Remove synchronous forks of drawImage tests, and enable proper asynchronous drawImage tests.

This commit is contained in:
Josh Matthews 2017-01-04 15:12:15 -05:00
parent 980eb5ac33
commit e0837134ff
54 changed files with 44 additions and 1136 deletions

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@ -1,3 +0,0 @@
[drawimage_html_image_1.html]
type: reftest
disabled: see _mozilla

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@ -1,3 +0,0 @@
[drawimage_html_image_10.html]
type: reftest
disabled: see _mozilla

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@ -1,3 +0,0 @@
[drawimage_html_image_11.html]
type: reftest
disabled: see _mozilla

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@ -1,3 +0,0 @@
[drawimage_html_image_12.html]
type: reftest
disabled: see _mozilla

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@ -1,3 +0,0 @@
[drawimage_html_image_13.html]
type: reftest
disabled: see _mozilla

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@ -1,3 +0,0 @@
[drawimage_html_image_2.html]
type: reftest
disabled: see _mozilla

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@ -1,3 +0,0 @@
[drawimage_html_image_3.html]
type: reftest
disabled: see _mozilla

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@ -1,3 +0,0 @@
[drawimage_html_image_4.html]
type: reftest
disabled: see _mozilla

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@ -1,3 +0,0 @@
[drawimage_html_image_5.html]
type: reftest
disabled: see _mozilla

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@ -1,3 +0,0 @@
[drawimage_html_image_6.html]
type: reftest
disabled: see _mozilla

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@ -1,3 +0,0 @@
[drawimage_html_image_7.html]
type: reftest
disabled: see _mozilla

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@ -1,3 +0,0 @@
[drawimage_html_image_8.html]
type: reftest
disabled: see _mozilla

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@ -1,3 +0,0 @@
[drawimage_html_image_9.html]
type: reftest
disabled: see _mozilla

View file

@ -130647,11 +130647,11 @@
"support" "support"
], ],
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"8cff9e2344fbbe84b2ce315f260e69c6ad92dd51", "461f306d3083248243d7e5a4aac376be59adefd3",
"reftest" "reftest"
], ],
"2dcontext/drawing-images-to-the-canvas/drawimage_html_image_10.html": [ "2dcontext/drawing-images-to-the-canvas/drawimage_html_image_10.html": [
"ca239d9a40410e4331863f2d11daabae3e590af3", "970d92ab928086b48dce22c2a873a0e5adde1355",
"reftest" "reftest"
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"2dcontext/drawing-images-to-the-canvas/drawimage_html_image_10_ref.html": [ "2dcontext/drawing-images-to-the-canvas/drawimage_html_image_10_ref.html": [
@ -130659,7 +130659,7 @@
"support" "support"
], ],
"2dcontext/drawing-images-to-the-canvas/drawimage_html_image_11.html": [ "2dcontext/drawing-images-to-the-canvas/drawimage_html_image_11.html": [
"04415ce09b3b52561f5d179e7a6a8050199189c9", "9faf39bcfb3ed5f86b78fabcb8566386ca519b6e",
"reftest" "reftest"
], ],
"2dcontext/drawing-images-to-the-canvas/drawimage_html_image_11_ref.html": [ "2dcontext/drawing-images-to-the-canvas/drawimage_html_image_11_ref.html": [
@ -130667,7 +130667,7 @@
"support" "support"
], ],
"2dcontext/drawing-images-to-the-canvas/drawimage_html_image_12.html": [ "2dcontext/drawing-images-to-the-canvas/drawimage_html_image_12.html": [
"efee9a63933437315c9adec573113d8dee786659", "8f4e8952d6959d7ad3c32ca02a6b91eb29c9bc28",
"reftest" "reftest"
], ],
"2dcontext/drawing-images-to-the-canvas/drawimage_html_image_12_ref.html": [ "2dcontext/drawing-images-to-the-canvas/drawimage_html_image_12_ref.html": [
@ -130687,7 +130687,7 @@
"support" "support"
], ],
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"reftest" "reftest"
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@ -130695,7 +130695,7 @@
"support" "support"
], ],
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"reftest" "reftest"
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@ -130703,7 +130703,7 @@
"support" "support"
], ],
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"reftest" "reftest"
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@ -130711,7 +130711,7 @@
"support" "support"
], ],
"2dcontext/drawing-images-to-the-canvas/drawimage_html_image_5.html": [ "2dcontext/drawing-images-to-the-canvas/drawimage_html_image_5.html": [
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"reftest" "reftest"
], ],
"2dcontext/drawing-images-to-the-canvas/drawimage_html_image_5_ref.html": [ "2dcontext/drawing-images-to-the-canvas/drawimage_html_image_5_ref.html": [
@ -130719,7 +130719,7 @@
"support" "support"
], ],
"2dcontext/drawing-images-to-the-canvas/drawimage_html_image_6.html": [ "2dcontext/drawing-images-to-the-canvas/drawimage_html_image_6.html": [
"ce7cbe3b76274177301acca263f7cdd6c4033aa1", "c60e69eaf1e92c6e2cd53936e52683054fbddd32",
"reftest" "reftest"
], ],
"2dcontext/drawing-images-to-the-canvas/drawimage_html_image_6_ref.html": [ "2dcontext/drawing-images-to-the-canvas/drawimage_html_image_6_ref.html": [
@ -130727,7 +130727,7 @@
"support" "support"
], ],
"2dcontext/drawing-images-to-the-canvas/drawimage_html_image_7.html": [ "2dcontext/drawing-images-to-the-canvas/drawimage_html_image_7.html": [
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@ -130735,7 +130735,7 @@
"support" "support"
], ],
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"reftest" "reftest"
], ],
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View file

