style: Fix Gecko build.

This commit is contained in:
Emilio Cobos Álvarez 2018-09-15 18:35:21 +02:00
parent 3d909132ba
commit da5283d066
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GPG key ID: 056B727BB9C1027C
4 changed files with 14 additions and 3 deletions

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@ -4,6 +4,10 @@
//! CSS transitions and animations.
// NOTE(emilio): This code isn't really executed in Gecko, but we don't want to
// compile it out so that people remember it exists, thus the cfg'd Sender
// import.
use Atom;
use bezier::Bezier;
use context::SharedStyleContext;
@ -15,8 +19,11 @@ use properties::longhands::animation_direction::computed_value::single_value::T
use properties::longhands::animation_play_state::computed_value::single_value::T as AnimationPlayState;
use rule_tree::CascadeLevel;
use servo_arc::Arc;
#[cfg(feature = "servo")]
use servo_channel::Sender;
use std::fmt;
#[cfg(feature = "gecko")]
use std::sync::mpsc::Sender;
use stylesheets::keyframes_rule::{KeyframesAnimation, KeyframesStep, KeyframesStepValue};
use timer::Timer;
use values::computed::Time;
@ -25,6 +32,7 @@ use values::computed::transform::TimingFunction;
use values::generics::box_::AnimationIterationCount;
use values::generics::transform::{StepPosition, TimingFunction as GenericTimingFunction};
/// This structure represents a keyframes animation current iteration state.
///
/// If the iteration count is infinite, there's no other state, otherwise we