Remove needless returns

This commit is contained in:
Manish Goregaokar 2015-09-04 09:11:04 +05:30
parent 2e02ea38fc
commit e94df1ed5c
14 changed files with 38 additions and 38 deletions

View file

@ -378,7 +378,7 @@ impl<'a> PaintContext<'a> {
if discriminant == 0. {
return (Some(x1), None);
}
return (Some(x1), Some(x2));
(Some(x1), Some(x2))
}
fn intersect_ellipse_line(e: Ellipse, l: Line) -> (Option<Point2D<f32>>, Option<Point2D<f32>>) {
@ -1013,16 +1013,16 @@ impl<'a> PaintContext<'a> {
let left_top = Point2D::new(rect.origin.x, rect.origin.y);
let scaled_left_top = left_top + Point2D::new(scaled_border.left,
scaled_border.top);
return Rect::new(scaled_left_top,
Size2D::new(rect.size.width - 2.0 * scaled_border.right,
rect.size.height - 2.0 * scaled_border.bottom));
Rect::new(scaled_left_top,
Size2D::new(rect.size.width - 2.0 * scaled_border.right,
rect.size.height - 2.0 * scaled_border.bottom))
}
fn scale_color(&self, color: Color, scale_factor: f32) -> Color {
return color::new(color.r * scale_factor,
color.g * scale_factor,
color.b * scale_factor,
color.a);
color::new(color.r * scale_factor,
color.g * scale_factor,
color.b * scale_factor,
color.a)
}
fn draw_double_border_segment(&self,