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Rewrite From/TryFrom conversions on generated types to avoid future orphan rule violations (#34554)
* script: Add traits to allow converting between types that are not defined in the script crate. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * script: Rewrite all From/TryFrom implementations on generated WebIDL types to use new Convert/TryConvert traits. Signed-off-by: Josh Matthews <josh@joshmatthews.net> --------- Signed-off-by: Josh Matthews <josh@joshmatthews.net>
This commit is contained in:
parent
e10e989abb
commit
e0cbab2fbb
40 changed files with 439 additions and 380 deletions
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@ -8,6 +8,7 @@ use dom_struct::dom_struct;
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use webgpu::wgc::binding_model::BindGroupDescriptor;
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use webgpu::{WebGPU, WebGPUBindGroup, WebGPUDevice, WebGPURequest};
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use crate::conversions::Convert;
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
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GPUBindGroupDescriptor, GPUBindGroupMethods,
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@ -81,11 +82,11 @@ impl GPUBindGroup {
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let entries = descriptor
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.entries
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.iter()
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.map(|bind| bind.into())
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.map(|bind| bind.convert())
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.collect::<Vec<_>>();
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let desc = BindGroupDescriptor {
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label: (&descriptor.parent).into(),
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label: (&descriptor.parent).convert(),
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layout: descriptor.layout.id().0,
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entries: Cow::Owned(entries),
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};
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@ -8,6 +8,7 @@ use dom_struct::dom_struct;
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use webgpu::wgc::binding_model::BindGroupLayoutDescriptor;
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use webgpu::{WebGPU, WebGPUBindGroupLayout, WebGPURequest};
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use crate::conversions::Convert;
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
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GPUBindGroupLayoutDescriptor, GPUBindGroupLayoutMethods,
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@ -80,7 +81,7 @@ impl GPUBindGroupLayout {
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let desc = match entries {
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Ok(entries) => Some(BindGroupLayoutDescriptor {
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label: (&descriptor.parent).into(),
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label: (&descriptor.parent).convert(),
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entries: Cow::Owned(entries),
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}),
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Err(error) => {
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@ -12,6 +12,7 @@ use js::typedarray::ArrayBuffer;
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use webgpu::wgc::device::HostMap;
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use webgpu::{wgt, Mapping, WebGPU, WebGPUBuffer, WebGPURequest, WebGPUResponse};
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use crate::conversions::Convert;
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use crate::dom::bindings::buffer_source::DataBlock;
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
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@ -136,7 +137,7 @@ impl GPUBuffer {
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descriptor: &GPUBufferDescriptor,
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) -> Fallible<DomRoot<GPUBuffer>> {
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let desc = wgt::BufferDescriptor {
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label: (&descriptor.parent).into(),
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label: (&descriptor.parent).convert(),
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size: descriptor.size as wgt::BufferAddress,
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usage: wgt::BufferUsages::from_bits_retain(descriptor.usage),
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mapped_at_creation: descriptor.mappedAtCreation,
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@ -20,6 +20,7 @@ use webrender_api::ImageKey;
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use super::gpuconvert::convert_texture_descriptor;
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use super::gputexture::GPUTexture;
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use crate::conversions::Convert;
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use crate::dom::bindings::codegen::Bindings::GPUCanvasContextBinding::GPUCanvasContextMethods;
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::GPUTexture_Binding::GPUTextureMethods;
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
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@ -196,7 +197,7 @@ impl GPUCanvasContext {
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drawing_buffer.config = Some(ContextConfiguration {
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device_id: configuration.device.id().0,
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queue_id: configuration.device.queue_id().0,
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format: configuration.format.into(),
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format: configuration.format.convert(),
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is_opaque: matches!(configuration.alphaMode, GPUCanvasAlphaMode::Opaque),
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});
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} else {
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@ -9,6 +9,7 @@ use webgpu::{
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WebGPURenderPass, WebGPURequest,
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};
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use crate::conversions::{Convert, TryConvert};
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
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GPUCommandBufferDescriptor, GPUCommandEncoderDescriptor, GPUCommandEncoderMethods,
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@ -93,7 +94,7 @@ impl GPUCommandEncoder {
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device_id: device.id().0,
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command_encoder_id,
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desc: wgt::CommandEncoderDescriptor {
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label: (&descriptor.parent).into(),
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label: (&descriptor.parent).convert(),
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},
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})
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.expect("Failed to create WebGPU command encoder");
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@ -131,7 +132,7 @@ impl GPUCommandEncoderMethods<crate::DomTypeHolder> for GPUCommandEncoder {
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if let Err(e) = self.channel.0.send(WebGPURequest::BeginComputePass {
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command_encoder_id: self.id().0,
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compute_pass_id,
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label: (&descriptor.parent).into(),
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label: (&descriptor.parent).convert(),
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device_id: self.device.id().0,
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}) {
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warn!("Failed to send WebGPURequest::BeginComputePass {e:?}");
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@ -179,7 +180,7 @@ impl GPUCommandEncoderMethods<crate::DomTypeHolder> for GPUCommandEncoder {
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clear_value: color
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.clearValue
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.as_ref()
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.map(|color| (color).try_into())
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.map(|color| (color).try_convert())
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.transpose()?
