DirectWrite font backend for Windows

This commit is contained in:
Vladimir Vukicevic 2016-11-09 13:50:23 -05:00
parent d16f312464
commit db357b0334
9 changed files with 572 additions and 179 deletions

View file

@ -2,88 +2,56 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use gdi32;
use app_units::Au;
use servo_atoms::Atom;
use std::ffi::OsString;
use std::io::Error;
use std::os::windows::ffi::OsStrExt;
use std::ptr;
use serde;
use serde::{Deserialize, Deserializer, Serialize, Serializer};
use std::collections::HashMap;
use std::io;
use std::ops::Deref;
use std::sync::Mutex;
use webrender_traits::NativeFontHandle;
use winapi::{DWORD, LF_FACESIZE, LOGFONTW, OUT_TT_ONLY_PRECIS, WCHAR};
const GDI_ERROR: DWORD = 0xffffffff;
use dwrote::{Font};
use platform::windows::font_list::{descriptor_from_atom, font_from_atom};
#[derive(Deserialize, Serialize, Debug)]
pub struct FontTemplateData {
pub bytes: Vec<u8>,
pub bytes: Option<Vec<u8>>,
pub identifier: Atom,
}
impl FontTemplateData {
pub fn new(identifier: Atom,
font_data: Option<Vec<u8>>) -> Result<FontTemplateData, Error> {
let bytes = match font_data {
Some(bytes) => {
bytes
},
None => {
assert!(identifier.len() < LF_FACESIZE);
let name = OsString::from(identifier.as_ref());
let buffer: Vec<WCHAR> = name.encode_wide().collect();
let mut string: [WCHAR; LF_FACESIZE] = [0; LF_FACESIZE];
for (src, dest) in buffer.iter().zip(string.iter_mut()) {
*dest = *src;
}
let config = LOGFONTW {
lfHeight: 0,
lfWidth: 0,
lfEscapement: 0,
lfOrientation: 0,
lfWeight: 0,
lfItalic: 0,
lfUnderline: 0,
lfStrikeOut: 0,
lfCharSet: 0,
lfOutPrecision: OUT_TT_ONLY_PRECIS as u8,
lfClipPrecision: 0,
lfQuality: 0,
lfPitchAndFamily: 0,
lfFaceName: string,
};
unsafe {
let hdc = gdi32::CreateCompatibleDC(ptr::null_mut());
let hfont = gdi32::CreateFontIndirectW(&config as *const _);
gdi32::SelectObject(hdc, hfont as *mut _);
let size = gdi32::GetFontData(hdc, 0, 0, ptr::null_mut(), 0);
assert!(size != GDI_ERROR);
let mut buffer: Vec<u8> = vec![0; size as usize];
let actual_size = gdi32::GetFontData(hdc, 0, 0, buffer.as_mut_ptr() as *mut _, size);
assert!(actual_size == size);
gdi32::DeleteDC(hdc);
gdi32::DeleteObject(hfont as *mut _);
buffer
}
}
};
font_data: Option<Vec<u8>>) -> Result<FontTemplateData, io::Error> {
Ok(FontTemplateData {
bytes: bytes,
bytes: font_data,
identifier: identifier,
})
}
pub fn bytes(&self) -> Vec<u8> {
self.bytes.clone()
if self.bytes.is_some() {
self.bytes.as_ref().unwrap().clone()
} else {
let font = font_from_atom(&self.identifier);
let face = font.create_font_face();
let files = face.get_files();
assert!(files.len() > 0);
files[0].get_font_file_bytes()
}
}
pub fn bytes_if_in_memory(&self) -> Option<Vec<u8>> {
Some(self.bytes())
self.bytes.clone()
}
pub fn native_font(&self) -> Option<NativeFontHandle> {
None
if self.bytes.is_some() {
panic!("Can't create fonts yet");
}
let descriptor = descriptor_from_atom(&self.identifier);
Some(descriptor)
}
}