Upgrade to the latest version of WebRender

This commit is contained in:
Martin Robinson 2017-07-06 19:21:22 +02:00 committed by Glenn Watson
parent 4b6e79337e
commit e58e8ab42e
88 changed files with 554 additions and 521 deletions

View file

@ -44,4 +44,4 @@ style = {path = "../style"}
style_traits = {path = "../style_traits"}
unicode-bidi = {version = "0.3", features = ["with_serde"]}
unicode-script = {version = "0.1", features = ["harfbuzz"]}
webrender_traits = {git = "https://github.com/servo/webrender", features = ["ipc"]}
webrender_api = {git = "https://github.com/servo/webrender", features = ["ipc"]}

View file

@ -21,14 +21,14 @@ use flow_ref::FlowRef;
use fragment::{CoordinateSystem, Fragment, ImageFragmentInfo, ScannedTextFragmentInfo};
use fragment::{SpecificFragmentInfo, TruncatedFragmentInfo};
use gfx::display_list;
use gfx::display_list::{BLUR_INFLATION_FACTOR, BaseDisplayItem, BorderDetails};
use gfx::display_list::{BorderDisplayItem, ImageBorder, NormalBorder};
use gfx::display_list::{BLUR_INFLATION_FACTOR, BaseDisplayItem, BorderDetails, BorderDisplayItem};
use gfx::display_list::{BorderRadii, BoxShadowClipMode, BoxShadowDisplayItem, ClippingRegion};
use gfx::display_list::{DisplayItem, DisplayItemMetadata, DisplayList, DisplayListSection};
use gfx::display_list::{GradientDisplayItem, RadialGradientDisplayItem, IframeDisplayItem, ImageDisplayItem};
use gfx::display_list::{LineDisplayItem, OpaqueNode};
use gfx::display_list::{SolidColorDisplayItem, ScrollRoot, StackingContext, StackingContextType};
use gfx::display_list::{TextDisplayItem, TextOrientation, WebGLDisplayItem, WebRenderImageInfo};
use gfx::display_list::{GradientDisplayItem, IframeDisplayItem, ImageBorder, ImageDisplayItem};
use gfx::display_list::{LineDisplayItem, NormalBorder, OpaqueNode, RadialGradientDisplayItem};
use gfx::display_list::{ScrollRoot, ScrollRootType, SolidColorDisplayItem, StackingContext};
use gfx::display_list::{StackingContextType, TextDisplayItem, TextOrientation, WebGLDisplayItem};
use gfx::display_list::WebRenderImageInfo;
use gfx_traits::{combine_id_with_fragment_type, FragmentType, StackingContextId};
use inline::{FIRST_FRAGMENT_OF_ELEMENT, InlineFlow, LAST_FRAGMENT_OF_ELEMENT};
use ipc_channel::ipc;
@ -71,8 +71,9 @@ use style::values::specified::position::{X, Y};
use style_traits::CSSPixel;
use style_traits::cursor::Cursor;
use table_cell::CollapsedBordersForCell;
use webrender_helpers::{ToMixBlendMode, ToTransformStyle};
use webrender_traits::{ColorF, ClipId, GradientStop, RepeatMode, ScrollPolicy, TransformStyle};
use webrender_api::{ClipId, ColorF, ComplexClipRegion, GradientStop, LocalClip, RepeatMode};
use webrender_api::{ScrollPolicy, TransformStyle};
use webrender_helpers::{ToBorderRadius, ToMixBlendMode, ToRectF, ToTransformStyle};
trait ResolvePercentage {
fn resolve(&self, length: u32) -> u32;
@ -250,7 +251,7 @@ impl<'a> DisplayListBuildState<'a> {
fn create_base_display_item(&self,
bounds: &Rect<Au>,
clip: &ClippingRegion,
clip: LocalClip,
node: OpaqueNode,
cursor: Option<Cursor>,
section: DisplayListSection)
@ -394,7 +395,7 @@ pub trait FragmentDisplayListBuilding {
style: &ServoComputedValues,
display_list_section: DisplayListSection,
absolute_bounds: &Rect<Au>,
clip: &ClippingRegion,
clip: &LocalClip,
image_url: &ServoUrl,
background_index: usize);
@ -405,7 +406,7 @@ pub trait FragmentDisplayListBuilding {
style: &ServoComputedValues,
display_list_section: DisplayListSection,
absolute_bounds: &Rect<Au>,
clip: &ClippingRegion,
clip: &LocalClip,
webrender_image: WebRenderImageInfo,
index: usize);
@ -416,7 +417,7 @@ pub trait FragmentDisplayListBuilding {
style: &ServoComputedValues,
display_list_section: DisplayListSection,
absolute_bounds: &Rect<Au>,
clip: &ClippingRegion,
clip: &LocalClip,
paint_worklet: &PaintWorklet,
index: usize);
@ -441,8 +442,7 @@ pub trait FragmentDisplayListBuilding {
state: &mut DisplayListBuildState,
display_list_section: DisplayListSection,
absolute_bounds: &Rect<Au>,
clip_bounds: &Rect<Au>,
clip: &ClippingRegion,
clip: &LocalClip,
gradient: &Gradient,
style: &ServoComputedValues);
@ -837,18 +837,11 @@ impl FragmentDisplayListBuilding for Fragment {
style: &ServoComputedValues,
display_list_section: DisplayListSection,
absolute_bounds: &Rect<Au>) {
// Adjust the clipping region as necessary to account for `border-radius`.
let border_radii = build_border_radius(absolute_bounds, style.get_border());
let mut clip = ClippingRegion::max();
if !border_radii.is_square() {
clip.intersect_with_rounded_rect(absolute_bounds, &border_radii);
};
let background = style.get_background();
// FIXME: This causes a lot of background colors to be displayed when they are clearly not
// needed. We could use display list optimization to clean this up, but it still seems
// inefficient. What we really want is something like "nearest ancestor element that
// doesn't have a fragment".
let background = style.get_background();
let background_color = style.resolve_color(background.background_color);
// 'background-clip' determines the area within which the background is painted.