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.unwrap_or_default(),
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read_only: false,
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@ -196,7 +197,7 @@ impl GPUCommandEncoderMethods<crate::DomTypeHolder> for GPUCommandEncoder {
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if let Err(e) = self.channel.0.send(WebGPURequest::BeginRenderPass {
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command_encoder_id: self.id().0,
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render_pass_id,
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label: (&descriptor.parent).into(),
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label: (&descriptor.parent).convert(),
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depth_stencil_attachment,
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color_attachments,
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device_id: self.device.id().0,
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@ -246,9 +247,9 @@ impl GPUCommandEncoderMethods<crate::DomTypeHolder> for GPUCommandEncoder {
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.0
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.send(WebGPURequest::CopyBufferToTexture {
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command_encoder_id: self.encoder.0,
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source: source.into(),
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destination: destination.try_into()?,
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copy_size: (©_size).try_into()?,
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source: source.convert(),
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destination: destination.try_convert()?,
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copy_size: (©_size).try_convert()?,
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})
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.expect("Failed to send CopyBufferToTexture");
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@ -266,9 +267,9 @@ impl GPUCommandEncoderMethods<crate::DomTypeHolder> for GPUCommandEncoder {
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.0
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.send(WebGPURequest::CopyTextureToBuffer {
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command_encoder_id: self.encoder.0,
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source: source.try_into()?,
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destination: destination.into(),
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copy_size: (©_size).try_into()?,
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source: source.try_convert()?,
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destination: destination.convert(),
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copy_size: (©_size).try_convert()?,
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})
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.expect("Failed to send CopyTextureToBuffer");
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@ -286,9 +287,9 @@ impl GPUCommandEncoderMethods<crate::DomTypeHolder> for GPUCommandEncoder {
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.0
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.send(WebGPURequest::CopyTextureToTexture {
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command_encoder_id: self.encoder.0,
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source: source.try_into()?,
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destination: destination.try_into()?,
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copy_size: (©_size).try_into()?,
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source: source.try_convert()?,
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destination: destination.try_convert()?,
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copy_size: (©_size).try_convert()?,
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})
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.expect("Failed to send CopyTextureToTexture");
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@ -303,7 +304,7 @@ impl GPUCommandEncoderMethods<crate::DomTypeHolder> for GPUCommandEncoder {
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command_encoder_id: self.encoder.0,
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device_id: self.device.id().0,
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desc: wgt::CommandBufferDescriptor {
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label: (&descriptor.parent).into(),
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label: (&descriptor.parent).convert(),
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},
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})
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.expect("Failed to send Finish");
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@ -7,6 +7,7 @@ use ipc_channel::ipc::IpcSender;
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use webgpu::wgc::pipeline::ComputePipelineDescriptor;
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use webgpu::{WebGPU, WebGPUBindGroupLayout, WebGPUComputePipeline, WebGPURequest, WebGPUResponse};
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use crate::conversions::Convert;
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
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GPUComputePipelineDescriptor, GPUComputePipelineMethods,
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@ -79,9 +80,9 @@ impl GPUComputePipeline {
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let pipeline_layout = device.get_pipeline_layout_data(&descriptor.parent.layout);
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let desc = ComputePipelineDescriptor {
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label: (&descriptor.parent.parent).into(),
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label: (&descriptor.parent.parent).convert(),
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layout: pipeline_layout.explicit(),
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stage: (&descriptor.compute).into(),
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stage: (&descriptor.compute).convert(),
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cache: None,
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};
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@ -11,6 +11,7 @@ use webgpu::wgc::pipeline::ProgrammableStageDescriptor;
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use webgpu::wgc::resource::TextureDescriptor;
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use webgpu::wgt::{self, AstcBlock, AstcChannel};
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use crate::conversions::{Convert, TryConvert};
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
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GPUAddressMode, GPUBindGroupEntry, GPUBindGroupLayoutEntry, GPUBindingResource,
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GPUBlendComponent, GPUBlendFactor, GPUBlendOperation, GPUBufferBindingType, GPUColor,
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@ -24,9 +25,9 @@ use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
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use crate::dom::bindings::error::{Error, Fallible};
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use crate::dom::types::GPUDevice;
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impl From<GPUTextureFormat> for wgt::TextureFormat {
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fn from(format: GPUTextureFormat) -> Self {
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match format {
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impl Convert<wgt::TextureFormat> for GPUTextureFormat {
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fn convert(self) -> wgt::TextureFormat {
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match self {
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GPUTextureFormat::R8unorm => wgt::TextureFormat::R8Unorm,
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GPUTextureFormat::R8snorm => wgt::TextureFormat::R8Snorm,
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GPUTextureFormat::R8uint => wgt::TextureFormat::R8Uint,
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@ -210,11 +211,11 @@ impl From<GPUTextureFormat> for wgt::TextureFormat {
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}
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}
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impl TryFrom<&GPUExtent3D> for wgt::Extent3d {
