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webxr: create glwindow with Rc window and without rendering context (#34813)
* Create webxr glwindow with Rc window Signed-off-by: Wu Yu Wei <yuweiwu@pm.me> * Remove obselte gurad type Signed-off-by: Wu Yu Wei <yuweiwu@pm.me> * Update GlWindow trait method Signed-off-by: Wu Yuwei <yuweiwu@pm.me> * Update how webxr discorvery is created Now glwindow will create a hidden window. It's better to not use it unless we really want to use this port. Signed-off-by: Wu Yu Wei <yuweiwu@pm.me> * Link back to upstream webxr repo Signed-off-by: Wu Yu Wei <yuweiwu@pm.me> --------- Signed-off-by: Wu Yu Wei <yuweiwu@pm.me> Signed-off-by: Wu Yuwei <yuweiwu@pm.me>
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7 changed files with 26 additions and 97 deletions
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@ -9,14 +9,13 @@ use std::rc::Rc;
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use std::sync::RwLock;
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use euclid::num::Zero;
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use euclid::{Box2D, Length, Point2D, Rotation3D, Scale, Size2D, UnknownUnit, Vector3D};
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use euclid::{Box2D, Length, Point2D, Scale, Size2D};
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use servo::compositing::windowing::{
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AnimationState, EmbedderCoordinates, EmbedderEvent, WindowMethods,
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};
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use servo::config::opts;
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use servo::servo_geometry::DeviceIndependentPixel;
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use servo::webrender_api::units::{DeviceIntSize, DevicePixel};
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use surfman::{Context, Device};
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use crate::desktop::window_trait::WindowPortsMethods;
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@ -124,7 +123,7 @@ impl WindowPortsMethods for Window {
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fn new_glwindow(
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&self,
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_events_loop: &winit::event_loop::ActiveEventLoop,
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) -> Box<dyn webxr::glwindow::GlWindow> {
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) -> Rc<dyn webxr::glwindow::GlWindow> {
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unimplemented!()
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}
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@ -158,21 +157,3 @@ impl WindowMethods for Window {
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self.animation_state.set(state);
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}
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}
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impl webxr::glwindow::GlWindow for Window {
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fn get_render_target(
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&self,
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_device: &mut Device,
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_context: &mut Context,
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) -> webxr::glwindow::GlWindowRenderTarget {
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unimplemented!()
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}
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fn get_rotation(&self) -> Rotation3D<f32, UnknownUnit, UnknownUnit> {
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Rotation3D::identity()
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}
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fn get_translation(&self) -> Vector3D<f32, UnknownUnit> {
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Vector3D::zero()
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}
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}
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