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Implementing canvas drawImage API for HTML Canvas elements as image source
This commit is contained in:
parent
2a9f29f382
commit
e3f5a76baa
44 changed files with 1567 additions and 118 deletions
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@ -16,7 +16,6 @@ use util::vec::byte_swap;
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use cssparser::RGBA;
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use std::borrow::ToOwned;
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use std::ops::Add;
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use std::sync::mpsc::{channel, Sender};
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#[derive(Clone)]
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@ -27,6 +26,8 @@ pub enum CanvasMsg {
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BeginPath,
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ClosePath,
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Fill,
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DrawImage(Vec<u8>, Rect<i32>, Rect<i32>, bool),
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DrawImageSelf(Size2D<i32>, Rect<i32>, Rect<i32>, bool),
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MoveTo(Point2D<f32>),
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LineTo(Point2D<f32>),
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QuadraticCurveTo(Point2D<f32>, Point2D<f32>),
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@ -38,10 +39,140 @@ pub enum CanvasMsg {
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Recreate(Size2D<i32>),
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SendPixelContents(Sender<Vec<u8>>),
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GetImageData(Rect<i32>, Size2D<i32>, Sender<Vec<u8>>),
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PutImageData(Vec<u8>, Rect<i32>, Option<Rect<i32>>, Size2D<i32>),
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PutImageData(Vec<u8>, Rect<i32>, Option<Rect<i32>>),
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Close,
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}
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impl<'a> CanvasPaintTask<'a> {
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/// It reads image data from the canvas
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/// canvas_size: The size of the canvas we're reading from
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/// read_rect: The area of the canvas we want to read from
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fn read_pixels(&self, read_rect: Rect<i32>, canvas_size: Size2D<i32>) -> Vec<u8>{
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let canvas_rect = Rect(Point2D(0i32, 0i32), canvas_size);
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let src_read_rect = canvas_rect.intersection(&read_rect).unwrap_or(Rect::zero());
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let mut image_data = Vec::new();
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if src_read_rect.is_empty() || canvas_size.width <= 0 && canvas_size.height <= 0 {
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return image_data;
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}
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let data_surface = self.drawtarget.snapshot().get_data_surface();
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let mut src_data = Vec::new();
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data_surface.with_data(|element| { src_data = element.to_vec(); });
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let stride = data_surface.stride();
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//start offset of the copyable rectangle
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let mut src = (src_read_rect.origin.y * stride + src_read_rect.origin.x * 4) as usize;
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//copy the data to the destination vector
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for _ in range(0, src_read_rect.size.height) {
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let row = &src_data[src .. src + (4 * src_read_rect.size.width) as usize];
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image_data.push_all(row);
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src += stride as usize;
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}
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image_data
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}
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/// It writes image data to the canvas
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/// source_rect: the area of the image data to be written
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/// dest_rect: The area of the canvas where the imagedata will be copied
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/// smoothing_enabled: if smoothing is applied to the copied pixels
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fn write_pixels(&self, imagedata: &Vec<u8>,
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image_size: Size2D<i32>,
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source_rect: Rect<i32>,
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dest_rect: Rect<i32>,
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smoothing_enabled: bool) {
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// From spec https://html.spec.whatwg.org/multipage/scripting.html#dom-context-2d-drawimage
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// When scaling up, if the imageSmoothingEnabled attribute is set to true, the user agent should attempt
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// to apply a smoothing algorithm to the image data when it is scaled.
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// Otherwise, the image must be rendered using nearest-neighbor interpolation.
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let filter = if smoothing_enabled {
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Filter::Linear
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} else {
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Filter::Point
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};
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let source_surface = self.drawtarget.create_source_surface_from_data(imagedata.as_slice(),
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image_size, image_size.width * 4, SurfaceFormat::B8G8R8A8);
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let draw_surface_options = DrawSurfaceOptions::new(filter, true);
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let draw_options = DrawOptions::new(1.0f64 as AzFloat, 0);
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self.drawtarget.draw_surface(source_surface,
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dest_rect.to_azfloat(),
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source_rect.to_azfloat(),
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draw_surface_options, draw_options);
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}
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/// dirty_rect: original dirty_rect provided by the putImageData call
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/// image_data_rect: the area of the image to be copied
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/// Result: It retuns the modified dirty_rect by the rules described in
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/// the spec https://html.spec.whatwg.org/#dom-context-2d-putimagedata
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fn calculate_dirty_rect(&self,
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mut dirty_rect: Rect<i32>,
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image_data_rect: Rect<i32>) -> Rect<i32>{
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// 1) If dirtyWidth is negative,
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// let dirtyX be dirtyX+dirtyWidth,
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// and let dirtyWidth be equal to the absolute magnitude of dirtyWidth.
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if dirty_rect.size.width < 0 {
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dirty_rect.origin.x = dirty_rect.origin.x + dirty_rect.size.width;
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dirty_rect.size.width = -dirty_rect.size.width;
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}
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// 2) If dirtyHeight is negative, let dirtyY be dirtyY+dirtyHeight,
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// and let dirtyHeight be equal to the absolute magnitude of dirtyHeight.
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if dirty_rect.size.height < 0 {
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dirty_rect.origin.y = dirty_rect.origin.y + dirty_rect.size.height;
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dirty_rect.size.height = -dirty_rect.size.height;
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}
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// 3) If dirtyX is negative, let dirtyWidth be dirtyWidth+dirtyX, and let dirtyX be zero.
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if dirty_rect.origin.x < 0 {
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dirty_rect.size.width += dirty_rect.origin.x;
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dirty_rect.origin.x = 0;
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}
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// 3) If dirtyY is negative, let dirtyHeight be dirtyHeight+dirtyY, and let dirtyY be zero.
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if dirty_rect.origin.y < 0 {
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dirty_rect.size.height += dirty_rect.origin.y;
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dirty_rect.origin.y = 0;
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}
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// 4) If dirtyX+dirtyWidth is greater than the width attribute of the imagedata argument,
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// let dirtyWidth be the value of that width attribute, minus the value of dirtyX.
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if dirty_rect.origin.x + dirty_rect.size.width > image_data_rect.size.width {
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dirty_rect.size.width = image_data_rect.size.width - dirty_rect.origin.x;
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}
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// 4) If dirtyY+dirtyHeight is greater than the height attribute of the imagedata argument,
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// let dirtyHeight be the value of that height attribute, minus the value of dirtyY.
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if dirty_rect.origin.y + dirty_rect.size.height > image_data_rect.size.height {
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dirty_rect.size.height = image_data_rect.size.height - dirty_rect.origin.y;
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}
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dirty_rect
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}
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/// It writes an image to the destination canvas
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/// imagedata: Pixel information of the image to be written
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/// source_rect: Area of the source image to be copied
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/// dest_rect: Area of the destination canvas where the pixels will be copied
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/// smoothing_enabled: It determines if smoothing is applied to the image result
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fn write_image(&self, mut imagedata: Vec<u8>,
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source_rect: Rect<i32>, dest_rect: Rect<i32>, smoothing_enabled: bool) {
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if imagedata.len() == 0 {
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return
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}
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// Image data already contains the portion of the image we want to draw
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// so the source rect corresponds to the whole area of the copied imagedata
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let source_rect = Rect(Point2D(0i32, 0i32), source_rect.size);
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// rgba -> bgra
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byte_swap(imagedata.as_mut_slice());
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self.write_pixels(&imagedata, source_rect.size, source_rect, dest_rect, smoothing_enabled);
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}
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}
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pub struct CanvasPaintTask<'a> {
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drawtarget: DrawTarget,
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fill_style: Pattern,
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@ -80,6 +211,12 @@ impl<'a> CanvasPaintTask<'a> {
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CanvasMsg::BeginPath => painter.begin_path(),
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CanvasMsg::ClosePath => painter.close_path(),
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CanvasMsg::Fill => painter.fill(),
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CanvasMsg::DrawImage(imagedata, dest_rect, source_rect, smoothing_enabled) => {
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painter.draw_image(imagedata, dest_rect, source_rect, smoothing_enabled)
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}
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CanvasMsg::DrawImageSelf(image_size, dest_rect, source_rect, smoothing_enabled) => {
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painter.draw_image_self(image_size, dest_rect, source_rect, smoothing_enabled)
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}
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CanvasMsg::MoveTo(ref point) => painter.move_to(point),
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CanvasMsg::LineTo(ref point) => painter.line_to(point),
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CanvasMsg::QuadraticCurveTo(ref cp, ref pt) => {
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@ -97,8 +234,8 @@ impl<'a> CanvasPaintTask<'a> {
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CanvasMsg::Recreate(size) => painter.recreate(size),
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CanvasMsg::SendPixelContents(chan) => painter.send_pixel_contents(chan),
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CanvasMsg::GetImageData(dest_rect, canvas_size, chan) => painter.get_image_data(dest_rect, canvas_size, chan),
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CanvasMsg::PutImageData(imagedata, image_data_rect, dirty_rect, canvas_size)
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=> painter.put_image_data(imagedata, image_data_rect, dirty_rect, canvas_size),
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CanvasMsg::PutImageData(imagedata, image_data_rect, dirty_rect)
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=> painter.put_image_data(imagedata, image_data_rect, dirty_rect),
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CanvasMsg::Close => break,
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}
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}
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@ -147,6 +284,21 @@ impl<'a> CanvasPaintTask<'a> {
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};
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}