@ -1,8 +1,5 @@
[basic.html] [basic.html]
type: testharness type: testharness
[<img src="/images/green-256x256.png" data-expect="256">]
expected: FAIL
[<img srcset="/images/green-256x256.png 1x" data-expect="256">] [<img srcset="/images/green-256x256.png 1x" data-expect="256">]
expected: FAIL expected: FAIL

View file

@ -6317,162 +6317,6 @@
{} {}
] ]
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[
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[
[
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],
{}
]
],
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[
[
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],
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]
],
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[
[
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],
{}
]
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[
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]
],
{}
]
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[
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[
[
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]
],
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]
],
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[
[
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]
],
{}
]
],
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[
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[
[
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]
],
{}
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],
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[
[
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]
],
{}
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],
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[
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[
[
"/_mozilla/mozilla/canvas/drawimage_html_image_5_ref.html",
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]
],
{}
]
],
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[
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[
[
"/_mozilla/mozilla/canvas/drawimage_html_image_6_ref.html",
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]
],
{}
]
],
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[
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[
[
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"=="
]
],
{}
]
],
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[
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[
[
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]
],
{}
]
],
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[
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[
[
"/_mozilla/mozilla/canvas/drawimage_html_image_9_ref.html",
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]
],
{}
]
],
"mozilla/details_ui_closed.html": [ "mozilla/details_ui_closed.html": [
[ [
"/_mozilla/mozilla/details_ui_closed.html", "/_mozilla/mozilla/details_ui_closed.html",
@ -9529,71 +9373,6 @@
{} {}
] ]
], ],
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[
{}
]
],
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[
{}
]
],
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[
{}
]
],
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[
{}
]
],
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{}
]
],
"mozilla/canvas/drawimage_html_image_2_ref.html": [
[
{}
]
],
"mozilla/canvas/drawimage_html_image_3_ref.html": [
[
{}
]
],
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[
{}
]
],
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]
],
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[
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]
],
"mozilla/canvas/drawimage_html_image_7_ref.html": [
[
{}
]
],
"mozilla/canvas/drawimage_html_image_8_ref.html": [
[
{}
]
],
"mozilla/canvas/drawimage_html_image_9_ref.html": [
[
{}
]
],
"mozilla/click_prevent.html": [ "mozilla/click_prevent.html": [
[ [
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@ -25242,112 +25021,8 @@
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"reftest"
],
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"support"
],
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"mozilla/caption.html": [ "mozilla/caption.html": [

