layout: Remove the obsolete layout tracing functionality (#35001)

There were two kinds of layout tracing controlled by the same debugging
option:

 - modern layout: Functionality that dumped a JSON serialization of the
   layout tree before and after layout.
 - legacy layout: A scope based tracing that reported the process of
   layout in a structured way.

I don't think anyone working on layout is using either of these two
features. For modern layout requiring data structure to implement
`serde` serialization is incredibly inconvenient and also generates a
lot of extra code.

We also have a more modern tracing functionality based on perfetto that
we have started to use for layout and IMO it's actually being used and
more robust.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This commit is contained in:
Martin Robinson 2025-01-15 14:24:14 +01:00 committed by GitHub
parent 2cd5e1356c
commit e81951a973
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45 changed files with 64 additions and 675 deletions

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@ -6,7 +6,6 @@ use app_units::Au;
use base::print_tree::PrintTree;
use euclid::default::{Point2D, Rect, Size2D};
use fxhash::FxHashSet;
use serde::Serialize;
use style::animation::AnimationSetKey;
use style::dom::OpaqueNode;
use webrender_api::units;
@ -17,7 +16,6 @@ use crate::display_list::StackingContext;
use crate::flow::CanvasBackground;
use crate::geom::PhysicalRect;
#[derive(Serialize)]
pub struct FragmentTree {
/// Fragments at the top-level of the tree.
///
@ -37,7 +35,6 @@ pub struct FragmentTree {
pub(crate) initial_containing_block: PhysicalRect<Au>,
/// <https://drafts.csswg.org/css-backgrounds/#special-backgrounds>
#[serde(skip)]
pub(crate) canvas_background: CanvasBackground,
/// Whether or not the root element is sensitive to scroll input events.