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impl TryConvert<wgt::Extent3d> for &GPUExtent3D {
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type Error = Error;
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fn try_from(size: &GPUExtent3D) -> Result<Self, Self::Error> {
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match *size {
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fn try_convert(self) -> Result<wgt::Extent3d, Self::Error> {
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match *self {
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GPUExtent3D::GPUExtent3DDict(ref dict) => Ok(wgt::Extent3d {
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width: dict.width,
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height: dict.height,
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@ -238,19 +239,19 @@ impl TryFrom<&GPUExtent3D> for wgt::Extent3d {
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}
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}
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impl From<&GPUImageDataLayout> for wgt::ImageDataLayout {
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fn from(data_layout: &GPUImageDataLayout) -> Self {
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impl Convert<wgt::ImageDataLayout> for &GPUImageDataLayout {
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fn convert(self) -> wgt::ImageDataLayout {
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wgt::ImageDataLayout {
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offset: data_layout.offset as wgt::BufferAddress,
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bytes_per_row: data_layout.bytesPerRow,
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rows_per_image: data_layout.rowsPerImage,
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offset: self.offset as wgt::BufferAddress,
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bytes_per_row: self.bytesPerRow,
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rows_per_image: self.rowsPerImage,
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}
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}
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}
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impl From<GPUVertexFormat> for wgt::VertexFormat {
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fn from(format: GPUVertexFormat) -> Self {
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match format {
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impl Convert<wgt::VertexFormat> for GPUVertexFormat {
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fn convert(self) -> wgt::VertexFormat {
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match self {
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GPUVertexFormat::Uint8x2 => wgt::VertexFormat::Uint8x2,
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GPUVertexFormat::Uint8x4 => wgt::VertexFormat::Uint8x4,
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GPUVertexFormat::Sint8x2 => wgt::VertexFormat::Sint8x2,
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@ -285,34 +286,34 @@ impl From<GPUVertexFormat> for wgt::VertexFormat {
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}
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}
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impl From<&GPUPrimitiveState> for wgt::PrimitiveState {
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fn from(primitive_state: &GPUPrimitiveState) -> Self {
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impl Convert<wgt::PrimitiveState> for &GPUPrimitiveState {
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fn convert(self) -> wgt::PrimitiveState {
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wgt::PrimitiveState {
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topology: wgt::PrimitiveTopology::from(&primitive_state.topology),
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strip_index_format: primitive_state.stripIndexFormat.map(|index_format| {
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match index_format {
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topology: self.topology.convert(),
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strip_index_format: self
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.stripIndexFormat
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.map(|index_format| match index_format {
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GPUIndexFormat::Uint16 => wgt::IndexFormat::Uint16,
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GPUIndexFormat::Uint32 => wgt::IndexFormat::Uint32,
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}
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}),
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front_face: match primitive_state.frontFace {
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}),
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front_face: match self.frontFace {
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GPUFrontFace::Ccw => wgt::FrontFace::Ccw,
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GPUFrontFace::Cw => wgt::FrontFace::Cw,
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},
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cull_mode: match primitive_state.cullMode {
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cull_mode: match self.cullMode {
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GPUCullMode::None => None,
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GPUCullMode::Front => Some(wgt::Face::Front),
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GPUCullMode::Back => Some(wgt::Face::Back),
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},
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unclipped_depth: primitive_state.clampDepth,
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unclipped_depth: self.clampDepth,
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..Default::default()
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}
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}
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}
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impl From<&GPUPrimitiveTopology> for wgt::PrimitiveTopology {
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fn from(primitive_topology: &GPUPrimitiveTopology) -> Self {
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match primitive_topology {
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impl Convert<wgt::PrimitiveTopology> for &GPUPrimitiveTopology {
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fn convert(self) -> wgt::PrimitiveTopology {
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match self {
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GPUPrimitiveTopology::Point_list => wgt::PrimitiveTopology::PointList,
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GPUPrimitiveTopology::Line_list => wgt::PrimitiveTopology::LineList,
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GPUPrimitiveTopology::Line_strip => wgt::PrimitiveTopology::LineStrip,
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@ -322,9 +323,9 @@ impl From<&GPUPrimitiveTopology> for wgt::PrimitiveTopology {
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}
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}
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impl From<GPUAddressMode> for wgt::AddressMode {
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fn from(address_mode: GPUAddressMode) -> Self {
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match address_mode {
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impl Convert<wgt::AddressMode> for GPUAddressMode {
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fn convert(self) -> wgt::AddressMode {
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match self {
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GPUAddressMode::Clamp_to_edge => wgt::AddressMode::ClampToEdge,
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GPUAddressMode::Repeat => wgt::AddressMode::Repeat,
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GPUAddressMode::Mirror_repeat => wgt::AddressMode::MirrorRepeat,
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@ -332,18 +333,18 @@ impl From<GPUAddressMode> for wgt::AddressMode {
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}
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}
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impl From<GPUFilterMode> for wgt::FilterMode {
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fn from(filter_mode: GPUFilterMode) -> Self {