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@ -1,29 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_1_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 100;
var sourceHeight = 100;
var smoothingEnabled = false;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.src = '../2x2.png'
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// 2 arguments, the dest origin is 0,0
// The source canvas will copied to the 0,0 position of the destination canvas
destCtx.drawImage(sourceImg, 0, 0);
</script>

View file

@ -1,33 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_10_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 128;
var sourceHeight = 128;
var smoothingEnabled = false;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.src = '../2x2.png'
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// The destination rectangle is larger than the destination canvas.
// When the destination rectangle is outside the destination image (the scratch bitmap),
// the pixels that land outside the scratch bitmap are discarded,
// as if the destination was an infinite canvas
// whose rendering was clipped to the dimensions of the scratch bitmap.
destCtx.drawImage(sourceImg, 0, 0, 512, 512, 0, 0, 256, 256);
</script>

View file

@ -1,19 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-image: url("../2x2.png");
}
</style>
<body>
<div id="destination"></div>
</body>
</html>

View file

@ -1,31 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_11_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 128;
var sourceHeight = 128;
var smoothingEnabled = false;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.src = '../2x2.png'
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// The source rectangle is larger than the source canvas
// The source area is clipped to fit the source image
// and the destination are is clipped in the same proportion
destCtx.drawImage(sourceImg, 0, 0, 2048, 2048, 0, 0, 800, 800);
</script>

View file

@ -1,19 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-color: #FA6FF2;
}
</style>
<body>
<div id="destination" height="100" width="100"></canvas>
</body>
</html>

View file

@ -1,31 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_12_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 128;
var sourceHeight = 128;
var smoothingEnabled = false;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.src = '../2x2.png'
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// Negative coordinates of the source rectangle
// The source area is clipped to fit the source image
// and the destination area is clipped in the same proportion
destCtx.drawImage(sourceImg, -25, -25, 50, 50, 0, 0, 50, 50);
</script>

View file

@ -1,32 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-color: red;
}
#img {
position: relative;
top: 0;
left: 0;
width: 25px;
height: 25px;
background-color: #FA6FF2;
}
</style>
<body>
<div id="destination">
<div id="img"><div>
</div>
</body>
</html>

View file

@ -1,39 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_13_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 128;
var sourceHeight = 128;
var smoothingEnabled = false;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// The source Image doesn't have a src url defined
// It should throw an exception because the HTMLImageElement is
// in the broken state
// https://html.spec.whatwg.org/multipage/#check-the-usability-of-the-image-argument
try {
destCtx.drawImage(sourceImg, 0, 0);
// It makes the test fail if the exception is not thrown
destCtx.fillStyle = "#0000FF";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
}
catch(err) {
console.log("Exception: " + err.message);
}
</script>

View file

@ -1,20 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-color: red;
}
</style>
<body>
<div id="destination"></div>
</body>
</html>

View file

@ -1,19 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-image: url("../2x2.png");
}
</style>
<body>
<div id="destination"></div>
</body>
</html>

View file

@ -1,30 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_2_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 100;
var sourceHeight = 100;
var smoothingEnabled = false;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.src = '../2x2.png'
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// 2 arguments, the dest origin is not 0,0
// The source image will copied to the 25, 25 position of the destination canvas
destCtx.drawImage(sourceImg, 25, 25);
</script>

View file

@ -1,23 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-color: red;
background-image: url("../2x2.png");
background-position: 25px 25px;
background-repeat: no-repeat;
}
</style>
<body>
<div id="destination"></div>
</body>
</html>

