Make GL/GLES decisions based on the API in use.

This commit is contained in:
Josh Matthews 2019-07-10 17:34:16 -04:00
parent 812bf8d816
commit dbaed5ed92
13 changed files with 83 additions and 52 deletions

View file

@ -27,6 +27,7 @@ pub enum GLContextFactory {
Native(
NativeGLContextHandle,
Option<Box<dyn CloneableDispatcher + Send>>,
gl::GlType,
),
OSMesa(OSMesaContextHandle),
}
@ -35,6 +36,7 @@ impl GLContextFactory {
/// Creates a new GLContextFactory that uses the currently bound GL context to create shared contexts.
pub fn current_native_handle(
dispatcher: Box<dyn CloneableDispatcher + Send>,
api_type: gl::GlType,
) -> Option<GLContextFactory> {
let dispatcher = if cfg!(target_os = "windows") {
// Used to dispatch functions from the GLContext thread to the main thread's
@ -46,7 +48,8 @@ impl GLContextFactory {
// FIXME(emilio): This assumes a single GL backend per platform which is
// not true on Linux, we probably need a third `Egl` variant or abstract
// it a bit more...
NativeGLContext::current_handle().map(|handle| GLContextFactory::Native(handle, dispatcher))
NativeGLContext::current_handle()
.map(|handle| GLContextFactory::Native(handle, dispatcher, api_type))
}
/// Creates a new GLContextFactory that uses the currently bound OSMesa context to create shared contexts.
@ -63,13 +66,13 @@ impl GLContextFactory {
) -> Result<GLContextWrapper, &'static str> {
let attributes = map_attrs(attributes);
Ok(match *self {
GLContextFactory::Native(ref handle, ref dispatcher) => {
GLContextFactory::Native(ref handle, ref dispatcher, ref api_type) => {
GLContextWrapper::Native(GLContext::new_shared_with_dispatcher(
// FIXME(nox): Why are those i32 values?
size.to_i32(),
attributes,
ColorAttachmentType::Texture,
gl::GlType::default(),
*api_type,
Self::gl_version(webgl_version),
Some(handle),
dispatcher.as_ref().map(|d| (**d).clone()),
@ -99,13 +102,13 @@ impl GLContextFactory {
) -> Result<GLContextWrapper, &'static str> {
let attributes = map_attrs(attributes);
Ok(match *self {
GLContextFactory::Native(..) => {
GLContextFactory::Native(_, _, ref api_type) => {
GLContextWrapper::Native(GLContext::new_shared_with_dispatcher(
// FIXME(nox): Why are those i32 values?
size.to_i32(),
attributes,
ColorAttachmentType::Texture,
gl::GlType::default(),
*api_type,
Self::gl_version(webgl_version),
None,
None,

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@ -138,9 +138,13 @@ impl<VR: WebVRRenderHandler + 'static> WebGLThread<VR> {
)
.expect("WebGLContext not found");
let glsl_version = Self::get_glsl_version(&data.ctx);
let api_type = match data.ctx.gl().get_type() {
gl::GlType::Gl => GlType::Gl,
gl::GlType::Gles => GlType::Gles,
};
// FIXME(nox): Should probably be done by offscreen_gl_context.
if !is_gles() {
if api_type != GlType::Gles {
// Points sprites are enabled by default in OpenGL 3.2 core
// and in GLES. Rather than doing version detection, it does
// not hurt to enable them anyways.
@ -163,6 +167,7 @@ impl<VR: WebVRRenderHandler + 'static> WebGLThread<VR> {
limits,
share_mode,
glsl_version,
api_type,
}
}))
.unwrap();

