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Basic support for bidirectional text
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parent
b386d7ae44
commit
dfac8ce4a1
20 changed files with 309 additions and 107 deletions
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@ -28,10 +28,11 @@ use std::collections::VecDeque;
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use std::fmt;
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use std::mem;
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use std::sync::Arc;
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use std::u16;
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use std::isize;
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use style::computed_values::{display, overflow_x, position, text_align, text_justify};
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use style::computed_values::{text_overflow, vertical_align, white_space};
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use style::properties::ComputedValues;
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use unicode_bidi;
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use util::geometry::{Au, MAX_AU, ZERO_RECT};
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use util::logical_geometry::{LogicalRect, LogicalSize, WritingMode};
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use util::range::{Range, RangeIndex};
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@ -66,7 +67,7 @@ static FONT_SUPERSCRIPT_OFFSET_RATIO: f32 = 0.34;
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/// with a float or a horizontal wall of the containing block. The block-start
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/// inline-start corner of the green zone is the same as that of the line, but
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/// the green zone can be taller and wider than the line itself.
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#[derive(RustcEncodable, Debug, Copy, Clone)]
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#[derive(RustcEncodable, Debug, Clone)]
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pub struct Line {
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/// A range of line indices that describe line breaks.
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///
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@ -95,6 +96,11 @@ pub struct Line {
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/// | 'I like' | 'truffles,' | '<img> yes' | 'I do.' |
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pub range: Range<FragmentIndex>,
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/// The bidirectional embedding level runs for this line, in visual order.
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///
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/// Can be set to `None` if the line is 100% left-to-right.
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pub visual_runs: Option<Vec<(Range<FragmentIndex>, u8)>>,
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/// The bounds are the exact position and extents of the line with respect
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/// to the parent box.
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///
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@ -153,6 +159,23 @@ pub struct Line {
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pub inline_metrics: InlineMetrics,
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}
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impl Line {
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fn new(writing_mode: WritingMode,
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minimum_block_size_above_baseline: Au,
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minimum_depth_below_baseline: Au)
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-> Line {
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Line {
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range: Range::empty(),
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visual_runs: None,
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bounds: LogicalRect::zero(writing_mode),
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green_zone: LogicalSize::zero(writing_mode),
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inline_metrics: InlineMetrics::new(minimum_block_size_above_baseline,
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minimum_depth_below_baseline,
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minimum_block_size_above_baseline),
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}
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}
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}
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int_range_index! {
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#[derive(RustcEncodable)]
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#[doc = "The index of a fragment in a flattened vector of DOM elements."]
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@ -202,14 +225,9 @@ impl LineBreaker {
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LineBreaker {
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new_fragments: Vec::new(),
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work_list: VecDeque::new(),
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pending_line: Line {
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range: Range::empty(),
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bounds: LogicalRect::zero(float_context.writing_mode),
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green_zone: LogicalSize::zero(float_context.writing_mode),
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inline_metrics: InlineMetrics::new(minimum_block_size_above_baseline,
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minimum_depth_below_baseline,
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minimum_block_size_above_baseline),
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},
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pending_line: Line::new(float_context.writing_mode,
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minimum_block_size_above_baseline,
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minimum_depth_below_baseline),
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floats: float_context,
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lines: Vec::new(),
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cur_b: Au(0),
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@ -228,18 +246,10 @@ impl LineBreaker {
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}
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/// Reinitializes the pending line to blank data.
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fn reset_line(&mut self) {
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self.pending_line.range.reset(FragmentIndex(0), FragmentIndex(0));
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self.pending_line.bounds = LogicalRect::new(self.floats.writing_mode,
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Au(0),
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self.cur_b,
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Au(0),
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Au(0));
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self.pending_line.green_zone = LogicalSize::zero(self.floats.writing_mode);
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self.pending_line.inline_metrics =
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InlineMetrics::new(self.minimum_block_size_above_baseline,
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self.minimum_depth_below_baseline,
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self.minimum_block_size_above_baseline)
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fn reset_line(&mut self) -> Line {
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mem::replace(&mut self.pending_line, Line::new(self.floats.writing_mode,
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self.minimum_block_size_above_baseline,
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self.minimum_depth_below_baseline))
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}
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/// Reflows fragments for the given inline flow.
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@ -260,10 +270,40 @@ impl LineBreaker {
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// Do the reflow.
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self.reflow_fragments(old_fragment_iter, flow, layout_context);
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// Perform unicode bidirectional layout.
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let para_level = flow.base.writing_mode.to_bidi_level();
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// The text within a fragment is at a single bidi embedding level (because we split
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// fragments on level run boundaries during flow construction), so we can build a level
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// array with just one entry per fragment.
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let levels: Vec<u8> = self.new_fragments.iter().map(|fragment| match fragment.specific {
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SpecificFragmentInfo::ScannedText(ref info) => info.run.bidi_level,
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_ => para_level
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}).collect();
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let mut lines = mem::replace(&mut self.lines, Vec::new());
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// If everything is LTR, don't bother with reordering.
