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layout: Convert the FragmentTree to physical geometry (#33030)
This converts all geometry in the FragmentTree into physical geometry, doing conversions ahead of time instead of when traversing the fragment tree. This is necessary to properly implement BiDi in Servo as we need to know what side borders are on in mixed RTL and LTR contexts. In addition, fragments are laid out in a particular context and only that context knows its writing mode. There were issues where were using one writing mode to lay out and another to convert to phyisical coordinates. This isn't an issue now since we only use the default writing mode, but starts to be an issue with BiDi text. Closes #25564. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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17 changed files with 502 additions and 432 deletions
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@ -8,6 +8,7 @@ use serde::Serialize;
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use servo_arc::Arc as ServoArc;
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use style::computed_values::overflow_x::T as ComputedOverflow;
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use style::computed_values::position::T as ComputedPosition;
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use style::logical_geometry::WritingMode;
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use style::properties::ComputedValues;
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use style::values::computed::{CSSPixelLength, Length, LengthPercentage, LengthPercentageOrAuto};
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use style::Zero;
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@ -16,7 +17,7 @@ use super::{BaseFragment, BaseFragmentInfo, CollapsedBlockMargins, Fragment};
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use crate::cell::ArcRefCell;
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use crate::formatting_contexts::Baselines;
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use crate::geom::{
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AuOrAuto, LogicalRect, LogicalSides, PhysicalPoint, PhysicalRect, PhysicalSides, PhysicalSize,
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AuOrAuto, LogicalRect, PhysicalPoint, PhysicalRect, PhysicalSides, PhysicalSize, ToLogical,
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};
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use crate::style_ext::ComputedValuesExt;
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@ -46,14 +47,13 @@ pub(crate) struct BoxFragment {
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pub style: ServoArc<ComputedValues>,
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pub children: Vec<ArcRefCell<Fragment>>,
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/// From the containing block’s start corner…?
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/// This might be broken when the containing block is in a different writing mode:
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/// <https://drafts.csswg.org/css-writing-modes/#orthogonal-flows>
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pub content_rect: LogicalRect<Au>,
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/// The content rect of this fragment in the parent fragment's content rectangle. This
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/// does not include padding, border, or margin -- it only includes content.
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pub content_rect: PhysicalRect<Au>,
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pub padding: LogicalSides<Au>,
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pub border: LogicalSides<Au>,
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pub margin: LogicalSides<Au>,
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pub padding: PhysicalSides<Au>,
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pub border: PhysicalSides<Au>,
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pub margin: PhysicalSides<Au>,
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/// When the `clear` property is not set to `none`, it may introduce clearance.
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/// Clearance is some extra spacing that is added above the top margin,
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@ -66,7 +66,7 @@ pub(crate) struct BoxFragment {
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/// When this [`BoxFragment`] is for content that has a baseline, this tracks
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/// the first and last baselines of that content. This is used to propagate baselines
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/// to things such as tables and inline formatting contexts.
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pub baselines: Baselines,
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baselines: Baselines,
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pub block_margins_collapsed_with_children: CollapsedBlockMargins,
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@ -91,10 +91,10 @@ impl BoxFragment {
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base_fragment_info: BaseFragmentInfo,
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style: ServoArc<ComputedValues>,
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children: Vec<Fragment>,
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content_rect: LogicalRect<Au>,
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padding: LogicalSides<Au>,
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border: LogicalSides<Au>,
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margin: LogicalSides<Au>,
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content_rect: PhysicalRect<Au>,
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padding: PhysicalSides<Au>,
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border: PhysicalSides<Au>,
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margin: PhysicalSides<Au>,
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clearance: Option<Au>,
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block_margins_collapsed_with_children: CollapsedBlockMargins,
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) -> BoxFragment {
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@ -126,37 +126,19 @@ impl BoxFragment {
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base_fragment_info: BaseFragmentInfo,
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style: ServoArc<ComputedValues>,
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children: Vec<Fragment>,
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content_rect: LogicalRect<Au>,
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padding: LogicalSides<Au>,
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border: LogicalSides<Au>,
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margin: LogicalSides<Au>,
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content_rect: PhysicalRect<Au>,
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padding: PhysicalSides<Au>,
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border: PhysicalSides<Au>,
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margin: PhysicalSides<Au>,
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clearance: Option<Au>,
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block_margins_collapsed_with_children: CollapsedBlockMargins,
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overconstrained: PhysicalSize<bool>,
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) -> BoxFragment {
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// FIXME(mrobinson, bug 25564): We should be using the containing block
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// here to properly convert scrollable overflow to physical geometry.
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let containing_block = PhysicalRect::zero();
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let scrollable_overflow_from_children =
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children.iter().fold(PhysicalRect::zero(), |acc, child| {
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acc.union(&child.scrollable_overflow(&containing_block))
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acc.union(&child.scrollable_overflow())
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});
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// From the https://drafts.csswg.org/css-align-3/#baseline-export section on "block containers":
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// > However, for legacy reasons if its baseline-source is auto (the initial
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// > value) a block-level or inline-level block container that is a scroll container
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// > always has a last baseline set, whose baselines all correspond to its block-end
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// > margin edge.
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//
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// This applies even if there is no baseline set, so we unconditionally set the value here
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// and ignore anything that is set via [`Self::with_baselines`].