@ -877,8 +870,20 @@ impl FragmentDisplayListBuilding for Fragment {
}
}
// Adjust the clipping region as necessary to account for `border-radius`.
let border_radii = build_border_radius(absolute_bounds, style.get_border());
let clip = if !border_radii.is_square() {
LocalClip::RoundedRect(bounds.to_rectf(), ComplexClipRegion::new(
bounds.to_rectf(),
border_radii.to_border_radius(),
))
} else {
LocalClip::Rect(bounds.to_rectf())
};
let base = state.create_base_display_item(&bounds,
&clip,
clip,
self.node,
style.get_cursor(Cursor::Default),
display_list_section);
@ -899,7 +904,6 @@ impl FragmentDisplayListBuilding for Fragment {
self.build_display_list_for_background_gradient(state,
display_list_section,
&absolute_bounds,
&bounds,
&clip,
gradient,
style);
@ -984,7 +988,7 @@ impl FragmentDisplayListBuilding for Fragment {
style: &ServoComputedValues,
display_list_section: DisplayListSection,
absolute_bounds: &Rect<Au>,
clip: &ClippingRegion,
clip: &LocalClip,
image_url: &ServoUrl,
index: usize) {
let webrender_image = state.layout_context
@ -1008,7 +1012,7 @@ impl FragmentDisplayListBuilding for Fragment {
style: &ServoComputedValues,
display_list_section: DisplayListSection,
absolute_bounds: &Rect<Au>,
clip: &ClippingRegion,
clip: &LocalClip,
webrender_image: WebRenderImageInfo,
index: usize) {
debug!("(building display list) building background image");
@ -1019,12 +1023,6 @@ impl FragmentDisplayListBuilding for Fragment {
let image_size = self.compute_background_image_size(style, &bounds,
&webrender_image, index);
// Clip.
//
// TODO: Check the bounds to see if a clip item is actually required.
let mut clip = clip.clone();
clip.intersect_rect(&bounds);
// Background image should be positioned on the padding box basis.
let border = style.logical_border_width().to_physical(style.writing_mode);
@ -1129,7 +1127,7 @@ impl FragmentDisplayListBuilding for Fragment {
// Create the image display item.
let base = state.create_base_display_item(&bounds,
&clip,
*clip,
self.node,
style.get_cursor(Cursor::Default),
display_list_section);
@ -1151,7 +1149,7 @@ impl FragmentDisplayListBuilding for Fragment {
style: &ServoComputedValues,
display_list_section: DisplayListSection,
absolute_bounds: &Rect<Au>,
clip: &ClippingRegion,
clip: &LocalClip,
paint_worklet: &PaintWorklet,
index: usize)
{
@ -1315,13 +1313,9 @@ impl FragmentDisplayListBuilding for Fragment {
state: &mut DisplayListBuildState,
display_list_section: DisplayListSection,
absolute_bounds: &Rect<Au>,
clip_bounds: &Rect<Au>,
clip: &ClippingRegion,
clip: &LocalClip,
gradient: &Gradient,
style: &ServoComputedValues) {
let mut clip = clip.clone();
clip.intersect_rect(clip_bounds);
let border = self.border_width().to_physical(style.writing_mode);
let mut bounds = *absolute_bounds;
bounds.origin.x = bounds.origin.x + border.left;
@ -1330,7 +1324,7 @@ impl FragmentDisplayListBuilding for Fragment {
bounds.size.height = bounds.size.height - border.vertical();
let base = state.create_base_display_item(&bounds,
&clip,
*clip,
self.node,
style.get_cursor(Cursor::Default),
display_list_section);
@ -1380,7 +1374,7 @@ impl FragmentDisplayListBuilding for Fragment {
// TODO(pcwalton): Multiple border radii; elliptical border radii.
let base = state.create_base_display_item(&bounds,
&ClippingRegion::from_rect(&clip),
LocalClip::from(clip.to_rectf()),
self.node,
style.get_cursor(Cursor::Default),
display_list_section);
@ -1452,7 +1446,7 @@ impl FragmentDisplayListBuilding for Fragment {
// Append the border to the display list.
let base = state.create_base_display_item(&bounds,
&ClippingRegion::from_rect(&clip),
LocalClip::from(clip.to_rectf()),
self.node,
style.get_cursor(Cursor::Default),
display_list_section);
@ -1581,7 +1575,7 @@ impl FragmentDisplayListBuilding for Fragment {
// Append the outline to the display list.
let color = style.resolve_color(style.get_outline().outline_color).to_gfx_color();
let base = state.create_base_display_item(&bounds,
&ClippingRegion::from_rect(&clip),
LocalClip::from(clip.to_rectf()),
self.node,
style.get_cursor(Cursor::Default),
DisplayListSection::Outlines);
@ -1608,7 +1602,7 @@ impl FragmentDisplayListBuilding for Fragment {
// Compute the text fragment bounds and draw a border surrounding them.
