Add XRRay(transform) constructor

This commit is contained in:
Manish Goregaokar 2020-04-08 16:34:22 -07:00
parent 977b36d855
commit e7ba4e5a47
3 changed files with 16 additions and 5 deletions

View file

@ -9,6 +9,7 @@ use crate::dom::bindings::root::DomRoot;
use crate::dom::dompointreadonly::DOMPointReadOnly;
use crate::dom::globalscope::GlobalScope;
use crate::dom::window::Window;
use crate::dom::xrrigidtransform::XRRigidTransform;
use dom_struct::dom_struct;
use euclid::Vector3D;
use webxr_api::{ApiSpace, Ray};
@ -45,6 +46,18 @@ impl XRRay {
Self::new(&window.global(), Ray { origin, direction })
}
#[allow(non_snake_case)]
/// https://immersive-web.github.io/hit-test/#dom-xrray-xrray-transform
pub fn Constructor_(window: &Window, transform: &XRRigidTransform) -> DomRoot<Self> {
let transform = transform.transform();
let origin = transform.translation;
let direction = transform
.rotation
.transform_vector3d(Vector3D::new(0., 0., -1.));
Self::new(&window.global(), Ray { origin, direction })
}
}
impl XRRayMethods for XRRay {