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@ -76,6 +76,12 @@ pub enum WebGLMsg {
Exit,
}
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize)]
pub enum GlType {
Gl,
Gles,
}
/// Contains the WebGLCommand sender and information about a WebGLContext
#[derive(Clone, Debug, Deserialize, Serialize)]
pub struct WebGLCreateContextResult {
@ -87,6 +93,8 @@ pub struct WebGLCreateContextResult {
pub share_mode: WebGLContextShareMode,
/// The GLSL version supported by the context.
pub glsl_version: WebGLSLVersion,
/// The GL API used by the context.
pub api_type: GlType,
}
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, Serialize)]
@ -761,12 +769,6 @@ parameters! {
}
}
pub fn is_gles() -> bool {
// TODO: align this with the actual kind of graphics context in use, rather than
// making assumptions based on platform
cfg!(any(target_os = "android", target_os = "ios"))
}
#[macro_export]
macro_rules! gl_enums {
($(pub enum $name:ident { $($variant:ident = $mod:ident::$constant:ident,)+ })*) => {

View file

@ -46,7 +46,7 @@ use canvas_traits::canvas::{
};
use canvas_traits::canvas::{CompositionOrBlending, LineCapStyle, LineJoinStyle, RepetitionStyle};
use canvas_traits::webgl::GLLimits;
use canvas_traits::webgl::{ActiveAttribInfo, ActiveUniformInfo, TexDataType, TexFormat};
use canvas_traits::webgl::{ActiveAttribInfo, ActiveUniformInfo, GlType, TexDataType, TexFormat};
use canvas_traits::webgl::{WebGLBufferId, WebGLChan, WebGLContextShareMode, WebGLError};
use canvas_traits::webgl::{WebGLFramebufferId, WebGLMsgSender, WebGLPipeline, WebGLProgramId};
use canvas_traits::webgl::{WebGLReceiver, WebGLRenderbufferId, WebGLSLVersion, WebGLSender};
@ -439,7 +439,7 @@ unsafe_no_jsmanaged_fields!(StorageType);
unsafe_no_jsmanaged_fields!(CanvasGradientStop, LinearGradientStyle, RadialGradientStyle);
unsafe_no_jsmanaged_fields!(LineCapStyle, LineJoinStyle, CompositionOrBlending);
unsafe_no_jsmanaged_fields!(RepetitionStyle);
unsafe_no_jsmanaged_fields!(WebGLError, GLLimits);
unsafe_no_jsmanaged_fields!(WebGLError, GLLimits, GlType);
unsafe_no_jsmanaged_fields!(TimeProfilerChan);
unsafe_no_jsmanaged_fields!(MemProfilerChan);
unsafe_no_jsmanaged_fields!(PseudoElement);

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@ -7,7 +7,7 @@ use crate::dom::bindings::codegen::Bindings::EXTShaderTextureLodBinding;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use canvas_traits::webgl::{is_gles, WebGLVersion};
use canvas_traits::webgl::WebGLVersion;
use dom_struct::dom_struct;
#[dom_struct]
@ -40,7 +40,7 @@ impl WebGLExtension for EXTShaderTextureLod {
fn is_supported(ext: &WebGLExtensions) -> bool {
// This extension is always available on desktop GL.
!is_gles() || ext.supports_gl_extension("GL_EXT_shader_texture_lod")
!ext.is_gles() || ext.supports_gl_extension("GL_EXT_shader_texture_lod")
}
fn enable(_ext: &WebGLExtensions) {}

View file

@ -7,7 +7,7 @@ use crate::dom::bindings::codegen::Bindings::OESElementIndexUintBinding;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use canvas_traits::webgl::{is_gles, WebGLVersion};
use canvas_traits::webgl::WebGLVersion;
use dom_struct::dom_struct;
#[dom_struct]
@ -40,7 +40,7 @@ impl WebGLExtension for OESElementIndexUint {
fn is_supported(ext: &WebGLExtensions) -> bool {
// This extension is always available in desktop OpenGL.
!is_gles() || ext.supports_gl_extension("GL_OES_element_index_uint")
!ext.is_gles() || ext.supports_gl_extension("GL_OES_element_index_uint")
}
fn enable(ext: &WebGLExtensions) {

