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https://github.com/servo/servo.git
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alias some euclid types
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parent
ac4614d6ce
commit
e25dd45139
11 changed files with 73 additions and 69 deletions
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@ -6,7 +6,7 @@ use CompositionPipeline;
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use SendableFrameTree;
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use compositor_thread::{CompositorProxy, CompositorReceiver};
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use compositor_thread::{InitialCompositorState, Msg};
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use euclid::{Length, TypedPoint2D, TypedVector2D, TypedScale};
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use euclid::{TypedPoint2D, TypedVector2D, TypedScale};
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use gfx_traits::Epoch;
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use gleam::gl;
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use image::{DynamicImage, ImageFormat, RgbImage};
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@ -21,7 +21,7 @@ use script_traits::{MouseButton, MouseEventType, ScrollState, TouchEventType, To
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use script_traits::{UntrustedNodeAddress, WindowSizeData, WindowSizeType};
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use script_traits::CompositorEvent::{MouseMoveEvent, MouseButtonEvent, TouchEvent};
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use servo_config::opts;
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use servo_geometry::DeviceIndependentPixel;
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use servo_geometry::{DeviceIndependentPixel, DeviceUintLength};
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use std::collections::HashMap;
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use std::fs::File;
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use std::rc::Rc;
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@ -33,7 +33,7 @@ use style_traits::viewport::ViewportConstraints;
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use time::{precise_time_ns, precise_time_s};
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use touch::{TouchHandler, TouchAction};
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use webrender;
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use webrender_api::{self, DeviceUintRect, DeviceUintSize, HitTestFlags, HitTestResult};
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use webrender_api::{self, DeviceIntPoint, DevicePoint, DeviceUintRect, DeviceUintSize, HitTestFlags, HitTestResult};
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use webrender_api::{LayoutVector2D, ScrollEventPhase, ScrollLocation};
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use windowing::{self, MouseWindowEvent, WebRenderDebugOption, WindowMethods};
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@ -201,7 +201,7 @@ struct ScrollZoomEvent {
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/// Scroll by this offset, or to Start or End
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scroll_location: ScrollLocation,
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/// Apply changes to the frame at this location
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cursor: TypedPoint2D<i32, DevicePixel>,
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cursor: DeviceIntPoint,
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/// The scroll event phase.
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phase: ScrollEventPhase,
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/// The number of OS events that have been coalesced together into this one event.
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@ -274,7 +274,7 @@ impl RenderTargetInfo {
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}
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}
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fn initialize_png(gl: &gl::Gl, width: Length<u32, DevicePixel>, height: Length<u32, DevicePixel>) -> RenderTargetInfo {
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fn initialize_png(gl: &gl::Gl, width: DeviceUintLength, height: DeviceUintLength) -> RenderTargetInfo {
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let framebuffer_ids = gl.gen_framebuffers(1);
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gl.bind_framebuffer(gl::FRAMEBUFFER, framebuffer_ids[0]);
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@ -729,7 +729,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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}
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}
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fn hit_test_at_point(&self, point: TypedPoint2D<f32, DevicePixel>) -> HitTestResult {
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fn hit_test_at_point(&self, point: DevicePoint) -> HitTestResult {
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let dppx = self.page_zoom * self.hidpi_factor();
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let scaled_point = (point / dppx).to_untyped();
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@ -743,7 +743,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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}
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pub fn on_mouse_window_move_event_class(&mut self, cursor: TypedPoint2D<f32, DevicePixel>) {
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pub fn on_mouse_window_move_event_class(&mut self, cursor: DevicePoint) {
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if opts::get().convert_mouse_to_touch {
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self.on_touch_move(TouchId(0), cursor);
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return
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@ -752,7 +752,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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self.dispatch_mouse_window_move_event_class(cursor);
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}
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fn dispatch_mouse_window_move_event_class(&mut self, cursor: TypedPoint2D<f32, DevicePixel>) {
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fn dispatch_mouse_window_move_event_class(&mut self, cursor: DevicePoint) {
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let root_pipeline_id = match self.get_root_pipeline_id() {
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Some(root_pipeline_id) => root_pipeline_id,
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None => return,
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@ -784,7 +784,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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&self,
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event_type: TouchEventType,
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identifier: TouchId,
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point: TypedPoint2D<f32, DevicePixel>)
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point: DevicePoint)
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{
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let results = self.hit_test_at_point(point);
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if let Some(item) = results.items.first() {
