Updated Servo2D to LRE v0.22.0

This commit is contained in:
Alan Jeffrey 2019-08-09 14:59:13 -05:00
parent 6775c69da1
commit deb06ffcec
29 changed files with 791 additions and 174 deletions

View file

@ -1,9 +1,9 @@
// -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING --
// -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING --
//
// THE CONTENTS OF THIS FILE IS GENERATED BY CODE AND
// ANY MODIFICATIONS WILL BE OVERWRITTEN
//
// -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING --
// -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING --
// %BANNER_BEGIN%
// ---------------------------------------------------------------------
@ -17,20 +17,27 @@
// ---------------------------------------------------------------------
// %BANNER_END%
// %SRC_VERSION%: 1
#include <SceneDescriptor.h>
SceneDescriptor::SceneDescriptor(const char * exportedName, const char * id, const char * sceneGraphPath, const char * resourceModelPath, const ExportedNodeReferences& exportedNodeReferences, bool initiallyInstanced)
SceneDescriptor::SceneDescriptor(int index, const char * externalName, const char * id, const char * sceneGraphPath, const char * resourceModelPath, const ExternalNodeReferences& externalNodeReferences, bool initiallySpawned)
:
exportedName_(exportedName),
index_(index),
externalName_(externalName),
id_(id),
sceneGraphPath_(sceneGraphPath),
resourceModelPath_(resourceModelPath),
exportedNodeReferences_(exportedNodeReferences),
initiallyInstanced_(initiallyInstanced) {
externalNodeReferences_(externalNodeReferences),
initiallySpawned_(initiallySpawned) {
}
const std::string & SceneDescriptor::getExportedName() const {
return exportedName_;
int SceneDescriptor::getIndex() const {
return index_;
}
const std::string & SceneDescriptor::getExternalName() const {
return externalName_;
}
const std::string & SceneDescriptor::getId() const {
@ -45,10 +52,15 @@ const std::string & SceneDescriptor::getResourceModelPath() const {
return resourceModelPath_;
}
const SceneDescriptor::ExportedNodeReferences & SceneDescriptor::getExportedNodeReferences() const {
return exportedNodeReferences_;
const SceneDescriptor::ExternalNodeReferences & SceneDescriptor::getExternalNodeReferences() const {
return externalNodeReferences_;
}
bool SceneDescriptor::getInitiallyInstanced() const {
return initiallyInstanced_;
bool SceneDescriptor::getInitiallySpawned() const {
return initiallySpawned_;
}
bool operator<(const SceneDescriptor& a, const SceneDescriptor& b) {
return a.getExternalName() < b.getExternalName();
}