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https://github.com/servo/servo.git
synced 2025-06-06 16:45:39 +00:00
Write animated values into the ComputedValues
structures when
animations complete or are interrupted. This adds a new pair of reader-writer locks. I measured the performance of style recalculation on Wikipedia and the overhead of the locks was not measurable. Closes #7816.
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commit
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5 changed files with 134 additions and 56 deletions
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@ -19,11 +19,14 @@ use style::animation::{GetMod, PropertyAnimation};
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use style::properties::ComputedValues;
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/// Inserts transitions into the queue of running animations as applicable for the given style
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/// difference. This is called from the layout worker threads.
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/// difference. This is called from the layout worker threads. Returns true if any animations were
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/// kicked off and false otherwise.
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pub fn start_transitions_if_applicable(new_animations_sender: &Mutex<Sender<Animation>>,
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node: OpaqueNode,
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old_style: &ComputedValues,
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new_style: &mut ComputedValues) {
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new_style: &mut ComputedValues)
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-> bool {
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let mut had_animations = false;
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for i in 0..new_style.get_animation().transition_property.0.len() {
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// Create any property animations, if applicable.
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let property_animations = PropertyAnimation::from_transition(i, old_style, new_style);
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@ -42,15 +45,20 @@ pub fn start_transitions_if_applicable(new_animations_sender: &Mutex<Sender<Anim
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start_time: start_time,
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end_time: start_time +
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(animation_style.transition_duration.0.get_mod(i).seconds() as f64),
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}).unwrap()
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}).unwrap();
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had_animations = true
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}
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}
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had_animations
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}
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/// Processes any new animations that were discovered after style recalculation.
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/// Also expire any old animations that have completed.
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/// Also expire any old animations that have completed, inserting them into `expired_animations`.
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pub fn update_animation_state(constellation_chan: &ConstellationChan<ConstellationMsg>,
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running_animations: &mut Arc<HashMap<OpaqueNode, Vec<Animation>>>,
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running_animations: &mut HashMap<OpaqueNode, Vec<Animation>>,
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expired_animations: &mut HashMap<OpaqueNode, Vec<Animation>>,
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new_animations_receiver: &Receiver<Animation>,
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pipeline_id: PipelineId) {
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let mut new_running_animations = Vec::new();
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@ -58,9 +66,7 @@ pub fn update_animation_state(constellation_chan: &ConstellationChan<Constellati
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new_running_animations.push(animation)
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}
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let mut running_animations_hash = (**running_animations).clone();
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if running_animations_hash.is_empty() && new_running_animations.is_empty() {
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if running_animations.is_empty() && new_running_animations.is_empty() {
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// Nothing to do. Return early so we don't flood the compositor with
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// `ChangeRunningAnimationsState` messages.
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return
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@ -69,21 +75,33 @@ pub fn update_animation_state(constellation_chan: &ConstellationChan<Constellati
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// Expire old running animations.
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let now = clock_ticks::precise_time_s();
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let mut keys_to_remove = Vec::new();
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for (key, running_animations) in &mut running_animations_hash {
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running_animations.retain(|running_animation| {
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now < running_animation.end_time
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});
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if running_animations.len() == 0 {
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for (key, running_animations) in running_animations.iter_mut() {
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let mut animations_still_running = vec![];
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for running_animation in running_animations.drain(..) {
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if now < running_animation.end_time {
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animations_still_running.push(running_animation);
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continue
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}
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match expired_animations.entry(*key) {
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Entry::Vacant(entry) => {
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entry.insert(vec![running_animation]);
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}
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Entry::Occupied(mut entry) => entry.get_mut().push(running_animation),
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}
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}
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if animations_still_running.len() == 0 {
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keys_to_remove.push(*key);
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} else {
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*running_animations = animations_still_running
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}
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}
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for key in keys_to_remove {
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running_animations_hash.remove(&key).unwrap();
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running_animations.remove(&key).unwrap();
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}
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// Add new running animations.
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for new_running_animation in new_running_animations {
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match running_animations_hash.entry(OpaqueNode(new_running_animation.node)) {
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match running_animations.entry(OpaqueNode(new_running_animation.node)) {
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Entry::Vacant(entry) => {
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entry.insert(vec![new_running_animation]);
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}
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@ -91,8 +109,6 @@ pub fn update_animation_state(constellation_chan: &ConstellationChan<Constellati
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}
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}
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*running_animations = Arc::new(running_animations_hash);
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let animation_state;
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if running_animations.is_empty() {
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animation_state = AnimationState::NoAnimationsPresent;
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@ -112,21 +128,7 @@ pub fn recalc_style_for_animations(flow: &mut Flow,
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flow.mutate_fragments(&mut |fragment| {
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if let Some(ref animations) = animations.get(&OpaqueNode(fragment.node.id())) {
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for animation in *animations {
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let now = clock_ticks::precise_time_s();
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let mut progress = (now - animation.start_time) / animation.duration();
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if progress > 1.0 {
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progress = 1.0
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}
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if progress <= 0.0 {
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continue
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}
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let mut new_style = fragment.style.clone();
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animation.property_animation.update(&mut *Arc::make_mut(&mut new_style),
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progress);
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damage.insert(incremental::compute_damage(&Some(fragment.style.clone()),
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&new_style));
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fragment.style = new_style
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update_style_for_animation(animation, &mut fragment.style, Some(&mut damage));
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}
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}
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});
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@ -137,3 +139,27 @@ pub fn recalc_style_for_animations(flow: &mut Flow,
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recalc_style_for_animations(kid, animations)
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}
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}
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/// Updates a single animation and associated style based on the current time. If `damage` is
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/// provided, inserts the appropriate restyle damage.
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pub fn update_style_for_animation(animation: &Animation,
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style: &mut Arc<ComputedValues>,
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damage: Option<&mut RestyleDamage>) {
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let now = clock_ticks::precise_time_s();
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let mut progress = (now - animation.start_time) / animation.duration();
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if progress > 1.0 {
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progress = 1.0
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}
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if progress <= 0.0 {
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return
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}
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let mut new_style = (*style).clone();
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animation.property_animation.update(&mut *Arc::make_mut(&mut new_style), progress);
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if let Some(damage) = damage {
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damage.insert(incremental::compute_damage(&Some((*style).clone()), &new_style));
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}
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*style = new_style
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}
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@ -25,7 +25,7 @@ use std::collections::HashMap;
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use std::collections::hash_state::DefaultState;
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use std::rc::Rc;
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use std::sync::mpsc::{Sender, channel};
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use std::sync::{Arc, Mutex};
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use std::sync::{Arc, Mutex, RwLock};
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use style::selector_matching::Stylist;
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use url::Url;
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use util::mem::HeapSizeOf;
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@ -120,7 +120,10 @@ pub struct SharedLayoutContext {
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pub visible_rects: Arc<HashMap<LayerId, Rect<Au>, DefaultState<FnvHasher>>>,
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/// The animations that are currently running.
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pub running_animations: Arc<HashMap<OpaqueNode, Vec<Animation>>>,
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pub running_animations: Arc<RwLock<HashMap<OpaqueNode, Vec<Animation>>>>,
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/// The list of animations that have expired since the last style recalculation.
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pub expired_animations: Arc<RwLock<HashMap<OpaqueNode, Vec<Animation>>>>,
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/// Why is this reflow occurring
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pub goal: ReflowGoal,
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@ -414,6 +414,10 @@ trait PrivateMatchMethods {
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shareable: bool,
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animate_properties: bool)
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-> RestyleDamage;
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fn update_animations_for_cascade(&self,
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layout_context: &SharedLayoutContext,
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style: &mut Option<Arc<ComputedValues>>)
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-> bool;
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}
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trait PrivateElementMatchMethods {
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@ -435,20 +439,12 @@ impl<'ln> PrivateMatchMethods for ServoLayoutNode<'ln> {
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shareable: bool,
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animate_properties: bool)
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-> RestyleDamage {
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// Finish any transitions.
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let mut cacheable = true;
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if animate_properties {
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if let Some(ref mut style) = *style {
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let this_opaque = self.opaque();
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if let Some(ref animations) = layout_context.running_animations.get(&this_opaque) {
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for animation in *animations {
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animation.property_animation.update(&mut *Arc::make_mut(style), 1.0);
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}
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}
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}
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cacheable = !self.update_animations_for_cascade(layout_context, style) && cacheable;
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}
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let mut this_style;
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let cacheable;
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match parent_style {
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Some(ref parent_style) => {
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let cache_entry = applicable_declarations_cache.find(applicable_declarations);
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@ -461,7 +457,7 @@ impl<'ln> PrivateMatchMethods for ServoLayoutNode<'ln> {
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shareable,
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Some(&***parent_style),
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cached_computed_values);
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cacheable = is_cacheable;
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cacheable = cacheable && is_cacheable;
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this_style = the_style
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}
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None => {
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@ -470,7 +466,7 @@ impl<'ln> PrivateMatchMethods for ServoLayoutNode<'ln> {
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shareable,
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None,
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None);
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cacheable = is_cacheable;
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cacheable = cacheable && is_cacheable;
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this_style = the_style
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}
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};
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@ -479,10 +475,12 @@ impl<'ln> PrivateMatchMethods for ServoLayoutNode<'ln> {
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// it did trigger a transition.
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if animate_properties {
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if let Some(ref style) = *style {
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animation::start_transitions_if_applicable(new_animations_sender,
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self.opaque(),
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&**style,
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&mut this_style);
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let animations_started =
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animation::start_transitions_if_applicable(new_animations_sender,
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self.opaque(),
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&**style,
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&mut this_style);
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cacheable = cacheable && !animations_started
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}
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}
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@ -500,6 +498,50 @@ impl<'ln> PrivateMatchMethods for ServoLayoutNode<'ln> {
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*style = Some(this_style);
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damage
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}
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fn update_animations_for_cascade(&self,
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layout_context: &SharedLayoutContext,
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style: &mut Option<Arc<ComputedValues>>)
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-> bool {
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let style = match *style {
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None => return false,
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Some(ref mut style) => style,
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};
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// Finish any expired transitions.
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let this_opaque = self.opaque();
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let had_animations_to_expire;
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{
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let all_expired_animations = layout_context.expired_animations.read().unwrap();
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let animations_to_expire = all_expired_animations.get(&this_opaque);
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had_animations_to_expire = animations_to_expire.is_some();
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if let Some(ref animations) = animations_to_expire {
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for animation in *animations {
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animation.property_animation.update(&mut *Arc::make_mut(style), 1.0);
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}
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}
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}
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if had_animations_to_expire {
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layout_context.expired_animations.write().unwrap().remove(&this_opaque);
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}
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// Merge any running transitions into the current style, and cancel them.
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let had_running_animations = layout_context.running_animations
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.read()
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.unwrap()
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.get(&this_opaque)
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.is_some();
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if had_running_animations {
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let mut all_running_animations = layout_context.running_animations.write().unwrap();
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for running_animation in all_running_animations.get(&this_opaque).unwrap() {
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animation::update_style_for_animation(running_animation, style, None);
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}
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all_running_animations.remove(&this_opaque);
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}
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had_animations_to_expire || had_running_animations
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}
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}
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impl<'ln> PrivateElementMatchMethods for ServoLayoutElement<'ln> {
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@ -59,7 +59,7 @@ use std::mem::transmute;
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use std::ops::{Deref, DerefMut};
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use std::sync::atomic::{AtomicUsize, Ordering};
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use std::sync::mpsc::{channel, Sender, Receiver};
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use std::sync::{Arc, Mutex, MutexGuard};
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use std::sync::{Arc, Mutex, MutexGuard, RwLock};
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use style::computed_values::{filter, mix_blend_mode};
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use style::media_queries::{Device, MediaType};
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use style::selector_matching::{Stylist, USER_OR_USER_AGENT_STYLESHEETS};
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@ -194,7 +194,10 @@ pub struct LayoutTask {
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visible_rects: Arc<HashMap<LayerId, Rect<Au>, DefaultState<FnvHasher>>>,
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/// The list of currently-running animations.
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running_animations: Arc<HashMap<OpaqueNode, Vec<Animation>>>,
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running_animations: Arc<RwLock<HashMap<OpaqueNode, Vec<Animation>>>>,
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/// The list of animations that have expired since the last style recalculation.
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expired_animations: Arc<RwLock<HashMap<OpaqueNode, Vec<Animation>>>>,
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/// A counter for epoch messages
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epoch: Epoch,
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@ -420,7 +423,8 @@ impl LayoutTask {
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outstanding_web_fonts: outstanding_web_fonts_counter,
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root_flow: None,
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visible_rects: Arc::new(HashMap::with_hash_state(Default::default())),
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running_animations: Arc::new(HashMap::new()),
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running_animations: Arc::new(RwLock::new(HashMap::new())),
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expired_animations: Arc::new(RwLock::new(HashMap::new())),
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epoch: Epoch(0),
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viewport_size: Size2D::new(Au(0), Au(0)),
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rw_data: Arc::new(Mutex::new(
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new_animations_sender: Mutex::new(self.new_animations_sender.clone()),
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goal: goal,
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running_animations: self.running_animations.clone(),
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expired_animations: self.expired_animations.clone(),
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}
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}
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@ -1137,13 +1142,13 @@ impl LayoutTask {
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if let Some(mut root_flow) = self.root_flow.clone() {
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// Perform an abbreviated style recalc that operates without access to the DOM.
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let animations = &*self.running_animations;
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let animations = self.running_animations.read().unwrap();
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profile(time::ProfilerCategory::LayoutStyleRecalc,
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self.profiler_metadata(),
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self.time_profiler_chan.clone(),
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|| {
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animation::recalc_style_for_animations(flow_ref::deref_mut(&mut root_flow),
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animations)
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&*animations)
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});
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}
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@ -1182,7 +1187,8 @@ impl LayoutTask {
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if let Some(mut root_flow) = self.root_flow.clone() {
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// Kick off animations if any were triggered, expire completed ones.
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animation::update_animation_state(&self.constellation_chan,
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&mut self.running_animations,
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&mut *self.running_animations.write().unwrap(),
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&mut *self.expired_animations.write().unwrap(),
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&self.new_animations_receiver,
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self.id);
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@ -5,6 +5,7 @@
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#![feature(box_syntax)]
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#![feature(cell_extras)]
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#![feature(custom_derive)]
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#![feature(drain)]
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#![feature(hashmap_hasher)]
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#![feature(mpsc_select)]
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#![feature(plugin)]
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