let base = state.create_base_display_item(stacking_relative_border_box,
&ClippingRegion::from_rect(&clip),
LocalClip::from(clip.to_rectf()),
self.node,
style.get_cursor(Cursor::Default),
DisplayListSection::Content);
@ -1631,7 +1625,7 @@ impl FragmentDisplayListBuilding for Fragment {
let baseline = baseline.to_physical(self.style.writing_mode, container_size);
let base = state.create_base_display_item(&baseline,
&ClippingRegion::from_rect(&clip),
LocalClip::from(clip.to_rectf()),
self.node,
style.get_cursor(Cursor::Default),
DisplayListSection::Content);
@ -1648,7 +1642,7 @@ impl FragmentDisplayListBuilding for Fragment {
clip: &Rect<Au>) {
// This prints a debug border around the border of this fragment.
let base = state.create_base_display_item(stacking_relative_border_box,
&ClippingRegion::from_rect(&clip),
LocalClip::from(clip.to_rectf()),
self.node,
self.style.get_cursor(Cursor::Default),
DisplayListSection::Content);
@ -1682,7 +1676,7 @@ impl FragmentDisplayListBuilding for Fragment {
let style = self.selected_style();
let background_color = style.resolve_color(style.get_background().background_color);
let base = state.create_base_display_item(stacking_relative_border_box,
&ClippingRegion::from_rect(&clip),
LocalClip::from(clip.to_rectf()),
self.node,
self.style.get_cursor(Cursor::Default),
display_list_section);
@ -1721,7 +1715,7 @@ impl FragmentDisplayListBuilding for Fragment {
};
let base = state.create_base_display_item(&insertion_point_bounds,
&ClippingRegion::from_rect(&clip),
LocalClip::from(clip.to_rectf()),
self.node,
self.style.get_cursor(cursor),
display_list_section);
@ -1913,7 +1907,7 @@ impl FragmentDisplayListBuilding for Fragment {
if !stacking_relative_content_box.is_empty() {
let base = state.create_base_display_item(
&stacking_relative_content_box,
&ClippingRegion::from_rect(clip),
LocalClip::from(clip.to_rectf()),
self.node,
self.style.get_cursor(Cursor::Default),
DisplayListSection::Content);
@ -1934,7 +1928,7 @@ impl FragmentDisplayListBuilding for Fragment {
if let Some(ref image) = image_fragment.image {
let base = state.create_base_display_item(
&stacking_relative_content_box,
&ClippingRegion::from_rect(clip),
LocalClip::from(clip.to_rectf()),
self.node,
self.style.get_cursor(Cursor::Default),
DisplayListSection::Content);
@ -1965,7 +1959,7 @@ impl FragmentDisplayListBuilding for Fragment {
let base = state.create_base_display_item(
&stacking_relative_content_box,
&ClippingRegion::from_rect(clip),
LocalClip::from(clip.to_rectf()),
self.node,
self.style.get_cursor(Cursor::Default),
DisplayListSection::Content);
@ -2100,7 +2094,7 @@ impl FragmentDisplayListBuilding for Fragment {
// Create the text display item.
let base = state.create_base_display_item(&stacking_relative_content_box,
&ClippingRegion::from_rect(&clip),
LocalClip::from(clip.to_rectf()),
self.node,
self.style().get_cursor(cursor),
DisplayListSection::Content);
@ -2178,7 +2172,7 @@ impl FragmentDisplayListBuilding for Fragment {
container_size);
let base = state.create_base_display_item(
&shadow_bounds(&stacking_relative_box, blur_radius, Au(0)),
&ClippingRegion::from_rect(&clip),
LocalClip::from(clip.to_rectf()),
self.node,
self.style.get_cursor(Cursor::Default),
DisplayListSection::Content);
@ -2496,35 +2490,32 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
return;
}
let clip_rect = Rect::new(Point2D::zero(), content_box.size);
let mut clip = ClippingRegion::from_rect(&clip_rect);
let border_radii = build_border_radius_for_inner_rect(&border_box,
&self.fragment.style);
if !border_radii.is_square() {
clip.intersect_with_rounded_rect(&clip_rect, &border_radii)
}
let overflow_x = self.fragment.style.get_box().overflow_x;
let overflow_y = self.fragment.style.get_box().overflow_y;
let content_size = self.base.overflow.scroll.origin + self.base.overflow.scroll.size;
let mut content_size = Size2D::new(content_size.x, content_size.y);
if overflow_x::T::hidden == self.fragment.style.get_box().overflow_x {
if overflow_x::T::hidden == overflow_x {
content_size.width = content_box.size.width;
}
if overflow_x::T::hidden == self.fragment.style.get_box().overflow_y {
if overflow_x::T::hidden == overflow_y {
content_size.height = content_box.size.height;
}
if overflow_x::T::hidden == self.fragment.style.get_box().overflow_y ||
overflow_x::T::hidden == self.fragment.style.get_box().overflow_x {
if overflow_x::T::hidden == overflow_y || overflow_x::T::hidden == overflow_x {
preserved_state.push_clip(state, &border_box, self.positioning());
}
let clip_rect = Rect::new(Point2D::zero(), content_box.size);
let mut clip = ClippingRegion::from_rect(&clip_rect);
let mut root_type = ScrollRootType::ScrollFrame;
if overflow_x::T::hidden == overflow_y && overflow_x::T::hidden == overflow_x {
root_type = ScrollRootType::Clip;
}
let mut clip = ClippingRegion::from_rect(&content_box);
let radii = build_border_radius_for_inner_rect(&border_box, &self.fragment.style);
if !radii.is_square() {
clip.intersect_with_rounded_rect(&clip_rect, &radii)
clip.intersect_with_rounded_rect(&content_box, &radii)
}
let parent_id = self.scroll_root_id(state.layout_context.id);
@ -2534,6 +2525,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
parent_id: parent_id,
clip: clip,
content_rect: Rect::new(content_box.origin, content_size),
root_type,
},
self.base.stacking_context_id
);
@ -2576,16 +2568,17 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
return;
}
let content_rect = Rect::new(clip_origin, clip_size);
preserved_state.push_clip(state, &content_rect, self.positioning());
let clip_rect = Rect::new(clip_origin, clip_size);
preserved_state.push_clip(state, &clip_rect, self.positioning());
let parent_id = self.scroll_root_id(state.layout_context.id);
state.add_scroll_root(
ScrollRoot {
id: new_scroll_root_id,
parent_id: parent_id,
clip: ClippingRegion::from_rect(&Rect::new(Point2D::zero(), clip_size)),
content_rect: content_rect,
clip: ClippingRegion::from_rect(&clip_rect),
content_rect: Rect::zero(), // content_rect isn't important for clips.
