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This reverts commit 8e15389cae
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8e15389cae
commit
d6ae8dc112
152 changed files with 4622 additions and 5862 deletions
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@ -1,317 +0,0 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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<%namespace name="helpers" file="/helpers.mako.rs" />
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macro_rules! try_parse_one {
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($context: expr, $input: expr, $var: ident, $prop_module: ident) => {
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if $var.is_none() {
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if let Ok(value) = $input.try_parse(|i| {
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$prop_module::single_value::parse($context, i)
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}) {
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$var = Some(value);
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continue;
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}
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}
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};
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}
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<%helpers:shorthand name="transition"
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engines="gecko servo"
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extra_prefixes="moz:layout.css.prefixes.transitions webkit"
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sub_properties="transition-property transition-duration
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transition-timing-function
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transition-delay"
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spec="https://drafts.csswg.org/css-transitions/#propdef-transition">
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use crate::parser::Parse;
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% for prop in "delay duration property timing_function".split():
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use crate::properties::longhands::transition_${prop};
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% endfor
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use crate::values::specified::TransitionProperty;
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pub fn parse_value<'i, 't>(
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context: &ParserContext,
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input: &mut Parser<'i, 't>,
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) -> Result<Longhands, ParseError<'i>> {
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struct SingleTransition {
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% for prop in "duration timing_function delay".split():
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transition_${prop}: transition_${prop}::SingleSpecifiedValue,
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% endfor
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// Unlike other properties, transition-property uses an Option<> to
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// represent 'none' as `None`.
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transition_property: Option<TransitionProperty>,
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}
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fn parse_one_transition<'i, 't>(
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context: &ParserContext,
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input: &mut Parser<'i, 't>,
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) -> Result<SingleTransition,ParseError<'i>> {
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% for prop in "property duration timing_function delay".split():
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let mut ${prop} = None;
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% endfor
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let mut parsed = 0;
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loop {
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parsed += 1;
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try_parse_one!(context, input, duration, transition_duration);
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try_parse_one!(context, input, timing_function, transition_timing_function);
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try_parse_one!(context, input, delay, transition_delay);
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// Must check 'transition-property' after 'transition-timing-function' since
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// 'transition-property' accepts any keyword.
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if property.is_none() {
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if let Ok(value) = input.try_parse(|i| TransitionProperty::parse(context, i)) {
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property = Some(Some(value));
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continue;
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}
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if input.try_parse(|i| i.expect_ident_matching("none")).is_ok() {
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// 'none' is not a valid value for <single-transition-property>,
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// so it's not acceptable in the function above.
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property = Some(None);
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continue;
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}
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}
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parsed -= 1;
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break
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}
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if parsed != 0 {
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Ok(SingleTransition {
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% for prop in "duration timing_function delay".split():
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transition_${prop}: ${prop}.unwrap_or_else(transition_${prop}::single_value
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::get_initial_specified_value),
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% endfor
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transition_property: property.unwrap_or(
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Some(transition_property::single_value::get_initial_specified_value())),
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})
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} else {
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Err(input.new_custom_error(StyleParseErrorKind::UnspecifiedError))
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}
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}
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% for prop in "property duration timing_function delay".split():
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let mut ${prop}s = Vec::new();
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% endfor
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let results = input.parse_comma_separated(|i| parse_one_transition(context, i))?;
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let multiple_items = results.len() >= 2;
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for result in results {
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if let Some(value) = result.transition_property {
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propertys.push(value);
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} else if multiple_items {
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// If there is more than one item, and any of transitions has 'none',
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// then it's invalid. Othersize, leave propertys to be empty (which
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// means "transition-property: none");
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return Err(input.new_custom_error(StyleParseErrorKind::UnspecifiedError));
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}
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% for prop in "duration timing_function delay".split():
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${prop}s.push(result.transition_${prop});
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% endfor
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}
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Ok(expanded! {
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% for prop in "property duration timing_function delay".split():
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transition_${prop}: transition_${prop}::SpecifiedValue(${prop}s.into()),
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% endfor
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})
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}
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impl<'a> ToCss for LonghandsToSerialize<'a> {
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fn to_css<W>(&self, dest: &mut CssWriter<W>) -> fmt::Result where W: fmt::Write {
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let property_len = self.transition_property.0.len();
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// There are two cases that we can do shorthand serialization:
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// * when all value lists have the same length, or
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// * when transition-property is none, and other value lists have exactly one item.
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if property_len == 0 {
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% for name in "duration delay timing_function".split():
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if self.transition_${name}.0.len() != 1 {
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return Ok(());
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}
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% endfor
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} else {
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% for name in "duration delay timing_function".split():
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if self.transition_${name}.0.len() != property_len {
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return Ok(());
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}
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% endfor
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}
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// Representative length.
