
///
/// The characters would be indexed as follows:
///
/// | 0 | 1 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
/// |---|---|---|---|---|---|---|---|---|---|---|---|----|----|----|----|----|
/// | I | | l | i | k | e | | t | r | u | f | f | l | e | s | , | |
///
/// | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
/// |---------|---|---|---|---|---|---|---|---|---|---|
/// | `<img>` | | y | e | s | | I | | d | o | . |
pub char_index: CharIndex,
}
impl RangeIndex for LineIndices {}
impl Add<LineIndices, LineIndices> for LineIndices {
fn add(&self, other: &LineIndices) -> LineIndices {
// TODO: use debug_assert! after rustc upgrade
if cfg!(not(ndebug)) {
assert!(other.fragment_index == num::zero() || other.char_index == num::zero(),
"Attempted to add {} to {}. Both the fragment_index and \
char_index of the RHS are non-zero. This probably was a \
mistake!", self, other);
}
LineIndices {
fragment_index: self.fragment_index + other.fragment_index,
char_index: self.char_index + other.char_index,
}
}
}
impl Sub<LineIndices, LineIndices> for LineIndices {
fn sub(&self, other: &LineIndices) -> LineIndices {
// TODO: use debug_assert! after rustc upgrade
if cfg!(not(ndebug)) {
assert!(other.fragment_index == num::zero() || other.char_index == num::zero(),
"Attempted to subtract {} from {}. Both the fragment_index \
and char_index of the RHS are non-zero. This probably was \
a mistake!", self, other);
}
LineIndices {
fragment_index: self.fragment_index - other.fragment_index,
char_index: self.char_index - other.char_index,
}
}
}
impl Neg<LineIndices> for LineIndices {
fn neg(&self) -> LineIndices {
// TODO: use debug_assert! after rustc upgrade
if cfg!(not(ndebug)) {
assert!(self.fragment_index == num::zero() || self.char_index == num::zero(),
"Attempted to negate {}. Both the fragment_index and \
char_index are non-zero. This probably was a mistake!",
self);
}
LineIndices {
fragment_index: -self.fragment_index,
char_index: -self.char_index,
}
}
}
impl fmt::Show for LineIndices {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}.{}", self.fragment_index, self.char_index)
}
}
pub fn each_fragment_index(range: &Range<LineIndices>) -> EachIndex<int, FragmentIndex> {
range::each_index(range.begin().fragment_index, range.end().fragment_index)
}
pub fn each_char_index(range: &Range<LineIndices>) -> EachIndex<int, CharIndex> {
range::each_index(range.begin().char_index, range.end().char_index)
}
/// The line wrapping mode, controlled by the `white-space` property as described in CSS 2.1 § /// The line wrapping mode, controlled by the `white-space` property as described in CSS 2.1 §
/// 16.6. /// 16.6.
#[deriving(PartialEq, Eq)] #[deriving(PartialEq, Eq)]
@ -278,18 +174,18 @@ struct LineBreaker {
} }
impl LineBreaker { impl LineBreaker {
pub fn new(float_ctx: Floats) -> LineBreaker { pub fn new(float_context: Floats) -> LineBreaker {
LineBreaker { LineBreaker {
new_fragments: Vec::new(), new_fragments: Vec::new(),
work_list: RingBuf::new(), work_list: RingBuf::new(),
pending_line: Line { pending_line: Line {
range: Range::empty(), range: Range::empty(),
bounds: LogicalRect::zero(float_ctx.writing_mode), bounds: LogicalRect::zero(float_context.writing_mode),
green_zone: LogicalSize::zero(float_ctx.writing_mode) green_zone: LogicalSize::zero(float_context.writing_mode)
}, },
floats: float_ctx, floats: float_context,
lines: Vec::new(), lines: Vec::new(),
cur_b: Au::new(0) cur_b: Au(0)
} }
} }
@ -307,8 +203,11 @@ impl LineBreaker {
fn reset_line(&mut self) { fn reset_line(&mut self) {
self.pending_line.range.reset(num::zero(), num::zero()); self.pending_line.range.reset(num::zero(), num::zero());
self.pending_line.bounds = LogicalRect::new( self.pending_line.bounds = LogicalRect::new(self.floats.writing_mode,
self.floats.writing_mode, Au::new(0), self.cur_b, Au::new(0), Au::new(0)); Au(0),
self.cur_b,
Au(0),
Au(0));
self.pending_line.green_zone = LogicalSize::zero(self.floats.writing_mode) self.pending_line.green_zone = LogicalSize::zero(self.floats.writing_mode)
} }
@ -317,7 +216,8 @@ impl LineBreaker {
let mut old_fragments = mem::replace(&mut flow.fragments, InlineFragments::new()); let mut old_fragments = mem::replace(&mut flow.fragments, InlineFragments::new());
{ // Enter a new scope so that old_fragment_iter's borrow is released {
// Enter a new scope so that `old_fragment_iter`'s borrow is released.
let mut old_fragment_iter = old_fragments.fragments.iter(); let mut old_fragment_iter = old_fragments.fragments.iter();
loop { loop {
// acquire the next fragment to lay out from work list or fragment list // acquire the next fragment to lay out from work list or fragment list
@ -379,9 +279,10 @@ impl LineBreaker {
self.reset_line(); self.reset_line();
} }
// FIXME(eatkinson): this assumes that the tallest fragment in the line determines the line block-size // FIXME(eatkinson): this assumes that the tallest fragment in the line determines the line
// This might not be the case with some weird text fonts. // block-size. This might not be the case with some weird text fonts.