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fn draw_image(&self, imagedata: Vec<u8>, dest_rect: Rect<i32>,
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source_rect: Rect<i32>, smoothing_enabled: bool) {
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self.write_image(imagedata, source_rect, dest_rect, smoothing_enabled);
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}
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fn draw_image_self(&self, image_size: Size2D<i32>,
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dest_rect: Rect<i32>, source_rect: Rect<i32>,
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smoothing_enabled: bool) {
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// Reads pixels from source image
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// In this case source and target are the same canvas
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let imagedata = self.read_pixels(source_rect, image_size);
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// Writes on target canvas
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self.write_image(imagedata, source_rect, dest_rect, smoothing_enabled);
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}
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fn move_to(&self, point: &Point2D<AzFloat>) {
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self.path_builder.move_to(*point)
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}
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@ -220,36 +372,16 @@ impl<'a> CanvasPaintTask<'a> {
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dest_rect.size.height = 1;
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}
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let canvas_rect = Rect(Point2D(0i32, 0i32), canvas_size);
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let src_read_rect = canvas_rect.intersection(&dest_rect).unwrap_or(Rect::zero());
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let mut dest_data = self.read_pixels(dest_rect, canvas_size);
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let mut dest_data = Vec::new();
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//load the canvas data to the source vector
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if !src_read_rect.is_empty() && canvas_size.width != 0 && canvas_size.height != 0 {
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let data_surface = self.drawtarget.snapshot().get_data_surface();
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let mut src_data = Vec::new();
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data_surface.with_data(|element| {
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src_data = element.to_vec();
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});
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let stride = data_surface.stride();
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//start offset of the copyable rectangle
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let mut src = (src_read_rect.origin.y * stride + src_read_rect.origin.x * 4) as usize;
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//copy the data to the destination vector
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for _ in 0..src_read_rect.size.height {
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let row = &src_data[src .. src + (4 * src_read_rect.size.width) as usize];
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dest_data.push_all(row);
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src += stride as usize;
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}
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}
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// bgra -> rgba
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byte_swap(dest_data.as_mut_slice());
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chan.send(dest_data).unwrap();
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}
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fn put_image_data(&mut self, mut imagedata: Vec<u8>, image_data_rect: Rect<i32>,
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dirty_rect: Option<Rect<i32>>, canvas_size: Size2D<i32>) {
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fn put_image_data(&mut self, mut imagedata: Vec<u8>,
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image_data_rect: Rect<i32>,
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dirty_rect: Option<Rect<i32>>) {
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if image_data_rect.size.width <= 0 || image_data_rect.size.height <= 0 {
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return
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// rgba -> bgra
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byte_swap(imagedata.as_mut_slice());
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let new_image_data_rect = Rect(Point2D(0i32, 0i32),
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Size2D(image_data_rect.size.width, image_data_rect.size.height));
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let image_rect = Rect(Point2D(0i32, 0i32),
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Size2D(image_data_rect.size.width, image_data_rect.size.height));
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let new_dirty_rect = match dirty_rect {
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Some(mut dirty_rect) => {
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if dirty_rect.size.width < 0 {
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dirty_rect.origin.x = dirty_rect.origin.x + dirty_rect.size.width;
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dirty_rect.size.width = -dirty_rect.size.width;
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}
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if dirty_rect.size.height < 0 {
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dirty_rect.origin.y = dirty_rect.origin.y + dirty_rect.size.height;
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dirty_rect.size.height = -dirty_rect.size.height;
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}
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new_image_data_rect.intersection(&dirty_rect)
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},
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None => Some(new_image_data_rect)
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// Dirty rectangle defines the area of the source image to be copied
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// on the destination canvas
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let source_rect = match dirty_rect {
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Some(dirty_rect) =>
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self.calculate_dirty_rect(dirty_rect, image_data_rect),
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// If no dirty area is provided we consider the whole source image
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// as the area to be copied to the canvas
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None => image_rect,
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};
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if let Some(new_dirty_rect) = new_dirty_rect {
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let moved_dirty_rect = Rect(new_dirty_rect.origin.add(image_data_rect.origin),
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new_dirty_rect.size).intersection(&Rect(Point2D(0i32, 0i32),
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canvas_size)).unwrap_or(Rect::zero());
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if moved_dirty_rect.is_empty() {
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return
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}
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let source_surface = self.drawtarget.create_source_surface_from_data(&imagedata,
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image_data_rect.size, image_data_rect.size.width * 4, SurfaceFormat::B8G8R8A8);
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let draw_surface_options = DrawSurfaceOptions::new(Filter::Linear, true);
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let draw_options = DrawOptions::new(1.0f64 as AzFloat, 0);
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self.drawtarget.draw_surface(source_surface,
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Rect(Point2D(moved_dirty_rect.origin.x as AzFloat, moved_dirty_rect.origin.y as AzFloat),
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Size2D(moved_dirty_rect.size.width as AzFloat, moved_dirty_rect.size.height as AzFloat)),
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Rect(Point2D((moved_dirty_rect.origin.x - image_data_rect.origin.x) as AzFloat,
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(moved_dirty_rect.origin.y - image_data_rect.origin.y) as AzFloat),
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Size2D(moved_dirty_rect.size.width as AzFloat, moved_dirty_rect.size.height as AzFloat)),
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draw_surface_options, draw_options);
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// 5) If either dirtyWidth or dirtyHeight is negative or zero,
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// stop without affecting any bitmaps
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if source_rect.size.width <= 0 || source_rect.size.height <= 0 {
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return
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}
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// 6) For all integer values of x and y where dirtyX ≤ x < dirty
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// X+dirtyWidth and dirtyY ≤ y < dirtyY+dirtyHeight, copy the
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// four channels of the pixel with coordinate (x, y) in the imagedata
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// data structure's Canvas Pixel ArrayBuffer to the pixel with coordinate
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// (dx+x, dy+y) in the rendering context's scratch bitmap.
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// It also clips the destination rectangle to the canvas area
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let dest_rect = Rect(
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Point2D(image_data_rect.origin.x + source_rect.origin.x,
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image_data_rect.origin.y + source_rect.origin.y),
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Size2D(source_rect.size.width, source_rect.size.height));
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self.write_pixels(&imagedata, image_data_rect.size, source_rect, dest_rect, true)
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}
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}
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@ -404,3 +527,14 @@ impl FillOrStrokeStyle {
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}
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}
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}
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pub trait ToAzFloat {
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fn to_azfloat(&self) -> Rect<AzFloat>;
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}
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impl ToAzFloat for Rect<i32> {
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fn to_azfloat(&self) -> Rect<AzFloat> {
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Rect(Point2D(self.origin.x as AzFloat, self.origin.y as AzFloat),
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Size2D(self.size.width as AzFloat, self.size.height as AzFloat))
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}
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}
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@ -6,6 +6,7 @@ use dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding;
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use dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding::CanvasRenderingContext2DMethods;
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use dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding::CanvasWindingRule;
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use dom::bindings::codegen::Bindings::ImageDataBinding::ImageDataMethods;
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use dom::bindings::codegen::UnionTypes::HTMLCanvasElementOrCanvasRenderingContext2D;
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use dom::bindings::codegen::UnionTypes::StringOrCanvasGradientOrCanvasPattern;
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use dom::bindings::error::Error::{IndexSize, TypeError};
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use dom::bindings::error::Fallible;
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@ -37,6 +38,7 @@ pub struct CanvasRenderingContext2D {
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global: GlobalField,
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renderer: Sender<CanvasMsg>,
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canvas: JS<HTMLCanvasElement>,
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image_smoothing_enabled: Cell<bool>,
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stroke_color: Cell<RGBA>,
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fill_color: Cell<RGBA>,
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transform: Cell<Matrix2D<f32>>,
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@ -56,6 +58,7 @@ impl CanvasRenderingContext2D {
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global: GlobalField::from_rooted(&global),
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renderer: CanvasPaintTask::start(size),
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canvas: JS::from_rooted(canvas),
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image_smoothing_enabled: Cell::new(true),
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stroke_color: Cell::new(black),
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fill_color: Cell::new(black),
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transform: Cell::new(Matrix2D::identity()),
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@ -75,6 +78,120 @@ impl CanvasRenderingContext2D {
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fn update_transform(&self) {
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self.renderer.send(CanvasMsg::SetTransform(self.transform.get())).unwrap()
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}
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// It is used by DrawImage to calculate the size of the source and destination rectangles based
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// on the drawImage call arguments
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// source rectangle = area of the original image to be copied
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// destination rectangle = area of the destination canvas where the source image is going to be drawn
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fn adjust_source_dest_rects(&self,
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canvas: JSRef<HTMLCanvasElement>,
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sx: f64, sy: f64, sw: f64, sh: f64,
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dx: f64, dy: f64, dw: f64, dh: f64) -> (Rect<i32>, Rect<i32>) {
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let image_size = canvas.get_size();
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let image_rect = Rect(Point2D(0f64, 0f64),
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Size2D(image_size.width as f64, image_size.height as f64));
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// The source rectangle is the rectangle whose corners are the four points (sx, sy),
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// (sx+sw, sy), (sx+sw, sy+sh), (sx, sy+sh).
