Update to ANGLE 2.1.15 nuget package.

This commit is contained in:
Josh Matthews 2019-10-24 17:11:12 -04:00
parent 08af89bd82
commit d59fd0fb65
4 changed files with 14 additions and 18 deletions

View file

@ -787,7 +787,7 @@ def angle_root(target, nuget_env):
}
angle_arch = arch[target.split('-')[0]]
angle_default_path = path.join(os.getcwd(), "support", "hololens", "packages",
"ANGLE.WindowsStore.Servo.2.1.13", "bin", "UAP", angle_arch)
"ANGLE.WindowsStore.Servo.2.1.15", "bin", "UAP", angle_arch)
# Nuget executable command
nuget_app = path.join(os.getcwd(), "support", "hololens", "ServoApp.sln")

View file

@ -947,8 +947,8 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.190620.2\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.190620.2\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\packages\ANGLE.WindowsStore.Servo.2.1.13\build\native\ANGLE.WindowsStore.Servo.targets" Condition="Exists('..\packages\ANGLE.WindowsStore.Servo.2.1.13\build\native\ANGLE.WindowsStore.Servo.targets')" />
<Import Project="..\packages\OpenXR.Loader.1.0.3\build\native\OpenXR.Loader.targets" Condition="Exists('..\packages\OpenXR.Loader.1.0.3\build\native\OpenXR.Loader.targets')" />
<Import Project="..\packages\ANGLE.WindowsStore.Servo.2.1.15\build\native\ANGLE.WindowsStore.Servo.targets" Condition="Exists('..\packages\ANGLE.WindowsStore.Servo.2.1.15\build\native\ANGLE.WindowsStore.Servo.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
@ -956,8 +956,8 @@
</PropertyGroup>
<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.190620.2\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.190620.2\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.190620.2\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.190620.2\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\packages\ANGLE.WindowsStore.Servo.2.1.13\build\native\ANGLE.WindowsStore.Servo.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\ANGLE.WindowsStore.Servo.2.1.13\build\native\ANGLE.WindowsStore.Servo.targets'))" />
<Error Condition="!Exists('..\packages\OpenXR.Loader.1.0.3\build\native\OpenXR.Loader.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\OpenXR.Loader.1.0.3\build\native\OpenXR.Loader.props'))" />
<Error Condition="!Exists('..\packages\OpenXR.Loader.1.0.3\build\native\OpenXR.Loader.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\OpenXR.Loader.1.0.3\build\native\OpenXR.Loader.targets'))" />
<Error Condition="!Exists('..\packages\ANGLE.WindowsStore.Servo.2.1.15\build\native\ANGLE.WindowsStore.Servo.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\ANGLE.WindowsStore.Servo.2.1.15\build\native\ANGLE.WindowsStore.Servo.targets'))" />
</Target>
</Project>

View file

@ -48,13 +48,10 @@ void OpenGLES::Initialize() {
EGL_PLATFORM_ANGLE_TYPE_ANGLE,
EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
// EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that
// can have large performance benefits on
// mobile devices. Its syntax is subject to change, though. Please update
// your Visual Studio templates if you
// experience compilation issues with it.
EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER,
EGL_TRUE,
// EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE is an optimization that
// can have large performance benefits on mobile devices.
EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE,
EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE,
// EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that
// enables ANGLE to automatically call
@ -79,8 +76,8 @@ void OpenGLES::Initialize() {
9,
EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE,
3,
EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER,
EGL_TRUE,
EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE,
EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE,
EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE,
EGL_TRUE,
EGL_NONE,
@ -93,9 +90,9 @@ void OpenGLES::Initialize() {
EGL_PLATFORM_ANGLE_TYPE_ANGLE,
EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE,
EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE,
EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER,
EGL_TRUE,
EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE,
EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE,
EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE,
EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE,
EGL_TRUE,
EGL_NONE,
@ -194,8 +191,7 @@ void OpenGLES::Reset() {
EGLSurface OpenGLES::CreateSurface(SwapChainPanel const &panel, float dpi) {
EGLSurface surface = EGL_NO_SURFACE;
const EGLint surfaceAttributes[] = {EGL_ANGLE_SURFACE_RENDER_TO_BACK_BUFFER,
EGL_TRUE, EGL_NONE};
const EGLint surfaceAttributes[] = {EGL_NONE};
PropertySet surfaceCreationProperties;

View file

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="ANGLE.WindowsStore.Servo" version="2.1.13" targetFramework="native" />
<package id="ANGLE.WindowsStore.Servo" version="2.1.15" targetFramework="native" />
<package id="Microsoft.Windows.CppWinRT" version="2.0.190620.2" targetFramework="native" />
<package id="OpenXR.Loader" version="1.0.3" targetFramework="native" />
</packages>