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Add initial support for WebGL2 uniform buffer functions
Adds initial support for the following WebGL2 calls: - bindBufferBase - bindBufferRange - getUniformIndices - getUniformBlockIndex - getActiveUniforms - getActiveUniformBlockParameter - getActiveUniformBlockName - uniformBlockBinding See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.16
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33 changed files with 891 additions and 228 deletions
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@ -49,7 +49,9 @@ use canvas_traits::canvas::{
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};
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use canvas_traits::canvas::{CompositionOrBlending, LineCapStyle, LineJoinStyle, RepetitionStyle};
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use canvas_traits::webgl::WebGLVertexArrayId;
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use canvas_traits::webgl::{ActiveAttribInfo, ActiveUniformInfo, GlType, TexDataType, TexFormat};
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use canvas_traits::webgl::{
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ActiveAttribInfo, ActiveUniformBlockInfo, ActiveUniformInfo, GlType, TexDataType, TexFormat,
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};
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use canvas_traits::webgl::{GLLimits, WebGLQueryId, WebGLSamplerId};
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use canvas_traits::webgl::{WebGLBufferId, WebGLChan, WebGLContextId, WebGLError};
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use canvas_traits::webgl::{WebGLFramebufferId, WebGLMsgSender, WebGLPipeline, WebGLProgramId};
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@ -437,6 +439,7 @@ unsafe impl<A: JSTraceable, B: JSTraceable, C: JSTraceable> JSTraceable for (A,
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unsafe_no_jsmanaged_fields!(ActiveAttribInfo);
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unsafe_no_jsmanaged_fields!(ActiveUniformInfo);
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unsafe_no_jsmanaged_fields!(ActiveUniformBlockInfo);
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unsafe_no_jsmanaged_fields!(bool, f32, f64, String, AtomicBool, AtomicUsize, Uuid, char);
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unsafe_no_jsmanaged_fields!(usize, u8, u16, u32, u64);
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unsafe_no_jsmanaged_fields!(isize, i8, i16, i32, i64);
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