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let source_rect = Rect(Point2D(sx, sy),
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Size2D(sw, sh));
|
||||
|
||||
// When the source rectangle is outside the source image,
|
||||
// the source rectangle must be clipped to the source image
|
||||
let source_rect_clipped = source_rect.intersection(&image_rect).unwrap_or(Rect::zero());
|
||||
|
||||
// Width and height ratios between the non clipped and clipped source rectangles
|
||||
let width_ratio: f64 = source_rect_clipped.size.width / source_rect.size.width;
|
||||
let height_ratio: f64 = source_rect_clipped.size.height / source_rect.size.height;
|
||||
|
||||
// When the source rectangle is outside the source image,
|
||||
// the destination rectangle must be clipped in the same proportion.
|
||||
let dest_rect_width_scaled: f64 = dw * width_ratio;
|
||||
let dest_rect_height_scaled: f64 = dh * height_ratio;
|
||||
|
||||
// The destination rectangle is the rectangle whose corners are the four points (dx, dy),
|
||||
// (dx+dw, dy), (dx+dw, dy+dh), (dx, dy+dh).
|
||||
let dest_rect = Rect(Point2D(dx.to_i32().unwrap(),
|
||||
dy.to_i32().unwrap()),
|
||||
Size2D(dest_rect_width_scaled.to_i32().unwrap(),
|
||||
dest_rect_height_scaled.to_i32().unwrap()));
|
||||
|
||||
let source_rect = Rect(Point2D(source_rect_clipped.origin.x.to_i32().unwrap(),
|
||||
source_rect_clipped.origin.y.to_i32().unwrap()),
|
||||
Size2D(source_rect_clipped.size.width.to_i32().unwrap(),
|
||||
source_rect_clipped.size.height.to_i32().unwrap()));
|
||||
|
||||
return (source_rect, dest_rect)
|
||||
}
|
||||
|
||||
//
|
||||
// drawImage coordinates explained
|
||||
//
|
||||
// Source Image Destination Canvas
|
||||
// +-------------+ +-------------+
|
||||
// | | | |
|
||||
// |(sx,sy) | |(dx,dy) |
|
||||
// | +----+ | | +----+ |
|
||||
// | | | | | | | |
|
||||
// | | |sh |---->| | |dh |
|
||||
// | | | | | | | |
|
||||
// | +----+ | | +----+ |
|
||||
// | sw | | dw |
|
||||
// | | | |
|
||||
// +-------------+ +-------------+
|
||||
//
|
||||
//
|
||||
// The rectangle (sx, sy, sw, sh) from the source image
|
||||
// is copied on the rectangle (dx, dy, dh, dw) of the destination canvas
|
||||
//
|
||||
// https://html.spec.whatwg.org/multipage/scripting.html#dom-context-2d-drawimage
|
||||
fn draw_html_canvas_element(&self,
|
||||
canvas: JSRef<HTMLCanvasElement>,
|
||||
sx: f64, sy: f64, sw: f64, sh: f64,
|
||||
dx: f64, dy: f64, dw: f64, dh: f64) -> Fallible<()> {
|
||||
|
||||
// 1. Check the usability of the image argument
|
||||
if !canvas.is_valid() {
|
||||
return Ok(())
|
||||
}
|
||||
|
||||
// 2. Establish the source and destination rectangles
|
||||
let (source_rect, dest_rect) = self.adjust_source_dest_rects(canvas, sx, sy, sw, sh, dx, dy, dw, dh);
|
||||
|
||||
if !is_rect_valid(source_rect) || !is_rect_valid(dest_rect) {
|
||||
return Err(IndexSize)
|
||||
}
|
||||
|
||||
let smoothing_enabled = self.image_smoothing_enabled.get();
|
||||
let canvas_size = canvas.get_size();
|
||||
|
||||
// If the source and target canvas are the same
|
||||
let msg = if self.canvas.root().r() == canvas {
|
||||
CanvasMsg::DrawImageSelf(canvas_size, dest_rect, source_rect, smoothing_enabled)
|
||||
} else { // Source and target canvases are different
|
||||
let context = canvas.get_2d_context().root();
|
||||
let renderer = context.r().get_renderer();
|
||||
let (sender, receiver) = channel::<Vec<u8>>();
|
||||
// Reads pixels from source image
|
||||
renderer.send(CanvasMsg::GetImageData(source_rect, canvas_size, sender)).unwrap();
|
||||
let imagedata = receiver.recv().unwrap();
|
||||
// Writes pixels to destination canvas
|
||||
CanvasMsg::DrawImage(imagedata, dest_rect, source_rect, smoothing_enabled)
|
||||
};
|
||||
|
||||
self.renderer.send(msg).unwrap();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub trait CanvasRenderingContext2DHelpers {
|
||||
fn get_renderer(&self) -> Sender<CanvasMsg>;
|
||||
}
|
||||
|
||||
impl CanvasRenderingContext2DHelpers for CanvasRenderingContext2D {
|
||||
fn get_renderer(&self) -> Sender<CanvasMsg> {
|
||||
self.renderer.clone()
|
||||
}
|
||||
}
|
||||
|
||||
pub trait LayoutCanvasRenderingContext2DHelpers {
|
||||
|
@ -151,6 +268,102 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
|
|||
self.renderer.send(CanvasMsg::Fill).unwrap();
|
||||
}
|
||||
|
||||
// https://html.spec.whatwg.org/multipage/scripting.html#dom-context-2d-drawimage
|
||||
fn DrawImage(self, image: HTMLCanvasElementOrCanvasRenderingContext2D,
|
||||
dx: f64, dy: f64) -> Fallible<()> {
|
||||
|
||||
// From rules described in the spec:
|
||||
// If the sx, sy, sw, and sh arguments are omitted, they must default to 0, 0,
|
||||
// the image's intrinsic width in image pixels,
|
||||
// and the image's intrinsic height in image pixels, respectively
|
||||
let sx: f64 = 0f64;
|
||||
let sy: f64 = 0f64;
|
||||
|
||||
match image {
|
||||
HTMLCanvasElementOrCanvasRenderingContext2D::eHTMLCanvasElement(image) => {
|
||||
let canvas = image.root();
|
||||
let canvas_size = canvas.r().get_size();
|
||||
let dw: f64 = canvas_size.width as f64;
|
||||
let dh: f64 = canvas_size.height as f64;
|
||||
let sw: f64 = dw;
|
||||
let sh: f64 = dh;
|
||||
return self.draw_html_canvas_element(canvas.r(),
|
||||
sx, sy, sw, sh,
|
||||
dx, dy, dw, dh)
|
||||
}
|
||||
HTMLCanvasElementOrCanvasRenderingContext2D::eCanvasRenderingContext2D(image) => {
|
||||
let image = image.root();
|
||||
let context = image.r();
|
||||
let canvas = context.Canvas().root();
|
||||
let canvas_size = canvas.r().get_size();
|
||||
let dw: f64 = canvas_size.width as f64;
|
||||
let dh: f64 = canvas_size.height as f64;
|
||||
let sw: f64 = dw;
|
||||
let sh: f64 = dh;
|
||||
return self.draw_html_canvas_element(canvas.r(),
|
||||
sx, sy, sw, sh,
|
||||
dx, dy, dw, dh)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// https://html.spec.whatwg.org/multipage/scripting.html#dom-context-2d-drawimage
|
||||
fn DrawImage_(self, image: HTMLCanvasElementOrCanvasRenderingContext2D,
|
||||
dx: f64, dy: f64, dw: f64, dh: f64) -> Fallible<()> {
|
||||
|
||||
// From rules described in the spec:
|
||||
// If the sx, sy, sw, and sh arguments are omitted, they must default to 0, 0,
|
||||
// the image's intrinsic width in image pixels,
|
||||
// and the image's intrinsic height in image pixels, respectively
|
||||
let sx: f64 = 0f64;
|
||||
let sy: f64 = 0f64;
|
||||
|
||||
match image {
|
||||
HTMLCanvasElementOrCanvasRenderingContext2D::eHTMLCanvasElement(image) => {
|
||||
let canvas = image.root();
|
||||
let canvas_size = canvas.r().get_size();
|
||||
let sw: f64 = canvas_size.width as f64;
|
||||
let sh: f64 = canvas_size.height as f64;
|
||||
return self.draw_html_canvas_element(canvas.r(),
|
||||
sx, sy, sw, sh,
|
||||
dx, dy, dw, dh)
|
||||
}
|
||||
HTMLCanvasElementOrCanvasRenderingContext2D::eCanvasRenderingContext2D(image) => {
|
||||
let image = image.root();
|
||||
let context = image.r();
|
||||
let canvas = context.Canvas().root();
|
||||
let canvas_size = canvas.r().get_size();
|
||||
let sw: f64 = canvas_size.width as f64;
|
||||
let sh: f64 = canvas_size.height as f64;
|
||||
return self.draw_html_canvas_element(canvas.r(),
|
||||
sx, sy, sw, sh,
|
||||
dx, dy, dw, dh)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// https://html.spec.whatwg.org/multipage/scripting.html#dom-context-2d-drawimage
|
||||
fn DrawImage__(self, image: HTMLCanvasElementOrCanvasRenderingContext2D,
|
||||
sx: f64, sy: f64, sw: f64, sh: f64,
|
||||
dx: f64, dy: f64, dw: f64, dh: f64) -> Fallible<()> {
|
||||
match image {
|
||||
HTMLCanvasElementOrCanvasRenderingContext2D::eHTMLCanvasElement(image) => {
|
||||
let canvas = image.root();
|
||||
return self.draw_html_canvas_element(canvas.r(),
|
||||
sx, sy, sw, sh,
|
||||
dx, dy, dw, dh)
|
||||
}
|
||||
HTMLCanvasElementOrCanvasRenderingContext2D::eCanvasRenderingContext2D(image) => {
|
||||
let image = image.root();
|
||||
let context = image.r();
|
||||
let canvas = context.Canvas().root();
|
||||
return self.draw_html_canvas_element(canvas.r(),
|
||||
sx, sy, sw, sh,
|
||||
dx, dy, dw, dh)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn MoveTo(self, x: f64, y: f64) {
|
||||
self.renderer.send(CanvasMsg::MoveTo(Point2D(x as f32, y as f32))).unwrap();