View file

@ -1,30 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_3_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 100;
var sourceHeight = 100;
var smoothingEnabled = true;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.src = '../2x2.png'
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// 4 arguments, the source origin is not 0,0, the dest size is provided
// The source canvas will copied to the 50, 50 position of the destination canvas and
// on an area of 50x50 pixels
destCtx.drawImage(sourceImg, 50, 50, 50, 50);
</script>

View file

@ -1,23 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-color: red;
background-image: url("../2x2.png");
background-position: 50px 50px;
background-repeat: no-repeat;
background-size: 50px 50px;
}
</style>
<body>
<div id="destination"></div>
</body>
</html>

View file

@ -1,31 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_4_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 100;
var sourceHeight = 100;
var smoothingEnabled = false;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.src = '../2x2.png'
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// 4 arguments, the dest origin is not 0,0 and the dest size is provided but
// does not match the size of the source. The image will be distorted
// The source canvas will copied to the 50,50 position of the destination canvas
// and it will be shrunk to a and area of 16x16
destCtx.drawImage(sourceImg, 50, 50, 16, 16);
</script>

View file

@ -1,29 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-color: red;
}
#destination img{
position: absolute;
top: 50px;
left: 50px;
width: 16px;
height: 16px;
}
</style>
<body>
<div id="destination">
<img src="../2x2.png" />
</div>
</body>
</html>

View file

@ -1,30 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_5_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 100;
var sourceHeight = 100;
var smoothingEnabled = false;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.src = '../2x2.png'
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// The source canvas will copied to the 50,50 position of the destination canvas
// over an area of 64x32 pixels
// The copied image will be distorted along the x axis
destCtx.drawImage(sourceImg, 50, 50, 64, 32);
</script>

View file

@ -1,38 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-color: red;
overflow: hidden;
}
#destination .img{
position: relative;
top: 50px;
left: 50px;
width: 64px;
height: 32px;
}
#destination .img img{
width: 100%;
height: 100%;
}
</style>
<body>
<div id="destination">
<div class="img">
<img src="../2x2.png" />
</div>
</div>
</body>
</html>

View file

@ -1,31 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_6_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 100;
var sourceHeight = 100;
var smoothingEnabled = false;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.src = '../2x2.png'
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// 8 arguments, both destination and source origins are 0, 0
// An area of 32x32 pixels of the source image will be copied to
// an area of 32x32 pixels of the destination canvas
destCtx.drawImage(sourceImg, 0, 0, 32, 32, 0, 0, 32, 32);
</script>

View file

@ -1,25 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-color: red;
background-color: red;
background-image: url("../2x2.png");
background-position: -32px -32px;
background-size: 64px 64px;
background-repeat: no-repeat;
}
</style>
<body>
<div id="destination"></div>
</body>
</html>

View file

@ -1,31 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_7_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 100;
var sourceHeight = 100;
var smoothingEnabled = false;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.src = '../2x2.png'
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// 8 arguments the destination origin is not 0,0
// An area of 32x32 pixels of the source image will be copied to
// an area of 32x32 pixels of the destination canvas in the position 32,32
destCtx.drawImage(sourceImg, 0, 0, 32, 32, 32, 32, 32, 32);
</script>

View file

@ -1,35 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-color: red;
}
#img {
position: relative;
top: 32px;
left: 32px;
width: 32px;
height: 32px;
background-image: url("../2x2.png");
background-position: -32px -32px;
background-size: 64px 64px;
background-repeat: no-repeat;
}
</style>
<body>
<div id="destination">
<div id="img"><div>
</div>
</body>
</html>

View file

@ -1,31 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_8_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 100;
var sourceHeight = 100;
var smoothingEnabled = false;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.src = '../2x2.png'
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// The source rectangle overflows the source image
// The source area is clipped to fit the source image
// and the destination are is clipped in the same proportion
destCtx.drawImage(sourceImg, 32, 32, 32, 32, 0, 0, 32, 32);
</script>