View file

@ -8,7 +8,7 @@ use crate::dom::bindings::codegen::Bindings::OESStandardDerivativesBinding::OESS
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use canvas_traits::webgl::{is_gles, WebGLVersion};
use canvas_traits::webgl::WebGLVersion;
use dom_struct::dom_struct;
#[dom_struct]
@ -40,7 +40,7 @@ impl WebGLExtension for OESStandardDerivatives {
fn is_supported(ext: &WebGLExtensions) -> bool {
// The standard derivatives are always available in desktop OpenGL.
!is_gles() || ext.supports_any_gl_extension(&["GL_OES_standard_derivatives"])
!ext.is_gles() || ext.supports_any_gl_extension(&["GL_OES_standard_derivatives"])
}
fn enable(ext: &WebGLExtensions) {

View file

@ -18,7 +18,7 @@ use crate::dom::oestexturehalffloat::OESTextureHalfFloat;
use crate::dom::webglcolorbufferfloat::WEBGLColorBufferFloat;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use crate::dom::webgltexture::TexCompression;
use canvas_traits::webgl::WebGLVersion;
use canvas_traits::webgl::{GlType, WebGLVersion};
use fnv::{FnvHashMap, FnvHashSet};
use gleam::gl::{self, GLenum};
use js::jsapi::JSObject;
@ -146,14 +146,16 @@ pub struct WebGLExtensions {
extensions: DomRefCell<HashMap<String, Box<dyn WebGLExtensionWrapper>>>,
features: DomRefCell<WebGLExtensionFeatures>,
webgl_version: WebGLVersion,
api_type: GlType,
}
impl WebGLExtensions {
pub fn new(webgl_version: WebGLVersion) -> WebGLExtensions {
pub fn new(webgl_version: WebGLVersion, api_type: GlType) -> WebGLExtensions {
Self {
extensions: DomRefCell::new(HashMap::new()),
features: DomRefCell::new(WebGLExtensionFeatures::new(webgl_version)),
webgl_version,
api_type,
}
}
@ -425,6 +427,10 @@ impl WebGLExtensions {
}
type_
}
pub fn is_gles(&self) -> bool {
self.api_type == GlType::Gles
}
}
// Helper structs

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@ -14,7 +14,7 @@ use crate::dom::bindings::root::DomRoot;
use crate::dom::webglobject::WebGLObject;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use canvas_traits::webgl::{
is_gles, webgl_channel, WebGLCommand, WebGLError, WebGLRenderbufferId, WebGLResult,
webgl_channel, GlType, WebGLCommand, WebGLError, WebGLRenderbufferId, WebGLResult,
};
use dom_struct::dom_struct;
use std::cell::Cell;
@ -120,7 +120,15 @@ impl WebGLRenderbuffer {
self.ever_bound.get()
}
pub fn storage(&self, internal_format: u32, width: i32, height: i32) -> WebGLResult<()> {
pub fn storage(
&self,
api_type: GlType,
internal_format: u32,
width: i32,
height: i32,
) -> WebGLResult<()> {
let is_gles = api_type == GlType::Gles;
// Validate the internal_format, and save it for completeness
// validation.
let actual_format = match internal_format {
@ -131,7 +139,7 @@ impl WebGLRenderbuffer {
constants::DEPTH_STENCIL => WebGL2RenderingContextConstants::DEPTH24_STENCIL8,
constants::RGB5_A1 => {
// 16-bit RGBA formats are not supported on desktop GL.
if is_gles() {
if is_gles {
constants::RGB5_A1
} else {
WebGL2RenderingContextConstants::RGBA8
@ -139,7 +147,7 @@ impl WebGLRenderbuffer {
},
constants::RGB565 => {
// RGB565 is not supported on desktop GL.
if is_gles() {
if is_gles {
constants::RGB565
} else {
WebGL2RenderingContextConstants::RGB8