fn new_block_size_for_line(&self, new_fragment: &Fragment, layout_context: &LayoutContext) -> Au { fn new_block_size_for_line(&self, new_fragment: &Fragment, layout_context: &LayoutContext)
-> Au {
let fragment_block_size = new_fragment.content_block_size(layout_context); let fragment_block_size = new_fragment.content_block_size(layout_context);
if fragment_block_size > self.pending_line.bounds.size.block { if fragment_block_size > self.pending_line.bounds.size.block {
fragment_block_size fragment_block_size
@ -391,8 +292,8 @@ impl LineBreaker {
} }
/// Computes the position of a line that has only the provided fragment. Returns the bounding /// Computes the position of a line that has only the provided fragment. Returns the bounding
/// rect of the line's green zone (whose origin coincides with the line's origin) and the actual /// rect of the line's green zone (whose origin coincides with the line's origin) and the
/// inline-size of the first fragment after splitting. /// actual inline-size of the first fragment after splitting.
fn initial_line_placement(&self, first_fragment: &Fragment, ceiling: Au, flow: &InlineFlow) fn initial_line_placement(&self, first_fragment: &Fragment, ceiling: Au, flow: &InlineFlow)
-> (LogicalRect<Au>, Au) { -> (LogicalRect<Au>, Au) {
debug!("LineBreaker: Trying to place first fragment of line {}", self.lines.len()); debug!("LineBreaker: Trying to place first fragment of line {}", self.lines.len());
@ -401,18 +302,18 @@ impl LineBreaker {
let splittable = first_fragment.can_split(); let splittable = first_fragment.can_split();
debug!("LineBreaker: fragment size: {}, splittable: {}", first_fragment_size, splittable); debug!("LineBreaker: fragment size: {}, splittable: {}", first_fragment_size, splittable);
// Initally, pretend a splittable fragment has 0 inline-size. // Initally, pretend a splittable fragment has zero inline-size. We will move it later if
// We will move it later if it has nonzero inline-size // it has nonzero inline-size and that causes problems.
// and that causes problems.
let placement_inline_size = if splittable { let placement_inline_size = if splittable {
Au::new(0) Au(0)
} else { } else {
first_fragment_size.inline first_fragment_size.inline
}; };
let info = PlacementInfo { let info = PlacementInfo {
size: LogicalSize::new( size: LogicalSize::new(self.floats.writing_mode,
self.floats.writing_mode, placement_inline_size, first_fragment_size.block), placement_inline_size,
first_fragment_size.block),
ceiling: ceiling, ceiling: ceiling,
max_inline_size: flow.base.position.size.inline, max_inline_size: flow.base.position.size.inline,
kind: FloatLeft, kind: FloatLeft,
@ -434,23 +335,20 @@ impl LineBreaker {
// the line here and it will overflow. // the line here and it will overflow.
if !splittable { if !splittable {
debug!("LineBreaker: case=line doesn't fit, but is unsplittable"); debug!("LineBreaker: case=line doesn't fit, but is unsplittable");
return (line_bounds, first_fragment_size.inline);
} }
debug!("LineBreaker: used to call split_to_inline_size here"); (line_bounds, first_fragment_size.inline)
return (line_bounds, first_fragment_size.inline);
} }
/// Performs float collision avoidance. This is called when adding a fragment is going to increase /// Performs float collision avoidance. This is called when adding a fragment is going to
/// the block-size, and because of that we will collide with some floats. /// increase the block-size, and because of that we will collide with some floats.
/// ///
/// We have two options here: /// We have two options here:
/// 1) Move the entire line so that it doesn't collide any more. /// 1) Move the entire line so that it doesn't collide any more.
/// 2) Break the line and put the new fragment on the next line. /// 2) Break the line and put the new fragment on the next line.
/// ///
/// The problem with option 1 is that we might move the line and then wind up breaking anyway, /// The problem with option 1 is that we might move the line and then wind up breaking anyway,
/// which violates the standard. /// which violates the standard. But option 2 is going to look weird sometimes.
/// But option 2 is going to look weird sometimes.
/// ///
/// So we'll try to move the line whenever we can, but break if we have to. /// So we'll try to move the line whenever we can, but break if we have to.
/// ///
@ -465,14 +363,16 @@ impl LineBreaker {
// First predict where the next line is going to be. // First predict where the next line is going to be.
let this_line_y = self.pending_line.bounds.start.b; let this_line_y = self.pending_line.bounds.start.b;
let (next_line, first_fragment_inline_size) = self.initial_line_placement(&in_fragment, this_line_y, flow); let (next_line, first_fragment_inline_size) =
self.initial_line_placement(&in_fragment, this_line_y, flow);
let next_green_zone = next_line.size; let next_green_zone = next_line.size;
let new_inline_size = self.pending_line.bounds.size.inline + first_fragment_inline_size; let new_inline_size = self.pending_line.bounds.size.inline + first_fragment_inline_size;
// Now, see if everything can fit at the new location. // Now, see if everything can fit at the new location.