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let len = self.transition_duration.0.len();
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for i in 0..len {
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if i != 0 {
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dest.write_str(", ")?;
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}
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if property_len == 0 {
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dest.write_str("none")?;
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} else {
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self.transition_property.0[i].to_css(dest)?;
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}
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% for name in "duration timing_function delay".split():
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dest.write_str(" ")?;
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self.transition_${name}.0[i].to_css(dest)?;
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% endfor
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}
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Ok(())
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}
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}
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</%helpers:shorthand>
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<%helpers:shorthand name="animation"
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engines="gecko servo"
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extra_prefixes="moz:layout.css.prefixes.animations webkit"
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sub_properties="animation-name animation-duration
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animation-timing-function animation-delay
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animation-iteration-count animation-direction
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animation-fill-mode animation-play-state animation-timeline"
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rule_types_allowed="Style"
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spec="https://drafts.csswg.org/css-animations/#propdef-animation">
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<%
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props = "name timeline duration timing_function delay iteration_count \
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direction fill_mode play_state".split()
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%>
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% for prop in props:
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use crate::properties::longhands::animation_${prop};
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% endfor
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pub fn parse_value<'i, 't>(
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context: &ParserContext,
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input: &mut Parser<'i, 't>,
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) -> Result<Longhands, ParseError<'i>> {
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struct SingleAnimation {
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% for prop in props:
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animation_${prop}: animation_${prop}::SingleSpecifiedValue,
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% endfor
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}
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fn scroll_linked_animations_enabled() -> bool {
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#[cfg(feature = "gecko")]
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return static_prefs::pref!("layout.css.scroll-linked-animations.enabled");
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#[cfg(feature = "servo")]
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return false;
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}
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fn parse_one_animation<'i, 't>(
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context: &ParserContext,
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input: &mut Parser<'i, 't>,
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) -> Result<SingleAnimation, ParseError<'i>> {
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% for prop in props:
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let mut ${prop} = None;
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% endfor
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let mut parsed = 0;
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// NB: Name must be the last one here so that keywords valid for other
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// longhands are not interpreted as names.
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//
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// Also, duration must be before delay, see
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// https://drafts.csswg.org/css-animations/#typedef-single-animation
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loop {
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parsed += 1;
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try_parse_one!(context, input, duration, animation_duration);
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try_parse_one!(context, input, timing_function, animation_timing_function);
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try_parse_one!(context, input, delay, animation_delay);
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try_parse_one!(context, input, iteration_count, animation_iteration_count);
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try_parse_one!(context, input, direction, animation_direction);
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try_parse_one!(context, input, fill_mode, animation_fill_mode);
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try_parse_one!(context, input, play_state, animation_play_state);
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try_parse_one!(context, input, name, animation_name);
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if scroll_linked_animations_enabled() {
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try_parse_one!(context, input, timeline, animation_timeline);
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}
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parsed -= 1;
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break
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}
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// If nothing is parsed, this is an invalid entry.
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if parsed == 0 {
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Err(input.new_custom_error(StyleParseErrorKind::UnspecifiedError))
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} else {
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Ok(SingleAnimation {
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% for prop in props:
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animation_${prop}: ${prop}.unwrap_or_else(animation_${prop}::single_value
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::get_initial_specified_value),
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% endfor
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})
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}
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}
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% for prop in props:
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let mut ${prop}s = vec![];
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% endfor
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let results = input.parse_comma_separated(|i| parse_one_animation(context, i))?;
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for result in results.into_iter() {
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% for prop in props:
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${prop}s.push(result.animation_${prop});
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% endfor
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}
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Ok(expanded! {
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% for prop in props:
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animation_${prop}: animation_${prop}::SpecifiedValue(${prop}s.into()),
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% endfor
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})
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}
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impl<'a> ToCss for LonghandsToSerialize<'a> {
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fn to_css<W>(&self, dest: &mut CssWriter<W>) -> fmt::Result where W: fmt::Write {
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let len = self.animation_name.0.len();
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// There should be at least one declared value
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if len == 0 {
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return Ok(());
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}
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// If any value list length is differs then we don't do a shorthand serialization
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// either.
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% for name in props[2:]:
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if len != self.animation_${name}.0.len() {
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return Ok(())
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}
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% endfor
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// If the preference of animation-timeline is disabled, `self.animation_timeline` is
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// None.
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if self.animation_timeline.map_or(false, |v| len != v.0.len()) {
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return Ok(());
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}
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for i in 0..len {
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if i != 0 {
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dest.write_str(", ")?;
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}
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% for name in props[2:]:
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self.animation_${name}.0[i].to_css(dest)?;
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dest.write_str(" ")?;
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% endfor
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self.animation_name.0[i].to_css(dest)?;
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// Based on the spec, the default values of other properties must be output in at
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// least the cases necessary to distinguish an animation-name. The serialization
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// order of animation-timeline is always later than animation-name, so it's fine
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// to not serialize it if it is the default value. It's still possible to
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// distinguish them (because we always serialize animation-name).
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// https://drafts.csswg.org/css-animations-1/#animation
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// https://drafts.csswg.org/css-animations-2/#typedef-single-animation
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//
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// Note: it's also fine to always serialize this. However, it seems Blink
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// doesn't serialize default animation-timeline now, so we follow the same rule.
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if let Some(ref timeline) = self.animation_timeline {
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if !timeline.0[i].is_auto() {
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dest.write_char(' ')?;
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timeline.0[i].to_css(dest)?;
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}
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}
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}
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Ok(())
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}
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}
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</%helpers:shorthand>
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