Refactor layout_task a little

This commit is contained in:
Brian Anderson 2012-10-14 00:42:25 -07:00
parent ad937a6167
commit e6c8ee9913

View file

@ -85,6 +85,100 @@ fn Layout(render_task: RenderTask,
impl Layout { impl Layout {
fn start() {
while self.handle_request() {
// loop indefinitely
}
}
fn handle_request() -> bool {
match self.from_content.recv() {
BuildMsg(move node, move styles, move doc_url,
move to_content, move window_size, move join_chan) => {
self.handle_build(node, styles, doc_url, to_content, window_size, join_chan);
}
QueryMsg(query, chan) => self.handle_query(query, chan),
ExitMsg => {
debug!("layout: ExitMsg received");
return false
}
}
true
}
fn handle_build(node: Node, styles: ARC<Stylesheet>, doc_url: Url,
to_content: comm::Chan<Event>, window_size: Size2D<uint>,
join_chan: pipes::Chan<()>) {
debug!("layout: received layout request for: %s", doc_url.to_str());
debug!("layout: parsed Node tree");
debug!("%?", node.dump());
// Reset the image cache
self.local_image_cache.next_round(self.make_on_image_available_cb(to_content));
let screen_size = Size2D(au::from_px(window_size.width as int),
au::from_px(window_size.height as int));
let layout_ctx = LayoutContext {
image_cache: self.local_image_cache,
font_cache: self.font_cache,
doc_url: doc_url,
screen_size: Rect(Point2D(au(0), au(0)), screen_size)
};
let layout_root: @FlowContext = do util::time::time("layout: tree construction") {
// TODO: this is dumb. we don't need 3 separate traversals.
node.initialize_style_for_subtree(&layout_ctx, &self.layout_refs);
node.recompute_style_for_subtree(&layout_ctx, &styles);
/* resolve styles (convert relative values) down the node tree */
apply_style(&layout_ctx, node);
let builder = LayoutTreeBuilder();
let layout_root: @FlowContext = match builder.construct_trees(&layout_ctx,
node) {
Ok(root) => root,
Err(*) => fail ~"Root flow should always exist"
};
debug!("layout: constructed Flow tree");
debug!("%?", layout_root.dump());
layout_root
};
do util::time::time("layout: main layout") {
/* perform layout passes over the flow tree */
do layout_root.traverse_postorder |f| { f.bubble_widths(&layout_ctx) }
do layout_root.traverse_preorder |f| { f.assign_widths(&layout_ctx) }
do layout_root.traverse_postorder |f| { f.assign_height(&layout_ctx) }
}
do util::time::time("layout: display list building") {
let dlist = DVec();
let builder = dl::DisplayListBuilder {
ctx: &layout_ctx,
};
let render_layer = RenderLayer {
display_list: move dlist,
size: Size2D(au::to_px(screen_size.width) as uint,
au::to_px(screen_size.height) as uint)
};
// TODO: set options on the builder before building
// TODO: be smarter about what needs painting
layout_root.build_display_list(&builder, &copy layout_root.d().position,
&render_layer.display_list);
self.render_task.send(render_task::RenderMsg(move render_layer));
} // time(layout: display list building)
// Tell content we're done
join_chan.send(());
}
fn handle_query(query: LayoutQuery, fn handle_query(query: LayoutQuery,
reply_chan: comm::Chan<LayoutQueryResponse>) { reply_chan: comm::Chan<LayoutQueryResponse>) {
match query { match query {
@ -117,92 +211,6 @@ impl Layout {
} }
} }
fn start() {
while self.handle_request() {
// loop indefinitely
}
}
fn handle_request() -> bool {
match self.from_content.recv() {
QueryMsg(query, chan) => self.handle_query(query, chan),
ExitMsg => {
debug!("layout: ExitMsg received");
return false
},
BuildMsg(node, styles, doc_url, to_content, window_size, join_chan) => {
debug!("layout: received layout request for: %s", doc_url.to_str());
debug!("layout: parsed Node tree");
debug!("%?", node.dump());
// Reset the image cache
self.local_image_cache.next_round(self.make_on_image_available_cb(to_content));
let screen_size = Size2D(au::from_px(window_size.width as int),
au::from_px(window_size.height as int));
let layout_ctx = LayoutContext {
image_cache: self.local_image_cache,
font_cache: self.font_cache,
doc_url: doc_url,
screen_size: Rect(Point2D(au(0), au(0)), screen_size)
};
let layout_root: @FlowContext = do util::time::time("layout: tree construction") {
// TODO: this is dumb. we don't need 3 separate traversals.
node.initialize_style_for_subtree(&layout_ctx, &self.layout_refs);
node.recompute_style_for_subtree(&layout_ctx, &styles);
/* resolve styles (convert relative values) down the node tree */
apply_style(&layout_ctx, node);
let builder = LayoutTreeBuilder();
let layout_root: @FlowContext = match builder.construct_trees(&layout_ctx,
node) {
Ok(root) => root,
Err(*) => fail ~"Root flow should always exist"
};
debug!("layout: constructed Flow tree");
debug!("%?", layout_root.dump());
layout_root
};
do util::time::time("layout: main layout") {
/* perform layout passes over the flow tree */
do layout_root.traverse_postorder |f| { f.bubble_widths(&layout_ctx) }
do layout_root.traverse_preorder |f| { f.assign_widths(&layout_ctx) }
do layout_root.traverse_postorder |f| { f.assign_height(&layout_ctx) }
}
do util::time::time("layout: display list building") {
let dlist = DVec();
let builder = dl::DisplayListBuilder {
ctx: &layout_ctx,
};
let render_layer = RenderLayer {
display_list: move dlist,
size: Size2D(au::to_px(screen_size.width) as uint,
au::to_px(screen_size.height) as uint)
};
// TODO: set options on the builder before building
// TODO: be smarter about what needs painting
layout_root.build_display_list(&builder, &copy layout_root.d().position,
&render_layer.display_list);
self.render_task.send(render_task::RenderMsg(move render_layer));
} // time(layout: display list building)
// Tell content we're done
join_chan.send(());
} // BuildMsg
} // match
true
}
// When images can't be loaded in time to display they trigger // When images can't be loaded in time to display they trigger
// this callback in some task somewhere. This w // this callback in some task somewhere. This w
fn make_on_image_available_cb(to_content: comm::Chan<Event>) -> ~fn(ImageResponseMsg) { fn make_on_image_available_cb(to_content: comm::Chan<Event>) -> ~fn(ImageResponseMsg) {