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Implement gl.getParameter(gl.VIEWPORT)
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5 changed files with 120 additions and 27 deletions
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@ -1,6 +1,5 @@
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[gl-get-calls.html]
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type: testharness
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expected: ERROR
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[WebGL test #3: (context.getParameter(context.ALIASED_LINE_WIDTH_RANGE)[0\] <= 1) && (context.getParameter(context.ALIASED_LINE_WIDTH_RANGE)[0\] > 0) && (context.getParameter(context.ALIASED_LINE_WIDTH_RANGE)[1\] >= 1) should be true. Threw exception TypeError: context.getParameter(...) is null]
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expected: FAIL
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@ -46,12 +45,93 @@
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[WebGL test #43: context.getParameter(context.SCISSOR_BOX)[1\] should be 0. Threw exception TypeError: context.getParameter(...) is null]
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expected: FAIL
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[WebGL test #44: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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[WebGL test #44: context.getParameter(context.SCISSOR_BOX)[2\] should be 2. Threw exception TypeError: context.getParameter(...) is null]
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expected: FAIL
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[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
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[WebGL test #45: context.getParameter(context.SCISSOR_BOX)[3\] should be 2. Threw exception TypeError: context.getParameter(...) is null]
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expected: FAIL
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[WebGL test #1: context does not exist]
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[WebGL test #46: context.getParameter(context.SCISSOR_BOX) is not an instance of function Int32Array() {\n [native code\]\n}]
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expected: FAIL
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[WebGL test #47: context.getParameter(context.SCISSOR_TEST) should be false (of type boolean). Was null (of type object).]
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expected: FAIL
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[WebGL test #85: context.getParameter(context.UNPACK_FLIP_Y_WEBGL) should be false (of type boolean). Was null (of type object).]
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expected: FAIL
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[WebGL test #86: context.getParameter(context.UNPACK_PREMULTIPLY_ALPHA_WEBGL) should be false (of type boolean). Was null (of type object).]
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expected: FAIL
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[WebGL test #88: context.getParameter(context.VIEWPORT) is not an instance of Int32Array]
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expected: FAIL
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[WebGL test #91: context.getParameter(context.MAX_FRAGMENT_UNIFORM_VECTORS) should be >= 16. Was null (of type object).]
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expected: FAIL
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[WebGL test #95: context.getParameter(context.MAX_VARYING_VECTORS) should be >= 8. Was null (of type object).]
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expected: FAIL
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[WebGL test #98: context.getParameter(context.MAX_VERTEX_UNIFORM_VECTORS) should be >= 128. Was null (of type object).]
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expected: FAIL
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[WebGL test #99: context.getParameter(context.MAX_VIEWPORT_DIMS)[0\] >= window.screen.width should be true. Threw exception TypeError: context.getParameter(...) is null]
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expected: FAIL
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[WebGL test #100: context.getParameter(context.MAX_VIEWPORT_DIMS)[1\] >= window.screen.height should be true. Threw exception TypeError: context.getParameter(...) is null]
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expected: FAIL
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[WebGL test #101: context.getParameter(context.MAX_VIEWPORT_DIMS) is not an instance of Int32Array]
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expected: FAIL
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[WebGL test #173: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #182: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #191: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #200: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #209: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #218: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #227: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #236: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #245: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #254: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #263: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #272: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #281: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #290: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #299: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #308: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #310: context.getError() should be 0. Was 1280.]
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expected: FAIL
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