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let mut baselines = Baselines::default();
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if style.establishes_scroll_container() {
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baselines.last = Some(
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content_rect.size.block + padding.block_end + border.block_end + margin.block_end,
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)
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}
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BoxFragment {
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base: base_fragment_info.into(),
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style,
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@ -166,7 +148,7 @@ impl BoxFragment {
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border,
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margin,
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clearance,
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baselines,
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baselines: Baselines::default(),
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block_margins_collapsed_with_children,
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scrollable_overflow_from_children,
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overconstrained,
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@ -176,16 +158,41 @@ impl BoxFragment {
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}
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pub fn with_baselines(mut self, baselines: Baselines) -> Self {
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self.baselines = baselines;
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self
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}
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/// Get the baselines for this [`BoxFragment`] if they are compatible with the given [`WritingMode`].
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/// If they are not compatible, [`Baselines::default()`] is returned.
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pub fn baselines(&self, writing_mode: WritingMode) -> Baselines {
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let mut baselines =
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if writing_mode.is_horizontal() == self.style.writing_mode.is_horizontal() {
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self.baselines
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} else {
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// If the writing mode of the container requesting baselines is not
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// compatible, ensure that the baselines established by this fragment are
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// not used.
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Baselines::default()
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};
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// From the https://drafts.csswg.org/css-align-3/#baseline-export section on "block containers":
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// > However, for legacy reasons if its baseline-source is auto (the initial
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// > value) a block-level or inline-level block container that is a scroll container
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// > always has a last baseline set, whose baselines all correspond to its block-end
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// > margin edge.
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if !self.style.establishes_scroll_container() {
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self.baselines.last = baselines.last;
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//
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// This applies even if there is no baseline set, so we unconditionally set the value here
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// and ignore anything that is set via [`Self::with_baselines`].
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if self.style.establishes_scroll_container() {
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let content_rect = self.content_rect.to_logical(writing_mode);
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let padding = self.padding.to_logical(writing_mode);
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let border = self.border.to_logical(writing_mode);
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let margin = self.margin.to_logical(writing_mode);
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baselines.last = Some(
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content_rect.size.block + padding.block_end + border.block_end + margin.block_end,
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)
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}
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self.baselines.first = baselines.first;
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self
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baselines
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}
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pub fn add_extra_background(&mut self, extra_background: ExtraBackground) {
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@ -199,32 +206,26 @@ impl BoxFragment {
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self.background_mode = BackgroundMode::None;
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}
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pub fn scrollable_overflow(&self, containing_block: &PhysicalRect<Au>) -> PhysicalRect<Au> {
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let physical_padding_rect = self
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.padding_rect()
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.to_physical(self.style.writing_mode, containing_block);
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let content_origin = self
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.content_rect
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.start_corner
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.to_physical(self.style.writing_mode);
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pub fn scrollable_overflow(&self) -> PhysicalRect<Au> {
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let physical_padding_rect = self.padding_rect();
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let content_origin = self.content_rect.origin.to_vector();
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physical_padding_rect.union(
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&self
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.scrollable_overflow_from_children
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.translate(content_origin.to_vector()),
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.translate(content_origin),
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)
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}
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pub(crate) fn padding_rect(&self) -> LogicalRect<Au> {
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self.content_rect.inflate(&self.padding)
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pub(crate) fn padding_rect(&self) -> PhysicalRect<Au> {
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self.content_rect.outer_rect(self.padding)
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}
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pub(crate) fn border_rect(&self) -> LogicalRect<Au> {
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self.padding_rect().inflate(&self.border)
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pub(crate) fn border_rect(&self) -> PhysicalRect<Au> {
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self.padding_rect().outer_rect(self.border)
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}
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pub(crate) fn margin_rect(&self) -> LogicalRect<Au> {
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self.border_rect().inflate(&self.margin)
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pub(crate) fn margin_rect(&self) -> PhysicalRect<Au> {
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self.border_rect().outer_rect(self.margin)
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}
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pub fn print(&self, tree: &mut PrintTree) {
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@ -245,7 +246,7 @@ impl BoxFragment {
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self.border_rect(),
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self.margin,
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self.clearance,
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self.scrollable_overflow(&PhysicalRect::zero()),
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self.scrollable_overflow(),
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self.baselines,
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self.style.get_box().overflow_x,
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self.style.get_box().overflow_y,
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@ -257,21 +258,15 @@ impl BoxFragment {
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tree.end_level();
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}
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pub fn scrollable_overflow_for_parent(
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&self,
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containing_block: &PhysicalRect<Au>,
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) -> PhysicalRect<Au> {
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let mut overflow = self
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.border_rect()
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.to_physical(self.style.writing_mode, containing_block);
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pub fn scrollable_overflow_for_parent(&self) -> PhysicalRect<Au> {
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let mut overflow = self.border_rect();
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if self.style.establishes_scroll_container() {
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return overflow;
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}
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// https://www.w3.org/TR/css-overflow-3/#scrollable
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// Only include the scrollable overflow of a child box if it has overflow: visible.
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let scrollable_overflow = self.scrollable_overflow(containing_block);
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let scrollable_overflow = self.scrollable_overflow();
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let bottom_right = PhysicalPoint::new(
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overflow.max_x().max(scrollable_overflow.max_x()),
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overflow.max_y().max(scrollable_overflow.max_y()),
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@ -302,9 +297,7 @@ impl BoxFragment {
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);
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let (cb_width, cb_height) = (containing_block.width(), containing_block.height());
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let content_rect = self
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.content_rect
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.to_physical(self.style.writing_mode, containing_block);
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let content_rect = self.content_rect;
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if let Some(resolved_sticky_insets) = self.resolved_sticky_insets {
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return resolved_sticky_insets;
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