Properly support PACK_ALIGNMENT in WebGL 1

This commit is contained in:
Anthony Ramine 2018-09-12 00:58:45 +02:00
parent 7fc8899e44
commit d5f3b211ba
4 changed files with 527 additions and 651 deletions

View file

@ -149,7 +149,9 @@ pub struct WebGLRenderingContext {
canvas: Dom<HTMLCanvasElement>,
#[ignore_malloc_size_of = "Defined in canvas_traits"]
last_error: Cell<Option<WebGLError>>,
texture_packing_alignment: Cell<u8>,
texture_unpacking_settings: Cell<TextureUnpacking>,
// TODO(nox): Should be Cell<u8>.
texture_unpacking_alignment: Cell<u32>,
bound_framebuffer: MutNullableDom<WebGLFramebuffer>,
bound_renderbuffer: MutNullableDom<WebGLRenderbuffer>,
@ -193,7 +195,7 @@ impl WebGLRenderingContext {
result.map(|ctx_data| {
let max_combined_texture_image_units = ctx_data.limits.max_combined_texture_image_units;
WebGLRenderingContext {
Self {
reflector_: Reflector::new(),
webgl_sender: ctx_data.sender,
webrender_image: Cell::new(None),
@ -203,6 +205,7 @@ impl WebGLRenderingContext {
limits: ctx_data.limits,
canvas: Dom::from_ref(canvas),
last_error: Cell::new(None),
texture_packing_alignment: Cell::new(4),
texture_unpacking_settings: Cell::new(TextureUnpacking::CONVERT_COLORSPACE),
texture_unpacking_alignment: Cell::new(4),
bound_framebuffer: MutNullableDom::new(None),
@ -1223,6 +1226,12 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
let unpack = self.texture_unpacking_settings.get();
return BooleanValue(unpack.contains(TextureUnpacking::PREMULTIPLY_ALPHA));
}
constants::PACK_ALIGNMENT => {
return UInt32Value(self.texture_packing_alignment.get() as u32);
},
constants::UNPACK_ALIGNMENT => {
return UInt32Value(self.texture_unpacking_alignment.get());
},
_ => {}
}
@ -2530,8 +2539,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
};
texture_settings.set(TextureUnpacking::CONVERT_COLORSPACE, convert);
},
constants::UNPACK_ALIGNMENT |
constants::PACK_ALIGNMENT => {
constants::UNPACK_ALIGNMENT => {
match param_value {
1 | 2 | 4 | 8 => (),
_ => return self.webgl_error(InvalidValue),
@ -2539,6 +2547,17 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
self.texture_unpacking_alignment.set(param_value as u32);
return;
},
constants::PACK_ALIGNMENT => {
match param_value {
1 | 2 | 4 | 8 => (),
_ => return self.webgl_error(InvalidValue),
}
// We never actually change the actual value on the GL side
// because it's better to receive the pixels without the padding
// and then write the result at the right place in ReadPixels.
self.texture_packing_alignment.set(param_value as u8);
return;
}
_ => return self.webgl_error(InvalidEnum),
}
self.texture_unpacking_settings.set(texture_settings);
@ -2553,105 +2572,115 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
#[allow(unsafe_code)]
fn ReadPixels(&self, x: i32, y: i32, width: i32, height: i32, format: u32, pixel_type: u32,
mut pixels: CustomAutoRooterGuard<Option<ArrayBufferView>>) {
let (array_type, data) = match *pixels {
// Spec: If data is null then an INVALID_VALUE error is generated.
None => return self.webgl_error(InvalidValue),
// The typed array is rooted and we should have a unique reference to it,
// so retrieving its mutable slice is safe here
Some(ref mut data) => (data.get_array_type(), unsafe { data.as_mut_slice() }),
};
handle_potential_webgl_error!(self, self.validate_framebuffer(), return);
match array_type {
Type::Uint8 => (),
_ => return self.webgl_error(InvalidOperation),
}
// From the WebGL specification, 5.14.12 Reading back pixels
//
// "Only two combinations of format and type are
// accepted. The first is format RGBA and type
// UNSIGNED_BYTE. The second is an implementation-chosen
// format. The values of format and type for this format
// may be determined by calling getParameter with the
// symbolic constants IMPLEMENTATION_COLOR_READ_FORMAT
// and IMPLEMENTATION_COLOR_READ_TYPE, respectively. The
// implementation-chosen format may vary depending on the
// format of the currently bound rendering
// surface. Unsupported combinations of format and type
// will generate an INVALID_OPERATION error."
