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Add dotted border support.
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parent
309c9db2ac
commit
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2 changed files with 18 additions and 7 deletions
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@ -38,6 +38,11 @@ enum Direction {
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Bottom
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Bottom
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}
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}
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enum DashSize {
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DottedBorder = 1,
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DashedBorder = 3
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}
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impl<'a> RenderContext<'a> {
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impl<'a> RenderContext<'a> {
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pub fn get_draw_target(&self) -> &'a DrawTarget {
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pub fn get_draw_target(&self) -> &'a DrawTarget {
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self.draw_target
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self.draw_target
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@ -146,9 +151,10 @@ impl<'a> RenderContext<'a> {
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}
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}
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//FIXME(sammykim): This doesn't work with dash_pattern and cap_style well. I referred firefox code.
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//FIXME(sammykim): This doesn't work with dash_pattern and cap_style well. I referred firefox code.
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border_style::dotted => {
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border_style::dotted => {
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self.draw_dashed_border_segment(direction, bounds, border, color_select, DottedBorder);
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}
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}
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border_style::dashed => {
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border_style::dashed => {
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self.draw_dashed_border_segment(direction,bounds,border,color_select);
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self.draw_dashed_border_segment(direction, bounds, border, color_select, DashedBorder);
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}
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}
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border_style::solid => {
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border_style::solid => {
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self.draw_solid_border_segment(direction,bounds,border,color_select);
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self.draw_solid_border_segment(direction,bounds,border,color_select);
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@ -164,10 +170,10 @@ impl<'a> RenderContext<'a> {
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match style{
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match style{
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border_style::none | border_style::hidden => {}
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border_style::none | border_style::hidden => {}
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border_style::dotted => {
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border_style::dotted => {
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//FIXME(sankha93): Dotted style should be implemented.
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self.draw_dashed_border_segment(Right, bounds, border, color, DottedBorder);
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}
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}
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border_style::dashed => {
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border_style::dashed => {
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self.draw_dashed_border_segment(Right,bounds,border,color);
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self.draw_dashed_border_segment(Right, bounds, border, color, DashedBorder);
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}
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}
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border_style::solid => {
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border_style::solid => {
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self.draw_solid_border_segment(Right,bounds,border,color);
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self.draw_solid_border_segment(Right,bounds,border,color);
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@ -177,7 +183,12 @@ impl<'a> RenderContext<'a> {
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}
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}
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}
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}
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fn draw_dashed_border_segment(&self, direction: Direction, bounds: &Rect<Au>, border: SideOffsets2D<f32>, color: Color) {
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fn draw_dashed_border_segment(&self,
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direction: Direction,
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bounds: &Rect<Au>,
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border: SideOffsets2D<f32>,
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color: Color,
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dash_size: DashSize) {
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let rect = bounds.to_azure_rect();
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let rect = bounds.to_azure_rect();
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let draw_opts = DrawOptions(1 as AzFloat, 0 as uint16_t);
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let draw_opts = DrawOptions(1 as AzFloat, 0 as uint16_t);
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let mut stroke_opts = StrokeOptions(0 as AzFloat, 10 as AzFloat);
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let mut stroke_opts = StrokeOptions(0 as AzFloat, 10 as AzFloat);
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@ -193,8 +204,8 @@ impl<'a> RenderContext<'a> {
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};
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};
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stroke_opts.line_width = border_width;
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stroke_opts.line_width = border_width;
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dash[0] = border_width * 3 as AzFloat;
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dash[0] = border_width * (dash_size as int) as AzFloat;
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dash[1] = border_width * 3 as AzFloat;
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dash[1] = border_width * (dash_size as int) as AzFloat;
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stroke_opts.mDashPattern = dash.as_ptr();
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stroke_opts.mDashPattern = dash.as_ptr();
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stroke_opts.mDashLength = dash.len() as size_t;
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stroke_opts.mDashLength = dash.len() as size_t;
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@ -48,7 +48,7 @@
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<div id="solid"> solid test</div>
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<div id="solid"> solid test</div>
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<div id="dashed"> dashed test</div>
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<div id="dashed"> dashed test</div>
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<!-- It doesn't show anything yet. -->
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<!-- It doesn't show anything yet. -->
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<div id="dotted"> dotted test. (dotted isn't supported yet)</div>
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<div id="dotted"> dotted test</div>
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<!-- It's a Diamond -->
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<!-- It's a Diamond -->
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<div id="diamond1"></div>
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<div id="diamond1"></div>
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<div id="diamond2"></div>
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<div id="diamond2"></div>
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