View file

@ -1,35 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-color: red;
}
#img {
position: relative;
top: 0px;
left: 0px;
width: 32px;
height: 32px;
background-image: url("../2x2.png");
background-position: -32px -32px;
background-size: 64px 64px;
background-repeat: no-repeat;
}
</style>
<body>
<div id="destination">
<div id="img"><div>
</div>
</body>
</html>

View file

@ -1,38 +0,0 @@
<!DOCTYPE html>
<meta charset="utf-8">
<link rel=match href=drawimage_html_image_9_ref.html>
<style>
html, body {
margin: 0;
}
</style>
<canvas id="dest" height="100" width="100"></canvas>
<script>
var sourceWidth = 100;
var sourceHeight = 100;
var smoothingEnabled = false;
var destCanvas = document.getElementById('dest');
var sourceImg = document.createElement('img');
sourceImg.src = '../2x2.png'
sourceImg.width = sourceWidth;
sourceImg.height = sourceHeight;
var destCtx = destCanvas.getContext('2d');
destCtx.fillStyle = "#FF0000";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
destCtx.imageSmoothingEnabled = smoothingEnabled;
// The destination rectangle has negative width and height
// An exception is raised and nothing is drawn
try {
destCtx.drawImage(sourceImg, 25, 50, 50, 0, 0, -100, -100);
// It makes the test fail if the exception is not thrown
destCtx.fillStyle = "#0000FF";
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
}
catch(err) {
console.err("Exception Thrown");
}
</script>

View file

@ -1,19 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<style>
html, body {
margin: 0;
}
#destination {
width: 100px;
height: 100px;
background-color: red;
}
</style>
<body>
<div id="destination"></div>
</body>
</html>

View file

@ -16,12 +16,16 @@ function roundtrip(property, vals) {
} }
} }
var img = document.createElement('img'); async_test(function(t) {
img.src = '../2x2.png'; var img = document.createElement('img');
var pattern = ctx.createPattern(img, 'repeat'); img.src = '../2x2.png';
img.onload = t.step_func_done(function() {
var pattern = ctx.createPattern(img, 'repeat');
var gradient = ctx.createLinearGradient(0.0, 0.0, 1.0, 1.0); var gradient = ctx.createLinearGradient(0.0, 0.0, 1.0, 1.0);
roundtrip('strokeStyle', ['#ff0000', gradient, pattern]); roundtrip('strokeStyle', ['#ff0000', gradient, pattern]);
roundtrip('fillStyle', ['#ff0000', gradient, pattern]); roundtrip('fillStyle', ['#ff0000', gradient, pattern]);
});
});
</script> </script>

View file

@ -1,4 +1,5 @@
<!DOCTYPE html> <!DOCTYPE html>
<html class="reftest-wait">
<meta charset="utf-8"> <meta charset="utf-8">
<link rel=match href=drawimage_html_image_1_ref.html> <link rel=match href=drawimage_html_image_1_ref.html>
<style> <style>
@ -26,5 +27,6 @@ sourceImg.onload = function() {
// 2 arguments, the dest origin is 0,0 // 2 arguments, the dest origin is 0,0
// The source canvas will copied to the 0,0 position of the destination canvas // The source canvas will copied to the 0,0 position of the destination canvas
destCtx.drawImage(sourceImg, 0, 0); destCtx.drawImage(sourceImg, 0, 0);
document.documentElement.classList.remove('reftest-wait');
} }
</script> </script>

View file

@ -1,4 +1,5 @@
<!DOCTYPE html> <!DOCTYPE html>
<html class="reftest-wait">
<meta charset="utf-8"> <meta charset="utf-8">
<link rel=match href=drawimage_html_image_10_ref.html> <link rel=match href=drawimage_html_image_10_ref.html>
<style> <style>
@ -30,5 +31,6 @@ sourceImg.onload = function() {
// as if the destination was an infinite canvas // as if the destination was an infinite canvas
// whose rendering was clipped to the dimensions of the scratch bitmap. // whose rendering was clipped to the dimensions of the scratch bitmap.
destCtx.drawImage(sourceImg, 0, 0, 512, 512, 0, 0, 256, 256); destCtx.drawImage(sourceImg, 0, 0, 512, 512, 0, 0, 256, 256);
document.documentElement.classList.remove('reftest-wait');
} }
</script> </script>

