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https://github.com/servo/servo.git
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Make GL/GLES decisions based on the API in use.
This commit is contained in:
parent
812bf8d816
commit
dbaed5ed92
13 changed files with 83 additions and 52 deletions
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@ -27,6 +27,7 @@ pub enum GLContextFactory {
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Native(
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NativeGLContextHandle,
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Option<Box<dyn CloneableDispatcher + Send>>,
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gl::GlType,
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),
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OSMesa(OSMesaContextHandle),
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}
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@ -35,6 +36,7 @@ impl GLContextFactory {
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/// Creates a new GLContextFactory that uses the currently bound GL context to create shared contexts.
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pub fn current_native_handle(
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dispatcher: Box<dyn CloneableDispatcher + Send>,
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api_type: gl::GlType,
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) -> Option<GLContextFactory> {
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let dispatcher = if cfg!(target_os = "windows") {
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// Used to dispatch functions from the GLContext thread to the main thread's
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@ -46,7 +48,8 @@ impl GLContextFactory {
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// FIXME(emilio): This assumes a single GL backend per platform which is
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// not true on Linux, we probably need a third `Egl` variant or abstract
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// it a bit more...
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NativeGLContext::current_handle().map(|handle| GLContextFactory::Native(handle, dispatcher))
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NativeGLContext::current_handle()
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.map(|handle| GLContextFactory::Native(handle, dispatcher, api_type))
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}
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/// Creates a new GLContextFactory that uses the currently bound OSMesa context to create shared contexts.
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@ -63,13 +66,13 @@ impl GLContextFactory {
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) -> Result<GLContextWrapper, &'static str> {
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let attributes = map_attrs(attributes);
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Ok(match *self {
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GLContextFactory::Native(ref handle, ref dispatcher) => {
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GLContextFactory::Native(ref handle, ref dispatcher, ref api_type) => {
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GLContextWrapper::Native(GLContext::new_shared_with_dispatcher(
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// FIXME(nox): Why are those i32 values?
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size.to_i32(),
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attributes,
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ColorAttachmentType::Texture,
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gl::GlType::default(),
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*api_type,
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Self::gl_version(webgl_version),
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Some(handle),
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dispatcher.as_ref().map(|d| (**d).clone()),
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@ -99,13 +102,13 @@ impl GLContextFactory {
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) -> Result<GLContextWrapper, &'static str> {
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let attributes = map_attrs(attributes);
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Ok(match *self {
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GLContextFactory::Native(..) => {
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GLContextFactory::Native(_, _, ref api_type) => {
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GLContextWrapper::Native(GLContext::new_shared_with_dispatcher(
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// FIXME(nox): Why are those i32 values?
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size.to_i32(),
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attributes,
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ColorAttachmentType::Texture,
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gl::GlType::default(),
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*api_type,
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Self::gl_version(webgl_version),
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None,
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None,
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@ -138,9 +138,13 @@ impl<VR: WebVRRenderHandler + 'static> WebGLThread<VR> {
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)
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.expect("WebGLContext not found");
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let glsl_version = Self::get_glsl_version(&data.ctx);
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let api_type = match data.ctx.gl().get_type() {
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gl::GlType::Gl => GlType::Gl,
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gl::GlType::Gles => GlType::Gles,
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};
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// FIXME(nox): Should probably be done by offscreen_gl_context.
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if !is_gles() {
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if api_type != GlType::Gles {
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// Points sprites are enabled by default in OpenGL 3.2 core
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// and in GLES. Rather than doing version detection, it does
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// not hurt to enable them anyways.
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@ -163,6 +167,7 @@ impl<VR: WebVRRenderHandler + 'static> WebGLThread<VR> {
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limits,
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share_mode,
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glsl_version,
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api_type,
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}
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}))
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.unwrap();
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@ -76,6 +76,12 @@ pub enum WebGLMsg {
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Exit,
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}
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#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize)]
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pub enum GlType {
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Gl,
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Gles,
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}
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/// Contains the WebGLCommand sender and information about a WebGLContext
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#[derive(Clone, Debug, Deserialize, Serialize)]
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pub struct WebGLCreateContextResult {
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@ -87,6 +93,8 @@ pub struct WebGLCreateContextResult {
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pub share_mode: WebGLContextShareMode,
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/// The GLSL version supported by the context.