if next_green_zone.inline >= new_inline_size && next_green_zone.block >= new_block_size { if next_green_zone.inline >= new_inline_size && next_green_zone.block >= new_block_size {
debug!("LineBreaker: case=adding fragment collides vertically with floats: moving line"); debug!("LineBreaker: case=adding fragment collides vertically with floats: moving \
line");
self.pending_line.bounds.start = next_line.start; self.pending_line.bounds.start = next_line.start;
self.pending_line.green_zone = next_green_zone; self.pending_line.green_zone = next_green_zone;
@ -489,41 +389,43 @@ impl LineBreaker {
fn try_append_to_line_by_new_line(&mut self, in_fragment: Fragment) -> bool { fn try_append_to_line_by_new_line(&mut self, in_fragment: Fragment) -> bool {
if in_fragment.new_line_pos.len() == 0 { if in_fragment.new_line_pos.len() == 0 {
debug!("LineBreaker: Did not find a new-line character, so pushing the fragment to \ debug!("LineBreaker: Did not find a new-line character, so pushing the fragment to \
the line without splitting."); the line without splitting.");
self.push_fragment_to_line(in_fragment); self.push_fragment_to_line(in_fragment);
true return true
} else {
debug!("LineBreaker: Found a new-line character, so splitting the line.");
let (inline_start, inline_end, run) = in_fragment.find_split_info_by_new_line()
.expect("LineBreaker: This split case makes no sense!");
let writing_mode = self.floats.writing_mode;
// TODO(bjz): Remove fragment splitting
let split_fragment = |split: SplitInfo| {
let info = ScannedTextFragmentInfo::new(run.clone(), split.range);
let specific = ScannedTextFragment(info);
let size = LogicalSize::new(
writing_mode, split.inline_size, in_fragment.border_box.size.block);
in_fragment.transform(size, specific)
};
debug!("LineBreaker: Pushing the fragment to the inline_start of the new-line character \
to the line.");
let mut inline_start = split_fragment(inline_start);
inline_start.new_line_pos = vec![];
self.push_fragment_to_line(inline_start);
for inline_end in inline_end.into_iter() {
debug!("LineBreaker: Deferring the fragment to the inline_end of the new-line \
character to the line.");
let mut inline_end = split_fragment(inline_end);
inline_end.new_line_pos.remove(0);
self.work_list.push_front(inline_end);
}
false
} }
debug!("LineBreaker: Found a new-line character, so splitting the line.");
let (inline_start, inline_end, run) =
in_fragment.find_split_info_by_new_line()
.expect("LineBreaker: This split case makes no sense!");
let writing_mode = self.floats.writing_mode;
let split_fragment = |split: SplitInfo| {
let info = ScannedTextFragmentInfo::new(run.clone(), split.range);
let specific = ScannedTextFragment(info);
let size = LogicalSize::new(writing_mode,
split.inline_size,
in_fragment.border_box.size.block);
in_fragment.transform(size, specific)
};
debug!("LineBreaker: Pushing the fragment to the inline_start of the new-line character \
to the line.");
let mut inline_start = split_fragment(inline_start);
inline_start.new_line_pos = vec![];
self.push_fragment_to_line(inline_start);
for inline_end in inline_end.into_iter() {
debug!("LineBreaker: Deferring the fragment to the inline_end of the new-line \
character to the line.");
let mut inline_end = split_fragment(inline_end);
inline_end.new_line_pos.remove(0);
self.work_list.push_front(inline_end);
}
false
} }
/// Tries to append the given fragment to the line, splitting it if necessary. Returns false if /// Tries to append the given fragment to the line, splitting it if necessary. Returns false if
@ -543,8 +445,8 @@ impl LineBreaker {
self.pending_line.green_zone = line_bounds.size; self.pending_line.green_zone = line_bounds.size;
} }
debug!("LineBreaker: Trying to append fragment to line {:u} (fragment size: {}, green zone: \ debug!("LineBreaker: Trying to append fragment to line {:u} (fragment size: {}, green \
{}): {}", zone: {}): {}",
self.lines.len(), self.lines.len(),
in_fragment.border_box.size, in_fragment.border_box.size,
self.pending_line.green_zone, self.pending_line.green_zone,
@ -552,9 +454,9 @@ impl LineBreaker {
let green_zone = self.pending_line.green_zone; let green_zone = self.pending_line.green_zone;
// NB: At this point, if `green_zone.inline-size < self.pending_line.bounds.size.inline-size` or // NB: At this point, if `green_zone.inline < self.pending_line.bounds.size.inline` or
// `green_zone.block-size < self.pending_line.bounds.size.block-size`, then we committed a line // `green_zone.block < self.pending_line.bounds.size.block`, then we committed a line that
// that overlaps with floats. // overlaps with floats.
let new_block_size = self.new_block_size_for_line(&in_fragment, layout_context); let new_block_size = self.new_block_size_for_line(&in_fragment, layout_context);
if new_block_size > green_zone.block { if new_block_size > green_zone.block {
@ -563,10 +465,11 @@ impl LineBreaker {
} }
// If we're not going to overflow the green zone vertically, we might still do so // If we're not going to overflow the green zone vertically, we might still do so
// horizontally. We'll try to place the whole fragment on this line and break somewhere if it // horizontally. We'll try to place the whole fragment on this line and break somewhere if
// doesn't fit. // it doesn't fit.