root_type: ScrollRootType::Clip,
},
self.base.stacking_context_id
);
@ -2853,7 +2846,7 @@ impl BaseFlowDisplayListBuilding for BaseFlow {
color.a = 1.0;
let base = state.create_base_display_item(
&stacking_context_relative_bounds.inflate(Au::from_px(2), Au::from_px(2)),
&ClippingRegion::from_rect(&self.clip),
LocalClip::from(self.clip.to_rectf()),
node,
None,
DisplayListSection::Content);

View file

@ -63,7 +63,7 @@ use table_colgroup::TableColGroupFlow;
use table_row::TableRowFlow;
use table_rowgroup::TableRowGroupFlow;
use table_wrapper::TableWrapperFlow;
use webrender_traits::ClipId;
use webrender_api::ClipId;
/// Virtual methods that make up a float context.
///

View file

@ -46,7 +46,7 @@ extern crate style;
extern crate style_traits;
extern crate unicode_bidi;
extern crate unicode_script;
extern crate webrender_traits;
extern crate webrender_api;
#[macro_use]
pub mod layout_debug;

View file

@ -36,7 +36,7 @@ use style::properties::longhands::{display, position};
use style::selector_parser::PseudoElement;
use style_traits::ToCss;
use style_traits::cursor::Cursor;
use webrender_traits::ClipId;
use webrender_api::ClipId;
use wrapper::LayoutNodeLayoutData;
/// Mutable data belonging to the LayoutThread.

View file

@ -10,13 +10,14 @@
use app_units::Au;
use euclid::{Point2D, Vector2D, Rect, SideOffsets2D, Size2D};
use gfx::display_list::{BorderDetails, BorderRadii, BoxShadowClipMode, ClippingRegion};
use gfx::display_list::{DisplayItem, DisplayList, DisplayListTraversal, StackingContextType};
use gfx::display_list::{DisplayItem, DisplayList, DisplayListTraversal, ScrollRootType};
use gfx::display_list::StackingContextType;
use msg::constellation_msg::PipelineId;
use style::computed_values::{image_rendering, mix_blend_mode, transform_style};
use style::values::computed::{BorderStyle, Filter};
use style::values::generics::effects::Filter as GenericFilter;
use webrender_traits::{self, DisplayListBuilder, ExtendMode};
use webrender_traits::{LayoutTransform, ClipId, ClipRegionToken};
use webrender_api::{self, ComplexClipRegion, DisplayListBuilder, ExtendMode};
use webrender_api::{LayoutTransform, ClipId};
pub trait WebRenderDisplayListConverter {
fn convert_to_webrender(&self, pipeline_id: PipelineId) -> DisplayListBuilder;
@ -29,33 +30,33 @@ trait WebRenderDisplayItemConverter {
}
trait ToBorderStyle {
fn to_border_style(&self) -> webrender_traits::BorderStyle;
fn to_border_style(&self) -> webrender_api::BorderStyle;
}
impl ToBorderStyle for BorderStyle {
fn to_border_style(&self) -> webrender_traits::BorderStyle {
fn to_border_style(&self) -> webrender_api::BorderStyle {
match *self {
BorderStyle::none => webrender_traits::BorderStyle::None,
BorderStyle::solid => webrender_traits::BorderStyle::Solid,
BorderStyle::double => webrender_traits::BorderStyle::Double,
BorderStyle::dotted => webrender_traits::BorderStyle::Dotted,
BorderStyle::dashed => webrender_traits::BorderStyle::Dashed,
BorderStyle::hidden => webrender_traits::BorderStyle::Hidden,
BorderStyle::groove => webrender_traits::BorderStyle::Groove,
BorderStyle::ridge => webrender_traits::BorderStyle::Ridge,
BorderStyle::inset => webrender_traits::BorderStyle::Inset,
BorderStyle::outset => webrender_traits::BorderStyle::Outset,
BorderStyle::none => webrender_api::BorderStyle::None,
BorderStyle::solid => webrender_api::BorderStyle::Solid,
BorderStyle::double => webrender_api::BorderStyle::Double,
BorderStyle::dotted => webrender_api::BorderStyle::Dotted,
BorderStyle::dashed => webrender_api::BorderStyle::Dashed,
BorderStyle::hidden => webrender_api::BorderStyle::Hidden,
BorderStyle::groove => webrender_api::BorderStyle::Groove,
BorderStyle::ridge => webrender_api::BorderStyle::Ridge,
BorderStyle::inset => webrender_api::BorderStyle::Inset,
BorderStyle::outset => webrender_api::BorderStyle::Outset,
}
}
}
trait ToBorderWidths {
fn to_border_widths(&self) -> webrender_traits::BorderWidths;
fn to_border_widths(&self) -> webrender_api::BorderWidths;
}
impl ToBorderWidths for SideOffsets2D<Au> {
fn to_border_widths(&self) -> webrender_traits::BorderWidths {
webrender_traits::BorderWidths {
fn to_border_widths(&self) -> webrender_api::BorderWidths {
webrender_api::BorderWidths {
left: self.left.to_f32_px(),
top: self.top.to_f32_px(),
right: self.right.to_f32_px(),
@ -65,89 +66,72 @@ impl ToBorderWidths for SideOffsets2D<Au> {
}
trait ToBoxShadowClipMode {
fn to_clip_mode(&self) -> webrender_traits::BoxShadowClipMode;