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pub glsl_version: WebGLSLVersion,
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/// The GL API used by the context.
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pub api_type: GlType,
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}
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#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, Serialize)]
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@ -761,12 +769,6 @@ parameters! {
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}
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}
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pub fn is_gles() -> bool {
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// TODO: align this with the actual kind of graphics context in use, rather than
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// making assumptions based on platform
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cfg!(any(target_os = "android", target_os = "ios"))
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}
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#[macro_export]
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macro_rules! gl_enums {
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($(pub enum $name:ident { $($variant:ident = $mod:ident::$constant:ident,)+ })*) => {
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@ -46,7 +46,7 @@ use canvas_traits::canvas::{
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};
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use canvas_traits::canvas::{CompositionOrBlending, LineCapStyle, LineJoinStyle, RepetitionStyle};
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use canvas_traits::webgl::GLLimits;
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use canvas_traits::webgl::{ActiveAttribInfo, ActiveUniformInfo, TexDataType, TexFormat};
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use canvas_traits::webgl::{ActiveAttribInfo, ActiveUniformInfo, GlType, TexDataType, TexFormat};
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use canvas_traits::webgl::{WebGLBufferId, WebGLChan, WebGLContextShareMode, WebGLError};
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use canvas_traits::webgl::{WebGLFramebufferId, WebGLMsgSender, WebGLPipeline, WebGLProgramId};
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use canvas_traits::webgl::{WebGLReceiver, WebGLRenderbufferId, WebGLSLVersion, WebGLSender};
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@ -439,7 +439,7 @@ unsafe_no_jsmanaged_fields!(StorageType);
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unsafe_no_jsmanaged_fields!(CanvasGradientStop, LinearGradientStyle, RadialGradientStyle);
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unsafe_no_jsmanaged_fields!(LineCapStyle, LineJoinStyle, CompositionOrBlending);
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unsafe_no_jsmanaged_fields!(RepetitionStyle);
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unsafe_no_jsmanaged_fields!(WebGLError, GLLimits);
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unsafe_no_jsmanaged_fields!(WebGLError, GLLimits, GlType);
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unsafe_no_jsmanaged_fields!(TimeProfilerChan);
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unsafe_no_jsmanaged_fields!(MemProfilerChan);
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unsafe_no_jsmanaged_fields!(PseudoElement);
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@ -7,7 +7,7 @@ use crate::dom::bindings::codegen::Bindings::EXTShaderTextureLodBinding;
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use canvas_traits::webgl::{is_gles, WebGLVersion};
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use canvas_traits::webgl::WebGLVersion;
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use dom_struct::dom_struct;
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#[dom_struct]
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@ -40,7 +40,7 @@ impl WebGLExtension for EXTShaderTextureLod {
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fn is_supported(ext: &WebGLExtensions) -> bool {
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// This extension is always available on desktop GL.
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!is_gles() || ext.supports_gl_extension("GL_EXT_shader_texture_lod")
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!ext.is_gles() || ext.supports_gl_extension("GL_EXT_shader_texture_lod")
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}
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fn enable(_ext: &WebGLExtensions) {}
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@ -7,7 +7,7 @@ use crate::dom::bindings::codegen::Bindings::OESElementIndexUintBinding;
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use canvas_traits::webgl::{is_gles, WebGLVersion};
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use canvas_traits::webgl::WebGLVersion;
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use dom_struct::dom_struct;
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#[dom_struct]
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@ -40,7 +40,7 @@ impl WebGLExtension for OESElementIndexUint {
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fn is_supported(ext: &WebGLExtensions) -> bool {
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// This extension is always available in desktop OpenGL.
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!is_gles() || ext.supports_gl_extension("GL_OES_element_index_uint")
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!ext.is_gles() || ext.supports_gl_extension("GL_OES_element_index_uint")
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}
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fn enable(ext: &WebGLExtensions) {
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@ -8,7 +8,7 @@ use crate::dom::bindings::codegen::Bindings::OESStandardDerivativesBinding::OESS
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use canvas_traits::webgl::{is_gles, WebGLVersion};
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use canvas_traits::webgl::WebGLVersion;
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use dom_struct::dom_struct;
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#[dom_struct]
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@ -40,7 +40,7 @@ impl WebGLExtension for OESStandardDerivatives {
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fn is_supported(ext: &WebGLExtensions) -> bool {
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// The standard derivatives are always available in desktop OpenGL.