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@ -805,7 +805,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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pub fn on_touch_event(&mut self,
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event_type: TouchEventType,
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identifier: TouchId,
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location: TypedPoint2D<f32, DevicePixel>) {
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location: DevicePoint) {
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match event_type {
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TouchEventType::Down => self.on_touch_down(identifier, location),
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TouchEventType::Move => self.on_touch_move(identifier, location),
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@ -814,12 +814,12 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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}
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}
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fn on_touch_down(&mut self, identifier: TouchId, point: TypedPoint2D<f32, DevicePixel>) {
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fn on_touch_down(&mut self, identifier: TouchId, point: DevicePoint) {
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self.touch_handler.on_touch_down(identifier, point);
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self.send_touch_event(TouchEventType::Down, identifier, point);
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}
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fn on_touch_move(&mut self, identifier: TouchId, point: TypedPoint2D<f32, DevicePixel>) {
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fn on_touch_move(&mut self, identifier: TouchId, point: DevicePoint) {
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match self.touch_handler.on_touch_move(identifier, point) {
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TouchAction::Scroll(delta) => {
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match point.cast() {
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@ -850,7 +850,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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}
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}
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fn on_touch_up(&mut self, identifier: TouchId, point: TypedPoint2D<f32, DevicePixel>) {
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fn on_touch_up(&mut self, identifier: TouchId, point: DevicePoint) {
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self.send_touch_event(TouchEventType::Up, identifier, point);
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if let TouchAction::Click = self.touch_handler.on_touch_up(identifier, point) {
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@ -858,14 +858,14 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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}
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}
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fn on_touch_cancel(&mut self, identifier: TouchId, point: TypedPoint2D<f32, DevicePixel>) {
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fn on_touch_cancel(&mut self, identifier: TouchId, point: DevicePoint) {
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// Send the event to script.
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self.touch_handler.on_touch_cancel(identifier, point);
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self.send_touch_event(TouchEventType::Cancel, identifier, point);
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}
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/// <http://w3c.github.io/touch-events/#mouse-events>
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fn simulate_mouse_click(&mut self, p: TypedPoint2D<f32, DevicePixel>) {
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fn simulate_mouse_click(&mut self, p: DevicePoint) {
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let button = MouseButton::Left;
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self.dispatch_mouse_window_move_event_class(p);
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self.dispatch_mouse_window_event_class(MouseWindowEvent::MouseDown(button, p));
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@ -875,7 +875,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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pub fn on_scroll_event(&mut self,
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delta: ScrollLocation,
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cursor: TypedPoint2D<i32, DevicePixel>,
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cursor: DeviceIntPoint,
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phase: TouchEventType) {
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match phase {
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TouchEventType::Move => self.on_scroll_window_event(delta, cursor),
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@ -890,7 +890,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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fn on_scroll_window_event(&mut self,
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scroll_location: ScrollLocation,
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cursor: TypedPoint2D<i32, DevicePixel>) {
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cursor: DeviceIntPoint) {
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let event_phase = match (self.scroll_in_progress, self.in_scroll_transaction) {
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(false, None) => ScrollEventPhase::Start,
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(false, Some(last_scroll)) if last_scroll.elapsed() > Duration::from_millis(80) =>
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@ -909,7 +909,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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fn on_scroll_start_window_event(&mut self,
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scroll_location: ScrollLocation,
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cursor: TypedPoint2D<i32, DevicePixel>) {
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cursor: DeviceIntPoint) {
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self.scroll_in_progress = true;
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self.pending_scroll_zoom_events.push(ScrollZoomEvent {
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magnification: 1.0,
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@ -922,7 +922,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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fn on_scroll_end_window_event(&mut self,
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scroll_location: ScrollLocation,
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cursor: TypedPoint2D<i32, DevicePixel>) {
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cursor: DeviceIntPoint) {
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self.scroll_in_progress = false;
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self.pending_scroll_zoom_events.push(ScrollZoomEvent {
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magnification: 1.0,
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@ -1375,8 +1375,8 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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fn draw_img(&self,
