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Remove unneeded add_nonglyph_for_char_index
This is a no-op, since a "non-glyph" is simply `GlyphEntry(0)`. This is the same as `GlyphEntry::initial()`, which all the entries are already initialized to.
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2 changed files with 1 additions and 20 deletions
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@ -435,7 +435,7 @@ impl Shaper {
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// we'll need to do something special to handle `word-spacing` properly.
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let character = text[char_byte_span.clone()].chars().next().unwrap();
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if is_bidi_control(character) {
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glyphs.add_nonglyph_for_char_index(char_idx, false, false);
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// Don't add any glyphs for bidi control chars
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} else if character == '\t' {
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// Treat tabs in pre-formatted text as a fixed number of spaces.
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//
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@ -476,12 +476,6 @@ impl Shaper {
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// now add the detailed glyph entry.
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glyphs.add_glyphs_for_char_index(char_idx, &datas);
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// set the other chars, who have no glyphs
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for _ in text[covered_byte_span].chars().skip(1) {
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char_idx = char_idx + char_step;
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glyphs.add_nonglyph_for_char_index(char_idx, false, false);
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}
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}
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// shift up our working spans past things we just handled.
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