//
// To avoid having to support general format packing math, we
// always report RGBA/UNSIGNED_BYTE as our only supported
// format.
if format != constants::RGBA || pixel_type != constants::UNSIGNED_BYTE {
return self.webgl_error(InvalidOperation);
}
let cpp = 4;
// "If pixels is non-null, but is not large enough to
// retrieve all of the pixels in the specified rectangle
// taking into account pixel store modes, an
// INVALID_OPERATION error is generated."
let stride = match width.checked_mul(cpp) {
Some(stride) => stride,
_ => return self.webgl_error(InvalidOperation),
};
match height.checked_mul(stride) {
Some(size) if size <= data.len() as i32 => {}
_ => return self.webgl_error(InvalidOperation),
}
// "For any pixel lying outside the frame buffer, the
// corresponding destination buffer range remains
// untouched; see Reading Pixels Outside the
// Framebuffer."
let mut x = x;
let mut y = y;
let mut width = width;
let mut height = height;
let mut dst_offset = 0;
if x < 0 {
dst_offset += cpp * -x;
width += x;
x = 0;
}
if y < 0 {
dst_offset += stride * -y;
height += y;
y = 0;
}
let pixels = handle_potential_webgl_error!(
self,
pixels.as_mut().ok_or(InvalidValue),
return
);
if width < 0 || height < 0 {
return self.webgl_error(InvalidValue);
}
match self.get_current_framebuffer_size() {
Some((fb_width, fb_height)) => {
if x + width > fb_width {
width = fb_width - x;
}
if y + height > fb_height {
height = fb_height - y;
}
}
_ => return self.webgl_error(InvalidOperation),
if format != constants::RGBA || pixel_type != constants::UNSIGNED_BYTE {
return self.webgl_error(InvalidOperation);
}
if pixels.get_array_type() != Type::Uint8 {
return self.webgl_error(InvalidOperation);
}
handle_potential_webgl_error!(self, self.validate_framebuffer(), return);
let (fb_width, fb_height) = handle_potential_webgl_error!(
self,
self.get_current_framebuffer_size().ok_or(InvalidOperation),
return
);
if width == 0 || height == 0 {
return;
}
let bytes_per_pixel = 4;
let row_len = handle_potential_webgl_error!(
self,
width.checked_mul(bytes_per_pixel).ok_or(InvalidOperation),
return
);
let pack_alignment = self.texture_packing_alignment.get() as i32;
let dest_padding = match row_len % pack_alignment {
0 => 0,
remainder => pack_alignment - remainder,
};
let dest_stride = row_len + dest_padding;
let full_rows_len = handle_potential_webgl_error!(
self,
dest_stride.checked_mul(height - 1).ok_or(InvalidOperation),
return
);
let required_dest_len = handle_potential_webgl_error!(
self,
full_rows_len.checked_add(row_len).ok_or(InvalidOperation),
return
);
let dest = unsafe { pixels.as_mut_slice() };
if dest.len() < required_dest_len as usize {
return self.webgl_error(InvalidOperation);
}
let mut src_x = x;
let mut src_y = y;
let mut src_width = width;
let mut src_height = height;
let mut dest_offset = 0;
if src_x < 0 {
if src_width <= -src_x {
return;
}
dest_offset += bytes_per_pixel * -src_x;
src_width += src_x;
src_x = 0;
}
if src_y < 0 {
if src_height <= -src_y {
return;
}
dest_offset += row_len * -src_y;
src_height += src_y;
src_y = 0;
}
if src_x + src_width > fb_width {
src_width = fb_width - src_x;
}
if src_y + src_height > fb_height {
src_height = fb_height - src_y;
}
let (sender, receiver) = ipc::bytes_channel().unwrap();
self.send_command(WebGLCommand::ReadPixels(x, y, width, height, format, pixel_type, sender));
self.send_command(WebGLCommand::ReadPixels(
src_x,
src_y,
src_width,
src_height,
format,
pixel_type,
sender,
));
let result = receiver.recv().unwrap();
for i in 0..height {
for j in 0..(width * cpp) {
data[(dst_offset + i * stride + j) as usize] =
result[(i * width * cpp + j) as usize];
}
let src = receiver.recv().unwrap();
let src_row_len = (src_width * bytes_per_pixel) as usize;
for i in 0..src_height {
let dest_start = (dest_offset + i * dest_stride) as usize;
let dest_end = dest_start + src_row_len;
let src_start = i as usize * src_row_len;
let src_end = src_start + src_row_len;
dest[dest_start..dest_end].copy_from_slice(&src[src_start..src_end]);
}
}