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render_target_info: RenderTargetInfo,
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width: Length<u32, DevicePixel>,
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height: Length<u32, DevicePixel>)
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width: DeviceUintLength,
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height: DeviceUintLength)
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-> RgbImage {
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let width = width.get() as usize;
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let height = height.get() as usize;
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@ -6,7 +6,6 @@
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use SendableFrameTree;
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use compositor::CompositingReason;
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use euclid::{TypedPoint2D, TypedSize2D};
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use gfx_traits::Epoch;
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use ipc_channel::ipc::IpcSender;
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use msg::constellation_msg::{Key, KeyModifiers, KeyState, PipelineId, TopLevelBrowsingContextId};
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@ -17,11 +16,10 @@ use script_traits::{AnimationState, ConstellationMsg, EventResult, LoadData};
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use servo_url::ServoUrl;
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use std::fmt::{Debug, Error, Formatter};
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use std::sync::mpsc::{Receiver, Sender};
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use style_traits::DevicePixel;
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use style_traits::cursor::CursorKind;
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use style_traits::viewport::ViewportConstraints;
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use webrender;
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use webrender_api;
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use webrender_api::{self, DeviceIntPoint, DeviceUintSize};
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/// Used to wake up the event loop, provided by the servo port/embedder.
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@ -120,16 +118,16 @@ pub enum EmbedderMsg {
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/// Alerts the embedder that the current page has changed its title.
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ChangePageTitle(TopLevelBrowsingContextId, Option<String>),
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/// Move the window to a point
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MoveTo(TopLevelBrowsingContextId, TypedPoint2D<i32, DevicePixel>),
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MoveTo(TopLevelBrowsingContextId, DeviceIntPoint),
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/// Resize the window to size
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ResizeTo(TopLevelBrowsingContextId, TypedSize2D<u32, DevicePixel>),
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ResizeTo(TopLevelBrowsingContextId, DeviceUintSize),
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/// Get Window Informations size and position
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GetClientWindow(TopLevelBrowsingContextId,
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IpcSender<(TypedSize2D<u32, DevicePixel>, TypedPoint2D<i32, DevicePixel>)>),
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IpcSender<(DeviceUintSize, DeviceIntPoint)>),
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/// Get screen size (pixel)
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GetScreenSize(TopLevelBrowsingContextId, IpcSender<(TypedSize2D<u32, DevicePixel>)>),
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GetScreenSize(TopLevelBrowsingContextId, IpcSender<(DeviceUintSize)>),
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/// Get screen available size (pixel)
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GetScreenAvailSize(TopLevelBrowsingContextId, IpcSender<(TypedSize2D<u32, DevicePixel>)>),
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GetScreenAvailSize(TopLevelBrowsingContextId, IpcSender<(DeviceUintSize)>),
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/// Wether or not to follow a link
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AllowNavigation(TopLevelBrowsingContextId, ServoUrl, IpcSender<bool>),
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/// Sends an unconsumed key event back to the embedder.
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@ -5,25 +5,25 @@
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//! Abstract windowing methods. The concrete implementations of these can be found in `platform/`.
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use compositor_thread::EventLoopWaker;
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use euclid::{Length, TypedScale, TypedPoint2D, TypedSize2D};
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use euclid::TypedScale;
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use gleam::gl;
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use ipc_channel::ipc::IpcSender;
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use msg::constellation_msg::{Key, KeyModifiers, KeyState, TopLevelBrowsingContextId, TraversalDirection};
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use net_traits::net_error_list::NetError;
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use script_traits::{LoadData, MouseButton, TouchEventType, TouchId};
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use servo_geometry::DeviceIndependentPixel;
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use servo_geometry::{DeviceIndependentPixel, DeviceUintLength};
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use servo_url::ServoUrl;
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use std::fmt::{Debug, Error, Formatter};
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use std::rc::Rc;
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use style_traits::DevicePixel;
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use style_traits::cursor::CursorKind;
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use webrender_api::{DeviceUintSize, DeviceUintRect, ScrollLocation};
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use webrender_api::{DeviceIntPoint, DeviceSize, DevicePoint, DeviceUintSize, DeviceUintRect, ScrollLocation};
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#[derive(Clone)]
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pub enum MouseWindowEvent {
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Click(MouseButton, TypedPoint2D<f32, DevicePixel>),
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MouseDown(MouseButton, TypedPoint2D<f32, DevicePixel>),
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MouseUp(MouseButton, TypedPoint2D<f32, DevicePixel>),
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Click(MouseButton, DevicePoint),
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MouseDown(MouseButton, DevicePoint),
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MouseUp(MouseButton, DevicePoint),
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}
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/// Various debug and profiling flags that WebRender supports.