let new_inline_size = self.pending_line.bounds.size.inline + in_fragment.border_box.size.inline; let new_inline_size = self.pending_line.bounds.size.inline +
in_fragment.border_box.size.inline;
if new_inline_size <= green_zone.inline { if new_inline_size <= green_zone.inline {
debug!("LineBreaker: case=fragment fits without splitting"); debug!("LineBreaker: case=fragment fits without splitting");
self.push_fragment_to_line(in_fragment); self.push_fragment_to_line(in_fragment);
@ -583,29 +486,38 @@ impl LineBreaker {
} }
let available_inline_size = green_zone.inline - self.pending_line.bounds.size.inline; let available_inline_size = green_zone.inline - self.pending_line.bounds.size.inline;
let split = in_fragment.find_split_info_for_inline_size(CharIndex(0), available_inline_size, line_is_empty); let split = in_fragment.find_split_info_for_inline_size(CharIndex(0),
available_inline_size,
line_is_empty);
match split.map(|(inline_start, inline_end, run)| { match split.map(|(inline_start, inline_end, run)| {
// TODO(bjz): Remove fragment splitting
let split_fragment = |split: SplitInfo| { let split_fragment = |split: SplitInfo| {
let info = ScannedTextFragmentInfo::new(run.clone(), split.range); let info = ScannedTextFragmentInfo::new(run.clone(), split.range);
let specific = ScannedTextFragment(info); let specific = ScannedTextFragment(info);
let size = LogicalSize::new( let size = LogicalSize::new(self.floats.writing_mode,
self.floats.writing_mode, split.inline_size, in_fragment.border_box.size.block); split.inline_size,
in_fragment.border_box.size.block);
in_fragment.transform(size, specific) in_fragment.transform(size, specific)
}; };
(inline_start.map(|x| { debug!("LineBreaker: Left split {}", x); split_fragment(x) }), (inline_start.map(|x| {
inline_end.map(|x| { debug!("LineBreaker: Right split {}", x); split_fragment(x) })) debug!("LineBreaker: Left split {}", x);
split_fragment(x)
}),
inline_end.map(|x| {
debug!("LineBreaker: Right split {}", x);
split_fragment(x)
}))
}) { }) {
None => { None => {
debug!("LineBreaker: Tried to split unsplittable render fragment! Deferring to next \ debug!("LineBreaker: Tried to split unsplittable render fragment! Deferring to \
line. {}", in_fragment); next line. {}",
in_fragment);
self.work_list.push_front(in_fragment); self.work_list.push_front(in_fragment);
false false
}, },
Some((Some(inline_start_fragment), Some(inline_end_fragment))) => { Some((Some(inline_start_fragment), Some(inline_end_fragment))) => {
debug!("LineBreaker: Line break found! Pushing inline_start fragment to line and deferring \ debug!("LineBreaker: Line break found! Pushing inline_start fragment to line and \
inline_end fragment to next line."); deferring inline_end fragment to next line.");
self.push_fragment_to_line(inline_start_fragment); self.push_fragment_to_line(inline_start_fragment);
self.work_list.push_front(inline_end_fragment); self.work_list.push_front(inline_end_fragment);
true true
@ -629,26 +541,20 @@ impl LineBreaker {
// An unconditional push // An unconditional push
fn push_fragment_to_line(&mut self, fragment: Fragment) { fn push_fragment_to_line(&mut self, fragment: Fragment) {
debug!("LineBreaker: Pushing fragment {} to line {:u}", fragment.debug_id(), self.lines.len()); debug!("LineBreaker: Pushing fragment {} to line {:u}",
fragment.debug_id(),
self.lines.len());
if self.pending_line.range.length() == num::zero() { if self.pending_line.range.length() == num::zero() {
assert!(self.new_fragments.len() <= (u16::MAX as uint)); assert!(self.new_fragments.len() <= (u16::MAX as uint));
self.pending_line.range.reset( self.pending_line.range.reset(FragmentIndex(self.new_fragments.len() as int),
LineIndices { num::zero());
fragment_index: FragmentIndex(self.new_fragments.len() as int),
char_index: CharIndex(0) /* unused for now */,
},
num::zero()
);
} }
self.pending_line.range.extend_by(LineIndices { self.pending_line.range.extend_by(FragmentIndex(1));
fragment_index: FragmentIndex(1),
char_index: CharIndex(0) /* unused for now */ ,
});
self.pending_line.bounds.size.inline = self.pending_line.bounds.size.inline + self.pending_line.bounds.size.inline = self.pending_line.bounds.size.inline +
fragment.border_box.size.inline; fragment.border_box.size.inline;
self.pending_line.bounds.size.block = Au::max(self.pending_line.bounds.size.block, self.pending_line.bounds.size.block = max(self.pending_line.bounds.size.block,
fragment.border_box.size.block); fragment.border_box.size.block);
self.new_fragments.push(fragment); self.new_fragments.push(fragment);
} }
} }
@ -673,7 +579,8 @@ impl InlineFragments {
self.fragments.len() self.fragments.len()
} }
/// Returns true if this list contains no fragments and false if it contains at least one fragment. /// Returns true if this list contains no fragments and false if it contains at least one
/// fragment.
pub fn is_empty(&self) -> bool { pub fn is_empty(&self) -> bool {
self.len() == 0 self.len() == 0
} }
@ -700,7 +607,10 @@ impl InlineFragments {
/// Strips ignorable whitespace from the start of a list of fragments. /// Strips ignorable whitespace from the start of a list of fragments.
pub fn strip_ignorable_whitespace_from_start(&mut self) { pub fn strip_ignorable_whitespace_from_start(&mut self) {
if self.is_empty() { return }; // Fast path // Fast path.
if self.is_empty() {
return
}
// FIXME (rust#16151): This can be reverted back to using skip_while once // FIXME (rust#16151): This can be reverted back to using skip_while once
// the upstream bug is fixed. // the upstream bug is fixed.
@ -722,8 +632,9 @@ impl InlineFragments {
/// Strips ignorable whitespace from the end of a list of fragments. /// Strips ignorable whitespace from the end of a list of fragments.
pub fn strip_ignorable_whitespace_from_end(&mut self) { pub fn strip_ignorable_whitespace_from_end(&mut self) {
// Fast path.
if self.is_empty() { if self.is_empty() {
return; return
} }
let mut new_fragments = self.fragments.clone(); let mut new_fragments = self.fragments.clone();
@ -747,13 +658,13 @@ pub struct InlineFlow {
/// A vector of all inline fragments. Several fragments may correspond to one node/element. /// A vector of all inline fragments. Several fragments may correspond to one node/element.
pub fragments: InlineFragments, pub fragments: InlineFragments,
/// A vector of ranges into fragments that represents line positions. These ranges are disjoint and /// A vector of ranges into fragments that represents line positions. These ranges are disjoint
/// are the result of inline layout. This also includes some metadata used for positioning /// and are the result of inline layout. This also includes some metadata used for positioning
/// lines. /// lines.
pub lines: Vec<Line>, pub lines: Vec<Line>,
/// The minimum block-size above the baseline for each line, as specified by the line block-size and /// The minimum block-size above the baseline for each line, as specified by the line block-
/// font style. /// size and font style.
pub minimum_block_size_above_baseline: Au, pub minimum_block_size_above_baseline: Au,
/// The minimum depth below the baseline for each line, as specified by the line block-size and /// The minimum depth below the baseline for each line, as specified by the line block-size and
@ -803,16 +714,16 @@ impl InlineFlow {
accumulator.finish(&mut self.base.display_list); accumulator.finish(&mut self.base.display_list);
} }
// For now, don't traverse the subtree rooted here.
