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Generate display lists for table cells during display list generation for their table parent
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parent
6232846699
commit
db6ec58e6b
5 changed files with 83 additions and 38 deletions
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@ -531,6 +531,13 @@ impl Flow for TableFlow {
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};
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self.block_flow.build_display_list_for_block(state, border_painting_mode);
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let column_styles = self.column_styles();
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let iter = TableCellStyleIterator::new(&mut self.block_flow.base, column_styles);
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let cv = self.block_flow.fragment.style();
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for mut style in iter {
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style.build_display_list(state, cv)
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}
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}
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fn collect_stacking_contexts(&mut self, state: &mut StackingContextCollectionState) {
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@ -959,9 +966,8 @@ struct TableCellStyleIteratorRowInfo<'table> {
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}
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impl<'table> TableCellStyleIterator<'table> {
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fn new(table: &'table mut TableFlow) -> Self {
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let column_styles = table.column_styles();
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let mut row_iterator = TableRowAndGroupIterator::new(&mut table.block_flow.base);
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fn new(base: &'table mut BaseFlow, column_styles: Vec<ColumnStyle>) -> Self {
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let mut row_iterator = TableRowAndGroupIterator::new(base);
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let row_info = if let Some((group, row)) = row_iterator.next() {
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Some(TableCellStyleIteratorRowInfo {
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row: &row.block_flow.fragment,
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@ -1000,7 +1006,7 @@ impl<'table> Iterator for TableCellStyleIterator<'table> {
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self.column_styles.get(self.column_index_relative as usize) {
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let styles = (column_style.col_style.clone(), column_style.colgroup_style.clone());
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// FIXME incoming_rowspan
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let cell_span = cell.fragment().column_span();
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let cell_span = cell.column_span;
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let mut current_col = column_style;
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self.column_index_relative_offset += cell_span;
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@ -1052,3 +1058,45 @@ impl<'table> Iterator for TableCellStyleIterator<'table> {
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self.next()
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}
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}
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impl<'table> TableCellStyleInfo<'table> {
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fn build_display_list(&mut self, mut state: &mut DisplayListBuildState, table_style: &'table ComputedValues) {
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if !self.cell.visible {
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return
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}
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let border_painting_mode = match self.cell.block_flow
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.fragment
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.style
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.get_inheritedtable()
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.border_collapse {
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border_collapse::T::Separate => BorderPaintingMode::Separate,
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border_collapse::T::Collapse => BorderPaintingMode::Collapse(&self.cell.collapsed_borders),
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};
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{
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let cell_flow = &self.cell.block_flow;
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// XXXManishearth the color should be resolved relative to the style itself
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// which we don't have here
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let build_dl = |bg, state: &mut &mut DisplayListBuildState| {
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cell_flow.build_display_list_for_background_if_applicable_with_background(
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state, bg, table_style.resolve_color(bg.background_color)
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)
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};
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build_dl(table_style.get_background(), &mut state);
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if let Some(ref bg) = self.colgroup_style {
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build_dl(&bg, &mut state);
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}
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if let Some(ref bg) = self.col_style {
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build_dl(&bg, &mut state);
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}
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if let Some(ref bg) = self.rowgroup_style {
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build_dl(bg, &mut state);
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}
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build_dl(self.row_style, &mut state);
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}
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self.cell.block_flow.build_display_list_for_block(state, border_painting_mode)
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}
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}
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