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@ -54,12 +54,12 @@ pub enum WindowEvent {
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/// Sent when a mouse hit test is to be performed.
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MouseWindowEventClass(MouseWindowEvent),
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/// Sent when a mouse move.
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MouseWindowMoveEventClass(TypedPoint2D<f32, DevicePixel>),
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MouseWindowMoveEventClass(DevicePoint),
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/// Touch event: type, identifier, point
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Touch(TouchEventType, TouchId, TypedPoint2D<f32, DevicePixel>),
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Touch(TouchEventType, TouchId, DevicePoint),
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/// Sent when the user scrolls. The first point is the delta and the second point is the
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/// origin.
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Scroll(ScrollLocation, TypedPoint2D<i32, DevicePixel>, TouchEventType),
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Scroll(ScrollLocation, DeviceIntPoint, TouchEventType),
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/// Sent when the user zooms.
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Zoom(f32),
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/// Simulated "pinch zoom" gesture for non-touch platforms (e.g. ctrl-scrollwheel).
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@ -123,21 +123,20 @@ pub trait WindowMethods {
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/// Returns the position and size of the window within the rendering area.
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fn window_rect(&self) -> DeviceUintRect;
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/// Returns the size of the window.
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fn size(&self) -> TypedSize2D<f32, DevicePixel>;
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fn size(&self) -> DeviceSize;
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/// Presents the window to the screen (perhaps by page flipping).
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fn present(&self);
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/// Return the size of the window with head and borders and position of the window values
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fn client_window(&self, ctx: TopLevelBrowsingContextId) ->
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(TypedSize2D<u32, DevicePixel>, TypedPoint2D<i32, DevicePixel>);
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fn client_window(&self, ctx: TopLevelBrowsingContextId) -> (DeviceUintSize, DeviceIntPoint);
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/// Return the size of the screen.
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fn screen_size(&self, ctx: TopLevelBrowsingContextId) -> TypedSize2D<u32, DevicePixel>;
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fn screen_size(&self, ctx: TopLevelBrowsingContextId) -> DeviceUintSize;
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/// Return the available size of the screen.
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fn screen_avail_size(&self, ctx: TopLevelBrowsingContextId) -> TypedSize2D<u32, DevicePixel>;
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fn screen_avail_size(&self, ctx: TopLevelBrowsingContextId) -> DeviceUintSize;
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/// Set the size inside of borders and head
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fn set_inner_size(&self, ctx: TopLevelBrowsingContextId, size: TypedSize2D<u32, DevicePixel>);
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fn set_inner_size(&self, ctx: TopLevelBrowsingContextId, size: DeviceUintSize);
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/// Set the window position
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fn set_position(&self, ctx: TopLevelBrowsingContextId, point: TypedPoint2D<i32, DevicePixel>);
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fn set_position(&self, ctx: TopLevelBrowsingContextId, point: DeviceIntPoint);
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/// Set fullscreen state
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fn set_fullscreen_state(&self, ctx: TopLevelBrowsingContextId, state: bool);
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@ -167,7 +166,7 @@ pub trait WindowMethods {
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/// Requests that the window system prepare a composite. Typically this will involve making
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/// some type of platform-specific graphics context current. Returns true if the composite may
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/// proceed and false if it should not.
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fn prepare_for_composite(&self, width: Length<u32, DevicePixel>, height: Length<u32, DevicePixel>) -> bool;
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fn prepare_for_composite(&self, width: DeviceUintLength, height: DeviceUintLength) -> bool;
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/// Sets the cursor to be used in the window.
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fn set_cursor(&self, cursor: CursorKind);
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