|
||||
}
|
||||
|
@ -175,6 +388,16 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
|
|||
start as f32, end as f32, ccw)).unwrap();
|
||||
}
|
||||
|
||||
// https://html.spec.whatwg.org/#dom-context-2d-imagesmoothingenabled
|
||||
fn ImageSmoothingEnabled(self) -> bool {
|
||||
self.image_smoothing_enabled.get()
|
||||
}
|
||||
|
||||
// https://html.spec.whatwg.org/#dom-context-2d-imagesmoothingenabled
|
||||
fn SetImageSmoothingEnabled(self, value: bool) -> () {
|
||||
self.image_smoothing_enabled.set(value);
|
||||
}
|
||||
|
||||
fn StrokeStyle(self) -> StringOrCanvasGradientOrCanvasPattern {
|
||||
// FIXME(pcwalton, #4761): This is not spec-compliant. See:
|
||||
//
|
||||
|
@ -261,8 +484,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
|
|||
let data = imagedata.get_data_array(&self.global.root().r());
|
||||
let image_data_rect = Rect(Point2D(dx.to_i32().unwrap(), dy.to_i32().unwrap()), imagedata.get_size());
|
||||
let dirty_rect = None;
|
||||
let canvas_size = self.canvas.root().r().get_size();
|
||||
self.renderer.send(CanvasMsg::PutImageData(data, image_data_rect, dirty_rect, canvas_size)).unwrap()
|
||||
self.renderer.send(CanvasMsg::PutImageData(data, image_data_rect, dirty_rect)).unwrap()
|
||||
}
|
||||
|
||||
fn PutImageData_(self, imagedata: JSRef<ImageData>, dx: f64, dy: f64,
|
||||
|
@ -274,8 +496,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
|
|||
let dirty_rect = Some(Rect(Point2D(dirtyX.to_i32().unwrap(), dirtyY.to_i32().unwrap()),
|
||||
Size2D(dirtyWidth.to_i32().unwrap(),
|
||||
dirtyHeight.to_i32().unwrap())));
|
||||
let canvas_size = self.canvas.root().r().get_size();
|
||||
self.renderer.send(CanvasMsg::PutImageData(data, image_data_rect, dirty_rect, canvas_size)).unwrap()
|
||||
self.renderer.send(CanvasMsg::PutImageData(data, image_data_rect, dirty_rect)).unwrap()
|
||||
}
|
||||
|
||||
fn CreateLinearGradient(self, x0: f64, y0: f64, x1: f64, y1: f64) -> Fallible<Temporary<CanvasGradient>> {
|
||||
|
@ -309,3 +530,8 @@ pub fn parse_color(string: &str) -> Result<RGBA,()> {
|
|||
}
|
||||
}
|
||||
|
||||
// Used by drawImage to determine if a source or destination rectangle is valid
|
||||
// Origin coordinates and size cannot be negative. Size has to be greater than zero
|
||||
fn is_rect_valid(rect: Rect<i32>) -> bool {
|
||||
rect.origin.x >= 0 && rect.origin.y >= 0 && rect.size.width > 0 && rect.size.height > 0
|
||||
}
|
||||
|
|
|
@ -91,12 +91,22 @@ impl LayoutHTMLCanvasElementHelpers for LayoutJS<HTMLCanvasElement> {
|
|||
|
||||
pub trait HTMLCanvasElementHelpers {
|
||||
fn get_size(&self) -> Size2D<i32>;
|
||||
fn get_2d_context(self) -> Temporary<CanvasRenderingContext2D>;
|
||||
fn is_valid(self) -> bool;
|
||||
}
|
||||
|
||||
impl<'a> HTMLCanvasElementHelpers for JSRef<'a, HTMLCanvasElement> {
|
||||
fn get_size(&self) -> Size2D<i32> {
|
||||
Size2D(self.Width() as i32, self.Height() as i32)
|
||||
}
|
||||
|
||||
fn get_2d_context(self) -> Temporary<CanvasRenderingContext2D> {
|
||||
self.GetContext(String::from_str("2d")).unwrap()
|
||||
}
|
||||
|
||||
fn is_valid(self) -> bool {
|
||||
self.height.get() != 0 && self.width.get() != 0
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> HTMLCanvasElementMethods for JSRef<'a, HTMLCanvasElement> {
|
||||
|
|
|
@ -6,6 +6,12 @@
|
|||
enum CanvasWindingRule { "nonzero", "evenodd" };
|
||||
|
||||
// http://www.whatwg.org/html/#2dcontext
|
||||
typedef (/* HTMLImageElement or
|
||||
HTMLVideoElement or */
|
||||
HTMLCanvasElement or
|
||||
CanvasRenderingContext2D /* or
|
||||
ImageBitmap */) CanvasImageSource;
|
||||
|
||||
//[Constructor(optional unsigned long width, unsigned long height), Exposed=Window,Worker]
|
||||
interface CanvasRenderingContext2D {
|
||||
|
||||
|
@ -47,7 +53,7 @@ interface CanvasRenderingContext2D {
|
|||
// attribute DOMString globalCompositeOperation; // (default source-over)
|
||||
|
||||
// image smoothing
|
||||
// attribute boolean imageSmoothingEnabled; // (default true)
|
||||
attribute boolean imageSmoothingEnabled; // (default true)
|
||||
|
||||
// colours and styles (see also the CanvasDrawingStyles interface)
|
||||
attribute (DOMString or CanvasGradient or CanvasPattern) strokeStyle; // (default black)
|
||||
|
@ -101,9 +107,12 @@ interface CanvasRenderingContext2D {
|
|||
//TextMetrics measureText(DOMString text);
|
||||
|
||||
// drawing images
|
||||
//void drawImage(CanvasImageSource image, unrestricted double dx, unrestricted double dy);
|
||||
//void drawImage(CanvasImageSource image, unrestricted double dx, unrestricted double dy, unrestricted double dw, unrestricted double dh);
|
||||
//void drawImage(CanvasImageSource image, unrestricted double sx, unrestricted double sy, unrestricted double sw, unrestricted double sh, unrestricted double dx, unrestricted double dy, unrestricted double dw, unrestricted double dh);
|
||||
[Throws]
|
||||
void drawImage(CanvasImageSource image, /* unrestricted */ double dx, /* unrestricted */ double dy);
|
||||
[Throws]
|
||||
void drawImage(CanvasImageSource image, /* unrestricted */ double dx, /* unrestricted */ double dy, /* unrestricted */ double dw, /* unrestricted */ double dh);
|
||||
[Throws]
|
||||
void drawImage(CanvasImageSource image, /* unrestricted */ double sx, /* unrestricted */ double sy, /* unrestricted */ double sw, /* unrestricted */ double sh, /* unrestricted */ double dx, /* unrestricted */ double dy, /* unrestricted */ double dw, /* unrestricted */ double dh);
|
||||
|
||||
// hit regions
|
||||
//void addHitRegion(optional HitRegionOptions options);
|
||||
|
@ -135,7 +144,7 @@ interface CanvasPathMethods {
|
|||
/*unrestricted*/ double x,
|
||||
/*unrestricted*/ double y);
|
||||
|
||||
//void arcTo(double x1, double y1, double x2, double y2, double radius);
|
||||
//void arcTo(double x1, double y1, double x2, double y2, double radius);
|
||||
// NOT IMPLEMENTED [LenientFloat] void arcTo(double x1, double y1, double x2, double y2, double radiusX, double radiusY, double rotation);
|
||||
|
||||
//void rect(double x, double y, double w, double h);
|
||||
|
|
1
components/servo/Cargo.lock
generated
1
components/servo/Cargo.lock
generated
|
@ -898,6 +898,7 @@ dependencies = [
|
|||
name = "util"
|
||||
version = "0.0.1"
|
||||
dependencies = [
|
||||
"azure 0.1.0 (git+https://github.com/servo/rust-azure)",
|
||||
"bitflags 0.1.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||
"cssparser 0.2.0 (git+https://github.com/servo/rust-cssparser)",
|
||||
"geom 0.1.0 (git+https://github.com/servo/rust-geom)",
|
||||
|
|
|
@ -24,6 +24,9 @@ git = "https://github.com/servo/rust-cssparser"
|
|||
[dependencies.selectors]
|
||||
git = "https://github.com/servo/rust-selectors"
|
||||
|
||||
[dependencies.azure]
|
||||
git = "https://github.com/servo/rust-azure"
|
||||
|
||||
[dependencies.geom]
|
||||
git = "https://github.com/servo/rust-geom"
|
||||
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
|
||||
#[macro_use] extern crate log;
|
||||
|
||||
extern crate azure;
|
||||
extern crate alloc;
|
||||
#[macro_use] extern crate bitflags;
|
||||
extern crate cssparser;
|
||||
|
|
263
tests/html/test_canvas_drawimage.html
Normal file
263
tests/html/test_canvas_drawimage.html
Normal file
|
@ -0,0 +1,263 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style type=''>
|
||||
html {
|
||||
font-family: helvetica, sans-serif;
|
||||
}
|
||||
|
||||
canvas {
|
||||
padding: 15px;
|
||||
margin: 10px;
|
||||
}
|
||||
|
||||
.example {
|
||||
display: inline-block;
|
||||
width: 280px;
|
||||
margin-top: 50px;
|
||||
margin-right: 50px;
|
||||
}
|
||||
|
||||
.title {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.description {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.description div {
|
||||
display: inline-block;
|
||||
text-align: center;
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.description .source {
|
||||
width: 100px;
|
||||
}
|
||||
|
||||
.description .target {
|
||||
width: 130px;
|
||||
}
|
||||
|
||||
.example-title {
|
||||
text-align: center;
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.error {
|
||||
color: red;
|
||||
}
|
||||
|
||||
</style>
|
||||
<body>
|
||||
<h1 class="title">DrawImage canvas to canvas</h1>
|
||||
</body>
|
||||
|
||||
<script type="text/javascript">