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!is_gles() || ext.supports_any_gl_extension(&["GL_OES_standard_derivatives"])
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!ext.is_gles() || ext.supports_any_gl_extension(&["GL_OES_standard_derivatives"])
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}
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fn enable(ext: &WebGLExtensions) {
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@ -18,7 +18,7 @@ use crate::dom::oestexturehalffloat::OESTextureHalfFloat;
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use crate::dom::webglcolorbufferfloat::WEBGLColorBufferFloat;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use crate::dom::webgltexture::TexCompression;
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use canvas_traits::webgl::WebGLVersion;
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use canvas_traits::webgl::{GlType, WebGLVersion};
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use fnv::{FnvHashMap, FnvHashSet};
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use gleam::gl::{self, GLenum};
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use js::jsapi::JSObject;
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@ -146,14 +146,16 @@ pub struct WebGLExtensions {
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extensions: DomRefCell<HashMap<String, Box<dyn WebGLExtensionWrapper>>>,
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features: DomRefCell<WebGLExtensionFeatures>,
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webgl_version: WebGLVersion,
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api_type: GlType,
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}
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impl WebGLExtensions {
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pub fn new(webgl_version: WebGLVersion) -> WebGLExtensions {
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pub fn new(webgl_version: WebGLVersion, api_type: GlType) -> WebGLExtensions {
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Self {
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extensions: DomRefCell::new(HashMap::new()),
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features: DomRefCell::new(WebGLExtensionFeatures::new(webgl_version)),
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webgl_version,
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api_type,
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}
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}
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@ -425,6 +427,10 @@ impl WebGLExtensions {
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}
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type_
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}
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pub fn is_gles(&self) -> bool {
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self.api_type == GlType::Gles
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}
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}
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// Helper structs
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@ -14,7 +14,7 @@ use crate::dom::bindings::root::DomRoot;
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use crate::dom::webglobject::WebGLObject;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use canvas_traits::webgl::{
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is_gles, webgl_channel, WebGLCommand, WebGLError, WebGLRenderbufferId, WebGLResult,
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webgl_channel, GlType, WebGLCommand, WebGLError, WebGLRenderbufferId, WebGLResult,
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};
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use dom_struct::dom_struct;
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use std::cell::Cell;
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@ -120,7 +120,15 @@ impl WebGLRenderbuffer {
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self.ever_bound.get()
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}
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pub fn storage(&self, internal_format: u32, width: i32, height: i32) -> WebGLResult<()> {
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pub fn storage(
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&self,
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api_type: GlType,
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internal_format: u32,
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width: i32,
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height: i32,
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) -> WebGLResult<()> {
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let is_gles = api_type == GlType::Gles;
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// Validate the internal_format, and save it for completeness
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// validation.
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let actual_format = match internal_format {
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@ -131,7 +139,7 @@ impl WebGLRenderbuffer {
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constants::DEPTH_STENCIL => WebGL2RenderingContextConstants::DEPTH24_STENCIL8,
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constants::RGB5_A1 => {
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// 16-bit RGBA formats are not supported on desktop GL.
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if is_gles() {
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if is_gles {
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constants::RGB5_A1
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} else {
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WebGL2RenderingContextConstants::RGBA8
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@ -139,7 +147,7 @@ impl WebGLRenderbuffer {
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},
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constants::RGB565 => {
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// RGB565 is not supported on desktop GL.
