Update WR (CPU text optimizations, image format renames).

This commit is contained in:
Glenn Watson 2017-06-16 15:27:22 +10:00
parent e3a52536b6
commit e7b1e041c8
9 changed files with 39 additions and 39 deletions

View file

@ -431,7 +431,7 @@ impl CanvasRenderingContext2D {
let image_size = Size2D::new(img.width as i32, img.height as i32);
let image_data = match img.format {
PixelFormat::RGBA8 => img.bytes.to_vec(),
PixelFormat::BGRA8 => img.bytes.to_vec(),
PixelFormat::K8 => panic!("K8 color type not supported"),
PixelFormat::RGB8 => panic!("RGB8 color type not supported"),
PixelFormat::KA8 => panic!("KA8 color type not supported"),

View file

@ -75,7 +75,7 @@ impl PaintWorkletGlobalScope {
let image = Image {
width: width,
height: height,
format: PixelFormat::RGBA8,
format: PixelFormat::BGRA8,
bytes: IpcSharedMemory::from_bytes(&*self.buffer.borrow()),
id: None,
};

View file

@ -690,9 +690,9 @@ impl WebGLRenderingContext {
let size = Size2D::new(img.width as i32, img.height as i32);
// For now Servo's images are all stored as RGBA8 internally.
// For now Servo's images are all stored as BGRA8 internally.
let mut data = match img.format {
PixelFormat::RGBA8 => img.bytes.to_vec(),
PixelFormat::BGRA8 => img.bytes.to_vec(),
_ => unimplemented!(),
};