|
||||
|
||||
var smoothingEnabled = false;
|
||||
var examplesNum = 0;
|
||||
|
||||
var imageSource = {
|
||||
width: 50,
|
||||
height: 50
|
||||
};
|
||||
|
||||
var destCanvas = {
|
||||
width: 100,
|
||||
height: 100
|
||||
};
|
||||
|
||||
// 2 arguments, the dest origin is 0,0
|
||||
// The source canvas will copied to the 0,0 position of the destination canvas
|
||||
drawImage(0, 0);
|
||||
// 2 arguments, the dest origin is not 0,0
|
||||
// The source canvas will copied to the 25, 25 position of the destination canvas
|
||||
drawImage(25, 25);
|
||||
// 4 arguments, the source origin is not 0,0, the dest size is provided
|
||||
// The source canvas will copied to the 50, 50 position of the destination canvas and
|
||||
// on an area of 50x50 pixels
|
||||
drawImage(50, 50, 50, 50);
|
||||
// 4 arguments, the dest origin is not 0,0 and the dest size is provided but
|
||||
// does not match the size of the source. The image will be distorted
|
||||
// The source canvas will copied to the 50,50 position of the destination canvas
|
||||
// and it will be shrunk to a and area of 25x25
|
||||
drawImage(50, 50, 25, 25);
|
||||
// The source canvas will copied to the 50,50 position of the destination canvas
|
||||
// over an area of 50x25 pixels
|
||||
// The copied image will be distorted along the x axis
|
||||
drawImage(50, 50, 50, 25);
|
||||
// 8 arguments, both destination and source origins are 0, 0
|
||||
// An area of 25x25 pixels of the source image will be copied to
|
||||
// an area of 25x25 pixels of the destination canvas
|
||||
drawImage(0, 0, 25, 25, 0, 0, 25, 25);
|
||||
// 8 arguments the destination origin is not 0,0
|
||||
// An area of 25x25 pixels of the source image will be copied to
|
||||
// an area of 25x25 pixels of the destination canvas in the position 25,25
|
||||
drawImage(0, 0, 25, 25, 25, 25, 25, 25);
|
||||
// The source rectangle overflows the source image
|
||||
// The source area is clipped to fit the source image
|
||||
// and the destination are is clipped in the same proportion
|
||||
drawImage(25, 25, 50, 50, 0, 0, 50, 50);
|
||||
// The destination rectangle has negative width and height
|
||||
// An exception is raised and nothing is drawn
|
||||
drawImage(25, 25, 50, 50, 0, 0, -100, -100);
|
||||
// The destination rectangle is larger thant the destination canvas
|
||||
// When the destination rectangle is outside the destination image (the scratch bitmap), the pixels
|
||||
// that land outside the scratch bitmap are discarded, as if the destination was an infinite canvas
|
||||
// whose rendering was clipped to the dimensions of the scratch bitmap.
|
||||
drawImage(0, 0, 50, 50, 0, 0, 200, 200);
|
||||
// The source rectangle is larger than the source canvas
|
||||
// The source area is clipped to fit the source image
|
||||
// and the destination are is clipped in the same proportion
|
||||
drawImage(0, 0, 100, 100, 0, 0, 50, 50);
|
||||
// Negative coorditanes of the source rectangle
|
||||
// The source area is clipped to fit the source image
|
||||
// and the destination are is clipped in the same proportion
|
||||
drawImage(-25, -25, 50, 50, 0, 0, 50, 50);
|
||||
|
||||
// Example with non squared origin and source canvases
|
||||
imageSource = {
|
||||
width: 100,
|
||||
height: 50
|
||||
};
|
||||
|
||||
destCanvas = {
|
||||
width: 100,
|
||||
height: 50
|
||||
};
|
||||
|
||||
drawImage(0, 0);
|
||||
|
||||
function renderExample(title) {
|
||||
var container = document.createElement('div');
|
||||
container.id = 'example' + examplesNum++;
|
||||
container.setAttribute('class', 'example');
|
||||
|
||||
var h2 = document.createElement('h2');
|
||||
h2.textContent = title;
|
||||
h2.setAttribute('class', 'example-title');
|
||||
container.appendChild(h2);
|
||||
|
||||
var div1 = document.createElement('div');
|
||||
var canvas1 = document.createElement('canvas');
|
||||
var canvas2 = document.createElement('canvas');
|
||||
div1.appendChild(canvas1);
|
||||
div1.appendChild(canvas2);
|
||||
container.appendChild(div1);
|
||||
|
||||
var div2 = document.createElement('div');
|
||||
div2.setAttribute('class', 'description');
|
||||
var source = document.createElement('div');
|
||||
source.textContent = ' Source (' + imageSource.width + ',' + imageSource.height + ')';
|
||||
source.setAttribute('class', 'source');
|
||||
|
||||
var arrow = document.createElement('div');
|
||||
arrow.textContent = ' -> ';
|
||||
arrow.setAttribute('class', 'arrow');
|
||||
|
||||
var target = document.createElement('div');
|
||||
target.textContent = 'Target (' + destCanvas.width + ',' + destCanvas.height + ')';
|
||||
target.setAttribute('class', 'target');
|
||||
|
||||
div2.appendChild(source);
|
||||
div2.appendChild(arrow);
|
||||
div2.appendChild(target);
|
||||
container.appendChild(div2);
|
||||
|
||||
return container;
|
||||
}
|
||||
|
||||
function drawImage() {
|
||||
var args = Array.prototype.slice.call(arguments);
|
||||
|
||||
var div = renderExample('drawImage(' + args.toString() + ')');
|
||||
var canvasEls = div.querySelectorAll('canvas');
|
||||
var canvas1 = canvasEls[0];
|
||||
var canvas2 = canvasEls[1];
|
||||
|
||||
canvas1.width = imageSource.width;
|
||||
canvas1.height = imageSource.height;
|
||||
|
||||
var ctx1 = canvas1.getContext('2d');
|
||||
ctx1.fillStyle = "#00FFFF";
|
||||
ctx1.fillRect(0, 0, imageSource.width, imageSource.height);
|
||||
|
||||
ctx1.fillStyle = "#000000";
|
||||
ctx1.fillRect(5,5,40,40);
|
||||
ctx1.clearRect(10,10,30,30);
|
||||
ctx1.strokeRect(15,15,20,20);
|
||||
|
||||
canvas2.width = destCanvas.width;
|
||||
canvas2.height = destCanvas.height;
|
||||
|
||||
var ctx2 = canvas2.getContext('2d');
|
||||
ctx2.fillStyle = "#FF0000";
|
||||
ctx2.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
ctx2.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
args.unshift(canvas1);
|
||||
try {
|
||||
ctx2.drawImage.apply(ctx2, args);
|
||||
}
|
||||
catch(err) {
|
||||
var title = div.querySelector('.example-title');
|
||||
var error = document.createElement('h2');
|
||||
error.setAttribute('class', 'example-title error');
|
||||
div.insertBefore(error, title);
|
||||
error.textContent += "Call Failed: " + err.message;
|
||||
}
|
||||
|
||||
document.body.appendChild(div);
|
||||
};
|
||||
|
||||
|
||||
function drawImage() {
|
||||
var args = Array.prototype.slice.call(arguments);
|
||||
|
||||
var div = renderExample('drawImage(' + args.toString() + ')');
|
||||
var canvasEls = div.querySelectorAll('canvas');
|
||||
var canvas1 = canvasEls[0];
|
||||
var canvas2 = canvasEls[1];
|
||||
|
||||
canvas1.width = imageSource.width;
|
||||
canvas1.height = imageSource.height;
|
||||
|
||||
var ctx1 = canvas1.getContext('2d');
|
||||
ctx1.fillStyle = "#00FFFF";
|
||||
ctx1.fillRect(0, 0, imageSource.width, imageSource.height);
|
||||
|
||||
ctx1.fillStyle = "#000000";
|
||||
ctx1.fillRect(5,5,40,40);
|
||||
ctx1.clearRect(10,10,30,30);
|
||||
ctx1.strokeRect(15,15,20,20);
|
||||
|
||||
canvas2.width = destCanvas.width;
|
||||
canvas2.height = destCanvas.height;
|
||||
|
||||
var ctx2 = canvas2.getContext('2d');
|
||||
ctx2.fillStyle = "#FF0000";
|
||||
ctx2.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
ctx2.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
args.unshift(canvas1);
|
||||
try {
|
||||
ctx2.drawImage.apply(ctx2, args);
|
||||
}
|
||||
catch(err) {
|
||||
var title = div.querySelector('.example-title');
|
||||
var error = document.createElement('h2');
|
||||
error.setAttribute('class', 'example-title error');
|
||||
div.insertBefore(error, title);
|
||||
error.textContent += "Call Failed: " + err.message;
|
||||
}
|
||||
|
||||
document.body.appendChild(div);
|
||||
};
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
39
tests/ref/2dcontext/drawimage_1.html
Normal file
39
tests/ref/2dcontext/drawimage_1.html
Normal file
|
@ -0,0 +1,39 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script>
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var smoothingEnabled = false;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var sourceCanvas = document.createElement('canvas');
|
||||
sourceCanvas.width = sourceWidth;
|
||||
sourceCanvas.height = sourceHeight;
|
||||
|
||||
var sourceCtx = sourceCanvas.getContext('2d');
|
