Auto merge of #6293 - ecoal95:webgl-objects, r=nox

This commit implements:
* WebGLFramebuffer
* WebGLRenderbuffer
* WebGLTexture

And adds the following methods to `WebGLRenderingContext`:
* create{Texture,Framebuffer,Renderbuffer}
* bind{Texture,Framebuffer,Renderbuffer}
* destroy{Buffer,Texture,Framebuffer,Renderbuffer}

Fixes:
* WebGLUniform location shouldn't inherit from WebGLObject.

Known Issues:
* WebGL objects have to be destroyed on drop, we may want to keep a reference to the context, or maybe a clone of the renderer to achieve this

Also refactors a huge part of the current implementation, to allow
failing on creation of different WebGL objects.

Blocked on https://github.com/servo/gleam/pull/22

A reftest for most of the added functionality is not doable right now,
we need a few more functions in order to upload a texture, for example.

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This commit is contained in:
bors-servo 2015-06-09 10:06:37 -05:00
commit e09c555a41
14 changed files with 469 additions and 102 deletions

View file

@ -180,6 +180,9 @@ var interfaceNamesInGlobalScope = [
"WebGLRenderingContext",
"WebGLUniformLocation",
"WebGLBuffer",
"WebGLFramebuffer",
"WebGLRenderbuffer",
"WebGLTexture",
"WebGLProgram",
"WebGLShader",
"WebGLObject",