View file

@ -1,4 +1,5 @@
<!DOCTYPE html> <!DOCTYPE html>
<html class="reftest-wait">
<meta charset="utf-8"> <meta charset="utf-8">
<link rel=match href=drawimage_html_image_11_ref.html> <link rel=match href=drawimage_html_image_11_ref.html>
<style> <style>
@ -28,5 +29,6 @@ sourceImg.onload = function() {
// The source area is clipped to fit the source image // The source area is clipped to fit the source image
// and the destination are is clipped in the same proportion // and the destination are is clipped in the same proportion
destCtx.drawImage(sourceImg, 0, 0, 2048, 2048, 0, 0, 800, 800); destCtx.drawImage(sourceImg, 0, 0, 2048, 2048, 0, 0, 800, 800);
document.documentElement.classList.remove('reftest-wait');
} }
</script> </script>

View file

@ -1,4 +1,5 @@
<!DOCTYPE html> <!DOCTYPE html>
<html class="reftest-wait">
<meta charset="utf-8"> <meta charset="utf-8">
<link rel=match href=drawimage_html_image_12_ref.html> <link rel=match href=drawimage_html_image_12_ref.html>
<style> <style>
@ -28,5 +29,6 @@ sourceImg.onload = function() {
// The source area is clipped to fit the source image // The source area is clipped to fit the source image
// and the destination area is clipped in the same proportion // and the destination area is clipped in the same proportion
destCtx.drawImage(sourceImg, -25, -25, 50, 50, 0, 0, 50, 50); destCtx.drawImage(sourceImg, -25, -25, 50, 50, 0, 0, 50, 50);
document.documentElement.classList.remove('reftest-wait');
} }
</script> </script>

View file

@ -1,4 +1,5 @@
<!DOCTYPE html> <!DOCTYPE html>
<html class="reftest-wait">
<meta charset="utf-8"> <meta charset="utf-8">
<link rel=match href=drawimage_html_image_2_ref.html> <link rel=match href=drawimage_html_image_2_ref.html>
<style> <style>
@ -27,5 +28,6 @@ sourceImg.onload = function() {
// 2 arguments, the dest origin is not 0,0 // 2 arguments, the dest origin is not 0,0
// The source image will copied to the 25, 25 position of the destination canvas // The source image will copied to the 25, 25 position of the destination canvas
destCtx.drawImage(sourceImg, 25, 25); destCtx.drawImage(sourceImg, 25, 25);
document.documentElement.classList.remove('reftest-wait');
} }
</script> </script>

View file

@ -1,4 +1,5 @@
<!DOCTYPE html> <!DOCTYPE html>
<html class="reftest-wait">
<meta charset="utf-8"> <meta charset="utf-8">
<link rel=match href=drawimage_html_image_3_ref.html> <link rel=match href=drawimage_html_image_3_ref.html>
<style> <style>
@ -27,5 +28,6 @@ sourceImg.onload = function() {
// The source canvas will copied to the 50, 50 position of the destination canvas and // The source canvas will copied to the 50, 50 position of the destination canvas and
// on an area of 50x50 pixels // on an area of 50x50 pixels
destCtx.drawImage(sourceImg, 50, 50, 50, 50); destCtx.drawImage(sourceImg, 50, 50, 50, 50);
document.documentElement.classList.remove('reftest-wait');
} }
</script> </script>