||||
sourceCtx.fillStyle = "#00FFFF";
|
||||
sourceCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
sourceCtx.fillStyle = "#000000";
|
||||
sourceCtx.fillRect(5,5,40,40);
|
||||
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.imageSmoothingEnabled = smoothingEnabled;
|
||||
// 2 arguments, the dest origin is 0,0
|
||||
// The source canvas will copied to the 0,0 position of the destination canvas
|
||||
destCtx.drawImage(sourceCanvas, 0, 0);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
42
tests/ref/2dcontext/drawimage_10.html
Normal file
42
tests/ref/2dcontext/drawimage_10.html
Normal file
|
@ -0,0 +1,42 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script>
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var smoothingEnabled = false;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var sourceCanvas = document.createElement('canvas');
|
||||
sourceCanvas.width = sourceWidth;
|
||||
sourceCanvas.height = sourceHeight;
|
||||
|
||||
var sourceCtx = sourceCanvas.getContext('2d');
|
||||
sourceCtx.fillStyle = "#00FFFF";
|
||||
sourceCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
sourceCtx.fillStyle = "#000000";
|
||||
sourceCtx.fillRect(5,5,40,40);
|
||||
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
// The destination rectangle is larger thant the destination canvas
|
||||
// When the destination rectangle is outside the destination image (the scratch bitmap), the pixels
|
||||
// that land outside the scratch bitmap are discarded, as if the destination was an infinite canvas
|
||||
// whose rendering was clipped to the dimensions of the scratch bitmap.
|
||||
destCtx.drawImage(sourceCanvas, 0, 0, 50, 50, 0, 0, 200, 200);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
26
tests/ref/2dcontext/drawimage_10_ref.html
Normal file
26
tests/ref/2dcontext/drawimage_10_ref.html
Normal file
|
@ -0,0 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script type="text/javascript">
|
||||
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.fillStyle = "#00FFFF";
|
||||
destCtx.fillRect(0, 0, 100, 100);
|
||||
destCtx.fillStyle = "#000000";
|
||||
destCtx.fillRect(20, 20, 80, 80);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
41
tests/ref/2dcontext/drawimage_11.html
Normal file
41
tests/ref/2dcontext/drawimage_11.html
Normal file
|
@ -0,0 +1,41 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script>
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var smoothingEnabled = false;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var sourceCanvas = document.createElement('canvas');
|
||||
sourceCanvas.width = sourceWidth;
|
||||
sourceCanvas.height = sourceHeight;
|
||||
|
||||
var sourceCtx = sourceCanvas.getContext('2d');
|
||||
sourceCtx.fillStyle = "#00FFFF";
|
||||
sourceCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
sourceCtx.fillStyle = "#000000";
|
||||
sourceCtx.fillRect(5,5,40,40);
|
||||
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
// The source rectangle is larger than the source canvas
|
||||
// The source area is clipped to fit the source image
|
||||
// and the destination are is clipped in the same proportion
|
||||
destCtx.drawImage(sourceCanvas, 0, 0, 100, 100, 0, 0, 50, 50);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
26
tests/ref/2dcontext/drawimage_11_ref.html
Normal file
26
tests/ref/2dcontext/drawimage_11_ref.html
Normal file
|
@ -0,0 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script type="text/javascript">
|
||||
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.fillStyle = "#00FFFF";
|
||||
destCtx.fillRect(0, 0, 25, 25);
|
||||
destCtx.fillStyle = "#000000";
|
||||
destCtx.fillRect(2, 2, 20, 20);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
41
tests/ref/2dcontext/drawimage_12.html
Normal file
41
tests/ref/2dcontext/drawimage_12.html
Normal file
|
@ -0,0 +1,41 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script>
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var smoothingEnabled = false;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var sourceCanvas = document.createElement('canvas');
|
||||
sourceCanvas.width = sourceWidth;
|
||||
sourceCanvas.height = sourceHeight;
|
||||
|
||||
var sourceCtx = sourceCanvas.getContext('2d');
|
||||
sourceCtx.fillStyle = "#00FFFF";
|
||||
sourceCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
sourceCtx.fillStyle = "#000000";
|
||||
sourceCtx.fillRect(5,5,40,40);
|
||||
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
// Negative coorditanes of the source rectangle
|
||||
// The source area is clipped to fit the source image
|
||||
// and the destination are is clipped in the same proportion
|
||||
destCtx.drawImage(sourceCanvas, -25, -25, 50, 50, 0, 0, 50, 50);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
26
tests/ref/2dcontext/drawimage_12_ref.html
Normal file
26
tests/ref/2dcontext/drawimage_12_ref.html
Normal file
|
@ -0,0 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script type="text/javascript">
|
||||
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.fillStyle = "#00FFFF";
|
||||
destCtx.fillRect(0, 0, 25, 25);
|
||||
destCtx.fillStyle = "#000000";
|
||||
destCtx.fillRect(5, 5, 20, 20);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
31
tests/ref/2dcontext/drawimage_1_ref.html
Normal file
31
tests/ref/2dcontext/drawimage_1_ref.html
Normal file
|
@ -0,0 +1,31 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
canvas {
|
||||
display: block;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script type="text/javascript">
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.fillStyle = "#00FFFF";
|
||||
destCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
destCtx.fillStyle = "#000000";
|
||||
destCtx.fillRect(5, 5, 40, 40);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
40
tests/ref/2dcontext/drawimage_2.html
Normal file
40
tests/ref/2dcontext/drawimage_2.html
Normal file
|
@ -0,0 +1,40 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script>
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var smoothingEnabled = false;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var sourceCanvas = document.createElement('canvas');
|
||||
sourceCanvas.width = sourceWidth;
|
||||
sourceCanvas.height = sourceHeight;
|
||||
|
||||
var sourceCtx = sourceCanvas.getContext('2d');
|
||||
sourceCtx.fillStyle = "#00FFFF";
|
||||
sourceCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
sourceCtx.fillStyle = "#000000";
|
||||
sourceCtx.fillRect(5,5,40,40);
|
||||
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
// 2 arguments, the dest origin is not 0,0
|
||||
// The source canvas will copied to the 25, 25 position of the destination canvas
|
||||
destCtx.drawImage(sourceCanvas, 25, 25);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
31
tests/ref/2dcontext/drawimage_2_ref.html
Normal file
31
tests/ref/2dcontext/drawimage_2_ref.html
Normal file
|
@ -0,0 +1,31 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
canvas {
|
||||
display: block;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script type="text/javascript">
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.fillStyle = "#00FFFF";
|
||||
destCtx.fillRect(25, 25, sourceWidth, sourceHeight);
|
||||
destCtx.fillStyle = "#000000";
|
||||
destCtx.fillRect(30, 30, 40, 40);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
41
tests/ref/2dcontext/drawimage_3.html
Normal file
41
tests/ref/2dcontext/drawimage_3.html
Normal file
|
@ -0,0 +1,41 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script>
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var smoothingEnabled = false;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var sourceCanvas = document.createElement('canvas');
|
||||
sourceCanvas.width = sourceWidth;
|
||||
sourceCanvas.height = sourceHeight;
|
||||
|
||||
var sourceCtx = sourceCanvas.getContext('2d');
|
||||
sourceCtx.fillStyle = "#00FFFF";
|
||||
sourceCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
sourceCtx.fillStyle = "#000000";
|
||||
sourceCtx.fillRect(5,5,40,40);
|
||||
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
// 4 arguments, the source origin is not 0,0, the dest size is provided
|
||||
// The source canvas will copied to the 50, 50 position of the destination canvas and
|
||||
