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style: Remove damage_handled, and use a reconstructed_ancestor bit instead.
Reviewed-By: bholley Bug: 1368236 MozReview-Commit-ID: 8KK0YfhiS2
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f9c268922d
commit
dc521b2799
4 changed files with 30 additions and 58 deletions
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@ -111,9 +111,9 @@ use std::thread;
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use style::animation::Animation;
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use style::context::{QuirksMode, ReflowGoal, SharedStyleContext};
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use style::context::{StyleSystemOptions, ThreadLocalStyleContextCreationInfo};
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use style::data::StoredRestyleHint;
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use style::dom::{ShowSubtree, ShowSubtreeDataAndPrimaryValues, TElement, TNode};
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use style::error_reporting::{NullReporter, RustLogReporter};
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use style::invalidation::element::restyle_hints::RestyleHint;
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use style::logical_geometry::LogicalPoint;
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use style::media_queries::{Device, MediaList, MediaType};
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use style::selector_parser::SnapshotMap;
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@ -1119,7 +1119,7 @@ impl LayoutThread {
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let el = node.as_element().unwrap();
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if let Some(mut d) = element.mutate_data() {
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if d.has_styles() {
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d.ensure_restyle().hint.insert(StoredRestyleHint::subtree());
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d.ensure_restyle().hint.insert(RestyleHint::restyle_subtree());
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}
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}
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if let Some(p) = el.parent_element() {
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@ -1155,7 +1155,7 @@ impl LayoutThread {
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if needs_dirtying {
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if let Some(mut d) = element.mutate_data() {
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if d.has_styles() {
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d.ensure_restyle().hint.insert(StoredRestyleHint::subtree());
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d.ensure_restyle().hint.insert(RestyleHint::restyle_subtree());
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}
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}
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}
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@ -357,19 +357,12 @@ pub struct RestyleData {
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/// for this element, its children, and its descendants.
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pub hint: RestyleHint,
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/// Whether we reframed/reconstructed any ancestor or self.
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pub reconstructed_ancestor: bool,
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/// The restyle damage, indicating what kind of layout changes are required
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/// afte restyling.
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pub damage: RestyleDamage,
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/// The restyle damage that has already been handled by our ancestors, and does
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/// not need to be applied again at this element. Only non-empty during the
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/// traversal, once ancestor damage has been calculated.
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///
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/// Note that this optimization mostly makes sense in terms of Gecko's top-down
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/// frame constructor and change list processing model. We don't bother with it
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/// for Servo for now.
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#[cfg(feature = "gecko")]
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pub damage_handled: RestyleDamage,
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}
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impl RestyleData {
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@ -377,28 +370,6 @@ impl RestyleData {
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pub fn has_invalidations(&self) -> bool {
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self.hint.has_self_invalidations()
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}
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/// Returns damage handled.
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#[cfg(feature = "gecko")]
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pub fn damage_handled(&self) -> RestyleDamage {
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self.damage_handled
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}
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/// Returns damage handled (always empty for servo).
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#[cfg(feature = "servo")]
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pub fn damage_handled(&self) -> RestyleDamage {
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RestyleDamage::empty()
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}
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/// Sets damage handled.
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#[cfg(feature = "gecko")]
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pub fn set_damage_handled(&mut self, d: RestyleDamage) {
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self.damage_handled = d;
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}
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/// Sets damage handled. No-op for Servo.
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#[cfg(feature = "servo")]
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pub fn set_damage_handled(&mut self, _: RestyleDamage) {}
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}
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/// Style system data associated with an Element.
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@ -697,8 +697,8 @@ trait PrivateMatchMethods: TElement {
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// for followup work to make the optimization here more optimal by considering
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// each bit individually.
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let skip_applying_damage =
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restyle.damage_handled.contains(RestyleDamage::reconstruct()) ||
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restyle.damage.contains(RestyleDamage::reconstruct());
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restyle.damage.contains(RestyleDamage::reconstruct()) ||
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restyle.reconstructed_ancestor;
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let difference = self.compute_style_difference(&old_values,
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&new_values,
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@ -297,8 +297,8 @@ pub trait DomTraversal<E: TElement> : Sync {
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if let Some(parent) = el.traversal_parent() {
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let parent_data = parent.borrow_data().unwrap();
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let going_to_reframe = parent_data.get_restyle().map_or(false, |r| {
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(r.damage | r.damage_handled())
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.contains(RestyleDamage::reconstruct())
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r.reconstructed_ancestor ||
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r.damage.contains(RestyleDamage::reconstruct())
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});
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let mut is_before_or_after_pseudo = false;
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@ -730,14 +730,16 @@ pub fn recalc_style_at<E, D>(traversal: &D,
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DontLog) &&
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(has_dirty_descendants_for_this_restyle ||
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!propagated_hint.is_empty()) {
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let damage_handled = data.get_restyle().map_or(RestyleDamage::empty(), |r| {
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r.damage_handled() | r.damage.handled_for_descendants()
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let reconstructed_ancestor = data.get_restyle().map_or(false, |r| {
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r.reconstructed_ancestor ||
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r.damage.contains(RestyleDamage::reconstruct())
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});
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preprocess_children::<E, D>(context,
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preprocess_children::<E, D>(
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context,
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element,
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propagated_hint,
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damage_handled);
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reconstructed_ancestor,
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)
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}
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// If we are in a restyle for reconstruction, drop the existing restyle
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@ -840,11 +842,14 @@ fn compute_style<E, D>(_traversal: &D,
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}
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}
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fn preprocess_children<E, D>(context: &mut StyleContext<E>,
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fn preprocess_children<E, D>(
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context: &mut StyleContext<E>,
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element: E,
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propagated_hint: RestyleHint,
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damage_handled: RestyleDamage)
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where E: TElement,
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reconstructed_ancestor: bool,
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)
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where
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E: TElement,
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D: DomTraversal<E>,
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{
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trace!("preprocess_children: {:?}", element);
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@ -880,9 +885,7 @@ fn preprocess_children<E, D>(context: &mut StyleContext<E>,
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// If the child doesn't have pre-existing RestyleData and we don't have
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// any reason to create one, avoid the useless allocation and move on to
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// the next child.
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if propagated_hint.is_empty() &&
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damage_handled.is_empty() &&
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!child_data.has_restyle() {
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if !reconstructed_ancestor && propagated_hint.is_empty() && !child_data.has_restyle() {
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continue;
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}
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@ -890,10 +893,8 @@ fn preprocess_children<E, D>(context: &mut StyleContext<E>,
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// Propagate the parent restyle hint, that may make us restyle the whole
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// subtree.
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restyle_data.reconstructed_ancestor = reconstructed_ancestor;
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restyle_data.hint.insert(propagated_hint);
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// Store the damage already handled by ancestors.
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restyle_data.set_damage_handled(damage_handled);
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}
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}
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