fn to_clip_mode(&self) -> webrender_api::BoxShadowClipMode;
}
impl ToBoxShadowClipMode for BoxShadowClipMode {
fn to_clip_mode(&self) -> webrender_traits::BoxShadowClipMode {
fn to_clip_mode(&self) -> webrender_api::BoxShadowClipMode {
match *self {
BoxShadowClipMode::None => webrender_traits::BoxShadowClipMode::None,
BoxShadowClipMode::Inset => webrender_traits::BoxShadowClipMode::Inset,
BoxShadowClipMode::Outset => webrender_traits::BoxShadowClipMode::Outset,
BoxShadowClipMode::None => webrender_api::BoxShadowClipMode::None,
BoxShadowClipMode::Inset => webrender_api::BoxShadowClipMode::Inset,
BoxShadowClipMode::Outset => webrender_api::BoxShadowClipMode::Outset,
}
}
}
trait ToSizeF {
fn to_sizef(&self) -> webrender_traits::LayoutSize;
fn to_sizef(&self) -> webrender_api::LayoutSize;
}
trait ToPointF {
fn to_pointf(&self) -> webrender_traits::LayoutPoint;
fn to_pointf(&self) -> webrender_api::LayoutPoint;
}
trait ToVectorF {
fn to_vectorf(&self) -> webrender_traits::LayoutVector2D;
fn to_vectorf(&self) -> webrender_api::LayoutVector2D;
}
impl ToPointF for Point2D<Au> {
fn to_pointf(&self) -> webrender_traits::LayoutPoint {
webrender_traits::LayoutPoint::new(self.x.to_f32_px(), self.y.to_f32_px())
fn to_pointf(&self) -> webrender_api::LayoutPoint {
webrender_api::LayoutPoint::new(self.x.to_f32_px(), self.y.to_f32_px())
}
}
impl ToVectorF for Vector2D<Au> {
fn to_vectorf(&self) -> webrender_traits::LayoutVector2D {
webrender_traits::LayoutVector2D::new(self.x.to_f32_px(), self.y.to_f32_px())
fn to_vectorf(&self) -> webrender_api::LayoutVector2D {
webrender_api::LayoutVector2D::new(self.x.to_f32_px(), self.y.to_f32_px())
}
}
impl ToSizeF for Size2D<Au> {
fn to_sizef(&self) -> webrender_traits::LayoutSize {
webrender_traits::LayoutSize::new(self.width.to_f32_px(), self.height.to_f32_px())
fn to_sizef(&self) -> webrender_api::LayoutSize {
webrender_api::LayoutSize::new(self.width.to_f32_px(), self.height.to_f32_px())
}
}
trait ToRectF {
fn to_rectf(&self) -> webrender_traits::LayoutRect;
pub trait ToRectF {
fn to_rectf(&self) -> webrender_api::LayoutRect;
}
impl ToRectF for Rect<Au> {
fn to_rectf(&self) -> webrender_traits::LayoutRect {
fn to_rectf(&self) -> webrender_api::LayoutRect {
let x = self.origin.x.to_f32_px();
let y = self.origin.y.to_f32_px();
let w = self.size.width.to_f32_px();
let h = self.size.height.to_f32_px();
let point = webrender_traits::LayoutPoint::new(x, y);
let size = webrender_traits::LayoutSize::new(w, h);
webrender_traits::LayoutRect::new(point, size)
let point = webrender_api::LayoutPoint::new(x, y);
let size = webrender_api::LayoutSize::new(w, h);
webrender_api::LayoutRect::new(point, size)
}
}
trait ToClipRegion {
fn push_clip_region(&self, builder: &mut DisplayListBuilder) -> ClipRegionToken;
}
impl ToClipRegion for ClippingRegion {
fn push_clip_region(&self, builder: &mut DisplayListBuilder) -> ClipRegionToken {
builder.push_clip_region(&self.main.to_rectf(),
self.complex.iter().map(|complex_clipping_region| {
webrender_traits::ComplexClipRegion::new(
complex_clipping_region.rect.to_rectf(),
complex_clipping_region.radii.to_border_radius(),
)
}),
None)
}
}
trait ToBorderRadius {
fn to_border_radius(&self) -> webrender_traits::BorderRadius;
pub trait ToBorderRadius {
fn to_border_radius(&self) -> webrender_api::BorderRadius;
}
impl ToBorderRadius for BorderRadii<Au> {
fn to_border_radius(&self) -> webrender_traits::BorderRadius {
webrender_traits::BorderRadius {
fn to_border_radius(&self) -> webrender_api::BorderRadius {
webrender_api::BorderRadius {
top_left: self.top_left.to_sizef(),
top_right: self.top_right.to_sizef(),
bottom_left: self.bottom_left.to_sizef(),
@ -157,64 +141,64 @@ impl ToBorderRadius for BorderRadii<Au> {
}
pub trait ToMixBlendMode {
fn to_mix_blend_mode(&self) -> webrender_traits::MixBlendMode;
fn to_mix_blend_mode(&self) -> webrender_api::MixBlendMode;
}
impl ToMixBlendMode for mix_blend_mode::T {
fn to_mix_blend_mode(&self) -> webrender_traits::MixBlendMode {
fn to_mix_blend_mode(&self) -> webrender_api::MixBlendMode {
match *self {
mix_blend_mode::T::normal => webrender_traits::MixBlendMode::Normal,
mix_blend_mode::T::multiply => webrender_traits::MixBlendMode::Multiply,
mix_blend_mode::T::screen => webrender_traits::MixBlendMode::Screen,
mix_blend_mode::T::overlay => webrender_traits::MixBlendMode::Overlay,
mix_blend_mode::T::darken => webrender_traits::MixBlendMode::Darken,
