Support arbitrary protos when wrapping DOM objects with constructors.

This commit is contained in:
Josh Matthews 2023-05-28 22:43:55 -04:00
parent d9600ff50f
commit dbff26bce0
197 changed files with 2028 additions and 586 deletions

View file

@ -7,12 +7,13 @@ use crate::dom::bindings::codegen::Bindings::WebGLContextEventBinding::WebGLCont
use crate::dom::bindings::codegen::Bindings::WebGLContextEventBinding::WebGLContextEventMethods;
use crate::dom::bindings::error::Fallible;
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::reflector::reflect_dom_object;
use crate::dom::bindings::reflector::reflect_dom_object2;
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::str::DOMString;
use crate::dom::event::{Event, EventBubbles, EventCancelable};
use crate::dom::window::Window;
use dom_struct::dom_struct;
use js::rust::HandleObject;
use servo_atoms::Atom;
#[dom_struct]
@ -34,7 +35,7 @@ impl WebGLContextEventMethods for WebGLContextEvent {
}
impl WebGLContextEvent {
pub fn new_inherited(status_message: DOMString) -> WebGLContextEvent {
fn new_inherited(status_message: DOMString) -> WebGLContextEvent {
WebGLContextEvent {
event: Event::new_inherited(),
status_message: status_message,
@ -48,9 +49,21 @@ impl WebGLContextEvent {
cancelable: EventCancelable,
status_message: DOMString,
) -> DomRoot<WebGLContextEvent> {
let event = reflect_dom_object(
Self::new_with_proto(window, None, type_, bubbles, cancelable, status_message)
}
fn new_with_proto(
window: &Window,
proto: Option<HandleObject>,
type_: Atom,
bubbles: EventBubbles,
cancelable: EventCancelable,
status_message: DOMString,
) -> DomRoot<WebGLContextEvent> {
let event = reflect_dom_object2(
Box::new(WebGLContextEvent::new_inherited(status_message)),
window,
proto,
);
{
@ -64,6 +77,7 @@ impl WebGLContextEvent {
#[allow(non_snake_case)]
pub fn Constructor(
window: &Window,
proto: Option<HandleObject>,
type_: DOMString,
init: &WebGLContextEventInit,
) -> Fallible<DomRoot<WebGLContextEvent>> {
@ -76,8 +90,9 @@ impl WebGLContextEvent {
let cancelable = EventCancelable::from(init.parent.cancelable);
Ok(WebGLContextEvent::new(
Ok(WebGLContextEvent::new_with_proto(
window,
proto,
Atom::from(type_),
bubbles,
cancelable,