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Add PannerNode DOM interface
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56
components/script/dom/webidls/PannerNode.webidl
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56
components/script/dom/webidls/PannerNode.webidl
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* The origin of this IDL file is
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* https://webaudio.github.io/web-audio-api/#pannernode
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*/
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dictionary PannerOptions : AudioNodeOptions {
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PanningModelType panningModel = "equalpower";
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DistanceModelType distanceModel = "inverse";
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float positionX = 0;
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float positionY = 0;
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float positionZ = 0;
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float orientationX = 1;
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float orientationY = 0;
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float orientationZ = 0;
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double refDistance = 1;
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double maxDistance = 10000;
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double rolloffFactor = 1;
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double coneInnerAngle = 360;
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double coneOuterAngle = 360;
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double coneOuterGain = 0;
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};
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enum DistanceModelType {
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"linear",
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"inverse",
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"exponential"
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};
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enum PanningModelType {
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"equalpower",
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"HRTF"
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};
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[Exposed=Window,
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Constructor (BaseAudioContext context, optional PannerOptions options)]
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interface PannerNode : AudioNode {
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// attribute PanningModelType panningModel;
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readonly attribute AudioParam positionX;
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readonly attribute AudioParam positionY;
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readonly attribute AudioParam positionZ;
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readonly attribute AudioParam orientationX;
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readonly attribute AudioParam orientationY;
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readonly attribute AudioParam orientationZ;
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// attribute DistanceModelType distanceModel;
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// attribute double refDistance;
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// attribute double maxDistance;
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// attribute double rolloffFactor;
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// attribute double coneInnerAngle;
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// attribute double coneOuterAngle;
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// attribute double coneOuterGain;
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// void setPosition (float x, float y, float z);
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// void setOrientation (float x, float y, float z);
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};
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