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match filter_mode {
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impl Convert<wgt::FilterMode> for GPUFilterMode {
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fn convert(self) -> wgt::FilterMode {
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match self {
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GPUFilterMode::Nearest => wgt::FilterMode::Nearest,
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GPUFilterMode::Linear => wgt::FilterMode::Linear,
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}
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}
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}
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impl From<GPUTextureViewDimension> for wgt::TextureViewDimension {
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fn from(view_dimension: GPUTextureViewDimension) -> Self {
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match view_dimension {
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impl Convert<wgt::TextureViewDimension> for GPUTextureViewDimension {
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fn convert(self) -> wgt::TextureViewDimension {
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match self {
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GPUTextureViewDimension::_1d => wgt::TextureViewDimension::D1,
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GPUTextureViewDimension::_2d => wgt::TextureViewDimension::D2,
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GPUTextureViewDimension::_2d_array => wgt::TextureViewDimension::D2Array,
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@ -354,9 +355,9 @@ impl From<GPUTextureViewDimension> for wgt::TextureViewDimension {
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}
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}
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impl From<GPUCompareFunction> for wgt::CompareFunction {
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fn from(compare: GPUCompareFunction) -> Self {
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match compare {
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impl Convert<wgt::CompareFunction> for GPUCompareFunction {
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fn convert(self) -> wgt::CompareFunction {
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match self {
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GPUCompareFunction::Never => wgt::CompareFunction::Never,
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GPUCompareFunction::Less => wgt::CompareFunction::Less,
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GPUCompareFunction::Equal => wgt::CompareFunction::Equal,
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|
@ -369,9 +370,9 @@ impl From<GPUCompareFunction> for wgt::CompareFunction {
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}
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}
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impl From<&GPUBlendFactor> for wgt::BlendFactor {
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fn from(factor: &GPUBlendFactor) -> Self {
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match factor {
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impl Convert<wgt::BlendFactor> for &GPUBlendFactor {
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fn convert(self) -> wgt::BlendFactor {
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match self {
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GPUBlendFactor::Zero => wgt::BlendFactor::Zero,
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GPUBlendFactor::One => wgt::BlendFactor::One,
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GPUBlendFactor::Src => wgt::BlendFactor::Src,
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|
@ -389,12 +390,12 @@ impl From<&GPUBlendFactor> for wgt::BlendFactor {
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}
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}
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impl From<&GPUBlendComponent> for wgt::BlendComponent {
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fn from(blend_component: &GPUBlendComponent) -> Self {
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impl Convert<wgt::BlendComponent> for &GPUBlendComponent {
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fn convert(self) -> wgt::BlendComponent {
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wgt::BlendComponent {
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src_factor: wgt::BlendFactor::from(&blend_component.srcFactor),
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dst_factor: wgt::BlendFactor::from(&blend_component.dstFactor),
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operation: match blend_component.operation {
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src_factor: self.srcFactor.convert(),
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dst_factor: self.dstFactor.convert(),
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operation: match self.operation {
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GPUBlendOperation::Add => wgt::BlendOperation::Add,
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GPUBlendOperation::Subtract => wgt::BlendOperation::Subtract,
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GPUBlendOperation::Reverse_subtract => wgt::BlendOperation::ReverseSubtract,
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|
@ -421,9 +422,9 @@ pub fn convert_store_op(op: Option<GPUStoreOp>) -> wgpu_com::StoreOp {
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}
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}
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impl From<GPUStencilOperation> for wgt::StencilOperation {
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fn from(operation: GPUStencilOperation) -> Self {
|
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match operation {
|
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impl Convert<wgt::StencilOperation> for GPUStencilOperation {
|
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fn convert(self) -> wgt::StencilOperation {
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match self {
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GPUStencilOperation::Keep => wgt::StencilOperation::Keep,
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GPUStencilOperation::Zero => wgt::StencilOperation::Zero,
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GPUStencilOperation::Replace => wgt::StencilOperation::Replace,
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||||
|
@ -436,20 +437,20 @@ impl From<GPUStencilOperation> for wgt::StencilOperation {
|
|||
}
|
||||
}
|
||||
|
||||
impl From<&GPUImageCopyBuffer> for wgpu_com::ImageCopyBuffer {
|
||||
fn from(ic_buffer: &GPUImageCopyBuffer) -> Self {
|
||||
impl Convert<wgpu_com::ImageCopyBuffer> for &GPUImageCopyBuffer {
|
||||
fn convert(self) -> wgpu_com::ImageCopyBuffer {
|
||||
wgpu_com::ImageCopyBuffer {
|
||||
buffer: ic_buffer.buffer.id().0,
|
||||
layout: wgt::ImageDataLayout::from(&ic_buffer.parent),
|
||||
buffer: self.buffer.id().0,
|
||||
layout: self.parent.convert(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TryFrom<&GPUOrigin3D> for wgt::Origin3d {
|
||||
impl TryConvert<wgt::Origin3d> for &GPUOrigin3D {
|
||||
type Error = Error;
|
||||
|
||||
fn try_from(origin: &GPUOrigin3D) -> Result<Self, Self::Error> {
|
||||
match origin {
|
||||
fn try_convert(self) -> Result<wgt::Origin3d, Self::Error> {
|
||||
match self {
|
||||
GPUOrigin3D::RangeEnforcedUnsignedLongSequence(v) => {
|
||||
// https://gpuweb.github.io/gpuweb/#abstract-opdef-validate-gpuorigin3d-shape
|
||||
if v.len() > 3 {
|
||||
|
@ -473,20 +474,20 @@ impl TryFrom<&GPUOrigin3D> for wgt::Origin3d {
|
|||
}
|
||||
}
|
||||
|
||||
impl TryFrom<&GPUImageCopyTexture> for wgpu_com::ImageCopyTexture {
|
||||
impl TryConvert<wgpu_com::ImageCopyTexture> for &GPUImageCopyTexture {
|
||||
type Error = Error;
|
||||
|
||||
fn try_from(ic_texture: &GPUImageCopyTexture) -> Result<Self, Self::Error> {
|
||||
fn try_convert(self) -> Result<wgpu_com::ImageCopyTexture, Self::Error> {
|
||||
Ok(wgpu_com::ImageCopyTexture {
|
||||
texture: ic_texture.texture.id().0,
|
||||
mip_level: ic_texture.mipLevel,
|
||||
origin: ic_texture
|
||||
texture: self.texture.id().0,
|
||||
mip_level: self.mipLevel,
|
||||
origin: self
|
||||
.origin
|
||||
.as_ref()
|
||||
.map(wgt::Origin3d::try_from)
|
||||
.map(TryConvert::<wgt::Origin3d>::try_convert)
|
||||
.transpose()?
