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webgl: Detach RBs and textures from the bound FBO on deletion.
This is part of general GL behavior: when an object is deleted, look through the currently bound objects and detach the deleted object from them. Detaching an object from an FBO causes it to need to be re-checked for its status.
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3 changed files with 148 additions and 0 deletions
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@ -165,3 +165,81 @@
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[WebGL test #227: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
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expected: FAIL
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[WebGL test #168: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be [object WebGLRenderbuffer\]. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
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expected: FAIL
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[WebGL test #170: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
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expected: FAIL
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[WebGL test #171: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
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expected: FAIL
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[WebGL test #187: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should not be 36053.]
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expected: FAIL
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[WebGL test #196: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be [object WebGLTexture\]. Threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
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expected: FAIL
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[WebGL test #198: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) threw exception TypeError: gl.getFramebufferAttachmentParameter is not a function]
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expected: FAIL
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[WebGL test #199: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should not be 36053.]
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expected: FAIL
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[WebGL test #210: gl.getParameter(gl.ARRAY_BUFFER_BINDING) should be null. Was [object WebGLBuffer\].]
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expected: FAIL
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[WebGL test #219: gl.getParameter(gl.ARRAY_BUFFER_BINDING) should be null. Was [object WebGLBuffer\].]
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expected: FAIL
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[WebGL test #227: gl.getParameter(gl.ELEMENT_ARRAY_BUFFER_BINDING) should be null. Was [object WebGLBuffer\].]
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expected: FAIL
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[WebGL test #230: gl.bufferData(gl.ARRAY_BUFFER, 1, gl.STATIC_DRAW) threw exception TypeError: Value is not an object.]
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expected: FAIL
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[WebGL test #233: gl.bufferData(gl.ARRAY_BUFFER, 1, gl.STATIC_DRAW) threw exception TypeError: Value is not an object.]
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expected: FAIL
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[WebGL test #244: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
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expected: FAIL
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[WebGL test #245: gl.getVertexAttrib(2, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
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expected: FAIL
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[WebGL test #246: gl.getVertexAttrib(3, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
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expected: FAIL
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[WebGL test #247: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.deleteBuffer(b2);]
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expected: FAIL
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[WebGL test #248: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
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expected: FAIL
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[WebGL test #251: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.deleteBuffer(b1);]
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expected: FAIL
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[WebGL test #253: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.bindFramebuffer(gl.FRAMEBUFFER, fbo)]
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expected: FAIL
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[WebGL test #281: at (0, 0) expected: 255,0,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #289: at (16, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #292: at (0, 0) expected: 0,255,0,255 was 255,0,0,255]
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expected: FAIL
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[WebGL test #258: getError expected: NO_ERROR. Was INVALID_OPERATION : after evaluating: gl.bindFramebuffer(gl.FRAMEBUFFER, fbo)]
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expected: FAIL
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[WebGL test #278: at (16, 16) expected: 0,0,0,0 was 9,0,0,0]
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expected: FAIL
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[WebGL test #281: at (0, 0) expected: 255,0,0,255 was 0,0,0,255]
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expected: FAIL
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[WebGL test #289: at (16, 0) expected: 0,255,0,255 was 0,0,0,14]
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expected: FAIL
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