} }
/// Returns the distance from the baseline for the logical block-start inline-start corner of this fragment, /// Returns the distance from the baseline for the logical block-start inline-start corner of
/// taking into account the value of the CSS `vertical-align` property. Negative values mean /// this fragment, taking into account the value of the CSS `vertical-align` property.
/// "toward the logical block-start" and positive values mean "toward the logical block-end". /// Negative values mean "toward the logical block-start" and positive values mean "toward the
/// logical block-end".
/// ///
/// The extra boolean is set if and only if `biggest_block-start` and/or `biggest_block-end` were updated. /// The extra boolean is set if and only if `largest_block_size_for_top_fragments` and/or
/// That is, if the box has a `block-start` or `block-end` value, true is returned. /// `largest_block_size_for_bottom_fragments` were updated. That is, if the box has a `top` or
/// `bottom` value for `vertical-align, true is returned.
fn distance_from_baseline(fragment: &Fragment, fn distance_from_baseline(fragment: &Fragment,
ascent: Au, ascent: Au,
parent_text_block_start: Au, parent_text_block_start: Au,
@ -826,9 +737,9 @@ impl InlineFlow {
match fragment.vertical_align() { match fragment.vertical_align() {
vertical_align::baseline => (-ascent, false), vertical_align::baseline => (-ascent, false),
vertical_align::middle => { vertical_align::middle => {
// TODO: x-block-size value should be used from font info. // TODO: x-height value should be used from font info.
// TODO: The code below passes our current reftests but // TODO: The code below passes our current reftests but doesn't work in all
// doesn't work in all situations. Add vertical align reftests and fix this. // situations. Add vertical align reftests and fix this.
(-ascent, false) (-ascent, false)
}, },
vertical_align::sub => { vertical_align::sub => {
@ -857,15 +768,15 @@ impl InlineFlow {
}, },
vertical_align::top => { vertical_align::top => {
*largest_block_size_for_top_fragments = *largest_block_size_for_top_fragments =
Au::max(*largest_block_size_for_top_fragments, max(*largest_block_size_for_top_fragments,
*block_size_above_baseline + *depth_below_baseline); *block_size_above_baseline + *depth_below_baseline);
let offset_top = *block_size_above_baseline - ascent; let offset_top = *block_size_above_baseline - ascent;
(offset_top, true) (offset_top, true)
}, },
vertical_align::bottom => { vertical_align::bottom => {
*largest_block_size_for_bottom_fragments = *largest_block_size_for_bottom_fragments =
Au::max(*largest_block_size_for_bottom_fragments, max(*largest_block_size_for_bottom_fragments,
*block_size_above_baseline + *depth_below_baseline); *block_size_above_baseline + *depth_below_baseline);
let offset_bottom = -(*depth_below_baseline + ascent); let offset_bottom = -(*depth_below_baseline + ascent);
(offset_bottom, true) (offset_bottom, true)
}, },
@ -883,7 +794,7 @@ impl InlineFlow {
line: &Line, line: &Line,
line_align: text_align::T) { line_align: text_align::T) {
// Figure out how much inline-size we have. // Figure out how much inline-size we have.
let slack_inline_size = Au::max(Au(0), line.green_zone.inline - line.bounds.size.inline); let slack_inline_size = max(Au(0), line.green_zone.inline - line.bounds.size.inline);
// Set the fragment inline positions based on that alignment. // Set the fragment inline positions based on that alignment.
let mut offset = line.bounds.start.i; let mut offset = line.bounds.start.i;
@ -897,8 +808,8 @@ impl InlineFlow {
text_align::right => slack_inline_size, text_align::right => slack_inline_size,
}; };
for i in each_fragment_index(&line.range) { for fragment_index in range(line.range.begin(), line.range.end()) {
let fragment = fragments.get_mut(i.to_uint()); let fragment = fragments.get_mut(fragment_index.to_uint());
let size = fragment.border_box.size; let size = fragment.border_box.size;
fragment.border_box = LogicalRect::new(fragment.style.writing_mode, fragment.border_box = LogicalRect::new(fragment.style.writing_mode,
offset, offset,
@ -910,15 +821,15 @@ impl InlineFlow {
} }
} }
/// Sets final fragment positions in the block direction for one line. Assumes that /// Sets final fragment positions in the block direction for one line. Assumes that the
/// the fragment positions were initially set to the distance from the baseline first. /// fragment positions were initially set to the distance from the baseline first.
fn set_block_fragment_positions(fragments: &mut InlineFragments, fn set_block_fragment_positions(fragments: &mut InlineFragments,
line: &Line, line: &Line,
line_distance_from_flow_block_start: Au, line_distance_from_flow_block_start: Au,
baseline_distance_from_block_start: Au, baseline_distance_from_block_start: Au,
largest_depth_below_baseline: Au) { largest_depth_below_baseline: Au) {
for fragment_i in each_fragment_index(&line.range) { for fragment_index in range(line.range.begin(), line.range.end()) {
let fragment = fragments.get_mut(fragment_i.to_uint()); let fragment = fragments.get_mut(fragment_index.to_uint());
match fragment.vertical_align() { match fragment.vertical_align() {
vertical_align::top => { vertical_align::top => {
fragment.border_box.start.b = fragment.border_box.start.b + fragment.border_box.start.b = fragment.border_box.start.b +
@ -960,9 +871,8 @@ impl InlineFlow {
let mut block_size_above_baseline = inline_metrics.block_size_above_baseline; let mut block_size_above_baseline = inline_metrics.block_size_above_baseline;
let mut depth_below_baseline = inline_metrics.depth_below_baseline; let mut depth_below_baseline = inline_metrics.depth_below_baseline;
// CSS section 10.8 // According to CSS 2.1 § 10.8, `line-height` of any inline element specifies the minimal
// line-height of any inline element specifies the minimal height of line // height of line boxes within the element.
