Migrate to IDL mixin syntax

This commit is contained in:
Kagami Sascha Rosylight 2019-10-01 18:45:26 +09:00
parent 1b6715158d
commit d6c58b8226
46 changed files with 187 additions and 204 deletions

View file

@ -43,8 +43,8 @@ dictionary WebGLContextAttributes {
GLboolean failIfMajorPerformanceCaveat = false;
};
[Exposed=Window, NoInterfaceObject]
interface WebGLRenderingContextBase
[Exposed=Window]
interface mixin WebGLRenderingContextBase
{
/* ClearBufferMask */
@ -713,4 +713,4 @@ interface WebGLRenderingContext
void readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, /*[AllowShared]*/ ArrayBufferView? pixels);
};
WebGLRenderingContext implements WebGLRenderingContextBase;
WebGLRenderingContext includes WebGLRenderingContextBase;