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let has_rtl = levels.iter().cloned().any(unicode_bidi::is_rtl);
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if has_rtl {
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// Compute and store the visual ordering of the fragments within the line.
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for line in &mut lines {
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let range = line.range.begin().to_usize()..line.range.end().to_usize();
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let runs = unicode_bidi::visual_runs(range, &levels);
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line.visual_runs = Some(runs.iter().map(|run| {
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let start = FragmentIndex(run.start as isize);
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let len = FragmentIndex(run.len() as isize);
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(Range::new(start, len), levels[run.start])
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}).collect());
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}
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}
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// Place the fragments back into the flow.
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old_fragments.fragments = mem::replace(&mut self.new_fragments, vec![]);
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flow.fragments = old_fragments;
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flow.lines = mem::replace(&mut self.lines, Vec::new());
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flow.lines = lines;
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}
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/// Reflows the given fragments, which have been plucked out of the inline flow.
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@ -350,7 +390,7 @@ impl LineBreaker {
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fn flush_current_line(&mut self) {
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debug!("LineBreaker: flushing line {}: {:?}", self.lines.len(), self.pending_line);
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self.strip_trailing_whitespace_from_pending_line_if_necessary();
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self.lines.push(self.pending_line);
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self.lines.push(self.pending_line.clone());
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self.cur_b = self.pending_line.bounds.start.b + self.pending_line.bounds.size.block;
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self.reset_line();
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}
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@ -612,7 +652,7 @@ impl LineBreaker {
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line_flush_mode: LineFlushMode) {
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let indentation = self.indentation_for_pending_fragment();
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if self.pending_line_is_empty() {
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assert!(self.new_fragments.len() <= (u16::MAX as usize));
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debug_assert!(self.new_fragments.len() <= (isize::MAX as usize));
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self.pending_line.range.reset(FragmentIndex(self.new_fragments.len() as isize),
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FragmentIndex(0));
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}
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@ -922,18 +962,47 @@ impl InlineFlow {
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text_align::T::left | text_align::T::right => unreachable!()
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}
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for fragment_index in line.range.each_index() {
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let fragment = fragments.get_mut(fragment_index.to_usize());
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inline_start_position_for_fragment = inline_start_position_for_fragment +
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fragment.margin.inline_start;
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fragment.border_box = LogicalRect::new(fragment.style.writing_mode,
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inline_start_position_for_fragment,
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fragment.border_box.start.b,
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fragment.border_box.size.inline,
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fragment.border_box.size.block);
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fragment.update_late_computed_inline_position_if_necessary();
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inline_start_position_for_fragment = inline_start_position_for_fragment +
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fragment.border_box.size.inline + fragment.margin.inline_end;
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// Lay out the fragments in visual order.
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let run_count = match line.visual_runs {
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Some(ref runs) => runs.len(),
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None => 1
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};
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for run_idx in 0..run_count {
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let (range, level) = match line.visual_runs {
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Some(ref runs) if is_ltr => runs[run_idx],
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Some(ref runs) => runs[run_count - run_idx - 1], // reverse order for RTL runs
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None => (line.range, 0)
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};
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// If the bidi embedding direction is opposite the layout direction, lay out this
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// run in reverse order.
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let reverse = unicode_bidi::is_ltr(level) != is_ltr;
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let fragment_indices = if reverse {
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(range.end().get() - 1..range.begin().get() - 1).step_by(-1)
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} else {
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(range.begin().get()..range.end().get()).step_by(1)
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};
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for fragment_index in fragment_indices {
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let fragment = fragments.get_mut(fragment_index as usize);
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inline_start_position_for_fragment = inline_start_position_for_fragment +
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fragment.margin.inline_start;
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let border_start = if fragment.style.writing_mode.is_bidi_ltr() == is_ltr {
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inline_start_position_for_fragment
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} else {
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line.green_zone.inline - inline_start_position_for_fragment
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- fragment.margin.inline_end
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- fragment.border_box.size.inline
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};
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fragment.border_box = LogicalRect::new(fragment.style.writing_mode,
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border_start,
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fragment.border_box.start.b,
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fragment.border_box.size.inline,
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fragment.border_box.size.block);
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fragment.update_late_computed_inline_position_if_necessary();
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inline_start_position_for_fragment = inline_start_position_for_fragment +
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fragment.border_box.size.inline + fragment.margin.inline_end;
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}
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}
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}
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@ -1303,6 +1372,7 @@ impl Flow for InlineFlow {
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self.minimum_depth_below_baseline);
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scanner.scan_for_lines(self, layout_context);
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// Now, go through each line and lay out the fragments inside.
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let mut line_distance_from_flow_block_start = Au(0);
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let line_count = self.lines.len();
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