View file

@ -52,8 +52,8 @@ use crate::dom::window::Window;
use backtrace::Backtrace;
use canvas_traits::webgl::WebGLError::*;
use canvas_traits::webgl::{
webgl_channel, AlphaTreatment, DOMToTextureCommand, GLContextAttributes, GLLimits, Parameter,
TexDataType, TexFormat, TexParameter, WebGLCommand, WebGLCommandBacktrace,
webgl_channel, AlphaTreatment, DOMToTextureCommand, GLContextAttributes, GLLimits, GlType,
Parameter, TexDataType, TexFormat, TexParameter, WebGLCommand, WebGLCommandBacktrace,
WebGLContextShareMode, WebGLError, WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender,
WebGLProgramId, WebGLResult, WebGLSLVersion, WebGLSender, WebGLVersion, WebVRCommand,
YAxisTreatment,
@ -166,6 +166,7 @@ pub struct WebGLRenderingContext {
default_vao: DomOnceCell<WebGLVertexArrayObjectOES>,
current_vao: MutNullableDom<WebGLVertexArrayObjectOES>,
textures: Textures,
api_type: GlType,
}
impl WebGLRenderingContext {
@ -216,11 +217,12 @@ impl WebGLRenderingContext {
// what was requested
size: Cell::new(size),
current_clear_color: Cell::new((0.0, 0.0, 0.0, 0.0)),
extension_manager: WebGLExtensions::new(webgl_version),
extension_manager: WebGLExtensions::new(webgl_version, ctx_data.api_type),
capabilities: Default::default(),
default_vao: Default::default(),
current_vao: Default::default(),
textures: Textures::new(max_combined_texture_image_units),
api_type: ctx_data.api_type,
}
})
}
@ -2106,6 +2108,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
handle_potential_webgl_error!(
self,
shader.compile(
self.api_type,
self.webgl_version,
self.glsl_version,
&self.limits,
@ -4031,7 +4034,10 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
self.bound_renderbuffer.get().ok_or(InvalidOperation),
return
);
handle_potential_webgl_error!(self, rb.storage(internal_format, width, height));
handle_potential_webgl_error!(
self,
rb.storage(self.api_type, internal_format, width, height)
);
if let Some(fb) = self.bound_framebuffer.get() {
fb.invalidate_renderbuffer(&*rb);
}

View file

@ -14,7 +14,7 @@ use crate::dom::webgl_extensions::ext::oesstandardderivatives::OESStandardDeriva
use crate::dom::webgl_extensions::WebGLExtensions;
use crate::dom::webglobject::WebGLObject;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use canvas_traits::webgl::{webgl_channel, WebGLVersion};
use canvas_traits::webgl::{webgl_channel, GlType, WebGLVersion};
use canvas_traits::webgl::{GLLimits, WebGLCommand, WebGLError};
use canvas_traits::webgl::{WebGLResult, WebGLSLVersion, WebGLShaderId};
use dom_struct::dom_struct;
@ -93,6 +93,7 @@ impl WebGLShader {
/// glCompileShader
pub fn compile(
&self,
api_type: GlType,
webgl_version: WebGLVersion,
glsl_version: WebGLSLVersion,
limits: &GLLimits,
@ -122,7 +123,7 @@ impl WebGLShader {
};
let validator = match webgl_version {
WebGLVersion::WebGL1 => {
let output_format = if cfg!(any(target_os = "android", target_os = "ios")) {
let output_format = if api_type == GlType::Gles {
Output::Essl
} else {
Output::Glsl
@ -130,7 +131,7 @@ impl WebGLShader {
ShaderValidator::for_webgl(self.gl_type, output_format, &params).unwrap()
},
WebGLVersion::WebGL2 => {
let output_format = if cfg!(any(target_os = "android", target_os = "ios")) {
let output_format = if api_type == GlType::Gles {
Output::Essl
} else {
match (glsl_version.major, glsl_version.minor) {

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@ -747,7 +747,7 @@ fn create_constellation(
GLContextFactory::current_osmesa_handle()
} else {
let dispatcher = Box::new(MainThreadDispatcher::new(compositor_proxy.clone())) as Box<_>;
GLContextFactory::current_native_handle(dispatcher)
GLContextFactory::current_native_handle(dispatcher, window_gl.get_type())
};
let (external_image_handlers, external_images) = WebrenderExternalImageHandlers::new();