|
||||
.unwrap_or_default(),
|
||||
aspect: match ic_texture.aspect {
|
||||
aspect: match self.aspect {
|
||||
GPUTextureAspect::All => wgt::TextureAspect::All,
|
||||
GPUTextureAspect::Stencil_only => wgt::TextureAspect::StencilOnly,
|
||||
GPUTextureAspect::Depth_only => wgt::TextureAspect::DepthOnly,
|
||||
|
@ -495,12 +496,12 @@ impl TryFrom<&GPUImageCopyTexture> for wgpu_com::ImageCopyTexture {
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a> From<&GPUObjectDescriptorBase> for Option<Cow<'a, str>> {
|
||||
fn from(val: &GPUObjectDescriptorBase) -> Self {
|
||||
if val.label.is_empty() {
|
||||
impl<'a> Convert<Option<Cow<'a, str>>> for &GPUObjectDescriptorBase {
|
||||
fn convert(self) -> Option<Cow<'a, str>> {
|
||||
if self.label.is_empty() {
|
||||
None
|
||||
} else {
|
||||
Some(Cow::Owned(val.label.to_string()))
|
||||
Some(Cow::Owned(self.label.to_string()))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -541,7 +542,7 @@ pub fn convert_bind_group_layout_entry(
|
|||
GPUStorageTextureAccess::Read_write => wgt::StorageTextureAccess::ReadWrite,
|
||||
},
|
||||
format: device.validate_texture_format_required_features(&storage.format)?,
|
||||
view_dimension: storage.viewDimension.into(),
|
||||
view_dimension: storage.viewDimension.convert(),
|
||||
})
|
||||
} else if let Some(texture) = &bgle.texture {
|
||||
Some(wgt::BindingType::Texture {
|
||||
|
@ -554,7 +555,7 @@ pub fn convert_bind_group_layout_entry(
|
|||
GPUTextureSampleType::Sint => wgt::TextureSampleType::Sint,
|
||||
GPUTextureSampleType::Uint => wgt::TextureSampleType::Uint,
|
||||
},
|
||||
view_dimension: texture.viewDimension.into(),
|
||||
view_dimension: texture.viewDimension.convert(),
|
||||
multisampled: texture.multisampled,
|
||||
})
|
||||
} else {
|
||||
|
@ -584,13 +585,13 @@ pub fn convert_texture_descriptor(
|
|||
descriptor: &GPUTextureDescriptor,
|
||||
device: &GPUDevice,
|
||||
) -> Fallible<(TextureDescriptor<'static>, wgt::Extent3d)> {
|
||||
let size = (&descriptor.size).try_into()?;
|
||||
let size = (&descriptor.size).try_convert()?;
|
||||
let desc = TextureDescriptor {
|
||||
label: (&descriptor.parent).into(),
|
||||
label: (&descriptor.parent).convert(),
|
||||
size,
|
||||
mip_level_count: descriptor.mipLevelCount,
|
||||
sample_count: descriptor.sampleCount,
|
||||
dimension: descriptor.dimension.into(),
|
||||
dimension: descriptor.dimension.convert(),
|
||||
format: device.validate_texture_format_required_features(&descriptor.format)?,
|
||||
usage: wgt::TextureUsages::from_bits_retain(descriptor.usage),
|
||||
view_formats: descriptor
|
||||
|
@ -602,11 +603,11 @@ pub fn convert_texture_descriptor(
|
|||
Ok((desc, size))
|
||||
}
|
||||
|
||||
impl TryFrom<&GPUColor> for wgt::Color {
|
||||
impl TryConvert<wgt::Color> for &GPUColor {
|
||||
type Error = Error;
|
||||
|
||||
fn try_from(color: &GPUColor) -> Result<Self, Self::Error> {
|
||||
match color {
|
||||
fn try_convert(self) -> Result<wgt::Color, Self::Error> {
|
||||
match self {
|
||||
GPUColor::DoubleSequence(s) => {
|
||||
// https://gpuweb.github.io/gpuweb/#abstract-opdef-validate-gpucolor-shape
|
||||
if s.len() != 4 {
|
||||
|
@ -630,17 +631,16 @@ impl TryFrom<&GPUColor> for wgt::Color {
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a> From<&GPUProgrammableStage> for ProgrammableStageDescriptor<'a> {
|
||||
fn from(stage: &GPUProgrammableStage) -> Self {
|
||||
Self {
|
||||
module: stage.module.id().0,
|
||||
entry_point: stage
|
||||
impl<'a> Convert<ProgrammableStageDescriptor<'a>> for &GPUProgrammableStage {
|
||||
fn convert(self) -> ProgrammableStageDescriptor<'a> {
|
||||
ProgrammableStageDescriptor {
|
||||
module: self.module.id().0,
|
||||
entry_point: self
|
||||
.entryPoint
|
||||
.as_ref()
|
||||
.map(|ep| Cow::Owned(ep.to_string())),
|
||||
constants: Cow::Owned(
|
||||
stage
|
||||
.constants
|
||||
self.constants
|
||||
.as_ref()
|
||||
.map(|records| records.iter().map(|(k, v)| (k.0.clone(), **v)).collect())
|
||||
.unwrap_or_default(),
|
||||
|
@ -650,11 +650,11 @@ impl<'a> From<&GPUProgrammableStage> for ProgrammableStageDescriptor<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
impl From<&GPUBindGroupEntry> for BindGroupEntry<'_> {
|
||||
fn from(entry: &GPUBindGroupEntry) -> Self {
