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Fix WebGL premultiplied alpha. Fix texImage2D calls with RGB images.
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commit
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2 changed files with 83 additions and 99 deletions
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@ -1,71 +0,0 @@
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[gl-teximage.html]
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type: testharness
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[WebGL test #2: at (0, 15) expected: 0,0,0,255 was 255,0,0,255]
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expected: FAIL
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[WebGL test #3: at (128, 15) expected: 255,0,255,255 was 255,255,0,255]
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expected: FAIL
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[WebGL test #4: at (255, 15) expected: 0,0,255,255 was 0,0,0,255]
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expected: FAIL
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[WebGL test #5: at (0, 8) expected: 128,128,128,255 was 255,0,0,255]
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expected: FAIL
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[WebGL test #6: at (128, 8) expected: 255,255,255,255 was 128,128,128,255]
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expected: FAIL
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[WebGL test #9: at (128, 0) expected: 255,255,0,255 was 0,255,255,255]
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expected: FAIL
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[WebGL test #10: at (255, 0) expected: 0,255,0,255 was 0,0,0,255]
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expected: FAIL
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[WebGL test #38: Half the pixels in channel 0 should be >= 128,128,128. found 25%]
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expected: FAIL
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[WebGL test #40: Half the pixels in channel 1 should be >= 128,128,128. found 25%]
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expected: FAIL
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[WebGL test #42: Half the pixels in channel 2 should be >= 128,128,128. found 25%]
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expected: FAIL
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[WebGL test #52: at (0, 0) expected: 255,255,255,127 was 128,128,128,128]
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expected: FAIL
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[WebGL test #54: at (0, 0) expected: 127,127,127,127 was 64,64,64,128]
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expected: FAIL
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[WebGL test #59: at (128, 15) expected: 255,255,0,255 was 255,255,255,255]
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expected: FAIL
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[WebGL test #60: at (255, 15) expected: 255,0,0,255 was 0,255,255,255]
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expected: FAIL
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[WebGL test #61: at (0, 8) expected: 255,0,255,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #62: at (128, 8) expected: 255,0,0,255 was 255,0,255,255]
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expected: FAIL
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[WebGL test #63: at (255, 8) expected: 0,255,0,255 was 255,255,0,255]
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expected: FAIL
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[WebGL test #64: at (0, 0) expected: 0,0,0,255 was 0,255,0,255]
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expected: FAIL
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[WebGL test #65: at (128, 0) expected: 0,0,255,255 was 255,0,255,255]
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expected: FAIL
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[WebGL test #66: at (255, 0) expected: 255,0,0,255 was 0,0,0,255]
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expected: FAIL
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[WebGL test #71: at (128, 8) expected: 15,121,0,255 was 133,0,255,255]
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expected: FAIL
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[WebGL test #74: at (128, 8) expected: 0,0,255,255 was 1,255,255,255]
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expected: FAIL
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[WebGL test #76: at (128, 8) expected: 0,0,255,255 was 1,255,255,255]
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expected: FAIL
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