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Concurrent rule tree, v1
This patch introduces infrastructure for the rule tree, and constructs it. We don't use it yet, nor have good heuristics for GC'ing it, but this should not happen anymore once we store the rule node reference in the node. I haven't messed up with memory orders because I want to do a try run with it, then mess with them. Take down the ApplicableDeclarationsCache, use the rule tree for doing the cascade.
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22 changed files with 1067 additions and 552 deletions
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@ -5,6 +5,7 @@
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//! Per-node data used in style calculation.
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use properties::ComputedValues;
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use rule_tree::StrongRuleNode;
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use selector_impl::PseudoElement;
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use std::collections::HashMap;
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use std::hash::BuildHasherDefault;
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@ -12,7 +13,7 @@ use std::mem;
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use std::ops::{Deref, DerefMut};
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use std::sync::Arc;
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type PseudoStylesInner = HashMap<PseudoElement, Arc<ComputedValues>,
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type PseudoStylesInner = HashMap<PseudoElement, (Arc<ComputedValues>, StrongRuleNode),
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BuildHasherDefault<::fnv::FnvHasher>>;
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#[derive(Clone, Debug)]
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pub struct PseudoStyles(PseudoStylesInner);
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@ -39,14 +40,18 @@ pub struct ElementStyles {
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/// The results of CSS styling for this node.
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pub primary: Arc<ComputedValues>,
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/// The rule node representing the last rule matched for this node.
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pub rule_node: StrongRuleNode,
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/// The results of CSS styling for each pseudo-element (if any).
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pub pseudos: PseudoStyles,
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}
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impl ElementStyles {
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pub fn new(primary: Arc<ComputedValues>) -> Self {
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pub fn new(primary: Arc<ComputedValues>, rule_node: StrongRuleNode) -> Self {
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ElementStyles {
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primary: primary,
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rule_node: rule_node,
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pseudos: PseudoStyles::empty(),
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}
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}
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@ -185,11 +190,6 @@ impl ElementData {
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}
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}
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pub fn style_text_node(&mut self, style: Arc<ComputedValues>) {
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self.styles = ElementDataStyles::Current(ElementStyles::new(style));
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self.restyle_data = None;
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}
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pub fn finish_styling(&mut self, styles: ElementStyles) {
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debug_assert!(self.styles.is_previous());
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self.styles = ElementDataStyles::Current(styles);
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