|
||||
Self {
|
||||
binding: entry.binding,
|
||||
resource: match entry.resource {
|
||||
impl<'a> Convert<BindGroupEntry<'a>> for &GPUBindGroupEntry {
|
||||
fn convert(self) -> BindGroupEntry<'a> {
|
||||
BindGroupEntry {
|
||||
binding: self.binding,
|
||||
resource: match self.resource {
|
||||
GPUBindingResource::GPUSampler(ref s) => BindingResource::Sampler(s.id().0),
|
||||
GPUBindingResource::GPUTextureView(ref t) => BindingResource::TextureView(t.id().0),
|
||||
GPUBindingResource::GPUBufferBinding(ref b) => {
|
||||
|
@ -669,9 +669,9 @@ impl From<&GPUBindGroupEntry> for BindGroupEntry<'_> {
|
|||
}
|
||||
}
|
||||
|
||||
impl From<GPUTextureDimension> for wgt::TextureDimension {
|
||||
fn from(dimension: GPUTextureDimension) -> Self {
|
||||
match dimension {
|
||||
impl Convert<wgt::TextureDimension> for GPUTextureDimension {
|
||||
fn convert(self) -> wgt::TextureDimension {
|
||||
match self {
|
||||
GPUTextureDimension::_1d => wgt::TextureDimension::D1,
|
||||
GPUTextureDimension::_2d => wgt::TextureDimension::D2,
|
||||
GPUTextureDimension::_3d => wgt::TextureDimension::D3,
|
||||
|
|
|
@ -23,6 +23,7 @@ use super::gpu::AsyncWGPUListener;
|
|||
use super::gpudevicelostinfo::GPUDeviceLostInfo;
|
||||
use super::gpupipelineerror::GPUPipelineError;
|
||||
use super::gpusupportedlimits::GPUSupportedLimits;
|
||||
use crate::conversions::Convert;
|
||||
use crate::dom::bindings::cell::DomRefCell;
|
||||
use crate::dom::bindings::codegen::Bindings::EventBinding::EventInit;
|
||||
use crate::dom::bindings::codegen::Bindings::EventTargetBinding::EventTargetMethods;
|
||||
|
@ -215,7 +216,7 @@ impl GPUDevice {
|
|||
&self,
|
||||
format: &GPUTextureFormat,
|
||||
) -> Fallible<TextureFormat> {
|
||||
let texture_format: TextureFormat = (*format).into();
|
||||
let texture_format: TextureFormat = (*format).convert();
|
||||
if self
|
||||
.features
|
||||
.wgpu_features()
|
||||
|
@ -258,11 +259,11 @@ impl GPUDevice {
|
|||
let pipeline_layout = self.get_pipeline_layout_data(&descriptor.parent.layout);
|
||||
|
||||
let desc = wgpu_pipe::RenderPipelineDescriptor {
|
||||
label: (&descriptor.parent.parent).into(),
|
||||
label: (&descriptor.parent.parent).convert(),
|
||||
layout: pipeline_layout.explicit(),
|
||||
cache: None,
|
||||
vertex: wgpu_pipe::VertexState {
|
||||
stage: (&descriptor.vertex.parent).into(),
|
||||
stage: (&descriptor.vertex.parent).convert(),
|
||||
buffers: Cow::Owned(
|
||||
descriptor
|
||||
.vertex
|
||||
|
@ -279,7 +280,7 @@ impl GPUDevice {
|
|||
.attributes
|
||||
.iter()
|
||||
.map(|att| wgt::VertexAttribute {
|
||||
format: att.format.into(),
|
||||
format: att.format.convert(),
|
||||
offset: att.offset,
|
||||
shader_location: att.shaderLocation,
|
||||
})
|
||||
|
@ -294,7 +295,7 @@ impl GPUDevice {
|
|||
.as_ref()
|
||||
.map(|stage| -> Fallible<wgpu_pipe::FragmentState> {
|
||||
Ok(wgpu_pipe::FragmentState {
|
||||
stage: (&stage.parent).into(),
|
||||
stage: (&stage.parent).convert(),
|
||||
targets: Cow::Owned(
|
||||
stage
|
||||
.targets
|
||||
|
@ -309,8 +310,8 @@ impl GPUDevice {
|
|||
),
|
||||
blend: state.blend.as_ref().map(|blend| {
|
||||
wgt::BlendState {
|
||||
color: (&blend.color).into(),
|
||||
alpha: (&blend.alpha).into(),
|
||||
color: (&blend.color).convert(),
|
||||
alpha: (&blend.alpha).convert(),
|
||||
}
|
||||
}),
|
||||
})
|
||||
|
@ -321,7 +322,7 @@ impl GPUDevice {
|
|||
})
|
||||
})
|
||||
.transpose()?,
|
||||
primitive: (&descriptor.primitive).into(),
|
||||
primitive: (&descriptor.primitive).convert(),
|
||||
depth_stencil: descriptor
|
||||
.depthStencil
|
||||
.as_ref()
|
||||
|
@ -330,20 +331,20 @@ impl GPUDevice {
|
|||
.map(|format| wgt::DepthStencilState {
|
||||
format,
|
||||
depth_write_enabled: dss_desc.depthWriteEnabled,
|
||||
depth_compare: dss_desc.depthCompare.into(),
|
||||
depth_compare: dss_desc.depthCompare.convert(),
|
||||
stencil: wgt::StencilState {
|
||||
front: wgt::StencilFaceState {
|
||||
compare: dss_desc.stencilFront.compare.into(),
|
||||
compare: dss_desc.stencilFront.compare.convert(),
|
||||
|
||||
fail_op: dss_desc.stencilFront.failOp.into(),
|
||||
depth_fail_op: dss_desc.stencilFront.depthFailOp.into(),
|
||||
pass_op: dss_desc.stencilFront.passOp.into(),