mix_blend_mode::T::lighten => webrender_traits::MixBlendMode::Lighten,
mix_blend_mode::T::color_dodge => webrender_traits::MixBlendMode::ColorDodge,
mix_blend_mode::T::color_burn => webrender_traits::MixBlendMode::ColorBurn,
mix_blend_mode::T::hard_light => webrender_traits::MixBlendMode::HardLight,
mix_blend_mode::T::soft_light => webrender_traits::MixBlendMode::SoftLight,
mix_blend_mode::T::difference => webrender_traits::MixBlendMode::Difference,
mix_blend_mode::T::exclusion => webrender_traits::MixBlendMode::Exclusion,
mix_blend_mode::T::hue => webrender_traits::MixBlendMode::Hue,
mix_blend_mode::T::saturation => webrender_traits::MixBlendMode::Saturation,
mix_blend_mode::T::color => webrender_traits::MixBlendMode::Color,
mix_blend_mode::T::luminosity => webrender_traits::MixBlendMode::Luminosity,
mix_blend_mode::T::normal => webrender_api::MixBlendMode::Normal,
mix_blend_mode::T::multiply => webrender_api::MixBlendMode::Multiply,
mix_blend_mode::T::screen => webrender_api::MixBlendMode::Screen,
mix_blend_mode::T::overlay => webrender_api::MixBlendMode::Overlay,
mix_blend_mode::T::darken => webrender_api::MixBlendMode::Darken,
mix_blend_mode::T::lighten => webrender_api::MixBlendMode::Lighten,
mix_blend_mode::T::color_dodge => webrender_api::MixBlendMode::ColorDodge,
mix_blend_mode::T::color_burn => webrender_api::MixBlendMode::ColorBurn,
mix_blend_mode::T::hard_light => webrender_api::MixBlendMode::HardLight,
mix_blend_mode::T::soft_light => webrender_api::MixBlendMode::SoftLight,
mix_blend_mode::T::difference => webrender_api::MixBlendMode::Difference,
mix_blend_mode::T::exclusion => webrender_api::MixBlendMode::Exclusion,
mix_blend_mode::T::hue => webrender_api::MixBlendMode::Hue,
mix_blend_mode::T::saturation => webrender_api::MixBlendMode::Saturation,
mix_blend_mode::T::color => webrender_api::MixBlendMode::Color,
mix_blend_mode::T::luminosity => webrender_api::MixBlendMode::Luminosity,
}
}
}
trait ToImageRendering {
fn to_image_rendering(&self) -> webrender_traits::ImageRendering;
fn to_image_rendering(&self) -> webrender_api::ImageRendering;
}
impl ToImageRendering for image_rendering::T {
fn to_image_rendering(&self) -> webrender_traits::ImageRendering {
fn to_image_rendering(&self) -> webrender_api::ImageRendering {
match *self {
image_rendering::T::crisp_edges => webrender_traits::ImageRendering::CrispEdges,
image_rendering::T::auto => webrender_traits::ImageRendering::Auto,
image_rendering::T::pixelated => webrender_traits::ImageRendering::Pixelated,
image_rendering::T::crisp_edges => webrender_api::ImageRendering::CrispEdges,
image_rendering::T::auto => webrender_api::ImageRendering::Auto,
image_rendering::T::pixelated => webrender_api::ImageRendering::Pixelated,
}
}
}
trait ToFilterOps {
fn to_filter_ops(&self) -> Vec<webrender_traits::FilterOp>;
fn to_filter_ops(&self) -> Vec<webrender_api::FilterOp>;
}
impl ToFilterOps for Vec<Filter> {
fn to_filter_ops(&self) -> Vec<webrender_traits::FilterOp> {
fn to_filter_ops(&self) -> Vec<webrender_api::FilterOp> {
let mut result = Vec::with_capacity(self.len());
for filter in self.iter() {
match *filter {
GenericFilter::Blur(radius) => result.push(webrender_traits::FilterOp::Blur(radius)),
GenericFilter::Brightness(amount) => result.push(webrender_traits::FilterOp::Brightness(amount)),
GenericFilter::Contrast(amount) => result.push(webrender_traits::FilterOp::Contrast(amount)),
GenericFilter::Grayscale(amount) => result.push(webrender_traits::FilterOp::Grayscale(amount)),
GenericFilter::HueRotate(angle) => result.push(webrender_traits::FilterOp::HueRotate(angle.radians())),
GenericFilter::Invert(amount) => result.push(webrender_traits::FilterOp::Invert(amount)),
GenericFilter::Opacity(amount) => result.push(webrender_traits::FilterOp::Opacity(amount.into())),
GenericFilter::Saturate(amount) => result.push(webrender_traits::FilterOp::Saturate(amount)),
GenericFilter::Sepia(amount) => result.push(webrender_traits::FilterOp::Sepia(amount)),
GenericFilter::Blur(radius) => result.push(webrender_api::FilterOp::Blur(radius)),
GenericFilter::Brightness(amount) => result.push(webrender_api::FilterOp::Brightness(amount)),
GenericFilter::Contrast(amount) => result.push(webrender_api::FilterOp::Contrast(amount)),
GenericFilter::Grayscale(amount) => result.push(webrender_api::FilterOp::Grayscale(amount)),
GenericFilter::HueRotate(angle) => result.push(webrender_api::FilterOp::HueRotate(angle.radians())),
