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style: Define offset-path and implement it in style system.
Define OffsetPath & SVGPathData on the servo-side, and StyleMotion & StyleSVGPath on the gecko-side. We parse the SVG Path string into a vector of PathCommand. To build the gfx::Path, we will convert it into gfx::Path later in a different patch. The basic flow is: - Parse SVG Path String into SVGPathData (in Rust). - Use cbindgen to make sure the layout of PathCommand and StylePathCommand, and then set the Box[PathCommand] into nsTArray<StylePathCommand>. - Try to convert nsTArray<StylePathCommand> into gfx::Path. (This part will be implemented in a different patch.) Finally, we use the gfx::Path to create a motion path transform. The layout implementation is in the later patch. Depends on D2962 Differential Revision: https://phabricator.services.mozilla.com/D2963
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8 changed files with 742 additions and 3 deletions
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@ -65,6 +65,7 @@ pub use self::length::{NonNegativeLengthOrPercentage, NonNegativeLengthOrPercent
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pub use self::list::Quotes;
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#[cfg(feature = "gecko")]
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pub use self::list::ListStyleType;
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pub use self::motion::OffsetPath;
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pub use self::outline::OutlineStyle;
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pub use self::percentage::{Percentage, NonNegativePercentage};
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pub use self::position::{GridAutoFlow, GridTemplateAreas, Position, ZIndex};
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@ -100,6 +101,7 @@ pub mod gecko;
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pub mod image;
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pub mod length;
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pub mod list;
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pub mod motion;
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pub mod outline;
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pub mod percentage;
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pub mod position;
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