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Closes #6724 (Allows object evaluation in devtools)
The purpose of this is to fix how objects were previously evaluated in the developer tools. - Before this, evaluating an object such as the `window` would `panic!` - After this, evaluating an object such as the `window` outputs `[object Window]` A few things to note: - This commit contains `unsafe` code. - This does not contain a test because the developer tools cannot be properly tested until #5971 lands.
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5 changed files with 71 additions and 11 deletions
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@ -40,6 +40,7 @@ use actors::console::ConsoleActor;
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use actors::network_event::{NetworkEventActor, EventActor, ResponseStartMsg};
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use actors::framerate::FramerateActor;
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use actors::inspector::InspectorActor;
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use actors::object::ObjectActor;
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use actors::root::RootActor;
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use actors::tab::TabActor;
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use actors::timeline::TimelineActor;
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@ -68,13 +69,14 @@ mod actor;
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mod actors {
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pub mod console;
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pub mod framerate;
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pub mod memory;
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pub mod inspector;
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pub mod memory;
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pub mod network_event;
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pub mod object;
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pub mod root;
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pub mod tab;
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pub mod timeline;
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pub mod worker;
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pub mod network_event;
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}
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mod protocol;
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