View file

@ -1,4 +1,5 @@
<!DOCTYPE html> <!DOCTYPE html>
<html class="reftest-wait">
<meta charset="utf-8"> <meta charset="utf-8">
<link rel=match href=drawimage_html_image_4_ref.html> <link rel=match href=drawimage_html_image_4_ref.html>
<style> <style>
@ -28,5 +29,6 @@ sourceImg.onload = function() {
// The source canvas will copied to the 50,50 position of the destination canvas // The source canvas will copied to the 50,50 position of the destination canvas
// and it will be shrunk to a and area of 16x16 // and it will be shrunk to a and area of 16x16
destCtx.drawImage(sourceImg, 50, 50, 16, 16); destCtx.drawImage(sourceImg, 50, 50, 16, 16);
document.documentElement.classList.remove('reftest-wait');
} }
</script> </script>

View file

@ -1,4 +1,5 @@
<!DOCTYPE html> <!DOCTYPE html>
<html class="reftest-wait">
<meta charset="utf-8"> <meta charset="utf-8">
<link rel=match href=drawimage_html_image_5_ref.html> <link rel=match href=drawimage_html_image_5_ref.html>
<style> <style>
@ -27,5 +28,6 @@ sourceImg.onload = function() {
// over an area of 64x32 pixels // over an area of 64x32 pixels
// The copied image will be distorted along the x axis // The copied image will be distorted along the x axis
destCtx.drawImage(sourceImg, 50, 50, 64, 32); destCtx.drawImage(sourceImg, 50, 50, 64, 32);
document.documentElement.classList.remove('reftest-wait');
} }
</script> </script>

View file

@ -1,4 +1,5 @@
<!DOCTYPE html> <!DOCTYPE html>
<html class="reftest-wait">
<meta charset="utf-8"> <meta charset="utf-8">
<link rel=match href=drawimage_html_image_6_ref.html> <link rel=match href=drawimage_html_image_6_ref.html>
<style> <style>
@ -28,5 +29,6 @@ sourceImg.onload = function() {
// An area of 32x32 pixels of the source image will be copied to // An area of 32x32 pixels of the source image will be copied to
// an area of 32x32 pixels of the destination canvas // an area of 32x32 pixels of the destination canvas
destCtx.drawImage(sourceImg, 0, 0, 32, 32, 0, 0, 32, 32); destCtx.drawImage(sourceImg, 0, 0, 32, 32, 0, 0, 32, 32);
document.documentElement.classList.remove('reftest-wait');
} }
</script> </script>

View file

@ -1,4 +1,5 @@
<!DOCTYPE html> <!DOCTYPE html>
<html class="reftest-wait">
<meta charset="utf-8"> <meta charset="utf-8">
<link rel=match href=drawimage_html_image_7_ref.html> <link rel=match href=drawimage_html_image_7_ref.html>
<style> <style>
@ -28,5 +29,6 @@ sourceImg.onload = function() {
// An area of 32x32 pixels of the source image will be copied to // An area of 32x32 pixels of the source image will be copied to
// an area of 32x32 pixels of the destination canvas in the position 32,32 // an area of 32x32 pixels of the destination canvas in the position 32,32
destCtx.drawImage(sourceImg, 0, 0, 32, 32, 32, 32, 32, 32); destCtx.drawImage(sourceImg, 0, 0, 32, 32, 32, 32, 32, 32);
document.documentElement.classList.remove('reftest-wait');
} }
</script> </script>

View file

@ -1,4 +1,5 @@
<!DOCTYPE html> <!DOCTYPE html>
<html class="reftest-wait">
<meta charset="utf-8"> <meta charset="utf-8">
<link rel=match href=drawimage_html_image_8_ref.html> <link rel=match href=drawimage_html_image_8_ref.html>
<style> <style>
@ -28,5 +29,6 @@ sourceImg.onload = function() {
// The source area is clipped to fit the source image // The source area is clipped to fit the source image
// and the destination are is clipped in the same proportion // and the destination are is clipped in the same proportion
destCtx.drawImage(sourceImg, 32, 32, 32, 32, 0, 0, 32, 32); destCtx.drawImage(sourceImg, 32, 32, 32, 32, 0, 0, 32, 32);
document.documentElement.classList.remove('reftest-wait');
} }
</script> </script>