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style: Define offset-path and implement it in style system.
Define OffsetPath & SVGPathData on the servo-side, and StyleMotion & StyleSVGPath on the gecko-side. We parse the SVG Path string into a vector of PathCommand. To build the gfx::Path, we will convert it into gfx::Path later in a different patch. The basic flow is: - Parse SVG Path String into SVGPathData (in Rust). - Use cbindgen to make sure the layout of PathCommand and StylePathCommand, and then set the Box[PathCommand] into nsTArray<StylePathCommand>. - Try to convert nsTArray<StylePathCommand> into gfx::Path. (This part will be implemented in a different patch.) Finally, we use the gfx::Path to create a motion path transform. The layout implementation is in the later patch. Depends on D2962 Differential Revision: https://phabricator.services.mozilla.com/D2963
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8 changed files with 742 additions and 3 deletions
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@ -3053,7 +3053,7 @@ fn static_assert() {
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scroll-snap-points-x scroll-snap-points-y
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scroll-snap-type-x scroll-snap-type-y scroll-snap-coordinate
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perspective-origin -moz-binding will-change
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overscroll-behavior-x overscroll-behavior-y
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offset-path overscroll-behavior-x overscroll-behavior-y
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overflow-clip-box-inline overflow-clip-box-block
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perspective-origin -moz-binding will-change
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shape-outside contain touch-action translate
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@ -3681,6 +3681,51 @@ fn static_assert() {
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${impl_simple_copy("contain", "mContain")}
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${impl_simple_type_with_conversion("touch_action")}
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pub fn set_offset_path(&mut self, v: longhands::offset_path::computed_value::T) {
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use gecko_bindings::bindings::{Gecko_NewStyleMotion, Gecko_NewStyleSVGPath};
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use gecko_bindings::bindings::Gecko_SetStyleMotion;
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use gecko_bindings::structs::StyleShapeSourceType;
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use values::specified::OffsetPath;
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let motion = unsafe { Gecko_NewStyleMotion().as_mut().unwrap() };
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match v {
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OffsetPath::None => motion.mOffsetPath.mType = StyleShapeSourceType::None,
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OffsetPath::Path(servo_path) => {
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motion.mOffsetPath.mType = StyleShapeSourceType::Path;
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let gecko_path = unsafe {
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let ref mut source = motion.mOffsetPath;
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Gecko_NewStyleSVGPath(source);
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&mut source.__bindgen_anon_1.mSVGPath.as_mut().mPtr.as_mut().unwrap().mPath
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};
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unsafe { gecko_path.set_len(servo_path.commands().len() as u32) };
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debug_assert_eq!(gecko_path.len(), servo_path.commands().len());
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for (servo, gecko) in servo_path.commands().iter().zip(gecko_path.iter_mut()) {
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// unsafe: cbindgen ensures the representation is the same.
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*gecko = unsafe { transmute(*servo) };
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}
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},
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}
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unsafe { Gecko_SetStyleMotion(&mut self.gecko.mMotion, motion) };
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}
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pub fn clone_offset_path(&self) -> longhands::offset_path::computed_value::T {
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use values::specified::OffsetPath;
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match unsafe { self.gecko.mMotion.mPtr.as_ref() } {
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None => OffsetPath::none(),
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Some(v) => (&v.mOffsetPath).into()
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}
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}
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pub fn copy_offset_path_from(&mut self, other: &Self) {
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use gecko_bindings::bindings::Gecko_CopyStyleMotions;
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unsafe { Gecko_CopyStyleMotions(&mut self.gecko.mMotion, other.gecko.mMotion.mPtr) };
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}
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pub fn reset_offset_path(&mut self, other: &Self) {
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self.copy_offset_path_from(other);
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}
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</%self:impl_trait>
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<%def name="simple_image_array_property(name, shorthand, field_name)">
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