// boxes within the element.
for frag in self.fragments.fragments.iter() { for frag in self.fragments.fragments.iter() {
match frag.inline_context { match frag.inline_context {
Some(ref inline_context) => { Some(ref inline_context) => {
@ -970,9 +880,12 @@ impl InlineFlow {
let font_style = text::computed_style_to_font_style(&**style); let font_style = text::computed_style_to_font_style(&**style);
let font_metrics = text::font_metrics_for_style(font_context, &font_style); let font_metrics = text::font_metrics_for_style(font_context, &font_style);
let line_height = text::line_height_from_style(&**style, &font_metrics); let line_height = text::line_height_from_style(&**style, &font_metrics);
let inline_metrics = InlineMetrics::from_font_metrics(&font_metrics, line_height); let inline_metrics = InlineMetrics::from_font_metrics(&font_metrics,
block_size_above_baseline = Au::max(block_size_above_baseline, inline_metrics.block_size_above_baseline); line_height);
depth_below_baseline = Au::max(depth_below_baseline, inline_metrics.depth_below_baseline); block_size_above_baseline = max(block_size_above_baseline,
inline_metrics.block_size_above_baseline);
depth_below_baseline = max(depth_below_baseline,
inline_metrics.depth_below_baseline);
} }
} }
None => {} None => {}
@ -1024,14 +937,15 @@ impl Flow for InlineFlow {
self.base.intrinsic_inline_sizes = intrinsic_inline_sizes; self.base.intrinsic_inline_sizes = intrinsic_inline_sizes;
} }
/// Recursively (top-down) determines the actual inline-size of child contexts and fragments. When called /// Recursively (top-down) determines the actual inline-size of child contexts and fragments.
/// on this context, the context has had its inline-size set by the parent context. /// When called on this context, the context has had its inline-size set by the parent context.
fn assign_inline_sizes(&mut self, _: &LayoutContext) { fn assign_inline_sizes(&mut self, _: &LayoutContext) {
let _scope = layout_debug_scope!("inline::assign_inline_sizes {:s}", self.base.debug_id()); let _scope = layout_debug_scope!("inline::assign_inline_sizes {:s}", self.base.debug_id());
// Initialize content fragment inline-sizes if they haven't been initialized already. // Initialize content fragment inline-sizes if they haven't been initialized already.
// //
// TODO: Combine this with `LineBreaker`'s walk in the fragment list, or put this into `Fragment`. // TODO: Combine this with `LineBreaker`'s walk in the fragment list, or put this into
// `Fragment`.
debug!("InlineFlow::assign_inline_sizes: floats in: {:?}", self.base.floats); debug!("InlineFlow::assign_inline_sizes: floats in: {:?}", self.base.floats);
@ -1052,7 +966,7 @@ impl Flow for InlineFlow {
} }
/// Calculate and set the block-size of this flow. See CSS 2.1 § 10.6.1. /// Calculate and set the block-size of this flow. See CSS 2.1 § 10.6.1.
fn assign_block_size(&mut self, ctx: &LayoutContext) { fn assign_block_size(&mut self, layout_context: &LayoutContext) {
let _scope = layout_debug_scope!("inline::assign_block_size {:s}", self.base.debug_id()); let _scope = layout_debug_scope!("inline::assign_block_size {:s}", self.base.debug_id());
// Collect various offsets needed by absolutely positioned inline-block or hypothetical // Collect various offsets needed by absolutely positioned inline-block or hypothetical
@ -1061,11 +975,11 @@ impl Flow for InlineFlow {
// Divide the fragments into lines. // Divide the fragments into lines.
// //
// TODO(#226): Get the CSS `line-block-size` property from the containing block's style to // TODO(pcwalton, #226): Get the CSS `line-height` property from the style of the
// determine minimum line block-size. // containing block to determine the minimum line block size.
// //
// TODO(#226): Get the CSS `line-block-size` property from each non-replaced inline element to // TODO(pcwalton, #226): Get the CSS `line-height` property from each non-replaced inline
// determine its block-size for computing line block-size. // element to determine its block-size for computing the line's own block-size.
// //
// TODO(pcwalton): Cache the line scanner? // TODO(pcwalton): Cache the line scanner?
debug!("assign_block_size_inline: floats in: {:?}", self.base.floats); debug!("assign_block_size_inline: floats in: {:?}", self.base.floats);
@ -1077,7 +991,7 @@ impl Flow for InlineFlow {
let scanner_floats = self.base.floats.clone(); let scanner_floats = self.base.floats.clone();
let mut scanner = LineBreaker::new(scanner_floats); let mut scanner = LineBreaker::new(scanner_floats);
scanner.scan_for_lines(self, ctx); scanner.scan_for_lines(self, layout_context);
// All lines use text alignment of the flow. // All lines use text alignment of the flow.
let text_align = self.base.flags.text_align(); let text_align = self.base.flags.text_align();
@ -1092,7 +1006,8 @@ impl Flow for InlineFlow {
// `line_height_offset` is updated at the end of the previous loop. // `line_height_offset` is updated at the end of the previous loop.
line.bounds.start.b = line_distance_from_flow_block_start; line.bounds.start.b = line_distance_from_flow_block_start;
// Calculate the distance from the baseline to the block-start and block-end of the line. // Calculate the distance from the baseline to the block-start and block-end of the
// line.
