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Revert "Updates for changes in rust-geom and rust-layers"
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053296e131
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7 changed files with 14 additions and 14 deletions
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@ -245,7 +245,7 @@ pub struct StackingContext {
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pub blend_mode: mix_blend_mode::T,
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/// A transform to be applied to this stacking context.
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pub transform: Matrix4,
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pub transform: Matrix4<AzFloat>,
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}
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impl StackingContext {
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@ -255,7 +255,7 @@ impl StackingContext {
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bounds: &Rect<Au>,
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overflow: &Rect<Au>,
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z_index: i32,
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transform: &Matrix4,
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transform: &Matrix4<AzFloat>,
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filters: filter::T,
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blend_mode: mix_blend_mode::T,
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layer: Option<Arc<PaintLayer>>)
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@ -276,7 +276,7 @@ impl StackingContext {
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pub fn optimize_and_draw_into_context(&self,
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paint_context: &mut PaintContext,
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tile_bounds: &Rect<AzFloat>,
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transform: &Matrix4,
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transform: &Matrix4<AzFloat>,
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clip_rect: Option<&Rect<Au>>) {
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let transform = transform.mul(&self.transform);
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let temporary_draw_target =
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@ -622,7 +622,7 @@ impl WorkerThread {
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stacking_context.overflow.origin.y.to_f32_px()));
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// Apply the translation to paint the tile we want.
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let matrix: Matrix4 = identity();
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let matrix: Matrix4<AzFloat> = identity();
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let matrix = matrix.scale(scale as AzFloat, scale as AzFloat, 1.0);
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let matrix = matrix.translate(-tile_bounds.origin.x as AzFloat,
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-tile_bounds.origin.y as AzFloat,
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