// on an area of 50x50 pixels
|
||||
destCtx.drawImage(sourceCanvas, 50, 50, 50, 50);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
31
tests/ref/2dcontext/drawimage_3_ref.html
Normal file
31
tests/ref/2dcontext/drawimage_3_ref.html
Normal file
|
@ -0,0 +1,31 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
canvas {
|
||||
display: block;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script type="text/javascript">
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.fillStyle = "#00FFFF";
|
||||
destCtx.fillRect(50, 50, sourceWidth, sourceHeight);
|
||||
destCtx.fillStyle = "#000000";
|
||||
destCtx.fillRect(55, 55, 40, 40);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
42
tests/ref/2dcontext/drawimage_4.html
Normal file
42
tests/ref/2dcontext/drawimage_4.html
Normal file
|
@ -0,0 +1,42 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script>
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var smoothingEnabled = false;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var sourceCanvas = document.createElement('canvas');
|
||||
sourceCanvas.width = sourceWidth;
|
||||
sourceCanvas.height = sourceHeight;
|
||||
|
||||
var sourceCtx = sourceCanvas.getContext('2d');
|
||||
sourceCtx.fillStyle = "#00FFFF";
|
||||
sourceCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
sourceCtx.fillStyle = "#000000";
|
||||
sourceCtx.fillRect(5,5,40,40);
|
||||
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
// 4 arguments, the dest origin is not 0,0 and the dest size is provided but
|
||||
// does not match the size of the source. The image will be distorted
|
||||
// The source canvas will copied to the 50,50 position of the destination canvas
|
||||
// and it will be shrunk to a and area of 20x20
|
||||
destCtx.drawImage(sourceCanvas, 50, 50, 20, 20);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
26
tests/ref/2dcontext/drawimage_4_ref.html
Normal file
26
tests/ref/2dcontext/drawimage_4_ref.html
Normal file
|
@ -0,0 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script type="text/javascript">
|
||||
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.fillStyle = "#00FFFF";
|
||||
destCtx.fillRect(50, 50, 20, 20);
|
||||
destCtx.fillStyle = "#000000";
|
||||
destCtx.fillRect(52, 52, 16, 16);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
42
tests/ref/2dcontext/drawimage_5.html
Normal file
42
tests/ref/2dcontext/drawimage_5.html
Normal file
|
@ -0,0 +1,42 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script>
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var smoothingEnabled = false;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var sourceCanvas = document.createElement('canvas');
|
||||
sourceCanvas.width = sourceWidth;
|
||||
sourceCanvas.height = sourceHeight;
|
||||
|
||||
var sourceCtx = sourceCanvas.getContext('2d');
|
||||
sourceCtx.fillStyle = "#00FFFF";
|
||||
sourceCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
sourceCtx.fillStyle = "#000000";
|
||||
sourceCtx.fillRect(5,5,40,40);
|
||||
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
// The source canvas will copied to the 50,50 position of the destination canvas
|
||||
// over an area of 50x25 pixels
|
||||
// The copied image will be distorted along the x axis
|
||||
|
||||
destCtx.drawImage(sourceCanvas, 50, 50, 50, 20);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
26
tests/ref/2dcontext/drawimage_5_ref.html
Normal file
26
tests/ref/2dcontext/drawimage_5_ref.html
Normal file
|
@ -0,0 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script type="text/javascript">
|
||||
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.fillStyle = "#00FFFF";
|
||||
destCtx.fillRect(50, 50, 50, 20);
|
||||
destCtx.fillStyle = "#000000";
|
||||
destCtx.fillRect(55, 52, 40, 16);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
41
tests/ref/2dcontext/drawimage_6.html
Normal file
41
tests/ref/2dcontext/drawimage_6.html
Normal file
|
@ -0,0 +1,41 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script>
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var smoothingEnabled = false;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var sourceCanvas = document.createElement('canvas');
|
||||
sourceCanvas.width = sourceWidth;
|
||||
sourceCanvas.height = sourceHeight;
|
||||
|
||||
var sourceCtx = sourceCanvas.getContext('2d');
|
||||
sourceCtx.fillStyle = "#00FFFF";
|
||||
sourceCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
sourceCtx.fillStyle = "#000000";
|
||||
sourceCtx.fillRect(5,5,40,40);
|
||||
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
// 8 arguments, both destination and source origins are 0, 0
|
||||
// An area of 25x25 pixels of the source image will be copied to
|
||||
// an area of 25x25 pixels of the destination canvas
|
||||
destCtx.drawImage(sourceCanvas, 0, 0, 25, 25, 0, 0, 25, 25);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
26
tests/ref/2dcontext/drawimage_6_ref.html
Normal file
26
tests/ref/2dcontext/drawimage_6_ref.html
Normal file
|
@ -0,0 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script type="text/javascript">
|
||||
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.fillStyle = "#00FFFF";
|
||||
destCtx.fillRect(0, 0, 25, 25);
|
||||
destCtx.fillStyle = "#000000";
|
||||
destCtx.fillRect(5, 5, 20, 20);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
41
tests/ref/2dcontext/drawimage_7.html
Normal file
41
tests/ref/2dcontext/drawimage_7.html
Normal file
|
@ -0,0 +1,41 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script>
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var smoothingEnabled = false;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var sourceCanvas = document.createElement('canvas');
|
||||
sourceCanvas.width = sourceWidth;
|
||||
sourceCanvas.height = sourceHeight;
|
||||
|
||||
var sourceCtx = sourceCanvas.getContext('2d');
|
||||
sourceCtx.fillStyle = "#00FFFF";
|
||||
sourceCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
sourceCtx.fillStyle = "#000000";
|
||||
sourceCtx.fillRect(5,5,40,40);
|
||||
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
// 8 arguments the destination origin is not 0,0
|
||||
// An area of 25x25 pixels of the source image will be copied to
|
||||
// an area of 25x25 pixels of the destination canvas in the position 25,25
|
||||
destCtx.drawImage(sourceCanvas, 0, 0, 25, 25, 25, 25, 25, 25);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
26
tests/ref/2dcontext/drawimage_7_ref.html
Normal file
26
tests/ref/2dcontext/drawimage_7_ref.html
Normal file
|
@ -0,0 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script type="text/javascript">
|
||||
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.fillStyle = "#00FFFF";
|
||||
destCtx.fillRect(25, 25, 25, 25);
|
||||
destCtx.fillStyle = "#000000";
|
||||
destCtx.fillRect(30, 30, 20, 20);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
41
tests/ref/2dcontext/drawimage_8.html
Normal file
41
tests/ref/2dcontext/drawimage_8.html
Normal file
|
@ -0,0 +1,41 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script>
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var smoothingEnabled = false;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var sourceCanvas = document.createElement('canvas');
|
||||
sourceCanvas.width = sourceWidth;
|
||||
sourceCanvas.height = sourceHeight;
|
||||
|
||||
var sourceCtx = sourceCanvas.getContext('2d');
|
||||
sourceCtx.fillStyle = "#00FFFF";
|
||||
sourceCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
sourceCtx.fillStyle = "#000000";
|
||||
sourceCtx.fillRect(5,5,40,40);
|
||||
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
// The source rectangle overflows the source image
|
||||
// The source area is clipped to fit the source image
|
||||
// and the destination are is clipped in the same proportion
|
||||
destCtx.drawImage(sourceCanvas, 25, 25, 50, 50, 0, 0, 50, 50);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
26
tests/ref/2dcontext/drawimage_8_ref.html
Normal file
26
tests/ref/2dcontext/drawimage_8_ref.html
Normal file
|
@ -0,0 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script type="text/javascript">
|
||||
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.fillStyle = "#00FFFF";
|
||||
destCtx.fillRect(0, 0, 25, 25);
|
||||