let mut largest_block_size_above_baseline = self.minimum_block_size_above_baseline; let mut largest_block_size_above_baseline = self.minimum_block_size_above_baseline;
let mut largest_depth_below_baseline = self.minimum_depth_below_baseline; let mut largest_depth_below_baseline = self.minimum_depth_below_baseline;
@ -1101,22 +1016,22 @@ impl Flow for InlineFlow {
let (mut largest_block_size_for_top_fragments, let (mut largest_block_size_for_top_fragments,
mut largest_block_size_for_bottom_fragments) = (Au(0), Au(0)); mut largest_block_size_for_bottom_fragments) = (Au(0), Au(0));
for fragment_i in each_fragment_index(&line.range) { for fragment_index in range(line.range.begin(), line.range.end()) {
let fragment = self.fragments.fragments.get_mut(fragment_i.to_uint()); let fragment = self.fragments.fragments.get_mut(fragment_index.to_uint());
let InlineMetrics { let InlineMetrics {
block_size_above_baseline: mut block_size_above_baseline, block_size_above_baseline: mut block_size_above_baseline,
depth_below_baseline: mut depth_below_baseline, depth_below_baseline: mut depth_below_baseline,
ascent ascent
} = fragment.inline_metrics(ctx); } = fragment.inline_metrics(layout_context);
// To calculate text-top and text-bottom value when `vertical-align` is involved, // To calculate text-top and text-bottom value when `vertical-align` is involved,
// we should find the top and bottom of the content area of the parent fragment. // we should find the top and bottom of the content area of the parent fragment.
// "Content area" is defined in CSS 2.1 § 10.6.1. // "Content area" is defined in CSS 2.1 § 10.6.1.
// //
// TODO: We should extract em-box info from the font size of the parent and // TODO: We should extract em-box info from the font size of the parent and
// calculate the distances from the baseline to the block-start and the block-end of the // calculate the distances from the baseline to the block-start and the block-end
// parent's content area. // of the parent's content area.
// We should calculate the distance from baseline to the top of parent's content // We should calculate the distance from baseline to the top of parent's content
// area. But for now we assume it's the font size. // area. But for now we assume it's the font size.
@ -1126,9 +1041,9 @@ impl Flow for InlineFlow {
// Calculate the final block-size above the baseline for this fragment. // Calculate the final block-size above the baseline for this fragment.
// //
// The no-update flag decides whether `largest_block-size_for_top_fragments` and // The no-update flag decides whether `largest_block_size_for_top_fragments` and
// `largest_block-size_for_bottom_fragments` are to be updated or not. This will be set // `largest_block_size_for_bottom_fragments` are to be updated or not. This will be
// if and only if the fragment has `vertical-align` set to `top` or `bottom`. // set if and only if the fragment has `vertical-align` set to `top` or `bottom`.
let (distance_from_baseline, no_update_flag) = let (distance_from_baseline, no_update_flag) =
InlineFlow::distance_from_baseline( InlineFlow::distance_from_baseline(
fragment, fragment,
@ -1139,15 +1054,16 @@ impl Flow for InlineFlow {
&mut depth_below_baseline, &mut depth_below_baseline,
&mut largest_block_size_for_top_fragments, &mut largest_block_size_for_top_fragments,
&mut largest_block_size_for_bottom_fragments, &mut largest_block_size_for_bottom_fragments,
ctx); layout_context);
// Unless the current fragment has `vertical-align` set to `top` or `bottom`, // Unless the current fragment has `vertical-align` set to `top` or `bottom`,
// `largest_block-size_above_baseline` and `largest_depth_below_baseline` are updated. // `largest_block_size_above_baseline` and `largest_depth_below_baseline` are
// updated.
if !no_update_flag { if !no_update_flag {
largest_block_size_above_baseline = Au::max(block_size_above_baseline, largest_block_size_above_baseline = max(block_size_above_baseline,
largest_block_size_above_baseline); largest_block_size_above_baseline);
largest_depth_below_baseline = Au::max(depth_below_baseline, largest_depth_below_baseline = max(depth_below_baseline,
largest_depth_below_baseline); largest_depth_below_baseline);
} }
// Temporarily use `fragment.border_box.start.b` to mean "the distance from the // Temporarily use `fragment.border_box.start.b` to mean "the distance from the
@ -1158,14 +1074,14 @@ impl Flow for InlineFlow {
// Calculate the distance from the baseline to the top of the largest fragment with a // Calculate the distance from the baseline to the top of the largest fragment with a
// value for `bottom`. Then, if necessary, update `largest_block-size_above_baseline`. // value for `bottom`. Then, if necessary, update `largest_block-size_above_baseline`.
largest_block_size_above_baseline = largest_block_size_above_baseline =
Au::max(largest_block_size_above_baseline, max(largest_block_size_above_baseline,
largest_block_size_for_bottom_fragments - largest_depth_below_baseline); largest_block_size_for_bottom_fragments - largest_depth_below_baseline);
// Calculate the distance from baseline to the bottom of the largest fragment with a value // Calculate the distance from baseline to the bottom of the largest fragment with a
// for `top`. Then, if necessary, update `largest_depth_below_baseline`. // value for `top`. Then, if necessary, update `largest_depth_below_baseline`.
largest_depth_below_baseline = largest_depth_below_baseline =
Au::max(largest_depth_below_baseline, max(largest_depth_below_baseline,
largest_block_size_for_top_fragments - largest_block_size_above_baseline); largest_block_size_for_top_fragments - largest_block_size_above_baseline);
// Now, the distance from the logical block-start of the line to the baseline can be // Now, the distance from the logical block-start of the line to the baseline can be
// computed as `largest_block-size_above_baseline`. // computed as `largest_block-size_above_baseline`.
