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Set the Windows subsystem using a rust directive
This is one less thing that mach has to do now.
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2 changed files with 6 additions and 5 deletions
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@ -14,6 +14,12 @@
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//!
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//! [winit]: https://github.com/rust-windowing/winit
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// Normally, rust uses the "Console" Windows subsystem, which pops up a console
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// when running an application. Switching to the "Windows" subsystem prevents
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// this, but also hides debugging output. Use the "Windows" console unless debug
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// mode is turned on.
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
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#[cfg(not(target_os = "android"))]
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include!("main2.rs");
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@ -425,11 +425,6 @@ class MachCommands(CommandBase):
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)
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assert os.path.exists(servo_exe_dir)
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# on msvc builds, use editbin to change the subsystem to windows, but only
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# on release builds -- on debug builds, it hides log output
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if not dev and not libsimpleservo:
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call(["editbin", "/nologo", "/subsystem:windows", path.join(servo_exe_dir, "servo.exe")],
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verbose=verbose)
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# on msvc, we need to copy in some DLLs in to the servo.exe dir and the directory for unit tests.
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for ssl_lib in ["libssl.dll", "libcrypto.dll"]:
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ssl_path = path.join(env['OPENSSL_LIB_DIR'], "../bin", ssl_lib)
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