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Add initial support for WebGL2 uniform buffer functions
Adds initial support for the following WebGL2 calls: - bindBufferBase - bindBufferRange - getUniformIndices - getUniformBlockIndex - getActiveUniforms - getActiveUniformBlockParameter - getActiveUniformBlockName - uniformBlockBinding See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.16
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33 changed files with 891 additions and 228 deletions
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@ -34,7 +34,7 @@ num-traits = "0.2"
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raqote = {git = "https://github.com/jrmuizel/raqote", optional = true}
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pixels = {path = "../pixels"}
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servo_config = {path = "../config"}
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sparkle = "0.1.12"
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sparkle = "0.1.13"
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webrender = {git = "https://github.com/servo/webrender"}
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webrender_api = {git = "https://github.com/servo/webrender"}
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webrender_traits = {path = "../webrender_traits"}
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