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Add initial support for WebGL2 uniform buffer functions
Adds initial support for the following WebGL2 calls: - bindBufferBase - bindBufferRange - getUniformIndices - getUniformBlockIndex - getActiveUniforms - getActiveUniformBlockParameter - getActiveUniformBlockName - uniformBlockBinding See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.16
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33 changed files with 891 additions and 228 deletions
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@ -5282,9 +5282,9 @@ dependencies = [
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[[package]]
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name = "sparkle"
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version = "0.1.12"
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version = "0.1.13"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ef7f82a5133e57fe21cb3465f0e609045e53f2627f5e210d1d60be7d764c7dd4"
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checksum = "6fa44f464f21157d0914646003e33c2c1ed336c11cbac36fa8ae1d5ad291bfc1"
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dependencies = [
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"gl_generator 0.13.1",
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]
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