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https://github.com/servo/servo.git
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remove useless arguments from prepare_for_composite
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parent
b19f9d9c5b
commit
d6b41ba67d
5 changed files with 13 additions and 18 deletions
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@ -1213,7 +1213,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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) -> Result<Option<Image>, UnableToComposite> {
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let width = self.embedder_coordinates.framebuffer.width_typed();
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let height = self.embedder_coordinates.framebuffer.height_typed();
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if !self.window.prepare_for_composite(width, height) {
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if !self.window.prepare_for_composite() {
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return Err(UnableToComposite::WindowUnprepared);
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}
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@ -11,7 +11,7 @@ use gleam::gl;
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use keyboard_types::KeyboardEvent;
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use msg::constellation_msg::{TopLevelBrowsingContextId, TraversalDirection};
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use script_traits::{MouseButton, TouchEventType, TouchId};
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use servo_geometry::{DeviceIndependentPixel, DeviceUintLength};
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use servo_geometry::DeviceIndependentPixel;
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use servo_url::ServoUrl;
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use std::fmt::{Debug, Error, Formatter};
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#[cfg(feature = "gleam")]
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@ -129,7 +129,7 @@ pub trait WindowMethods {
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/// Requests that the window system prepare a composite. Typically this will involve making
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/// some type of platform-specific graphics context current. Returns true if the composite may
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/// proceed and false if it should not.
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fn prepare_for_composite(&self, width: DeviceUintLength, height: DeviceUintLength) -> bool;
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fn prepare_for_composite(&self) -> bool;
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/// Return the GL function pointer trait.
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#[cfg(feature = "gleam")]
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fn gl(&self) -> Rc<gl::Gl>;
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@ -82,7 +82,6 @@ use constellation::{FromCompositorLogger, FromScriptLogger};
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use constellation::content_process_sandbox_profile;
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use embedder_traits::{EmbedderMsg, EmbedderProxy, EmbedderReceiver, EventLoopWaker};
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use env_logger::Builder as EnvLoggerBuilder;
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use euclid::Length;
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#[cfg(all(not(target_os = "windows"), not(target_os = "ios")))]
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use gaol::sandbox::{ChildSandbox, ChildSandboxMethods};
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use gfx::font_cache_thread::FontCacheThread;
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@ -138,7 +137,7 @@ where
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let opts = opts::get();
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// Make sure the gl context is made current.
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window.prepare_for_composite(Length::new(0), Length::new(0));
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window.prepare_for_composite();
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// Reserving a namespace to create TopLevelBrowserContextId.
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PipelineNamespace::install(PipelineNamespaceId(0));
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@ -7,13 +7,12 @@ use servo::{self, gl, webrender_api, BrowserId, Servo};
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use servo::compositing::windowing::{AnimationState, EmbedderCoordinates, MouseWindowEvent, WindowEvent, WindowMethods};
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use servo::embedder_traits::EmbedderMsg;
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use servo::embedder_traits::resources::{self, Resource};
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use servo::euclid::{Length, TypedPoint2D, TypedScale, TypedSize2D, TypedVector2D};
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use servo::euclid::{TypedPoint2D, TypedScale, TypedSize2D, TypedVector2D};
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use servo::msg::constellation_msg::TraversalDirection;
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use servo::script_traits::{MouseButton, TouchEventType};
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use servo::servo_config::opts;
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use servo::servo_config::prefs::{PrefValue, PREFS};
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use servo::servo_url::ServoUrl;
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use servo::style_traits::DevicePixel;
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use std::cell::{Cell, RefCell};
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use std::mem;
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use std::path::PathBuf;
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@ -433,11 +432,7 @@ struct ServoCallbacks {
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}
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impl WindowMethods for ServoCallbacks {
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fn prepare_for_composite(
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&self,
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_width: Length<u32, DevicePixel>,
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_height: Length<u32, DevicePixel>,
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) -> bool {
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fn prepare_for_composite(&self) -> bool {
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debug!("WindowMethods::prepare_for_composite");
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self.host_callbacks.make_current();
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true
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@ -4,7 +4,7 @@
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//! A windowing implementation using winit.
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use euclid::{Length, TypedPoint2D, TypedVector2D, TypedScale, TypedSize2D};
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use euclid::{TypedPoint2D, TypedVector2D, TypedScale, TypedSize2D};
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#[cfg(target_os = "windows")]
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use gdi32;
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use gleam::gl;
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@ -776,11 +776,12 @@ impl WindowMethods for Window {
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self.animation_state.set(state);
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}
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fn prepare_for_composite(
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&self,
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_width: Length<u32, DevicePixel>,
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_height: Length<u32, DevicePixel>,
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) -> bool {
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fn prepare_for_composite(&self) -> bool {
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if let WindowKind::Window(ref window, ..) = self.kind {
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if let Err(err) = unsafe { window.context().make_current() } {
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warn!("Couldn't make window current: {}", err);
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}
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};
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true
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}
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}
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