@ -1179,24 +1095,27 @@ impl Flow for InlineFlow {
baseline_distance_from_block_start, baseline_distance_from_block_start,
largest_depth_below_baseline); largest_depth_below_baseline);
// This is used to set the block-start y position of the next line in the next loop. // This is used to set the block-start position of the next line in the next loop.
line.bounds.size.block = largest_block_size_above_baseline + largest_depth_below_baseline; line.bounds.size.block = largest_block_size_above_baseline +
line_distance_from_flow_block_start = line_distance_from_flow_block_start + line.bounds.size.block; largest_depth_below_baseline;
line_distance_from_flow_block_start = line_distance_from_flow_block_start +
line.bounds.size.block;
} // End of `lines.each` loop. } // End of `lines.each` loop.
self.base.position.size.block = match self.lines.as_slice().last() { self.base.position.size.block = match self.lines.as_slice().last() {
Some(ref last_line) => last_line.bounds.start.b + last_line.bounds.size.block, Some(ref last_line) => last_line.bounds.start.b + last_line.bounds.size.block,
None => Au::new(0) None => Au(0),
}; };
self.base.floats = scanner.floats(); self.base.floats = scanner.floats();
self.base.floats.translate(LogicalSize::new( self.base.floats.translate(LogicalSize::new(self.base.writing_mode,
self.base.writing_mode, Au::new(0), -self.base.position.size.block)); Au(0),
-self.base.position.size.block));
} }
fn compute_absolute_position(&mut self) { fn compute_absolute_position(&mut self) {
for f in self.fragments.fragments.iter_mut() { for fragment in self.fragments.fragments.iter_mut() {
match f.specific { match fragment.specific {
InlineBlockFragment(ref mut info) => { InlineBlockFragment(ref mut info) => {
let block_flow = info.flow_ref.get_mut().as_block(); let block_flow = info.flow_ref.get_mut().as_block();
@ -1204,7 +1123,8 @@ impl Flow for InlineFlow {
let container_size = Size2D::zero(); let container_size = Size2D::zero();
block_flow.base.abs_position = block_flow.base.abs_position =
self.base.abs_position + self.base.abs_position +
f.border_box.start.to_physical(self.base.writing_mode, container_size); fragment.border_box.start.to_physical(self.base.writing_mode,
container_size);
} }
_ => {} _ => {}
} }
@ -1243,8 +1163,8 @@ impl InlineFragmentContext {
} }
} }
/// BSize above the baseline, depth below the baseline, and ascent for a fragment. See CSS 2.1 § /// Block-size above the baseline, depth below the baseline, and ascent for a fragment. See CSS 2.1
/// 10.8.1. /// § 10.8.1.
pub struct InlineMetrics { pub struct InlineMetrics {
pub block_size_above_baseline: Au, pub block_size_above_baseline: Au,
pub depth_below_baseline: Au, pub depth_below_baseline: Au,

View file

@ -79,24 +79,36 @@ macro_rules! int_range_index {
} }
} }
impl Mul<$Self, $Self> for $Self {
#[inline]
fn mul(&self, other: &$Self) -> $Self {
$Self(self.get() * other.get())
}
}
impl Neg<$Self> for $Self { impl Neg<$Self> for $Self {
#[inline] #[inline]
fn neg(&self) -> $Self { fn neg(&self) -> $Self {
$Self(-self.get()) $Self(-self.get())
} }
} }
)
}
#[deriving(Show)] impl ::std::num::One for $Self {
pub enum RangeRelation<I> { fn one() -> $Self {
OverlapsBegin(/* overlap */ I), $Self(1)
OverlapsEnd(/* overlap */ I), }
ContainedBy, }
Contains,
Coincides, impl ToPrimitive for $Self {
EntirelyBefore, fn to_i64(&self) -> Option<i64> {
EntirelyAfter Some(self.get() as i64)
}
fn to_u64(&self) -> Option<u64> {
Some(self.get() as u64)
}
}
)
} }
/// A range of indices /// A range of indices
@ -267,38 +279,6 @@ impl<I: RangeIndex> Range<I> {
Range::new(begin, end - begin) Range::new(begin, end - begin)
} }
} }
/// Computes the relationship between two ranges (`self` and `other`),
/// from the point of view of `self`. So, 'EntirelyBefore' means
/// that the `self` range is entirely before `other` range.
#[inline]
pub fn relation_to_range(&self, other: &Range<I>) -> RangeRelation<I> {
if other.begin() > self.end() {
return EntirelyBefore;
}
if self.begin() > other.end() {
return EntirelyAfter;
}
if self.begin() == other.begin() && self.end() == other.end() {
return Coincides;
}
if self.begin() <= other.begin() && self.end() >= other.end() {
return Contains;
}
if self.begin() >= other.begin() && self.end() <= other.end() {
return ContainedBy;
}
if self.begin() < other.begin() && self.end() < other.end() {
let overlap = self.end() - other.begin();
return OverlapsBegin(overlap);
}
if self.begin() > other.begin() && self.end() > other.end() {
let overlap = other.end() - self.begin();
return OverlapsEnd(overlap);
}
fail!("relation_to_range(): didn't classify self={}, other={}",
self, other);
}
} }
/// Methods for `Range`s with indices based on integer values /// Methods for `Range`s with indices based on integer values
@ -331,25 +311,4 @@ impl<T: Int, I: IntRangeIndex<T>> Range<I> {
}, },
} }
} }
#[inline]
pub fn repair_after_coalesced_range(&mut self, other: &Range<I>) {
let relation = self.relation_to_range(other);
debug!("repair_after_coalesced_range: possibly repairing range {}", *self);
debug!("repair_after_coalesced_range: relation of original range and coalesced range {}: {}",
*other, relation);
let _1: I = IntRangeIndex::new(num::one::<T>());
match relation {
EntirelyBefore => {},
EntirelyAfter => { self.shift_by(-other.length()); },
Coincides | ContainedBy => { self.reset(other.begin(), _1); },
Contains => { self.extend_by(-other.length()); },
OverlapsBegin(overlap) => { self.extend_by(_1 - overlap); },
OverlapsEnd(overlap) => {
let len = self.length() - overlap + _1;
self.reset(other.begin(), len);
}
};
debug!("repair_after_coalesced_range: new range: ---- {}", *self);
}
} }