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Warn when using slow WebGL code path.
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1 changed files with 3 additions and 1 deletions
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@ -220,7 +220,9 @@ impl<VR: WebVRRenderHandler + 'static> WebGLThread<VR> {
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// Fallback to readback mode if the shared context creation fails.
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// Fallback to readback mode if the shared context creation fails.
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let result = self.gl_factory.new_shared_context(version, size, attributes)
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let result = self.gl_factory.new_shared_context(version, size, attributes)
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.map(|r| (r, WebGLContextShareMode::SharedTexture))
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.map(|r| (r, WebGLContextShareMode::SharedTexture))
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.or_else(|_| {
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.or_else(|err| {
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warn!("Couldn't create shared GL context ({}), using slow \
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readback context instead.", err);
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let ctx = self.gl_factory.new_context(version, size, attributes);
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let ctx = self.gl_factory.new_context(version, size, attributes);
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ctx.map(|r| (r, WebGLContextShareMode::Readback))
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ctx.map(|r| (r, WebGLContextShareMode::Readback))
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});
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});
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