Add XRRay(transform) constructor

This commit is contained in:
Manish Goregaokar 2020-04-08 16:34:22 -07:00
parent 977b36d855
commit e7ba4e5a47
3 changed files with 16 additions and 5 deletions

View file

@ -7,7 +7,7 @@
[SecureContext, Exposed=Window, Pref="dom.webxr.enabled"]
interface XRRay {
constructor(optional DOMPointInit origin = {}, optional DOMPointInit direction = {});
// constructor(XRRigidTransform transform);
constructor(XRRigidTransform transform);
[SameObject] readonly attribute DOMPointReadOnly origin;
[SameObject] readonly attribute DOMPointReadOnly direction;
// [SameObject] readonly attribute Float32Array matrix;

View file

@ -9,6 +9,7 @@ use crate::dom::bindings::root::DomRoot;
use crate::dom::dompointreadonly::DOMPointReadOnly;
use crate::dom::globalscope::GlobalScope;
use crate::dom::window::Window;
use crate::dom::xrrigidtransform::XRRigidTransform;
use dom_struct::dom_struct;
use euclid::Vector3D;
use webxr_api::{ApiSpace, Ray};
@ -45,6 +46,18 @@ impl XRRay {
Self::new(&window.global(), Ray { origin, direction })
}
#[allow(non_snake_case)]
/// https://immersive-web.github.io/hit-test/#dom-xrray-xrray-transform
pub fn Constructor_(window: &Window, transform: &XRRigidTransform) -> DomRoot<Self> {
let transform = transform.transform();
let origin = transform.translation;
let direction = transform
.rotation
.transform_vector3d(Vector3D::new(0., 0., -1.));
Self::new(&window.global(), Ray { origin, direction })
}
}
impl XRRayMethods for XRRay {

View file

@ -47,8 +47,8 @@ use std::f64::consts::{FRAC_PI_2, PI};
use std::mem;
use std::rc::Rc;
use webxr_api::{
self, util, Display, EnvironmentBlendMode, Event as XREvent, Frame, SelectEvent, SelectKind,
Session, SessionId, View, Viewer, Visibility,
self, util, ApiSpace, Display, EnvironmentBlendMode, Event as XREvent, Frame, SelectEvent,
SelectKind, Session, SessionId, View, Viewer, Visibility,
};
#[dom_struct]
@ -711,8 +711,6 @@ impl XRSessionMethods for XRSession {
}
}
#[derive(Clone, Copy, Debug)]
pub struct ApiSpace;
// The pose of an object in native-space. Should never be exposed.
pub type ApiPose = RigidTransform3D<f32, ApiSpace, webxr_api::Native>;
// The pose of the viewer in some api-space.