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Flatten display list structure
Instead of producing a tree of stacking contexts, display list generation now produces a flat list of display items and a tree of stacking contexts. This will eventually allow display list construction to produce and modify WebRender vertex buffers directly, removing the overhead of display list conversion. This change also moves layerization of the display list to the paint thread, since it isn't currently useful for WebRender. To accomplish this, display list generation now takes three passes of the flow tree: 1. Calculation of absolute positions. 2. Collection of a tree of stacking contexts. 3. Creation of a list of display items. After collection of display items, they are sorted based upon the index of their parent stacking contexts and their position in CSS 2.1 Appendeix E stacking order. This is a big change, but it actually simplifies display list generation.
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27 changed files with 1709 additions and 1861 deletions
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@ -7,6 +7,7 @@
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use app_units::Au;
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use block::AbsoluteAssignBSizesTraversal;
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use context::LayoutContext;
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use display_list_builder::DisplayListBuildState;
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use display_list_builder::{FragmentDisplayListBuilding, InlineFlowDisplayListBuilding};
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use euclid::{Point2D, Size2D};
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use floats::{FloatKind, Floats, PlacementInfo};
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@ -15,7 +16,7 @@ use flow::{self, BaseFlow, Flow, FlowClass, ForceNonfloatedFlag, IS_ABSOLUTELY_P
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use flow_ref;
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use fragment::{CoordinateSystem, Fragment, FragmentBorderBoxIterator, Overflow};
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use fragment::{SpecificFragmentInfo};
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use gfx::display_list::OpaqueNode;
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use gfx::display_list::{OpaqueNode, StackingContext, StackingContextId};
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use gfx::font::FontMetrics;
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use gfx::font_context::FontContext;
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use incremental::{BUBBLE_ISIZES, REFLOW, REFLOW_OUT_OF_FLOW, REPAINT, RESOLVE_GENERATED_CONTENT};
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@ -1747,8 +1748,15 @@ impl Flow for InlineFlow {
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fn update_late_computed_block_position_if_necessary(&mut self, _: Au) {}
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fn build_display_list(&mut self, layout_context: &LayoutContext) {
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self.build_display_list_for_inline(layout_context);
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fn collect_stacking_contexts(&mut self,
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parent_id: StackingContextId,
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contexts: &mut Vec<StackingContext>)
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-> StackingContextId {
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self.collect_stacking_contexts_for_inline(parent_id, contexts)
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}
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fn build_display_list(&mut self, state: &mut DisplayListBuildState) {
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self.build_display_list_for_inline(state);
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for fragment in &mut self.fragments.fragments {
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fragment.restyle_damage.remove(REPAINT);
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