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if is_gles() {
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if is_gles {
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constants::RGB565
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} else {
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WebGL2RenderingContextConstants::RGB8
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@ -52,8 +52,8 @@ use crate::dom::window::Window;
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use backtrace::Backtrace;
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use canvas_traits::webgl::WebGLError::*;
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use canvas_traits::webgl::{
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webgl_channel, AlphaTreatment, DOMToTextureCommand, GLContextAttributes, GLLimits, Parameter,
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TexDataType, TexFormat, TexParameter, WebGLCommand, WebGLCommandBacktrace,
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webgl_channel, AlphaTreatment, DOMToTextureCommand, GLContextAttributes, GLLimits, GlType,
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Parameter, TexDataType, TexFormat, TexParameter, WebGLCommand, WebGLCommandBacktrace,
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WebGLContextShareMode, WebGLError, WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender,
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WebGLProgramId, WebGLResult, WebGLSLVersion, WebGLSender, WebGLVersion, WebVRCommand,
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YAxisTreatment,
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@ -166,6 +166,7 @@ pub struct WebGLRenderingContext {
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default_vao: DomOnceCell<WebGLVertexArrayObjectOES>,
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current_vao: MutNullableDom<WebGLVertexArrayObjectOES>,
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textures: Textures,
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api_type: GlType,
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}
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impl WebGLRenderingContext {
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@ -216,11 +217,12 @@ impl WebGLRenderingContext {
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// what was requested
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size: Cell::new(size),
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current_clear_color: Cell::new((0.0, 0.0, 0.0, 0.0)),
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extension_manager: WebGLExtensions::new(webgl_version),
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extension_manager: WebGLExtensions::new(webgl_version, ctx_data.api_type),
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capabilities: Default::default(),
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default_vao: Default::default(),
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current_vao: Default::default(),
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textures: Textures::new(max_combined_texture_image_units),
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api_type: ctx_data.api_type,
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}
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})
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}
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@ -2106,6 +2108,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
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handle_potential_webgl_error!(
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self,
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shader.compile(
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self.api_type,
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self.webgl_version,
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self.glsl_version,
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&self.limits,
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@ -4031,7 +4034,10 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
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self.bound_renderbuffer.get().ok_or(InvalidOperation),
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return
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);
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handle_potential_webgl_error!(self, rb.storage(internal_format, width, height));
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handle_potential_webgl_error!(
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self,
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rb.storage(self.api_type, internal_format, width, height)
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);
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if let Some(fb) = self.bound_framebuffer.get() {
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fb.invalidate_renderbuffer(&*rb);
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}
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@ -14,7 +14,7 @@ use crate::dom::webgl_extensions::ext::oesstandardderivatives::OESStandardDeriva
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use crate::dom::webgl_extensions::WebGLExtensions;
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use crate::dom::webglobject::WebGLObject;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use canvas_traits::webgl::{webgl_channel, WebGLVersion};
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use canvas_traits::webgl::{webgl_channel, GlType, WebGLVersion};
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use canvas_traits::webgl::{GLLimits, WebGLCommand, WebGLError};
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use canvas_traits::webgl::{WebGLResult, WebGLSLVersion, WebGLShaderId};
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use dom_struct::dom_struct;
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@ -93,6 +93,7 @@ impl WebGLShader {
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/// glCompileShader
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pub fn compile(
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&self,
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api_type: GlType,
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webgl_version: WebGLVersion,
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glsl_version: WebGLSLVersion,
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limits: &GLLimits,
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@ -122,7 +123,7 @@ impl WebGLShader {
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};
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let validator = match webgl_version {
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WebGLVersion::WebGL1 => {
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let output_format = if cfg!(any(target_os = "android", target_os = "ios")) {
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let output_format = if api_type == GlType::Gles {
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Output::Essl
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} else {
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Output::Glsl
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@ -130,7 +131,7 @@ impl WebGLShader {
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ShaderValidator::for_webgl(self.gl_type, output_format, ¶ms).unwrap()
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},
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WebGLVersion::WebGL2 => {
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let output_format = if cfg!(any(target_os = "android", target_os = "ios")) {
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let output_format = if api_type == GlType::Gles {
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Output::Essl
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} else {
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match (glsl_version.major, glsl_version.minor) {
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|
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@ -747,7 +747,7 @@ fn create_constellation(
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GLContextFactory::current_osmesa_handle()
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} else {
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let dispatcher = Box::new(MainThreadDispatcher::new(compositor_proxy.clone())) as Box<_>;
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GLContextFactory::current_native_handle(dispatcher)
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GLContextFactory::current_native_handle(dispatcher, window_gl.get_type())
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};
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let (external_image_handlers, external_images) = WebrenderExternalImageHandlers::new();
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