destCtx.fillStyle = "#000000";
|
||||
destCtx.fillRect(0, 0, 20, 20);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
48
tests/ref/2dcontext/drawimage_9.html
Normal file
48
tests/ref/2dcontext/drawimage_9.html
Normal file
|
@ -0,0 +1,48 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script>
|
||||
|
||||
var sourceWidth = 50;
|
||||
var sourceHeight = 50;
|
||||
var smoothingEnabled = false;
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var sourceCanvas = document.createElement('canvas');
|
||||
sourceCanvas.width = sourceWidth;
|
||||
sourceCanvas.height = sourceHeight;
|
||||
|
||||
var sourceCtx = sourceCanvas.getContext('2d');
|
||||
sourceCtx.fillStyle = "#00FFFF";
|
||||
sourceCtx.fillRect(0, 0, sourceWidth, sourceHeight);
|
||||
sourceCtx.fillStyle = "#000000";
|
||||
sourceCtx.fillRect(5,5,40,40);
|
||||
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
destCtx.imageSmoothingEnabled = smoothingEnabled;
|
||||
|
||||
// The destination rectangle has negative width and height
|
||||
// An exception is raised and nothing is drawn
|
||||
try {
|
||||
destCtx.drawImage(sourceCanvas, 25, 50, 50, 0, 0, -100, -100);
|
||||
// It makes the test fail if the exception is not thrown
|
||||
destCtx.fillStyle = "#0000FF";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
}
|
||||
catch(err) {
|
||||
console.err("Exception Thrown");
|
||||
}
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
22
tests/ref/2dcontext/drawimage_9_ref.html
Normal file
22
tests/ref/2dcontext/drawimage_9_ref.html
Normal file
|
@ -0,0 +1,22 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="dest" height="100" width="100"></canvas>
|
||||
<script type="text/javascript">
|
||||
|
||||
var destCanvas = document.getElementById('dest');
|
||||
var destCtx = destCanvas.getContext('2d');
|
||||
destCtx.fillStyle = "#FF0000";
|
||||
destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height);
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
|
@ -9,6 +9,21 @@
|
|||
# Should be == with expected failure:
|
||||
fragment=top != ../html/acid2.html acid2_ref.html
|
||||
|
||||
== 2dcontext/drawimage_1.html 2dcontext/drawimage_1_ref.html
|
||||
== 2dcontext/drawimage_10.html 2dcontext/drawimage_10_ref.html
|
||||
== 2dcontext/drawimage_11.html 2dcontext/drawimage_11_ref.html
|
||||
== 2dcontext/drawimage_12.html 2dcontext/drawimage_12_ref.html
|
||||
== 2dcontext/drawimage_2.html 2dcontext/drawimage_2_ref.html
|
||||
== 2dcontext/drawimage_3.html 2dcontext/drawimage_3_ref.html
|
||||
== 2dcontext/drawimage_4.html 2dcontext/drawimage_4_ref.html
|
||||
== 2dcontext/drawimage_5.html 2dcontext/drawimage_5_ref.html
|
||||
== 2dcontext/drawimage_6.html 2dcontext/drawimage_6_ref.html
|
||||
== 2dcontext/drawimage_7.html 2dcontext/drawimage_7_ref.html
|
||||
== 2dcontext/drawimage_8.html 2dcontext/drawimage_8_ref.html
|
||||
== 2dcontext/drawimage_9.html 2dcontext/drawimage_9_ref.html
|
||||
== 2dcontext/lineto_a.html 2dcontext/lineto_ref.html
|
||||
== 2dcontext/transform_a.html 2dcontext/transform_ref.html
|
||||
|
||||
== abs_float_pref_width_a.html abs_float_pref_width_ref.html
|
||||
== acid1_a.html acid1_b.html
|
||||
== acid2_noscroll.html acid2_ref_broken.html
|
||||
|
@ -65,10 +80,6 @@ flaky_cpu == append_style_a.html append_style_b.html
|
|||
== box_sizing_sanity_check_a.html box_sizing_sanity_check_ref.html
|
||||
== br.html br-ref.html
|
||||
== canvas_as_block_element_a.html canvas_as_block_element_ref.html
|
||||
== canvas_linear_gradient_a.html canvas_linear_gradient_ref.html
|
||||
== canvas_lineto_a.html canvas_lineto_ref.html
|
||||
== canvas_radial_gradient_a.html canvas_radial_gradient_ref.html
|
||||
== canvas_transform_a.html canvas_transform_ref.html
|
||||
== case-insensitive-font-family.html case-insensitive-font-family-ref.html
|
||||
== clear_generated_content_table_a.html clear_generated_content_table_ref.html
|
||||
== clip_a.html clip_ref.html
|
||||
|
|
|
@ -1,5 +0,0 @@
|
|||
[2d.drawImage.canvas.html]
|
||||
type: testharness
|
||||
[Canvas test: 2d.drawImage.canvas]
|
||||
expected: FAIL
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
[2d.drawImage.null.html]
|
||||
type: testharness
|
||||
[Canvas test: 2d.drawImage.null]
|
||||
expected: FAIL
|
||||
|
|
@ -1,5 +0,0 @@
|
|||
[2d.drawImage.self.1.html]
|
||||
type: testharness
|
||||
[Canvas test: 2d.drawImage.self.1]
|
||||
expected: FAIL
|
||||
|
|
@ -1,5 +0,0 @@
|
|||
[2d.drawImage.self.2.html]
|
||||
type: testharness
|
||||
[Canvas test: 2d.drawImage.self.2]
|
||||
expected: FAIL
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
[2d.drawImage.wrongtype.html]
|
||||
type: testharness
|
||||
[Incorrect image types in drawImage do not match any defined overloads, so WebIDL throws a TypeError]
|
||||
expected: FAIL
|
||||
|
|
@ -1,5 +0,0 @@
|
|||
[imagesmoothing.html]
|
||||
type: testharness
|
||||
[When the CanvasRenderingContext2D object is created, the attribute must be set to true.]
|
||||
expected: FAIL
|
||||
|
|
@ -6975,9 +6975,6 @@
|
|||
[CanvasRenderingContext2D interface: attribute globalCompositeOperation]
|
||||
expected: FAIL
|
||||
|
||||
[CanvasRenderingContext2D interface: attribute imageSmoothingEnabled]
|
||||
expected: FAIL
|
||||
|
||||
[CanvasRenderingContext2D interface: operation createPattern(CanvasImageSource,DOMString)]
|
||||
expected: FAIL
|
||||
|
||||
|
@ -7056,9 +7053,6 @@
|
|||
[CanvasRenderingContext2D interface: operation drawImage(CanvasImageSource,unrestricted double,unrestricted double,unrestricted double,unrestricted double)]
|
||||
expected: FAIL
|
||||
|
||||
[CanvasRenderingContext2D interface: operation drawImage(CanvasImageSource,unrestricted double,unrestricted double,unrestricted double,unrestricted double,unrestricted double,unrestricted double,unrestricted double,unrestricted double)]
|
||||
expected: FAIL
|
||||
|
||||
[CanvasRenderingContext2D interface: operation addHitRegion(HitRegionOptions)]
|
||||
expected: FAIL
|
||||
|
||||
|
@ -7152,9 +7146,6 @@
|
|||
[CanvasRenderingContext2D interface: document.createElement("canvas").getContext("2d") must inherit property "globalCompositeOperation" with the proper type (14)]
|
||||
expected: FAIL
|
||||
|
||||
[CanvasRenderingContext2D interface: document.createElement("canvas").getContext("2d") must inherit property "imageSmoothingEnabled" with the proper type (15)]
|
||||
expected: FAIL
|
||||
|
||||
[CanvasRenderingContext2D interface: document.createElement("canvas").getContext("2d") must inherit property "strokeStyle" with the proper type (16)]
|
||||
expected: FAIL
|
||||
|
||||
|
@ -7281,21 +7272,9 @@
|
|||
[CanvasRenderingContext2D interface: calling measureText(DOMString) on document.createElement("canvas").getContext("2d") with too few arguments must throw TypeError]
|
||||
expected: FAIL
|
||||
|
||||
[CanvasRenderingContext2D interface: document.createElement("canvas").getContext("2d") must inherit property "drawImage" with the proper type (49)]
|
||||
expected: FAIL
|
||||
|
||||
[CanvasRenderingContext2D interface: calling drawImage(CanvasImageSource,unrestricted double,unrestricted double) on document.createElement("canvas").getContext("2d") with too few arguments must throw TypeError]
|
||||
expected: FAIL
|
||||
|
||||
[CanvasRenderingContext2D interface: document.createElement("canvas").getContext("2d") must inherit property "drawImage" with the proper type (50)]
|
||||
expected: FAIL
|
||||
|
||||
[CanvasRenderingContext2D interface: calling drawImage(CanvasImageSource,unrestricted double,unrestricted double,unrestricted double,unrestricted double) on document.createElement("canvas").getContext("2d") with too few arguments must throw TypeError]
|
||||
expected: FAIL
|
||||
|
||||
[CanvasRenderingContext2D interface: document.createElement("canvas").getContext("2d") must inherit property "drawImage" with the proper type (51)]
|
||||
expected: FAIL
|
||||
|
||||
[CanvasRenderingContext2D interface: calling drawImage(CanvasImageSource,unrestricted double,unrestricted double,unrestricted double,unrestricted double,unrestricted double,unrestricted double,unrestricted double,unrestricted double) on document.createElement("canvas").getContext("2d") with too few arguments must throw TypeError]
|
||||
expected: FAIL
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue