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Kick off WebGL 2.0 implementation
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parent
fd4843a40e
commit
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14 changed files with 1665 additions and 68 deletions
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@ -89,8 +89,8 @@ impl<VR: WebVRRenderHandler + 'static, OB: WebGLThreadObserver> WebGLThread<VR,
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#[inline]
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fn handle_msg(&mut self, msg: WebGLMsg, webgl_chan: &WebGLChan) -> bool {
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match msg {
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WebGLMsg::CreateContext(size, attributes, result_sender) => {
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let result = self.create_webgl_context(size, attributes);
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WebGLMsg::CreateContext(version, size, attributes, result_sender) => {
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let result = self.create_webgl_context(version, size, attributes);
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result_sender.send(result.map(|(id, limits, share_mode)|
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WebGLCreateContextResult {
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sender: WebGLMsgSender::new(id, webgl_chan.clone()),
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@ -179,15 +179,16 @@ impl<VR: WebVRRenderHandler + 'static, OB: WebGLThreadObserver> WebGLThread<VR,
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/// Creates a new WebGLContext
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fn create_webgl_context(&mut self,
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version: WebGLVersion,
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size: Size2D<i32>,
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attributes: GLContextAttributes)
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-> Result<(WebGLContextId, GLLimits, WebGLContextShareMode), String> {
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// First try to create a shared context for the best performance.
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// Fallback to readback mode if the shared context creation fails.
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let result = self.gl_factory.new_shared_context(size, attributes)
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let result = self.gl_factory.new_shared_context(version, size, attributes)
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.map(|r| (r, WebGLContextShareMode::SharedTexture))
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.or_else(|_| {
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let ctx = self.gl_factory.new_context(size, attributes);
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let ctx = self.gl_factory.new_context(version, size, attributes);
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ctx.map(|r| (r, WebGLContextShareMode::Readback))
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});
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