GenericFilter::Invert(amount) => result.push(webrender_api::FilterOp::Invert(amount)),
GenericFilter::Opacity(amount) => result.push(webrender_api::FilterOp::Opacity(amount.into())),
GenericFilter::Saturate(amount) => result.push(webrender_api::FilterOp::Saturate(amount)),
GenericFilter::Sepia(amount) => result.push(webrender_api::FilterOp::Sepia(amount)),
GenericFilter::DropShadow(ref shadow) => match *shadow {},
}
}
@ -223,14 +207,14 @@ impl ToFilterOps for Vec<Filter> {
}
pub trait ToTransformStyle {
fn to_transform_style(&self) -> webrender_traits::TransformStyle;
fn to_transform_style(&self) -> webrender_api::TransformStyle;
}
impl ToTransformStyle for transform_style::T {
fn to_transform_style(&self) -> webrender_traits::TransformStyle {
fn to_transform_style(&self) -> webrender_api::TransformStyle {
match *self {
transform_style::T::auto | transform_style::T::flat => webrender_traits::TransformStyle::Flat,
transform_style::T::preserve_3d => webrender_traits::TransformStyle::Preserve3D,
transform_style::T::auto | transform_style::T::flat => webrender_api::TransformStyle::Flat,
transform_style::T::preserve_3d => webrender_api::TransformStyle::Preserve3D,
}
}
}
@ -267,8 +251,9 @@ impl WebRenderDisplayItemConverter for DisplayItem {
DisplayItem::SolidColor(ref item) => {
let color = item.color;
if color.a > 0.0 {
let clip = item.base.clip.push_clip_region(builder);
builder.push_rect(item.base.bounds.to_rectf(), clip, color);
builder.push_rect(item.base.bounds.to_rectf(),
Some(item.base.local_clip),
color);
}
}
DisplayItem::Text(ref item) => {
@ -286,8 +271,8 @@ impl WebRenderDisplayItemConverter for DisplayItem {
let glyph_offset = glyph.offset().unwrap_or(Point2D::zero());
let x = (origin.x + glyph_offset.x).to_f32_px();
let y = (origin.y + glyph_offset.y).to_f32_px();
let point = webrender_traits::LayoutPoint::new(x, y);
let glyph = webrender_traits::GlyphInstance {
let point = webrender_api::LayoutPoint::new(x, y);
let glyph = webrender_api::GlyphInstance {
index: glyph.id(),
point: point,
};
@ -298,9 +283,8 @@ impl WebRenderDisplayItemConverter for DisplayItem {
}
if glyphs.len() > 0 {
let clip = item.base.clip.push_clip_region(builder);
builder.push_text(item.base.bounds.to_rectf(),
clip,
Some(item.base.local_clip),
&glyphs,
item.text_run.font_key,
item.text_color,
@ -313,9 +297,8 @@ impl WebRenderDisplayItemConverter for DisplayItem {
if let Some(id) = item.webrender_image.key {
if item.stretch_size.width > Au(0) &&
item.stretch_size.height > Au(0) {
let clip = item.base.clip.push_clip_region(builder);
builder.push_image(item.base.bounds.to_rectf(),
clip,
Some(item.base.local_clip),
item.stretch_size.to_sizef(),
item.tile_spacing.to_sizef(),
item.image_rendering.to_image_rendering(),
@ -324,34 +307,34 @@ impl WebRenderDisplayItemConverter for DisplayItem {
}
}
DisplayItem::WebGL(ref item) => {
let clip = item.base.clip.push_clip_region(builder);
builder.push_webgl_canvas(item.base.bounds.to_rectf(), clip, item.context_id);
builder.push_webgl_canvas(item.base.bounds.to_rectf(),
Some(item.base.local_clip),
item.context_id);
}
DisplayItem::Border(ref item) => {
let rect = item.base.bounds.to_rectf();
let widths = item.border_widths.to_border_widths();
let clip = item.base.clip.push_clip_region(builder);
let details = match item.details {
BorderDetails::Normal(ref border) => {
let left = webrender_traits::BorderSide {
let left = webrender_api::BorderSide {
color: border.color.left,
style: border.style.left.to_border_style(),
};
let top = webrender_traits::BorderSide {
let top = webrender_api::BorderSide {
color: border.color.top,
style: border.style.top.to_border_style(),
};
let right = webrender_traits::BorderSide {
let right = webrender_api::BorderSide {
color: border.color.right,
style: border.style.right.to_border_style(),
};
let bottom = webrender_traits::BorderSide {
let bottom = webrender_api::BorderSide {
color: border.color.bottom,
style: border.style.bottom.to_border_style(),
};
let radius = border.radius.to_border_radius();
webrender_traits::BorderDetails::Normal(webrender_traits::NormalBorder {
webrender_api::BorderDetails::Normal(webrender_api::NormalBorder {
left: left,
top: top,
right: right,
@ -363,9 +346,9 @@ impl WebRenderDisplayItemConverter for DisplayItem {
match image.image.key {
None => return,
Some(key) => {
webrender_traits::BorderDetails::Image(webrender_traits::ImageBorder {
webrender_api::BorderDetails::Image(webrender_api::ImageBorder {
image_key: key,