|
||||
fail_op: dss_desc.stencilFront.failOp.convert(),
|
||||
depth_fail_op: dss_desc.stencilFront.depthFailOp.convert(),
|
||||
pass_op: dss_desc.stencilFront.passOp.convert(),
|
||||
},
|
||||
back: wgt::StencilFaceState {
|
||||
compare: dss_desc.stencilBack.compare.into(),
|
||||
fail_op: dss_desc.stencilBack.failOp.into(),
|
||||
depth_fail_op: dss_desc.stencilBack.depthFailOp.into(),
|
||||
pass_op: dss_desc.stencilBack.passOp.into(),
|
||||
compare: dss_desc.stencilBack.compare.convert(),
|
||||
fail_op: dss_desc.stencilBack.failOp.convert(),
|
||||
depth_fail_op: dss_desc.stencilBack.depthFailOp.convert(),
|
||||
pass_op: dss_desc.stencilBack.passOp.convert(),
|
||||
},
|
||||
read_mask: dss_desc.stencilReadMask,
|
||||
write_mask: dss_desc.stencilWriteMask,
|
||||
|
|
|
@ -6,6 +6,7 @@ use dom_struct::dom_struct;
|
|||
use js::rust::HandleObject;
|
||||
use webgpu::{Error, ErrorFilter};
|
||||
|
||||
use crate::conversions::Convert;
|
||||
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{GPUErrorFilter, GPUErrorMethods};
|
||||
use crate::dom::bindings::reflector::{reflect_dom_object_with_proto, Reflector};
|
||||
use crate::dom::bindings::root::DomRoot;
|
||||
|
@ -79,9 +80,9 @@ impl GPUErrorMethods<crate::DomTypeHolder> for GPUError {
|
|||
}
|
||||
}
|
||||
|
||||
impl From<ErrorFilter> for GPUErrorFilter {
|
||||
fn from(filter: ErrorFilter) -> Self {
|
||||
match filter {
|
||||
impl Convert<GPUErrorFilter> for ErrorFilter {
|
||||
fn convert(self) -> GPUErrorFilter {
|
||||
match self {
|
||||
ErrorFilter::Validation => GPUErrorFilter::Validation,
|
||||
ErrorFilter::OutOfMemory => GPUErrorFilter::Out_of_memory,
|
||||
ErrorFilter::Internal => GPUErrorFilter::Internal,
|
||||
|
|
|
@ -8,6 +8,7 @@ use dom_struct::dom_struct;
|
|||
use webgpu::wgc::binding_model::PipelineLayoutDescriptor;
|
||||
use webgpu::{WebGPU, WebGPUBindGroupLayout, WebGPUPipelineLayout, WebGPURequest};
|
||||
|
||||
use crate::conversions::Convert;
|
||||
use crate::dom::bindings::cell::DomRefCell;
|
||||
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
|
||||
GPUPipelineLayoutDescriptor, GPUPipelineLayoutMethods,
|
||||
|
@ -87,7 +88,7 @@ impl GPUPipelineLayout {
|
|||
.collect::<Vec<_>>();
|
||||
|
||||
let desc = PipelineLayoutDescriptor {
|
||||
label: (&descriptor.parent).into(),
|
||||
label: (&descriptor.parent).convert(),
|
||||
bind_group_layouts: Cow::Owned(bgls.iter().map(|l| l.0).collect::<Vec<_>>()),
|
||||
push_constant_ranges: Cow::Owned(vec![]),
|
||||
};
|
||||
|
|
|
@ -9,6 +9,7 @@ use ipc_channel::ipc::IpcSharedMemory;
|
|||
use webgpu::{wgt, WebGPU, WebGPUQueue, WebGPURequest, WebGPUResponse};
|
||||
|
||||
use super::gpu::{response_async, AsyncWGPUListener};
|
||||
use crate::conversions::{Convert, TryConvert};
|
||||
use crate::dom::bindings::cell::DomRefCell;
|
||||
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
|
||||
GPUExtent3D, GPUImageCopyTexture, GPUImageDataLayout, GPUQueueMethods, GPUSize64,
|
||||
|
@ -162,9 +163,9 @@ impl GPUQueueMethods<crate::DomTypeHolder> for GPUQueue {
|
|||
return Err(Error::Operation);
|
||||
}
|
||||
|
||||
let texture_cv = destination.try_into()?;
|
||||
let texture_layout = data_layout.into();
|
||||
let write_size = (&size).try_into()?;
|
||||
let texture_cv = destination.try_convert()?;
|
||||
let texture_layout = data_layout.convert();
|
||||
let write_size = (&size).try_convert()?;
|
||||
let final_data = IpcSharedMemory::from_bytes(&bytes);
|
||||
|
||||
if let Err(e) = self.channel.0.send(WebGPURequest::WriteTexture {
|
||||
|
|
|
@ -10,6 +10,7 @@ use webgpu::wgc::command::{
|
|||
};
|
||||
use webgpu::{wgt, WebGPU, WebGPURenderBundle, WebGPURequest};
|
||||
|
||||
use crate::conversions::Convert;
|
||||
use crate::dom::bindings::cell::DomRefCell;
|
||||
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
|
||||
GPUIndexFormat, GPURenderBundleDescriptor, GPURenderBundleEncoderDescriptor,
|
||||
|
@ -81,7 +82,7 @@ impl GPURenderBundleEncoder {
|
|||
descriptor: &GPURenderBundleEncoderDescriptor,
|
||||
) -> Fallible<DomRoot<GPURenderBundleEncoder>> {
|
||||
let desc = RenderBundleEncoderDescriptor {
|
||||
label: (&descriptor.parent.parent).into(),
|
||||
label: (&descriptor.parent.parent).convert(),
|
||||
