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layout: Remove the obsolete layout tracing functionality (#35001)
There were two kinds of layout tracing controlled by the same debugging option: - modern layout: Functionality that dumped a JSON serialization of the layout tree before and after layout. - legacy layout: A scope based tracing that reported the process of layout in a structured way. I don't think anyone working on layout is using either of these two features. For modern layout requiring data structure to implement `serde` serialization is incredibly inconvenient and also generates a lot of extra code. We also have a more modern tracing functionality based on perfetto that we have started to use for layout and IMO it's actually being used and more robust. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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45 changed files with 64 additions and 675 deletions
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@ -394,7 +394,7 @@ pub(crate) fn parse_command_line_arguments(args: Vec<String>) -> ArgumentParsing
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.unwrap_or_else(|err| args_fail(&format!("Error parsing option: -m ({})", err)))
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});
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let mut layout_threads: Option<usize> = opt_match.opt_str("y").map(|layout_threads_str| {
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let layout_threads: Option<usize> = opt_match.opt_str("y").map(|layout_threads_str| {
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layout_threads_str
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.parse()
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.unwrap_or_else(|err| args_fail(&format!("Error parsing option: -y ({})", err)))
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@ -425,10 +425,6 @@ pub(crate) fn parse_command_line_arguments(args: Vec<String>) -> ArgumentParsing
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})
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});
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if debug_options.trace_layout {
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layout_threads = Some(1);
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}
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if opt_match.opt_present("devtools") {
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let port = opt_match
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.opt_str("devtools")
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