patch: webrender_traits::NinePatchDescriptor {
patch: webrender_api::NinePatchDescriptor {
width: image.image.width,
height: image.image.height,
slice: image.slice,
@ -384,7 +367,7 @@ impl WebRenderDisplayItemConverter for DisplayItem {
} else {
ExtendMode::Clamp
};
webrender_traits::BorderDetails::Gradient(webrender_traits::GradientBorder {
webrender_api::BorderDetails::Gradient(webrender_api::GradientBorder {
gradient: builder.create_gradient(
gradient.gradient.start_point.to_pointf(),
gradient.gradient.end_point.to_pointf(),
@ -399,7 +382,7 @@ impl WebRenderDisplayItemConverter for DisplayItem {
} else {
ExtendMode::Clamp
};
webrender_traits::BorderDetails::RadialGradient(webrender_traits::RadialGradientBorder {
webrender_api::BorderDetails::RadialGradient(webrender_api::RadialGradientBorder {
gradient: builder.create_radial_gradient(
gradient.gradient.center.to_pointf(),
gradient.gradient.radius.to_sizef(),
@ -410,13 +393,12 @@ impl WebRenderDisplayItemConverter for DisplayItem {
}
};
builder.push_border(rect, clip, widths, details);
builder.push_border(rect, Some(item.base.local_clip), widths, details);
}
DisplayItem::Gradient(ref item) => {
let rect = item.base.bounds.to_rectf();
let start_point = item.gradient.start_point.to_pointf();
let end_point = item.gradient.end_point.to_pointf();
let clip = item.base.clip.push_clip_region(builder);
let extend_mode = if item.gradient.repeating {
ExtendMode::Repeat
} else {
@ -427,16 +409,15 @@ impl WebRenderDisplayItemConverter for DisplayItem {
item.gradient.stops.clone(),
extend_mode);
builder.push_gradient(rect,
clip,
Some(item.base.local_clip),
gradient,
rect.size,
webrender_traits::LayoutSize::zero());
webrender_api::LayoutSize::zero());
}
DisplayItem::RadialGradient(ref item) => {
let rect = item.base.bounds.to_rectf();
let center = item.gradient.center.to_pointf();
let radius = item.gradient.radius.to_sizef();
let clip = item.base.clip.push_clip_region(builder);
let extend_mode = if item.gradient.repeating {
ExtendMode::Repeat
} else {
@ -447,10 +428,10 @@ impl WebRenderDisplayItemConverter for DisplayItem {
item.gradient.stops.clone(),
extend_mode);
builder.push_radial_gradient(rect,
clip,
Some(item.base.local_clip),
gradient,
rect.size,
webrender_traits::LayoutSize::zero());
webrender_api::LayoutSize::zero());
}
DisplayItem::Line(..) => {
println!("TODO DisplayItem::Line");
@ -458,9 +439,8 @@ impl WebRenderDisplayItemConverter for DisplayItem {
DisplayItem::BoxShadow(ref item) => {
let rect = item.base.bounds.to_rectf();
let box_bounds = item.box_bounds.to_rectf();
let clip = item.base.clip.push_clip_region(builder);
builder.push_box_shadow(rect,
clip,
Some(item.base.local_clip),
box_bounds,
item.offset.to_vectorf(),
item.color,
@ -472,8 +452,7 @@ impl WebRenderDisplayItemConverter for DisplayItem {
DisplayItem::Iframe(ref item) => {
let rect = item.base.bounds.to_rectf();
let pipeline_id = item.iframe.to_webrender();
let clip = item.base.clip.push_clip_region(builder);
builder.push_iframe(rect, clip, pipeline_id);
builder.push_iframe(rect, pipeline_id);
}
DisplayItem::PushStackingContext(ref item) => {
let stacking_context = &item.stacking_context;
@ -499,9 +478,21 @@ impl WebRenderDisplayItemConverter for DisplayItem {
builder.push_clip_id(item.scroll_root.parent_id);
let our_id = item.scroll_root.id;
let clip = item.scroll_root.clip.push_clip_region(builder);
let content_rect = item.scroll_root.content_rect.to_rectf();
let webrender_id = builder.define_clip(content_rect, clip, Some(our_id));
let webrender_id = match item.scroll_root.root_type {
ScrollRootType::Clip => {
builder.define_clip(Some(our_id),
item.scroll_root.clip.main.to_rectf(),
item.scroll_root.clip.get_complex_clips(),
None)
}
ScrollRootType::ScrollFrame => {
builder.define_scroll_frame(Some(our_id),
item.scroll_root.content_rect.to_rectf(),
item.scroll_root.clip.main.to_rectf(),
item.scroll_root.clip.get_complex_clips(),
None)
}
};
debug_assert!(our_id == webrender_id);
builder.pop_clip_id();
@ -509,3 +500,18 @@ impl WebRenderDisplayItemConverter for DisplayItem {
}
}
}
trait ToWebRenderClip {
fn get_complex_clips(&self) -> Vec<ComplexClipRegion>;
}
impl ToWebRenderClip for ClippingRegion {
fn get_complex_clips(&self) -> Vec<ComplexClipRegion> {
self.complex.iter().map(|complex_clipping_region| {
ComplexClipRegion::new(
complex_clipping_region.rect.to_rectf(),
complex_clipping_region.radii.to_border_radius(),
)
}).collect()
}
}