color_formats: Cow::Owned(
|
||||
descriptor
|
||||
.parent
|
||||
|
@ -252,7 +253,7 @@ impl GPURenderBundleEncoderMethods<crate::DomTypeHolder> for GPURenderBundleEnco
|
|||
/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderbundleencoder-finish>
|
||||
fn Finish(&self, descriptor: &GPURenderBundleDescriptor) -> DomRoot<GPURenderBundle> {
|
||||
let desc = wgt::RenderBundleDescriptor {
|
||||
label: (&descriptor.parent).into(),
|
||||
label: (&descriptor.parent).convert(),
|
||||
};
|
||||
let encoder = self.render_bundle_encoder.borrow_mut().take().unwrap();
|
||||
let render_bundle_id = self.global().wgpu_id_hub().create_render_bundle_id();
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
use dom_struct::dom_struct;
|
||||
use webgpu::{wgt, RenderCommand, WebGPU, WebGPURenderPass, WebGPURequest};
|
||||
|
||||
use crate::conversions::TryConvert;
|
||||
use crate::dom::bindings::cell::DomRefCell;
|
||||
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
|
||||
GPUColor, GPUIndexFormat, GPURenderPassEncoderMethods,
|
||||
|
@ -130,7 +131,7 @@ impl GPURenderPassEncoderMethods<crate::DomTypeHolder> for GPURenderPassEncoder
|
|||
|
||||
/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setblendcolor>
|
||||
fn SetBlendConstant(&self, color: GPUColor) -> Fallible<()> {
|
||||
self.send_render_command(RenderCommand::SetBlendConstant((&color).try_into()?));
|
||||
self.send_render_command(RenderCommand::SetBlendConstant((&color).try_convert()?));
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@ use dom_struct::dom_struct;
|
|||
use webgpu::wgc::resource::SamplerDescriptor;
|
||||
use webgpu::{WebGPU, WebGPUDevice, WebGPURequest, WebGPUSampler};
|
||||
|
||||
use crate::conversions::Convert;
|
||||
use crate::dom::bindings::cell::DomRefCell;
|
||||
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
|
||||
GPUSamplerDescriptor, GPUSamplerMethods,
|
||||
|
@ -79,18 +80,18 @@ impl GPUSampler {
|
|||
let sampler_id = device.global().wgpu_id_hub().create_sampler_id();
|
||||
let compare_enable = descriptor.compare.is_some();
|
||||
let desc = SamplerDescriptor {
|
||||
label: (&descriptor.parent).into(),
|
||||
label: (&descriptor.parent).convert(),
|
||||
address_modes: [
|
||||
descriptor.addressModeU.into(),
|
||||
descriptor.addressModeV.into(),
|
||||
descriptor.addressModeW.into(),
|
||||
descriptor.addressModeU.convert(),
|
||||
descriptor.addressModeV.convert(),
|
||||
descriptor.addressModeW.convert(),
|
||||
],
|
||||
mag_filter: descriptor.magFilter.into(),
|
||||
min_filter: descriptor.minFilter.into(),
|
||||
mipmap_filter: descriptor.mipmapFilter.into(),
|
||||
mag_filter: descriptor.magFilter.convert(),
|
||||
min_filter: descriptor.minFilter.convert(),
|
||||
mipmap_filter: descriptor.mipmapFilter.convert(),
|
||||
lod_min_clamp: *descriptor.lodMinClamp,
|
||||
lod_max_clamp: *descriptor.lodMaxClamp,
|
||||
compare: descriptor.compare.map(Into::into),
|
||||
compare: descriptor.compare.map(Convert::convert),
|
||||
anisotropy_clamp: 1,
|
||||
border_color: None,
|
||||
};
|
||||
|
|
|
@ -9,6 +9,7 @@ use webgpu::wgc::resource;
|
|||
use webgpu::{wgt, WebGPU, WebGPURequest, WebGPUTexture, WebGPUTextureView};
|
||||
|
||||
use super::gpuconvert::convert_texture_descriptor;
|
||||
use crate::conversions::Convert;
|
||||
use crate::dom::bindings::cell::DomRefCell;
|
||||
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
|
||||
GPUTextureAspect, GPUTextureDescriptor, GPUTextureDimension, GPUTextureFormat,
|
||||
|
@ -180,12 +181,12 @@ impl GPUTextureMethods<crate::DomTypeHolder> for GPUTexture {
|
|||
!matches!(descriptor.arrayLayerCount, Some(0))
|
||||
{
|
||||
Some(resource::TextureViewDescriptor {
|
||||
label: (&descriptor.parent).into(),
|
||||
label: (&descriptor.parent).convert(),
|
||||
format: descriptor
|
||||
.format
|
||||
.map(|f| self.device.validate_texture_format_required_features(&f))
|
||||
.transpose()?,
|
||||
dimension: descriptor.dimension.map(|dimension| dimension.into()),
|
||||
dimension: descriptor.dimension.map(|dimension| dimension.convert()),
|
||||
range: wgt::ImageSubresourceRange {
|
||||
aspect: match descriptor.aspect {
|
||||
GPUTextureAspect::All => wgt::TextureAspect::All,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue