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Print OSMesa environment variables when starting debugger under WPT.
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parent
aa36d5f657
commit
e922d5e11d
2 changed files with 11 additions and 5 deletions
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@ -222,7 +222,7 @@ def append_to_path_env(string, env, name):
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env[name] = variable
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def set_osmesa_env(bin_path, env):
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def set_osmesa_env(bin_path, env, show_vars):
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"""Set proper LD_LIBRARY_PATH and DRIVE for software rendering on Linux and OSX"""
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if is_linux():
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dep_path = find_dep_path_newest('osmesa-src', bin_path)
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@ -231,6 +231,9 @@ def set_osmesa_env(bin_path, env):
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osmesa_path = path.join(dep_path, "out", "lib", "gallium")
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append_to_path_env(osmesa_path, env, "LD_LIBRARY_PATH")
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env["GALLIUM_DRIVER"] = "softpipe"
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if show_vars:
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print("GALLIUM_DRIVER=" + env["GALLIUM_DRIVER"])
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print("LD_LIBRARY_PATH=" + env["LD_LIBRARY_PATH"])
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elif is_macosx():
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osmesa_dep_path = find_dep_path_newest('osmesa-src', bin_path)
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if not osmesa_dep_path:
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@ -241,6 +244,9 @@ def set_osmesa_env(bin_path, env):
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"out", "src", "mapi", "shared-glapi", ".libs")
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append_to_path_env(osmesa_path + ":" + glapi_path, env, "DYLD_LIBRARY_PATH")
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env["GALLIUM_DRIVER"] = "softpipe"
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if show_vars:
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print("GALLIUM_DRIVER=" + env["GALLIUM_DRIVER"])
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print("DYLD_LIBRARY_PATH=" + env["DYLD_LIBRARY_PATH"])
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return env
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@ -197,7 +197,7 @@ class MachCommands(CommandBase):
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@CommandArgument('--submit', '-a', default=False, action="store_true",
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help="submit the data to perfherder")
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def test_perf(self, base=None, date=None, submit=False):
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self.set_software_rendering_env(True)
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self.set_software_rendering_env(True, False)
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self.ensure_bootstrapped()
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env = self.build_env()
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@ -445,7 +445,7 @@ class MachCommands(CommandBase):
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# Helper for test_css and test_wpt:
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def wptrunner(self, run_file, **kwargs):
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self.set_software_rendering_env(kwargs['release'])
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self.set_software_rendering_env(kwargs['release'], kwargs['debugger'])
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# By default, Rayon selects the number of worker threads
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# based on the available CPU count. This doesn't work very
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@ -760,12 +760,12 @@ class MachCommands(CommandBase):
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return check_call(
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[run_file, "|".join(tests), bin_path, base_dir])
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def set_software_rendering_env(self, use_release):
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def set_software_rendering_env(self, use_release, show_vars):
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# On Linux and mac, find the OSMesa software rendering library and
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# add it to the dynamic linker search path.
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try:
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bin_path = self.get_binary_path(use_release, not use_release)
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if not set_osmesa_env(bin_path, os.environ):
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if not set_osmesa_env(bin_path, os.environ, show_vars):
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print("Warning: Cannot set the path to OSMesa library.")
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except BuildNotFound:
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# This can occur when cross compiling (e.g. arm64), in which case
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